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OrbBind/keys/cki.go

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package keys
import (
"fmt"
"fyne.io/fyne"
"fyne.io/fyne/driver/desktop"
)
//CKIFyneKeyMap Control Keys interop
func CKIFyneKeyMap(e fyne.KeyName) int {
fmt.Println(e)
switch e {
case fyne.KeyUp:
return CommonToASCII["KEY_UP"]
case fyne.KeyDown:
return CommonToASCII["KEY_DOWN"]
case fyne.KeyLeft:
return CommonToASCII["KEY_LEFT"]
case fyne.KeyRight:
return CommonToASCII["KEY_RIGHT"]
case fyne.KeyEnd:
return CommonToASCII["KEY_END"]
case fyne.KeyHome:
return CommonToASCII["KEY_HOME"]
case fyne.KeyInsert:
return CommonToASCII["KEY_INSERT"]
case fyne.KeyDelete:
return CommonToASCII["KEY_DELETE"]
case fyne.KeyEnter:
return CommonToASCII["KEY_ENTER"]
case fyne.KeyTab:
return CommonToASCII["KEY_TAB"]
case fyne.KeyEscape:
return CommonToASCII["KEY_ESC"]
case fyne.KeyF1:
return CommonToASCII["KEY_F1"]
case fyne.KeyF2:
return CommonToASCII["KEY_F2"]
case fyne.KeyF3:
return CommonToASCII["KEY_F3"]
case fyne.KeyF4:
return CommonToASCII["KEY_F4"]
case fyne.KeyF5:
return CommonToASCII["KEY_F5"]
case fyne.KeyF6:
return CommonToASCII["KEY_F6"]
case fyne.KeyF7:
return CommonToASCII["KEY_F7"]
case fyne.KeyF8:
return CommonToASCII["KEY_F8"]
case fyne.KeyF9:
return CommonToASCII["KEY_F9"]
case fyne.KeyF10:
return CommonToASCII["KEY_F10"]
case fyne.KeyF11:
return CommonToASCII["KEY_F11"]
case fyne.KeyF12:
return CommonToASCII["KEY_F12"]
case fyne.KeyPageDown:
return CommonToASCII["KEY_PAGEDOWN"]
case fyne.KeyPageUp:
return CommonToASCII["KEY_PAGEUP"]
case desktop.KeyAltLeft:
return CommonToASCII["KEY_LEFTALT"]
case desktop.KeyAltRight:
return CommonToASCII["KEY_RIGHTALT"]
case desktop.KeyControlLeft:
return CommonToASCII["KEY_LEFTCTRL"]
case desktop.KeyControlRight:
return CommonToASCII["KEY_RIGHTCTRL"]
case desktop.KeyShiftLeft:
return CommonToASCII["KEY_LEFTSHIFT"]
case desktop.KeyShiftRight:
return CommonToASCII["KEY_RIGHTSHIFT"]
default:
return 0x0
}
}
//CKIDetName Determines CTRL key status and returns ascii or name for it
func CKIDetName(e fyne.KeyName) string {
i := CKIFyneKeyMap(e)
if i != 0 {
return ASCIIToCommon[i]
}
return "UNK"
}
//CKIDetControl Determines if this is a control key
func CKIDetControl(e fyne.KeyName) bool {
i := CKIFyneKeyMap(e)
if i != 0 {
return true
}
return false
}
//CKICommonName returns common name for ascii
func CKICommonName(r int) string {
return ASCIIToCommon[r]
}
//CKIASCIIIsPrintable returns true if the ascii is in the printable range
func CKIASCIIIsPrintable(r int) bool {
return r > 32 && r < 127
}
//CKIName returns the character name, or character if printable for item r
func CKIName(r int) string {
if r == CommonToASCII["KEY_SPACE"] {
return ASCIIToCommon[r]
} else if CKIASCIIIsPrintable(r) {
return string(r)
}
return ASCIIToCommon[r]
}