mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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eaae0bb5e7
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file signs_base.h Base class for signs. */
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#ifndef SIGNS_BASE_H
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#define SIGNS_BASE_H
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#include "signs_type.h"
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#include "viewport_type.h"
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#include "core/pool_type.hpp"
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#include "company_type.h"
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typedef Pool<Sign, SignID, 16, 64000> SignPool;
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extern SignPool _sign_pool;
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struct Sign : SignPool::PoolItem<&_sign_pool> {
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std::string name;
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TrackedViewportSign sign;
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int32_t x;
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int32_t y;
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int32_t z;
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Owner owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.
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Sign(Owner owner = INVALID_OWNER);
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~Sign();
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void UpdateVirtCoord();
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};
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#endif /* SIGNS_BASE_H */
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