OpenTTD-patches/table
2006-03-29 16:30:26 +00:00
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors 2006-03-15 17:27:15 +00:00
build_industry.h
clear_land.h
elrail_data.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
engines.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
files.h
genland.h
industry_land.h (svn r4004) -CodeChange : Renaming sprites and functions 2006-03-21 23:22:21 +00:00
landscape_const.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
landscape_sprite.h
namegen.h (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) 2006-03-01 19:20:35 +00:00
palettes.h
road_land.h
roadveh.h
sprites.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
station_land.h (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) 2006-01-26 19:06:16 +00:00
town_land.h (svn r3991) -Fix : Last remaining separation of SpriteID from Palette 2006-03-20 16:20:37 +00:00
track_land.h (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 2006-03-19 14:43:23 +00:00
train_cmd.h
tree_land.h (svn r3564) Several smaller changes: 2006-02-06 09:18:04 +00:00
unmovable_land.h
water_land.h