OpenTTD-patches/network_gui.c
tron fdb447ac55 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00

497 lines
14 KiB
C

#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "command.h"
#include "network.h"
#define BGC 5
#define BTC 15
#define MAX_QUERYSTR_LEN 64
static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
static void ShowNetworkStartServerWindow();
#if 0
static void ShowNetworkLobbyWindow();
#endif
static byte _selected_field;
static const StringID _connection_types_dropdown[] = {
STR_NETWORK_LAN,
STR_NETWORK_INTERNET,
INVALID_STRING_ID
};
/* Should be _network_game->players_max but since network is not yet really done
* we'll just use some dummy here
* network.c -->> static NetworkGameInfo _network_game;
*/
static byte _players_max;
/* Should be ??????????? (something) but since network is not yet really done
* we'll just use some dummy here
*/
static byte _network_connection;
static uint16 _network_game_count_last;
enum {
NET_PRC__OFFSET_TOP_WIDGET = 93,
NET_PRC__SIZE_OF_ROW = 14,
};
static NetworkGameList *selected_item = NULL;
static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SetDParam(0, 0x00);
SetDParam(2, STR_NETWORK_LAN + _network_connection);
DrawWindowWidgets(w);
DrawEditBox(w, 6);
DrawString(9, 43, STR_NETWORK_PLAYER_NAME, 2);
DrawString(9, 63, STR_NETWORK_SELECT_CONNECTION, 2);
DrawString(15, 82, STR_NETWORK_GAME_NAME, 2);
DrawString(238, 82, STR_NETWORK_PLAYERS, 2);
DrawString(288, 82, STR_NETWORK_MAP_SIZE, 2);
{ // draw list of games
uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
int32 n = 0;
NetworkGameList *cur_item = _network_game_list;
while (cur_item != NULL) {
if (cur_item == selected_item)
GfxFillRect(11, y - 2, 380, y + 9, 10); // show highlighted item with a different colour
DoDrawString(cur_item->item.server_name, 15, y, 16); // server name
SetDParam(0, cur_item->item.players_on);
SetDParam(1, cur_item->item.players_max);
DrawString(238, y, STR_NETWORK_PLAYERS_VAL, 2); // #/#
DoDrawString(cur_item->item.map_name, 288, y, 16); // map size
cur_item = cur_item->_next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) { break;} // max number of games in the window
}
}
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: case 15: /* Close 'X' | Cancel button */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkLobbyShutdown();
break;
case 3: { /* Find server automaticaly */
NetworkCoreConnectGame("auto", _network_server_port);
} break;
case 4: { /* Connect via direct ip */
StringID str;
str = AllocateName((byte*)_decode_parameters, 0);
ShowQueryString(
str,
STR_NETWORK_ENTER_IP,
50, // maximum 50 characters OR
250, // characters up to width 250 pixels, whichever is satisfied first
w->window_class,
w->window_number);
DeleteName(str);
} break;
case 5: /* Start server */
ShowNetworkStartServerWindow();
break;
case 7: case 8: /* Connection type */
ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 8, 0); // do it for widget 8
return;
case 14: { /* Matrix to show networkgames */
uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
if (id_v >= w->vscroll.cap) { return;} // click out of bounds
id_v += w->vscroll.pos;
{
NetworkGameList *cur_item = _network_game_list;
for (; id_v > 0 && cur_item != NULL; id_v--)
cur_item = cur_item->_next;
if (cur_item == NULL) { return;} // click out of vehicle bounds
selected_item = cur_item;
}
} break;
case 16: /* Join Game */
if (selected_item != NULL)
NetworkCoreConnectGameStruct(selected_item);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_network_connection = e->dropdown.index;
switch (_network_connection) {
case 0: /* LAN */
NetworkGameListFromLAN();
break;
case 1: /* Internet */
NetworkGameListFromInternet();
break;
}
_network_game_count_last = _network_game_count;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if (_selected_field == 6)
HandleEditBox(w, 6);
break;
case WE_KEYPRESS:
if (_selected_field != 6)
break;
switch (HandleEditBoxKey(w, 6, e)) {
case 1:
HandleButtonClick(w, 9);
break;
}
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b != 0) {
const byte *port = NULL;
const byte *player = NULL;
uint16 rport;
rport = _network_server_port;
ParseConnectionString(&player, &port, b);
if (player!=NULL) _network_playas = atoi(player);
if (port!=NULL) rport = atoi(port);
NetworkCoreConnectGame(b, rport);
}
} break;
case WE_TICK: {
if (_network_game_count_last != _network_game_count)
SetWindowDirty(w);
} break;
}
}
static const Widget _network_game_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP},
{ WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_SCROLLBAR, BGC, 382, 392, 81, 176, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP },
{ WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP },
{ WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP },
{ WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP },
{ WWT_MATRIX, BGC, 10, 381, 93, 176, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_game_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 200,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_game_window_widgets,
NetworkGameWindowWndProc,
};
void ShowNetworkGameWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkLobbyInit();
w = AllocateWindowDesc(&_network_game_window_desc);
strcpy(_edit_str_buf, "Your name");
w->vscroll.cap = 6;
w->disabled_state = (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
NetworkGameListFromLAN(); // default dropdown item is LAN, so fill that array
_network_game_count_last = _network_game_count;
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
static const StringID _players_dropdown[] = {
STR_NETWORK_2_PLAYERS,
STR_NETWORK_3_PLAYERS,
STR_NETWORK_4_PLAYERS,
STR_NETWORK_5_PLAYERS,
STR_NETWORK_6_PLAYERS,
STR_NETWORK_7_PLAYERS,
STR_NETWORK_8_PLAYERS,
INVALID_STRING_ID
};
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SetDParam(7, STR_NETWORK_2_PLAYERS + _players_max);
DrawWindowWidgets(w);
GfxFillRect(11, 63, 237, 168, 0xD7);
DrawEditBox(w, 3);
DrawEditBox(w, 4);
DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);
DrawString(210, 22, STR_NETWORK_PASSWORD, 2);
DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
DrawString(260, 63, STR_NETWORK_NUMBER_OF_PLAYERS, 2);
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: case 12: /* Close 'X' | Cancel button */
ShowNetworkGameWindow();
break;
case 7: case 8: /* Number of Players */
ShowDropDownMenu(w, _players_dropdown, _players_max, 8, 0); // do it for widget 8
return;
case 9: /* Start game */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
DoCommandP(0, 0, 0, NULL, CMD_START_NEW_GAME);
break;
case 10: /* Load game */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
case 11: /* Load scenario */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_players_max = e->dropdown.index;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if(_selected_field == 3 || _selected_field == 4)
HandleEditBox(w, _selected_field);
break;
case WE_KEYPRESS:
if(_selected_field != 3 && _selected_field != 4)
break;
switch (HandleEditBoxKey(w, _selected_field, e)) {
case 1:
HandleButtonClick(w, 9);
break;
}
break;
}
}
static const Widget _network_start_server_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP},
{ WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_CLOSEBOX, BGC, 379, 389, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_PUSHTXTBTN, BTC, 10, 100, 180, 191, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 110, 200, 180, 191, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 210, 300, 180, 191, STR_NETWORK_LOAD_SCENARIO, STR_NETWORK_LOAD_SCENARIO_TIP},
{ WWT_PUSHTXTBTN, BTC, 310, 390, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_start_server_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 200,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_start_server_window_widgets,
NetworkStartServerWindowWndProc,
};
static void ShowNetworkStartServerWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
w = AllocateWindowDesc(&_network_start_server_window_desc);
strcpy(_edit_str_buf, "");
w->disabled_state = (1<<4) | (1<<5) | (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
#if 0
static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SetDParam(7, STR_NETWORK_2_PLAYERS + _opt_mod_ptr->road_side);
DrawWindowWidgets(w);
GfxFillRect( 11, 31, 239, 239, 0xD7);
GfxFillRect(261, 31, 378, 220, 0xD7);
DrawEditBox(w, 5);
DrawEditBox(w, 7);
DrawString(10, 255, STR_NETWORK_COMPANY_NAME, 2);
break;
}
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: // close X
case 13: // cancel button
ShowNetworkGameWindow();
break;
}
case WE_MOUSELOOP:
if(_selected_field == 5)
{
HandleEditBox(w, 5);
break;
}
if(_selected_field == 7)
{
HandleEditBox(w, 7);
break;
}
break;
case WE_KEYPRESS:
if(_selected_field != 5 && _selected_field != 7)
break;
switch (HandleEditBoxKey(w, _selected_field, e)) {
case 1:
HandleButtonClick(w, 12);
break;
}
break;
}
}
static const Widget _network_lobby_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 299, 0x0, STR_NULL},
// chat widget
{ WWT_IMGBTN, BGC, 10, 240, 30, 240, 0x0, STR_NULL},
{ WWT_SCROLLBAR, BGC, 241, 251, 30, 240, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
// send message prompt
{ WWT_IMGBTN, BGC, 10, 200, 241, 252, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 201, 251, 241, 252, STR_NETWORK_SEND, STR_NETWORK_SEND_TIP},
// company name
{ WWT_IMGBTN, BGC, 100, 251, 254, 265, 0x0, STR_NETWORK_COMPANY_NAME_TIP},
// player information
{ WWT_IMGBTN, BGC, 260, 379, 30, 221, 0x0, STR_NULL},
{ WWT_SCROLLBAR, BGC, 380, 390, 30, 221, 0x1, STR_0190_SCROLL_BAR_SCROLLS_LIST},
// buttons
{ WWT_PUSHTXTBTN, BTC, 260, 390, 233, 244, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP},
{ WWT_PUSHTXTBTN, BTC, 260, 390, 254, 265, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 80, 180, 280, 291, STR_NETWORK_READY, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 220, 320, 280, 291, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_lobby_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 300,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_lobby_window_widgets,
NetworkLobbyWindowWndProc,
};
static void ShowNetworkLobbyWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
w = AllocateWindowDesc(&_network_lobby_window_desc);
strcpy(_edit_str_buf, "");
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
#endif