OpenTTD-patches/src/vehicle_gui.cpp
2019-12-09 00:41:10 +00:00

3773 lines
136 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui.cpp The base GUI for all vehicles. */
#include "stdafx.h"
#include "debug.h"
#include "company_func.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui_base.h"
#include "viewport_func.h"
#include "newgrf_text.h"
#include "newgrf_debug.h"
#include "roadveh.h"
#include "train.h"
#include "aircraft.h"
#include "depot_map.h"
#include "group_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
#include "widgets/dropdown_func.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "spritecache.h"
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "engine_func.h"
#include "station_base.h"
#include "infrastructure_func.h"
#include "tilehighlight_func.h"
#include "train.h"
#include "tbtr_template_gui_main.h"
#include "zoom_func.h"
#include "tracerestrict.h"
#include "depot_base.h"
#include <vector>
#include "safeguards.h"
Sorting _sorting;
static GUIVehicleList::SortFunction VehicleNumberSorter;
static GUIVehicleList::SortFunction VehicleNameSorter;
static GUIVehicleList::SortFunction VehicleAgeSorter;
static GUIVehicleList::SortFunction VehicleProfitThisYearSorter;
static GUIVehicleList::SortFunction VehicleProfitLifetimeSorter;
static GUIVehicleList::SortFunction VehicleProfitLastYearSorter;
static GUIVehicleList::SortFunction VehicleCargoSorter;
static GUIVehicleList::SortFunction VehicleReliabilitySorter;
static GUIVehicleList::SortFunction VehicleMaxSpeedSorter;
static GUIVehicleList::SortFunction VehicleModelSorter;
static GUIVehicleList::SortFunction VehicleValueSorter;
static GUIVehicleList::SortFunction VehicleLengthSorter;
static GUIVehicleList::SortFunction VehicleTimeToLiveSorter;
static GUIVehicleList::SortFunction VehicleTimetableDelaySorter;
static GUIVehicleList::SortFunction VehicleAverageOrderOccupancySorter;
enum VehicleSortType
{
VST_NUMBER,
VST_NAME,
VST_AGE,
VST_PROFIT_THIS_YEAR,
VST_PROFIT_LAST_YEAR,
VST_PROFIT_LIFETIME,
VST_CARGO,
VST_RELIABILITY,
VST_MAX_SPEED,
VST_MODEL,
VST_VALUE,
VST_LENGTH,
VST_TIME_TO_LIVE,
VST_TIMETABLE_DELAY,
VST_AVERAGE_ORDER_OCCUPANCY,
};
GUIVehicleList::SortFunction * const BaseVehicleListWindow::vehicle_sorter_funcs[] = {
&VehicleNumberSorter,
&VehicleNameSorter,
&VehicleAgeSorter,
&VehicleProfitThisYearSorter,
&VehicleProfitLastYearSorter,
&VehicleProfitLifetimeSorter,
&VehicleCargoSorter,
&VehicleReliabilitySorter,
&VehicleMaxSpeedSorter,
&VehicleModelSorter,
&VehicleValueSorter,
&VehicleLengthSorter,
&VehicleTimeToLiveSorter,
&VehicleTimetableDelaySorter,
&VehicleAverageOrderOccupancySorter,
};
const StringID BaseVehicleListWindow::vehicle_sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_PROFIT_LIFETIME,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
STR_SORT_BY_AVG_ORDER_OCCUPANCY,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_depot_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
const StringID BaseVehicleListWindow::vehicle_depot_sell_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT_SELL,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT_SELL,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT_SELL,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR_SELL
};
/**
* Get the number of digits the biggest unit number of a set of vehicles has.
* @param vehicles The list of vehicles.
* @return The number of digits to allocate space for.
*/
uint GetUnitNumberDigits(VehicleList &vehicles)
{
uint unitnumber = 0;
for (const Vehicle *v : vehicles) {
unitnumber = max<uint>(unitnumber, v->unitnumber);
}
if (unitnumber >= 10000) return 5;
if (unitnumber >= 1000) return 4;
if (unitnumber >= 100) return 3;
/*
* When the smallest unit number is less than 10, it is
* quite likely that it will expand to become more than
* 10 quite soon.
*/
return 2;
}
void BaseVehicleListWindow::CountOwnVehicles()
{
this->own_vehicles = 0;
for (const Vehicle *v : vehicles) {
if (v->owner == _local_company) this->own_vehicles++;
}
this->own_company = _local_company;
}
void BaseVehicleListWindow::BuildVehicleList()
{
if (!this->vehicles.NeedRebuild()) return;
DEBUG(misc, 3, "Building vehicle list type %d for company %d given index %d", this->vli.type, this->vli.company, this->vli.index);
GenerateVehicleSortList(&this->vehicles, this->vli);
this->FilterVehicleList();
this->unitnumber_digits = GetUnitNumberDigits(this->vehicles);
this->CountOwnVehicles();
this->vehicles.RebuildDone();
this->vscroll->SetCount((uint)this->vehicles.size());
}
/** Cargo filter functions */
static bool CDECL CargoFilter(const Vehicle * const *vid, const CargoID cid)
{
if (cid == BaseVehicleListWindow::CF_ANY) {
return true;
} else if (cid == BaseVehicleListWindow::CF_NONE) {
for (const Vehicle *w = (*vid); w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
return false;
}
}
return true;
} else if (cid == BaseVehicleListWindow::CF_FREIGHT) {
bool have_capacity = false;
for (const Vehicle *w = (*vid); w != nullptr; w = w->Next()) {
if (w->cargo_cap) {
if (IsCargoInClass(w->cargo_type, CC_PASSENGERS)) {
return false;
} else {
have_capacity = true;
}
}
}
return have_capacity;
} else {
for (const Vehicle *w = (*vid); w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0 && w->cargo_type == cid) {
return true;
}
}
return false;
}
}
static GUIVehicleList::FilterFunction * const _filter_funcs[] = {
&CargoFilter,
};
/** Set cargo filter list item index. */
void BaseVehicleListWindow::SetCargoFilterIndex(int index)
{
if (this->cargo_filter_criteria != index) {
this->cargo_filter_criteria = index;
/* deactivate filter if criteria is 'Show All', activate it otherwise */
this->vehicles.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
this->vehicles.SetFilterType(0);
this->vehicles.ForceRebuild();
}
}
/** Populate the filter list and set the cargo filter criteria. */
void BaseVehicleListWindow::SetCargoFilterArray()
{
uint filter_items = 0;
/* Add item for disabling filtering. */
this->cargo_filter[filter_items] = CF_ANY;
this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
this->cargo_filter_criteria = filter_items;
filter_items++;
/* Add item for freight (i.e. vehicles with cargo capacity and with no passenger capacity) */
this->cargo_filter[filter_items] = CF_FREIGHT;
this->cargo_filter_texts[filter_items] = STR_CARGO_TYPE_FREIGHT;
filter_items++;
/* Add item for vehicles not carrying anything, e.g. train engines.
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
this->cargo_filter[filter_items] = CF_NONE;
this->cargo_filter_texts[filter_items] = STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE;
filter_items++;
/* Collect available cargo types for filtering. */
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
this->cargo_filter[filter_items] = cs->Index();
this->cargo_filter_texts[filter_items] = cs->name;
filter_items++;
}
/* Terminate the filter list. */
this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
this->vehicles.SetFilterFuncs(_filter_funcs);
this->vehicles.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
}
/** Filter the engine list against the currently selected cargo filter */
void BaseVehicleListWindow::FilterVehicleList()
{
this->vehicles.Filter(this->cargo_filter[this->cargo_filter_criteria]);
if (0 == this->vehicles.size()) {
// no vehicle passed through the filter, invalidate the previously selected vehicle
this->vehicle_sel = INVALID_VEHICLE;
} else if (this->vehicle_sel != INVALID_VEHICLE && std::find(this->vehicles.begin(), this->vehicles.end(), Vehicle::Get(this->vehicle_sel)) == this->vehicles.end()) { // previously selected engine didn't pass the filter, remove selection
this->vehicle_sel = INVALID_VEHICLE;
}
}
void BaseVehicleListWindow::OnInit()
{
this->SetCargoFilterArray();
}
void BaseVehicleListWindow::CheckCargoFilterEnableState(int plane_widget, bool re_init, bool possible)
{
NWidgetStacked *sel = this->GetWidget<NWidgetStacked>(plane_widget);
const int plane = (possible && _settings_client.gui.show_veh_list_cargo_filter) ? 0 : SZSP_NONE;
if (plane != sel->shown_plane) {
sel->SetDisplayedPlane(plane);
if (re_init) this->ReInit();
}
}
/**
* Compute the size for the Action dropdown.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Required size.
*/
Dimension BaseVehicleListWindow::GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_template_replace, StringID change_order_str)
{
Dimension d = {0, 0};
if (show_autoreplace) d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_REPLACE_VEHICLES));
if (show_autoreplace && show_template_replace) {
d = maxdim(d, GetStringBoundingBox(STR_TMPL_TEMPLATE_REPLACEMENT));
}
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_SEND_FOR_SERVICING));
d = maxdim(d, GetStringBoundingBox(this->vehicle_depot_name[this->vli.vtype]));
if (show_group) {
d = maxdim(d, GetStringBoundingBox(STR_GROUP_ADD_SHARED_VEHICLE));
d = maxdim(d, GetStringBoundingBox(STR_GROUP_REMOVE_ALL_VEHICLES));
}
if (change_order_str != 0) {
d = maxdim(d, GetStringBoundingBox(change_order_str));
}
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_CREATE_GROUP));
return d;
}
/**
* Whether the Action dropdown window should be shown/available.
* @return Whether available
*/
bool BaseVehicleListWindow::ShouldShowActionDropdownList() const
{
return this->own_vehicles != 0 || (this->vli.vtype == VEH_TRAIN && _settings_client.gui.show_adv_tracerestrict_features);
}
/**
* Display the Action dropdown window.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @return Itemlist for dropdown
*/
DropDownList BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_template_replace,
StringID change_order_str, bool show_create_group, bool consider_top_level)
{
DropDownList list;
bool disable = this->own_vehicles == 0;
bool mass_action_disable = disable || (_settings_client.gui.disable_top_veh_list_mass_actions && consider_top_level);
if (show_autoreplace) list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, disable));
if (show_autoreplace && show_template_replace) {
list.emplace_back(new DropDownListStringItem(STR_TMPL_TEMPLATE_REPLACEMENT, ADI_TEMPLATE_REPLACE, disable));
}
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, mass_action_disable));
list.emplace_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, mass_action_disable));
if (_settings_client.gui.show_depot_sell_gui) list.emplace_back(new DropDownListStringItem(this->vehicle_depot_sell_name[this->vli.vtype], ADI_DEPOT_SELL, mass_action_disable));
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE, ADI_CANCEL_DEPOT, mass_action_disable));
if (show_group) {
list.emplace_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, disable));
list.emplace_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, disable));
}
if (this->vli.vtype == VEH_TRAIN && _settings_client.gui.show_adv_tracerestrict_features) {
list.emplace_back(new DropDownListStringItem(STR_TRACE_RESTRICT_SLOT_MANAGE, ADI_TRACERESTRICT_SLOT_MGMT, false));
}
if (change_order_str != 0) {
list.emplace_back(new DropDownListStringItem(change_order_str, ADI_CHANGE_ORDER, disable));
}
if (show_create_group) {
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_CREATE_GROUP, ADI_CREATE_GROUP, disable));
}
return list;
}
/* cached values for VehicleNameSorter to spare many GetString() calls */
static const Vehicle *_last_vehicle[2] = { nullptr, nullptr };
void BaseVehicleListWindow::SortVehicleList()
{
if (this->vehicles.Sort()) return;
/* invalidate cached values for name sorter - vehicle names could change */
_last_vehicle[0] = _last_vehicle[1] = nullptr;
}
void DepotSortList(VehicleList *list)
{
if (list->size() < 2) return;
std::sort(list->begin(), list->end(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
static void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
{
SpriteID spr;
/* draw profit-based coloured icons */
if (v->age <= VEHICLE_PROFIT_MIN_AGE) {
spr = SPR_PROFIT_NA;
} else if (v->GetDisplayProfitLastYear() < 0) {
spr = SPR_PROFIT_NEGATIVE;
} else if (v->GetDisplayProfitLastYear() < VEHICLE_PROFIT_THRESHOLD) {
spr = SPR_PROFIT_SOME;
} else {
spr = SPR_PROFIT_LOT;
}
DrawSprite(spr, PAL_NONE, x, y);
}
/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' \a v_from with \a v_for.
* All articulated parts of both vehicles are tested to find a possibly shared subtype.
* For \a v_for only vehicle refittable to \a dest_cargo_type are considered.
* @param v_from the vehicle to match the subtype from
* @param v_for the vehicle to get the subtype for
* @param dest_cargo_type Destination cargo type.
* @return the best sub type
*/
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type)
{
v_from = v_from->GetFirstEnginePart();
v_for = v_for->GetFirstEnginePart();
/* Create a list of subtypes used by the various parts of v_for */
static std::vector<StringID> subtypes;
subtypes.clear();
for (; v_from != nullptr; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : nullptr) {
const Engine *e_from = v_from->GetEngine();
if (!e_from->CanCarryCargo() || !HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
include(subtypes, GetCargoSubtypeText(v_from));
}
byte ret_refit_cyc = 0;
bool success = false;
if (subtypes.size() > 0) {
/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
for (Vehicle *v = v_for; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
const Engine *e = v->GetEngine();
if (!e->CanCarryCargo() || !HasBit(e->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
if (!HasBit(e->info.refit_mask, dest_cargo_type) && v->cargo_type != dest_cargo_type) continue;
CargoID old_cargo_type = v->cargo_type;
byte old_cargo_subtype = v->cargo_subtype;
/* Set the 'destination' cargo */
v->cargo_type = dest_cargo_type;
/* Cycle through the refits */
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (subtype == STR_EMPTY) break;
if (std::find(subtypes.begin(), subtypes.end(), subtype) == subtypes.end()) continue;
/* We found something matching. */
ret_refit_cyc = refit_cyc;
success = true;
break;
}
/* Reset the vehicle's cargo type */
v->cargo_type = old_cargo_type;
v->cargo_subtype = old_cargo_subtype;
/* Make sure we don't taint the vehicle. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
if (success) break;
}
}
return ret_refit_cyc;
}
/**
* Get the engine that suffers from the most severe breakdown.
* This means the engine with the lowest breakdown_type.
* If the breakdown types of 2 engines are equal, the one with the lowest breakdown_severity (most severe) is picked.
* @param v The front engine of the train.
* @return The most severly broken engine.
*/
const Vehicle *GetMostSeverelyBrokenEngine(const Train *v)
{
assert(v->IsFrontEngine());
const Vehicle *w = v;
byte most_severe_type = 255;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->breakdown_ctr == 1) {
if (u->breakdown_type < most_severe_type) {
most_severe_type = u->breakdown_type;
w = u;
} else if (u->breakdown_type == most_severe_type && u->breakdown_severity < w->breakdown_severity) {
w = u;
}
}
}
return w;
}
/** Option to refit a vehicle chain */
struct RefitOption {
CargoID cargo; ///< Cargo to refit to
byte subtype; ///< Subcargo to use
StringID string; ///< GRF-local String to display for the cargo
/**
* Inequality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are different.
*/
inline bool operator != (const RefitOption &other) const
{
return other.cargo != this->cargo || other.string != this->string;
}
/**
* Equality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are equal.
*/
inline bool operator == (const RefitOption &other) const
{
return other.cargo == this->cargo && other.string == this->string;
}
};
typedef std::vector<RefitOption> SubtypeList; ///< List of refit subtypes associated to a cargo.
/**
* Draw the list of available refit options for a consist and highlight the selected refit option (if any).
* @param list List of subtype options for each (sorted) cargo.
* @param sel Selected refit cargo-type in the window
* @param pos Position of the selected item in caller widow
* @param rows Number of rows(capacity) in caller window
* @param delta Step height in caller window
* @param r Rectangle of the matrix widget.
*/
static void DrawVehicleRefitWindow(const SubtypeList list[NUM_CARGO], const int sel[2], uint pos, uint rows, uint delta, const Rect &r)
{
uint y = r.top + WD_MATRIX_TOP;
uint current = 0;
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = _colour_gradient[COLOUR_ORANGE][4];
int iconleft = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth : r.left + WD_MATRIX_LEFT;
int iconcenter = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth / 2 : r.left + WD_MATRIX_LEFT + iconwidth / 2;
int iconinner = rtl ? r.right - WD_MATRIX_RIGHT - iconwidth : r.left + WD_MATRIX_LEFT + iconwidth;
int textleft = r.left + WD_MATRIX_LEFT + (rtl ? 0 : iconwidth + 4);
int textright = r.right - WD_MATRIX_RIGHT - (rtl ? iconwidth + 4 : 0);
/* Draw the list of subtypes for each cargo, and find the selected refit option (by its position). */
for (uint i = 0; current < pos + rows && i < NUM_CARGO; i++) {
for (uint j = 0; current < pos + rows && j < list[i].size(); j++) {
const RefitOption &refit = list[i][j];
/* Hide subtypes if sel[0] does not match */
if (sel[0] != (int)i && refit.subtype != 0xFF) continue;
/* Refit options with a position smaller than pos don't have to be drawn. */
if (current < pos) {
current++;
continue;
}
if (list[i].size() > 1) {
if (refit.subtype != 0xFF) {
/* Draw tree lines */
int ycenter = y + FONT_HEIGHT_NORMAL / 2;
GfxDrawLine(iconcenter, y - WD_MATRIX_TOP, iconcenter, j == list[i].size() - 1 ? ycenter : y - WD_MATRIX_TOP + delta - 1, linecolour);
GfxDrawLine(iconcenter, ycenter, iconinner, ycenter, linecolour);
} else {
/* Draw expand/collapse icon */
DrawSprite(sel[0] == (int)i ? SPR_CIRCLE_UNFOLDED : SPR_CIRCLE_FOLDED, PAL_NONE, iconleft, y + (FONT_HEIGHT_NORMAL - iconheight) / 2);
}
}
TextColour colour = (sel[0] == (int)i && (uint)sel[1] == j) ? TC_WHITE : TC_BLACK;
/* Get the cargo name. */
SetDParam(0, CargoSpec::Get(refit.cargo)->name);
SetDParam(1, refit.string);
DrawString(textleft, textright, y, STR_JUST_STRING_STRING, colour);
y += delta;
current++;
}
}
}
/** Refit cargo window. */
struct RefitWindow : public Window {
int sel[2]; ///< Index in refit options, sel[0] == -1 if nothing is selected.
RefitOption *cargo; ///< Refit option selected by #sel.
SubtypeList list[NUM_CARGO]; ///< List of refit subtypes available for each sorted cargo.
VehicleOrderID order; ///< If not #INVALID_VEH_ORDER_ID, selection is part of a refit order (rather than execute directly).
uint information_width; ///< Width required for correctly displaying all cargoes in the information panel.
Scrollbar *vscroll; ///< The main scrollbar.
Scrollbar *hscroll; ///< Only used for long vehicles.
int vehicle_width; ///< Width of the vehicle being drawn.
int sprite_left; ///< Left position of the vehicle sprite.
int sprite_right; ///< Right position of the vehicle sprite.
uint vehicle_margin; ///< Margin to use while selecting vehicles when the vehicle image is centered.
int click_x; ///< Position of the first click while dragging.
VehicleID selected_vehicle; ///< First vehicle in the current selection.
uint8 num_vehicles; ///< Number of selected vehicles.
bool auto_refit; ///< Select cargo for auto-refitting.
bool is_virtual_train; ///< TemplateReplacement, whether the selected vehicle is virtual
/**
* Collects all (cargo, subcargo) refit options of a vehicle chain.
*/
void BuildRefitList()
{
for (uint i = 0; i < NUM_CARGO; i++) this->list[i].clear();
Vehicle *v = Vehicle::Get(this->window_number);
/* Check only the selected vehicles. */
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
do {
if (v->type == VEH_TRAIN && std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), v->index) == vehicles_to_refit.end()) continue;
const Engine *e = v->GetEngine();
CargoTypes cmask = e->info.refit_mask;
byte callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
if (!e->CanCarryCargo()) continue;
/* Skip this engine if we build the list for auto-refitting and engine doesn't allow it. */
if (this->auto_refit && !HasBit(e->info.misc_flags, EF_AUTO_REFIT)) continue;
/* Loop through all cargoes in the refit mask */
int current_index = 0;
const CargoSpec *cs;
FOR_ALL_SORTED_CARGOSPECS(cs) {
CargoID cid = cs->Index();
/* Skip cargo type if it's not listed */
if (!HasBit(cmask, cid)) {
current_index++;
continue;
}
bool first_vehicle = this->list[current_index].size() == 0;
if (first_vehicle) {
/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
this->list[current_index].push_back({cid, 0xFF, STR_EMPTY});
}
/* Check the vehicle's callback mask for cargo suffixes.
* This is not supported for ordered refits, since subtypes only have a meaning
* for a specific vehicle at a specific point in time, which conflicts with shared orders,
* autoreplace, autorenew, clone, order restoration, ... */
if (this->order == INVALID_VEH_ORDER_ID && HasBit(callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* Make a note of the original cargo type. It has to be
* changed to test the cargo & subtype... */
CargoID temp_cargo = v->cargo_type;
byte temp_subtype = v->cargo_subtype;
v->cargo_type = cid;
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (first_vehicle) {
/* Append new subtype (don't add duplicates though) */
if (subtype == STR_EMPTY) break;
RefitOption option;
option.cargo = cid;
option.subtype = refit_cyc;
option.string = subtype;
include(this->list[current_index], option);
} else {
/* Intersect the subtypes of earlier vehicles with the subtypes of this vehicle */
if (subtype == STR_EMPTY) {
/* No more subtypes for this vehicle, delete all subtypes >= refit_cyc */
SubtypeList &l = this->list[current_index];
/* 0xFF item is in front, other subtypes are sorted. So just truncate the list in the right spot */
for (uint i = 1; i < l.size(); i++) {
if (l[i].subtype >= refit_cyc) {
l.resize(i);
break;
}
}
break;
} else {
/* Check whether the subtype matches with the subtype of earlier vehicles. */
uint pos = 1;
SubtypeList &l = this->list[current_index];
while (pos < l.size() && l[pos].subtype != refit_cyc) pos++;
if (pos < l.size() && l[pos].string != subtype) {
/* String mismatch, remove item keeping the order */
l.erase(l.begin() + pos);
}
}
}
}
/* Reset the vehicle's cargo type */
v->cargo_type = temp_cargo;
v->cargo_subtype = temp_subtype;
/* And make sure we haven't tainted the cache */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
}
current_index++;
}
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
}
/**
* Refresh scrollbar after selection changed
*/
void RefreshScrollbar()
{
uint scroll_row = 0;
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (this->sel[0] == (int)i && (uint)this->sel[1] == j) scroll_row = row;
row++;
}
}
this->vscroll->SetCount(row);
if (scroll_row < row) this->vscroll->ScrollTowards(scroll_row);
}
/**
* Select a row.
* @param click_row Clicked row
*/
void SetSelection(uint click_row)
{
uint row = 0;
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
const RefitOption &refit = this->list[i][j];
/* Hide subtypes if sel[0] does not match */
if (this->sel[0] != (int)i && refit.subtype != 0xFF) continue;
if (row == click_row) {
this->sel[0] = i;
this->sel[1] = j;
return;
}
row++;
}
}
this->sel[0] = -1;
this->sel[1] = 0;
}
/**
* Gets the #RefitOption placed in the selected index.
* @return Pointer to the #RefitOption currently in use.
*/
RefitOption *GetRefitOption()
{
if (this->sel[0] < 0) return nullptr;
SubtypeList &l = this->list[this->sel[0]];
if ((uint)this->sel[1] >= l.size()) return nullptr;
return &l[this->sel[1]];
}
RefitWindow(WindowDesc *desc, const Vehicle *v, VehicleOrderID order, bool auto_refit, bool is_virtual) : Window(desc)
{
this->sel[0] = -1;
this->sel[1] = 0;
this->auto_refit = auto_refit;
this->is_virtual_train = is_virtual;
this->order = order;
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_VR_SCROLLBAR);
this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : nullptr);
this->GetWidget<NWidgetCore>(WID_VR_SELECT_HEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VR_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VR_REFIT);
nwi->widget_data = STR_REFIT_TRAIN_REFIT_BUTTON + v->type;
nwi->tool_tip = STR_REFIT_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetStacked>(WID_VR_SHOW_HSCROLLBAR)->SetDisplayedPlane(v->IsGroundVehicle() ? 0 : SZSP_HORIZONTAL);
this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY)->tool_tip = (v->type == VEH_TRAIN) ? STR_REFIT_SELECT_VEHICLES_TOOLTIP : STR_NULL;
this->FinishInitNested(v->index);
this->owner = v->owner;
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
}
~RefitWindow()
{
if (this->window_number != INVALID_VEHICLE) {
if (!FocusWindowById(WC_VEHICLE_VIEW, this->window_number)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
}
void OnFocus(Window *previously_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, previously_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
void OnFocusLost(Window *newly_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, newly_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
void OnInit() override
{
if (this->cargo != nullptr) {
/* Store the RefitOption currently in use. */
RefitOption current_refit_option = *(this->cargo);
/* Rebuild the refit list */
this->BuildRefitList();
this->sel[0] = -1;
this->sel[1] = 0;
this->cargo = nullptr;
for (uint i = 0; this->cargo == nullptr && i < NUM_CARGO; i++) {
for (uint j = 0; j < list[i].size(); j++) {
if (list[i][j] == current_refit_option) {
this->sel[0] = i;
this->sel[1] = j;
this->cargo = &list[i][j];
break;
}
}
}
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->RefreshScrollbar();
} else {
/* Rebuild the refit list */
this->OnInvalidateData(VIWD_CONSIST_CHANGED);
}
}
void OnPaint() override
{
/* Determine amount of items for scroller. */
if (this->hscroll != nullptr) this->hscroll->SetCount(this->vehicle_width);
/* Calculate sprite position. */
NWidgetCore *vehicle_panel_display = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
int sprite_width = max(0, ((int)vehicle_panel_display->current_x - this->vehicle_width) / 2);
this->sprite_left = vehicle_panel_display->pos_x;
this->sprite_right = vehicle_panel_display->pos_x + vehicle_panel_display->current_x - 1;
if (_current_text_dir == TD_RTL) {
this->sprite_right -= sprite_width;
this->vehicle_margin = vehicle_panel_display->current_x - sprite_right;
} else {
this->sprite_left += sprite_width;
this->vehicle_margin = sprite_left;
}
this->DrawWidgets();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VR_MATRIX:
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
size->height = resize->height * 8;
break;
case WID_VR_VEHICLE_PANEL_DISPLAY:
size->height = ScaleGUITrad(GetVehicleHeight(Vehicle::Get(this->window_number)->type));
break;
case WID_VR_INFO:
size->width = WD_FRAMERECT_LEFT + this->information_width + WD_FRAMERECT_RIGHT;
break;
}
}
void SetStringParameters(int widget) const override
{
if (widget == WID_VR_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
/**
* Gets the #StringID to use for displaying capacity.
* @param option Cargo and cargo subtype to check for capacity.
* @return INVALID_STRING_ID if there is no capacity. StringID to use in any other case.
* @post String parameters have been set.
*/
StringID GetCapacityString(RefitOption *option) const
{
assert(_current_company == _local_company);
Vehicle *v = Vehicle::Get(this->window_number);
CommandCost cost = DoCommand(v->tile, this->selected_vehicle, option->cargo | option->subtype << 8 | this->num_vehicles << 16 |
(int)this->auto_refit << 24, DC_QUERY_COST, GetCmdRefitVeh(v->type));
if (cost.Failed()) return INVALID_STRING_ID;
SetDParam(0, option->cargo);
SetDParam(1, _returned_refit_capacity);
Money money = cost.GetCost();
if (_returned_mail_refit_capacity > 0) {
SetDParam(2, CT_MAIL);
SetDParam(3, _returned_mail_refit_capacity);
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
return STR_PURCHASE_INFO_AIRCRAFT_CAPACITY;
} else if (money <= 0) {
SetDParam(4, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT;
} else {
SetDParam(4, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT;
}
} else {
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
SetDParam(2, STR_EMPTY);
return STR_PURCHASE_INFO_CAPACITY;
} else if (money <= 0) {
SetDParam(2, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT;
} else {
SetDParam(2, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_REFIT;
}
}
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: {
Vehicle *v = Vehicle::Get(this->window_number);
DrawVehicleImage(v, this->sprite_left + WD_FRAMERECT_LEFT, this->sprite_right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != nullptr ? this->hscroll->GetPosition() : 0);
/* Highlight selected vehicles. */
if (this->order != INVALID_VEH_ORDER_ID) break;
int x = 0;
switch (v->type) {
case VEH_TRAIN: {
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
int left = INT32_MIN;
int width = 0;
for (Train *u = Train::From(v); u != nullptr; u = u->Next()) {
/* Start checking. */
const bool contained = std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), u->index) != vehicles_to_refit.end();
if (contained && left == INT32_MIN) {
left = x - this->hscroll->GetPosition() + r.left + this->vehicle_margin;
width = 0;
}
/* Draw a selection. */
if ((!contained || u->Next() == nullptr) && left != INT32_MIN) {
if (u->Next() == nullptr && contained) {
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
int right = Clamp(left + width, 0, r.right);
left = max(0, left);
if (_current_text_dir == TD_RTL) {
right = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY)->current_x - left;
left = right - width;
}
if (left != right) {
DrawFrameRect(left, r.top + WD_FRAMERECT_TOP, right, r.top + WD_FRAMERECT_TOP + ScaleGUITrad(14) - 1, COLOUR_WHITE, FR_BORDERONLY);
}
left = INT32_MIN;
}
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
break;
}
default: break;
}
break;
}
case WID_VR_MATRIX:
DrawVehicleRefitWindow(this->list, this->sel, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->resize.step_height, r);
break;
case WID_VR_INFO:
if (this->cargo != nullptr) {
StringID string = this->GetCapacityString(this->cargo);
if (string != INVALID_STRING_ID) {
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM, string);
}
}
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
switch (data) {
case VIWD_AUTOREPLACE: // Autoreplace replaced the vehicle; selected_vehicle became invalid.
case VIWD_CONSIST_CHANGED: { // The consist has changed; rebuild the entire list.
/* Clear the selection. */
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
FALLTHROUGH;
}
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
this->BuildRefitList();
/* The vehicle width has changed too. */
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
uint max_width = 0;
/* Check the width of all cargo information strings. */
for (uint i = 0; i < NUM_CARGO; i++) {
for (uint j = 0; j < this->list[i].size(); j++) {
StringID string = this->GetCapacityString(&list[i][j]);
if (string != INVALID_STRING_ID) {
Dimension dim = GetStringBoundingBox(string);
max_width = max(dim.width, max_width);
}
}
}
if (this->information_width < max_width) {
this->information_width = max_width;
this->ReInit();
}
FALLTHROUGH;
}
case 1: // A new cargo has been selected.
if (!gui_scope) break;
this->cargo = GetRefitOption();
this->RefreshScrollbar();
break;
}
}
int GetClickPosition(int click_x)
{
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
if (_current_text_dir == TD_RTL) click_x = matrix_widget->current_x - click_x;
click_x -= this->vehicle_margin;
if (this->hscroll != nullptr) click_x += this->hscroll->GetPosition();
return click_x;
}
void SetSelectedVehicles(int drag_x)
{
drag_x = GetClickPosition(drag_x);
int left_x = min(this->click_x, drag_x);
int right_x = max(this->click_x, drag_x);
this->num_vehicles = 0;
Vehicle *v = Vehicle::Get(this->window_number);
/* Find the vehicle part that was clicked. */
switch (v->type) {
case VEH_TRAIN: {
/* Don't select anything if we are not clicking in the vehicle. */
if (left_x >= 0) {
const Train *u = Train::From(v);
bool start_counting = false;
for (; u != nullptr; u = u->Next()) {
int current_width = u->GetDisplayImageWidth();
left_x -= current_width;
right_x -= current_width;
if (left_x < 0 && !start_counting) {
this->selected_vehicle = u->index;
start_counting = true;
/* Count the first vehicle, even if articulated part */
this->num_vehicles++;
} else if (start_counting && !u->IsArticulatedPart()) {
/* Do not count articulated parts */
this->num_vehicles++;
}
if (right_x < 0) break;
}
}
/* If the selection is not correct, clear it. */
if (this->num_vehicles != 0) {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
FALLTHROUGH;
}
default:
/* Clear the selection. */
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
break;
}
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->click_x = GetClickPosition(pt.x - nwi->pos_x);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
if (!_ctrl_pressed) {
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
} else {
/* The vehicle selection has changed. */
this->InvalidateData(2);
}
break;
}
case WID_VR_MATRIX: { // listbox
this->SetSelection(this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VR_MATRIX));
this->SetWidgetDisabledState(WID_VR_REFIT, this->sel[0] < 0);
this->InvalidateData(1);
if (click_count == 1) break;
FALLTHROUGH;
}
case WID_VR_REFIT: // refit button
if (this->cargo != nullptr) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (this->order == INVALID_VEH_ORDER_ID) {
bool delete_window = this->selected_vehicle == v->index && this->num_vehicles == UINT8_MAX;
if (DoCommandP(v->tile, this->selected_vehicle, this->cargo->cargo | this->cargo->subtype << 8 | this->num_vehicles << 16 | this->is_virtual_train << 31,
GetCmdRefitVeh(v)) && delete_window) {
delete this;
}
} else {
if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->cargo->subtype << 8 | this->order << 16 | this->is_virtual_train << 31, CMD_ORDER_REFIT)) delete this;
}
}
break;
}
}
void OnMouseDrag(Point pt, int widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
break;
}
}
}
void OnDragDrop(Point pt, int widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->InvalidateData(2);
break;
}
}
}
void OnResize() override
{
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
this->vscroll->SetCapacityFromWidget(this, WID_VR_MATRIX);
if (this->hscroll != nullptr) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
}
};
static const NWidgetPart _nested_vehicle_refit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VR_CAPTION), SetDataTip(STR_REFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
EndContainer(),
/* Vehicle display + scrollbar. */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_VEHICLE_PANEL_DISPLAY), SetMinimalSize(228, 14), SetResize(1, 0), SetScrollbar(WID_VR_HSCROLLBAR), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VR_SHOW_HSCROLLBAR),
NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_VR_HSCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VR_SELECT_HEADER), SetDataTip(STR_REFIT_TITLE, STR_NULL), SetResize(1, 0),
/* Matrix + scrollbar. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VR_MATRIX), SetMinimalSize(228, 112), SetResize(1, 14), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VR_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VR_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_INFO), SetMinimalTextLines(2, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VR_REFIT), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _vehicle_refit_desc(
WDP_AUTO, "view_vehicle_refit", 240, 174,
WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
WDF_CONSTRUCTION,
_nested_vehicle_refit_widgets, lengthof(_nested_vehicle_refit_widgets)
);
/**
* Show the refit window for a vehicle
* @param *v The vehicle to show the refit window for
* @param order of the vehicle to assign refit to, or INVALID_VEH_ORDER_ID to refit the vehicle now
* @param parent the parent window of the refit window
* @param auto_refit Choose cargo for auto-refitting
*/
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit, bool is_virtual_train)
{
DeleteWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit, is_virtual_train);
w->parent = parent;
}
/** Display list of cargo types of the engine, for the purchase information window */
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
CargoTypes cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
CargoTypes lmask = _cargo_mask;
/* Draw nothing if the engine is not refittable */
if (HasAtMostOneBit(cmask)) return y;
if (cmask == lmask) {
/* Engine can be refitted to all types in this climate */
SetDParam(0, STR_PURCHASE_INFO_ALL_TYPES);
} else {
/* Check if we are able to refit to more cargo types and unable to. If
* so, invert the cargo types to list those that we can't refit to. */
if (CountBits(cmask ^ lmask) < CountBits(cmask) && CountBits(cmask ^ lmask) <= 7) {
cmask ^= lmask;
SetDParam(0, STR_PURCHASE_INFO_ALL_BUT);
} else {
SetDParam(0, STR_JUST_CARGO_LIST);
}
SetDParam(1, cmask);
}
return DrawStringMultiLine(left, right, y, INT32_MAX, STR_PURCHASE_INFO_REFITTABLE_TO);
}
/** Get the cargo subtype text from NewGRF for the vehicle details window. */
StringID GetCargoSubtypeText(const Vehicle *v)
{
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
uint16 cb = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v->engine_type, v);
if (cb != CALLBACK_FAILED) {
if (cb > 0x400) ErrorUnknownCallbackResult(v->GetGRFID(), CBID_VEHICLE_CARGO_SUFFIX, cb);
if (cb >= 0x400 || (v->GetGRF()->grf_version < 8 && cb == 0xFF)) cb = CALLBACK_FAILED;
}
if (cb != CALLBACK_FAILED) {
return GetGRFStringID(v->GetGRFID(), 0xD000 + cb);
}
}
return STR_EMPTY;
}
/** Sort vehicles by their number */
static bool VehicleNumberSorter(const Vehicle * const &a, const Vehicle * const &b)
{
return a->unitnumber < b->unitnumber;
}
/** Sort vehicles by their name */
static bool VehicleNameSorter(const Vehicle * const &a, const Vehicle * const &b)
{
static char last_name[2][64];
if (a != _last_vehicle[0]) {
_last_vehicle[0] = a;
SetDParam(0, a->index);
GetString(last_name[0], STR_VEHICLE_NAME, lastof(last_name[0]));
}
if (b != _last_vehicle[1]) {
_last_vehicle[1] = b;
SetDParam(0, b->index);
GetString(last_name[1], STR_VEHICLE_NAME, lastof(last_name[1]));
}
int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
return (r != 0) ? r < 0: VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
static bool VehicleAgeSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->age - b->age;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
static bool VehicleProfitThisYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32(a->GetDisplayProfitThisYear() - b->GetDisplayProfitThisYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
static bool VehicleProfitLastYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32(a->GetDisplayProfitLastYear() - b->GetDisplayProfitLastYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by lifetime profit */
static bool VehicleProfitLifetimeSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32(a->GetDisplayProfitLifetime() - b->GetDisplayProfitLifetime());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
static bool VehicleCargoSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *v;
CargoArray diff;
/* Append the cargo of the connected waggons */
for (v = a; v != nullptr; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
for (v = b; v != nullptr; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
r = diff[i];
if (r != 0) break;
}
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
static bool VehicleReliabilitySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->reliability - b->reliability;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
static bool VehicleMaxSpeedSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->vcache.cached_max_speed - b->vcache.cached_max_speed;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
static bool VehicleModelSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->engine_type - b->engine_type;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their value */
static bool VehicleValueSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *u;
Money diff = 0;
for (u = a; u != nullptr; u = u->Next()) diff += u->value;
for (u = b; u != nullptr; u = u->Next()) diff -= u->value;
int r = ClampToI32(diff);
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
static bool VehicleLengthSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->GetGroundVehicleCache()->cached_total_length - b->GetGroundVehicleCache()->cached_total_length;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
static bool VehicleTimeToLiveSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampToI32((a->max_age - a->age) - (b->max_age - b->age));
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
static bool VehicleTimetableDelaySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->lateness_counter - b->lateness_counter;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the average order occupancy */
static bool VehicleAverageOrderOccupancySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->GetOrderOccupancyAverage() - b->GetOrderOccupancyAverage();
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
void InitializeGUI()
{
MemSetT(&_sorting, 0);
}
/**
* Assign a vehicle window a new vehicle
* @param window_class WindowClass to search for
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
{
Window *w = FindWindowById(window_class, from_index);
if (w != nullptr) {
/* Update window_number */
w->window_number = to_index;
if (w->viewport != nullptr) w->viewport->follow_vehicle = to_index;
/* Update vehicle drag data */
if (_thd.window_class == window_class && _thd.window_number == (WindowNumber)from_index) {
_thd.window_number = to_index;
}
/* Notify the window. */
w->InvalidateData(VIWD_AUTOREPLACE, false);
}
}
/**
* Report a change in vehicle IDs (due to autoreplace) to affected vehicle windows.
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
{
ChangeVehicleWindow(WC_VEHICLE_VIEW, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_ORDERS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_REFIT, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_DETAILS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
static const NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_SORT_ORDER), SetMinimalSize(81, 12), SetFill(0, 1), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_SORT_BY_PULLDOWN), SetMinimalSize(167, 12), SetFill(0, 1), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_FILTER_BY_CARGO_SEL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_FILTER_BY_CARGO), SetMinimalSize(167, 12), SetFill(0, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetFill(1, 1), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VL_LIST), SetMinimalSize(248, 0), SetFill(1, 0), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VL_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VL_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_HIDE_BUTTONS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
EndContainer(),
/* Widget to be shown for other companies hiding the previous 5 widgets. */
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, VehicleOrderID start = 0)
{
const Order *order = v->GetOrder(start);
if (order == nullptr) return;
bool rtl = _current_text_dir == TD_RTL;
int l_offset = rtl ? 0 : ScaleGUITrad(6);
int r_offset = rtl ? ScaleGUITrad(6) : 0;
int i = 0;
VehicleOrderID oid = start;
do {
if (oid == v->cur_real_order_index) DrawString(left, right, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + l_offset, right - r_offset, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
}
oid++;
order = order->next;
if (order == nullptr) {
order = v->orders.list->GetFirstOrder();
oid = 0;
}
} while (oid != start);
}
/**
* Draws an image of a vehicle chain
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), left, right, y, selection, image_type, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, left, right, y, selection, image_type, skip); break;
case VEH_SHIP: DrawShipImage(v, left, right, y, selection, image_type); break;
case VEH_AIRCRAFT: DrawAircraftImage(v, left, right, y, selection, image_type); break;
default: NOT_REACHED();
}
}
/**
* Get the height of a vehicle in the vehicle list GUIs.
* @param type the vehicle type to look at
* @param divisor the resulting height must be dividable by this
* @return the height
*/
uint GetVehicleListHeight(VehicleType type, uint divisor)
{
/* Name + vehicle + profit */
uint base = ScaleGUITrad(GetVehicleHeight(type)) + 2 * FONT_HEIGHT_SMALL;
/* Drawing of the 4 small orders + profit*/
if (type >= VEH_SHIP) base = max(base, 5U * FONT_HEIGHT_SMALL);
if (divisor == 1) return base;
/* Make sure the height is dividable by divisor */
uint rem = base % divisor;
return base + (rem == 0 ? 0 : divisor - rem);
}
/**
* Draw all the vehicle list items.
* @param selected_vehicle The vehicle that is to be highlighted.
* @param line_height Height of a single item line.
* @param r Rectangle with edge positions of the matrix widget.
*/
void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
{
int left = r.left + WD_MATRIX_LEFT;
int right = r.right - WD_MATRIX_RIGHT;
int width = right - left;
bool rtl = _current_text_dir == TD_RTL;
int text_offset = max<int>(GetSpriteSize(SPR_PROFIT_LOT).width, GetDigitWidth() * this->unitnumber_digits) + WD_FRAMERECT_RIGHT;
int text_left = left + (rtl ? 0 : text_offset);
int text_right = right - (rtl ? text_offset : 0);
bool show_orderlist = this->vli.vtype >= VEH_SHIP;
int orderlist_left = left + (rtl ? 0 : max(ScaleGUITrad(100) + text_offset, width / 2));
int orderlist_right = right - (rtl ? max(ScaleGUITrad(100) + text_offset, width / 2) : 0);
int image_left = (rtl && show_orderlist) ? orderlist_right : text_left;
int image_right = (!rtl && show_orderlist) ? orderlist_left : text_right;
int vehicle_button_x = rtl ? right - GetSpriteSize(SPR_PROFIT_LOT).width : left;
int y = r.top;
uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->vehicles.size());
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
const Vehicle *v = this->vehicles[i];
SetDParam(0, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
SetDParam(1, v->GetDisplayProfitThisYear());
SetDParam(2, v->GetDisplayProfitLastYear());
StringID str;
switch (this->vehicles.SortType()) {
case VST_AGE: {
str = (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_LIST_AGE : STR_VEHICLE_LIST_AGE_RED;
SetDParam(3, v->age / DAYS_IN_LEAP_YEAR);
SetDParam(4, v->max_age / DAYS_IN_LEAP_YEAR);
break;
}
case VST_CARGO: {
CargoTypes cargoes = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap > 0) SetBit(cargoes, u->cargo_type);
}
str = STR_VEHICLE_LIST_CARGO;
SetDParam(3, cargoes);
break;
}
case VST_RELIABILITY: {
str = ToPercent16(v->reliability) >= 50 ? STR_VEHICLE_LIST_RELIABILITY : STR_VEHICLE_LIST_RELIABILITY_RED;
SetDParam(3, ToPercent16(v->reliability));
break;
}
case VST_MAX_SPEED: {
str = STR_VEHICLE_LIST_MAX_SPEED;
SetDParam(3, v->GetDisplayMaxSpeed());
break;
}
case VST_MODEL: {
str = STR_VEHICLE_LIST_ENGINE_BUILT;
SetDParam(3, v->engine_type);
SetDParam(4, v->build_year);
break;
}
case VST_VALUE: {
Money total_value = 0;
for (const Vehicle *u = v; u != nullptr; u = u->GetNextVehicle()) {
total_value += u->value;
}
str = STR_VEHICLE_LIST_VALUE;
SetDParam(3, total_value);
break;
}
case VST_LENGTH: {
const GroundVehicleCache* gcache = v->GetGroundVehicleCache();
assert(gcache != nullptr);
str = STR_VEHICLE_LIST_LENGTH;
SetDParam(3, CeilDiv(gcache->cached_total_length * 10, TILE_SIZE));
SetDParam(4, 1);
break;
}
case VST_TIME_TO_LIVE: {
auto years_remaining = (v->max_age / DAYS_IN_LEAP_YEAR) - (v->age / DAYS_IN_LEAP_YEAR);
str = (years_remaining > 1) ? STR_VEHICLE_LIST_TIME_TO_LIVE : ((years_remaining < 0) ? STR_VEHICLE_LIST_TIME_TO_LIVE_OVERDUE : STR_VEHICLE_LIST_TIME_TO_LIVE_RED);
SetDParam(3, std::abs(years_remaining));
break;
}
case VST_TIMETABLE_DELAY: {
if (v->lateness_counter == 0 || (!_settings_client.gui.timetable_in_ticks && v->lateness_counter / DATE_UNIT_SIZE == 0)) {
str = STR_VEHICLE_LIST_TIMETABLE_DELAY_ON_TIME;
} else {
str = v->lateness_counter > 0 ? STR_VEHICLE_LIST_TIMETABLE_DELAY_LATE : STR_VEHICLE_LIST_TIMETABLE_DELAY_EARLY;
SetTimetableParams(3, std::abs(v->lateness_counter));
}
break;
}
case VST_PROFIT_LIFETIME: {
str = STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME;
SetDParam(3, v->GetDisplayProfitLifetime());
break;
}
case VST_AVERAGE_ORDER_OCCUPANCY: {
uint8 occupancy_average = v->GetOrderOccupancyAverage();
if (occupancy_average >= 16) {
str = STR_VEHICLE_LIST_ORDER_OCCUPANCY_AVERAGE;
SetDParam(3, occupancy_average - 16);
} else {
str = STR_JUST_STRING2;
}
break;
}
default: {
str = STR_JUST_STRING2;
break;
}
}
DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, EIT_IN_LIST, 0);
DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, str);
/* company colour stripe along vehicle description row */
if (_settings_client.gui.show_vehicle_list_company_colour && v->owner != this->vli.company) {
byte ccolour = 0;
Company *c = Company::Get(v->owner);
if (c != nullptr) {
ccolour = _colour_gradient[c->colour][6];
}
GfxFillRect((text_right - 1) - (FONT_HEIGHT_SMALL - 2), y + 1, text_right - 1, (y + 1) + (FONT_HEIGHT_SMALL - 2), ccolour, FILLRECT_OPAQUE);
}
if (v->name != nullptr) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
DrawString(text_left, text_right, y, STR_TINY_BLACK_VEHICLE);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
DrawString(text_left, text_right, y, STR_TINY_GROUP, TC_BLACK);
}
if (show_orderlist) DrawSmallOrderList(v, orderlist_left, orderlist_right, y, v->cur_real_order_index);
if (v->IsChainInDepot()) {
str = STR_BLUE_COMMA;
} else {
str = (v->age > v->max_age - DAYS_IN_LEAP_YEAR) ? STR_RED_COMMA : STR_BLACK_COMMA;
}
SetDParam(0, v->unitnumber);
DrawString(left, right, y + 2, str);
DrawVehicleProfitButton(v, vehicle_button_x, y + FONT_HEIGHT_NORMAL + 3);
y += line_height;
}
}
/**
* Window for the (old) vehicle listing.
*
* bitmask for w->window_number
* 0-7 CompanyID (owner)
* 8-10 window type (use flags in vehicle_gui.h)
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
* 16-31 StationID or OrderID depending on window type (bit 8-10)
*/
struct VehicleListWindow : public BaseVehicleListWindow {
private:
/** Enumeration of planes of the button row at the bottom. */
enum ButtonPlanes {
BP_SHOW_BUTTONS, ///< Show the buttons.
BP_HIDE_BUTTONS, ///< Show the empty panel.
};
StringID GetChangeOrderStringID() const
{
if (VehicleListIdentifier::UnPack(this->window_number).type == VL_STATION_LIST) {
return (BaseStation::Get(this->vli.index)->facilities & FACIL_WAYPOINT) ? STR_VEHICLE_LIST_CHANGE_ORDER_WAYPOINT : STR_VEHICLE_LIST_CHANGE_ORDER_STATION;
} else if (VehicleListIdentifier::UnPack(this->window_number).type == VL_DEPOT_LIST) {
return STR_VEHICLE_LIST_CHANGE_ORDER_TRAIN_DEPOT + this->vli.vtype;
} else {
return 0;
}
}
public:
VehicleListWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
{
/* Set up sorting. Make the window-specific _sorting variable
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (this->vli.vtype) {
case VEH_TRAIN: this->sorting = &_sorting.train; break;
case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
case VEH_SHIP: this->sorting = &_sorting.ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
default: NOT_REACHED();
}
this->CreateNestedTree();
this->CheckCargoFilterEnableState(WID_VL_FILTER_BY_CARGO_SEL, false, this->vli.type != VL_SHARED_ORDERS && this->vli.type != VL_SINGLE_VEH);
this->vscroll = this->GetScrollbar(WID_VL_SCROLLBAR);
this->vehicles.SetListing(*this->sorting);
this->vehicles.ForceRebuild();
this->vehicles.NeedResort();
this->BuildVehicleList();
this->SortVehicleList();
/* Set up the window widgets */
this->GetWidget<NWidgetCore>(WID_VL_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
if (this->vli.type == VL_SHARED_ORDERS) {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
} else {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
}
this->FinishInitNested(window_number);
if (this->vli.company != OWNER_NONE) this->owner = this->vli.company;
}
~VehicleListWindow()
{
*this->sorting = this->vehicles.GetListing();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VL_LIST:
resize->height = GetVehicleListHeight(this->vli.vtype, 1);
switch (this->vli.vtype) {
case VEH_TRAIN:
case VEH_ROAD:
size->height = 6 * resize->height;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
size->height = 4 * resize->height;
break;
default: NOT_REACHED();
}
break;
case WID_VL_SORT_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
Dimension d = this->GetActionDropdownSize(this->vli.type == VL_STANDARD, false,
this->vli.vtype == VEH_TRAIN, this->GetChangeOrderStringID());
d.height += padding.height;
d.width += padding.width;
*size = maxdim(*size, d);
break;
}
}
}
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_VL_AVAILABLE_VEHICLES:
SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
break;
case WID_VL_FILTER_BY_CARGO:
SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
break;
case WID_VL_CAPTION: {
switch (this->vli.type) {
case VL_SHARED_ORDERS: // Shared Orders
if (this->vehicles.size() == 0) {
/* We can't open this window without vehicles using this order
* and we should close the window when deleting the order. */
NOT_REACHED();
}
SetDParam(0, this->vscroll->GetCount());
break;
case VL_STANDARD: // Company Name
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
case VL_STATION_LIST: // Station/Waypoint Name
SetDParam(0, Station::IsExpected(BaseStation::Get(this->vli.index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
case VL_DEPOT_LIST:
SetDParam(0, STR_DEPOT_CAPTION);
SetDParam(1, this->vli.vtype);
SetDParam(2, this->vli.index);
SetDParam(3, this->vscroll->GetCount());
break;
default: NOT_REACHED();
}
break;
}
}
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_VL_SORT_ORDER:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(widget, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_VL_LIST:
this->DrawVehicleListItems(INVALID_VEHICLE, this->resize.step_height, r);
break;
}
}
void OnPaint() override
{
this->BuildVehicleList();
this->SortVehicleList();
if (_local_company != this->own_company) this->CountOwnVehicles();
if (!this->ShouldShowActionDropdownList() && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
HideDropDownMenu(this);
}
/* Hide the widgets that we will not use in this window
* Some windows contains actions only fit for the owner */
bool show_buttons = this->owner == _local_company || (_local_company != INVALID_COMPANY && _settings_game.economy.infrastructure_sharing[this->vli.vtype]);
int plane_to_show = show_buttons ? BP_SHOW_BUTTONS : BP_HIDE_BUTTONS;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VL_HIDE_BUTTONS);
if (plane_to_show != nwi->shown_plane) {
nwi->SetDisplayedPlane(plane_to_show);
nwi->SetDirty(this);
}
if (show_buttons) {
this->SetWidgetDisabledState(WID_VL_AVAILABLE_VEHICLES, this->owner != _local_company || this->vli.type != VL_STANDARD);
this->SetWidgetDisabledState(WID_VL_MANAGE_VEHICLES_DROPDOWN, !this->ShouldShowActionDropdownList());
this->SetWidgetsDisabledState(this->owner != _local_company || this->vehicles.size() == 0 || (this->vli.type == VL_STANDARD && _settings_client.gui.disable_top_veh_list_mass_actions),
WID_VL_STOP_ALL,
WID_VL_START_ALL,
WIDGET_LIST_END);
}
/* Set text of sort by dropdown widget. */
this->GetWidget<NWidgetCore>(WID_VL_SORT_BY_PULLDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
this->GetWidget<NWidgetCore>(WID_VL_FILTER_BY_CARGO)->widget_data = this->cargo_filter_texts[this->cargo_filter_criteria];
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VL_SORT_ORDER: // Flip sorting method ascending/descending
this->vehicles.ToggleSortOrder();
this->SetDirty();
break;
case WID_VL_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : this->vehicle_sorter_non_ground_veh_disable_mask, 0, DDSF_LOST_FOCUS);
return;
case WID_VL_FILTER_BY_CARGO: // Cargo filter dropdown
ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, WID_VL_FILTER_BY_CARGO, 0, 0);
break;
case WID_VL_LIST: { // Matrix to show vehicles
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VL_LIST);
if (id_v >= this->vehicles.size()) return; // click out of list bound
const Vehicle *v = this->vehicles[id_v];
if (!VehicleClicked(v)) ShowVehicleViewWindow(v);
break;
}
case WID_VL_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
VehicleListIdentifier vli = VehicleListIdentifier::UnPack(this->window_number);
DropDownList list = this->BuildActionDropdownList(vli.type == VL_STANDARD, false,
this->vli.vtype == VEH_TRAIN, this->GetChangeOrderStringID(), true, vli.type == VL_STANDARD);
ShowDropDownList(this, std::move(list), -1, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}
case WID_VL_STOP_ALL:
case WID_VL_START_ALL:
DoCommandP(0, (1 << 1) | (widget == WID_VL_START_ALL ? (1 << 0) : 0), this->window_number, CMD_MASS_START_STOP);
break;
}
}
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_VL_SORT_BY_PULLDOWN:
this->vehicles.SetSortType(index);
break;
case WID_VL_FILTER_BY_CARGO:
this->SetCargoFilterIndex(index);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN:
switch (index) {
case ADI_REPLACE: // Replace window
ShowReplaceGroupVehicleWindow(ALL_GROUP, this->vli.vtype);
break;
case ADI_TEMPLATE_REPLACE:
if (vli.vtype == VEH_TRAIN) {
ShowTemplateReplaceWindow(this->unitnumber_digits);
}
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: // Send to Depots
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : (DepotCommand)0), this->window_number, GetCmdSendToDepot(this->vli.vtype));
break;
case ADI_CANCEL_DEPOT:
DoCommandP(0, DEPOT_MASS_SEND | DEPOT_CANCEL, this->window_number, GetCmdSendToDepot(this->vli.vtype));
break;
case ADI_DEPOT_SELL:
DoCommandP(0, DEPOT_MASS_SEND | DEPOT_SELL, this->window_number, GetCmdSendToDepot(this->vli.vtype));
break;
case ADI_CHANGE_ORDER:
SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, PAL_NONE, HT_RECT, this);
break;
case ADI_CREATE_GROUP:
ShowQueryString(STR_EMPTY, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
case ADI_TRACERESTRICT_SLOT_MGMT: {
extern void ShowTraceRestrictSlotWindow(CompanyID company);
ShowTraceRestrictSlotWindow(this->owner);
break;
}
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
void OnQueryTextFinished(char *str) override
{
DoCommandP(0, this->window_number, 0, CMD_CREATE_GROUP_FROM_LIST | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), nullptr, str);
}
virtual void OnPlaceObject(Point pt, TileIndex tile) override
{
/* check depot first */
if (IsDepotTile(tile) && GetDepotVehicleType(tile) == this->vli.vtype) {
if (this->vli.type != VL_DEPOT_LIST) return;
if (!IsInfraTileUsageAllowed(this->vli.vtype, this->vli.company, tile)) return;
if (this->vli.vtype == VEH_ROAD && GetRoadTypes(Depot::Get(this->vli.index)->xy) != GetRoadTypes(tile)) return;
DestinationID dest = (this->vli.vtype == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile);
DoCommandP(0, this->vli.index | (this->vli.vtype << 16) | (OT_GOTO_DEPOT << 20), dest, CMD_MASS_CHANGE_ORDER);
ResetObjectToPlace();
return;
}
/* check rail waypoint or buoy (no ownership) */
if ((IsRailWaypointTile(tile) && this->vli.vtype == VEH_TRAIN && IsInfraTileUsageAllowed(VEH_TRAIN, this->vli.company, tile))
|| (IsBuoyTile(tile) && this->vli.vtype == VEH_SHIP)) {
if (this->vli.type != VL_STATION_LIST) return;
if (!(Station::Get(this->vli.index)->facilities & FACIL_WAYPOINT)) return;
DoCommandP(0, this->vli.index | (this->vli.vtype << 16) | (OT_GOTO_WAYPOINT << 20), GetStationIndex(tile), CMD_MASS_CHANGE_ORDER);
ResetObjectToPlace();
return;
}
if (IsTileType(tile, MP_STATION)) {
if (this->vli.type != VL_STATION_LIST) return;
if (Station::Get(this->vli.index)->facilities & FACIL_WAYPOINT) return;
StationID st_index = GetStationIndex(tile);
const Station *st = Station::Get(st_index);
if (!IsInfraUsageAllowed(this->vli.vtype, this->vli.company, st->owner)) return;
if ((this->vli.vtype == VEH_SHIP && st->facilities & FACIL_DOCK) ||
(this->vli.vtype == VEH_TRAIN && st->facilities & FACIL_TRAIN) ||
(this->vli.vtype == VEH_AIRCRAFT && st->facilities & FACIL_AIRPORT) ||
(this->vli.vtype == VEH_ROAD && st->facilities & (FACIL_BUS_STOP | FACIL_TRUCK_STOP))) {
DoCommandP(0, this->vli.index | (this->vli.vtype << 16) | (OT_GOTO_STATION << 20), GetStationIndex(tile), CMD_MASS_CHANGE_ORDER);
ResetObjectToPlace();
return;
}
}
}
void OnGameTick() override
{
if (this->vehicles.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;
DEBUG(misc, 3, "Periodic resort %d list company %d at station %d", this->vli.vtype, this->owner, station);
this->SetDirty();
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_VL_LIST);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope && HasBit(data, 31) && this->vli.type == VL_SHARED_ORDERS) {
/* Needs to be done in command-scope, so everything stays valid */
this->vli.index = GB(data, 0, 20);
this->window_number = this->vli.Pack();
this->vehicles.ForceRebuild();
return;
}
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehicles.ForceRebuild();
if (this->vli.type == VL_SHARED_ORDERS && !_settings_client.gui.enable_single_veh_shared_order_gui && this->vehicles.size() == 1) {
delete this;
return;
}
} else {
this->vehicles.ForceResort();
}
this->CheckCargoFilterEnableState(WID_VL_FILTER_BY_CARGO_SEL, true, this->vli.type != VL_SHARED_ORDERS && this->vli.type != VL_SINGLE_VEH);
}
};
static WindowDesc _vehicle_list_other_desc(
WDP_AUTO, "list_vehicles", 260, 246,
WC_INVALID, WC_NONE,
0,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static WindowDesc _vehicle_list_train_desc(
WDP_AUTO, "list_vehicles_train", 325, 246,
WC_TRAINS_LIST, WC_NONE,
0,
_nested_vehicle_list, lengthof(_nested_vehicle_list)
);
static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, VehicleType vehicle_type, uint32 unique_number)
{
if (!Company::IsValidID(company) && company != OWNER_NONE) return;
WindowNumber num = VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack();
if (vehicle_type == VEH_TRAIN) {
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_train_desc, num);
} else {
_vehicle_list_other_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_other_desc, num);
}
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
{
/* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list
* if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local company
* if _ctrl_pressed, do the opposite action (Advanced list x Normal list)
*/
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
ShowCompanyGroup(company, vehicle_type);
} else {
ShowVehicleListWindowLocal(company, VL_STANDARD, vehicle_type, company);
}
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VL_SHARED_ORDERS, v->type, v->FirstShared()->index);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
{
ShowVehicleListWindowLocal(company, VL_STATION_LIST, vehicle_type, station);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
{
uint16 depot_airport_index;
if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
depot_airport_index = GetDepotIndex(depot_tile);
}
ShowVehicleListWindowLocal(company, VL_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle Details Window */
assert_compile(WID_VD_DETAILS_CARGO_CARRIED == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
assert_compile(WID_VD_DETAILS_TRAIN_VEHICLES == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
assert_compile(WID_VD_DETAILS_CAPACITY_OF_EACH == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);
assert_compile(WID_VD_DETAILS_TOTAL_CARGO == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_TOTALS );
/** Vehicle details widgets (other than train). */
static const NWidgetPart _nested_nontrain_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetMinimalSize(405, 42), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_MIDDLE_DETAILS), SetMinimalSize(405, 45), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Train details widgets. */
static const NWidgetPart _nested_train_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_RENAME_VEHICLE), SetMinimalSize(40, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetResize(1, 0), SetMinimalSize(405, 42), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VD_MATRIX), SetResize(1, 1), SetMinimalSize(393, 45), SetMatrixDataTip(1, 0, STR_NULL), SetFill(1, 0), SetScrollbar(WID_VD_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VD_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CARGO_CARRIED), SetMinimalSize(96, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CARGO, STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TRAIN_VEHICLES), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CAPACITY_OF_EACH), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TOTAL_CARGO), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
extern int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab);
extern void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab);
extern void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y);
extern void DrawShipDetails(const Vehicle *v, int left, int right, int y);
extern void DrawAircraftDetails(const Aircraft *v, int left, int right, int y);
static StringID _service_interval_dropdown[] = {
STR_VEHICLE_DETAILS_DEFAULT,
STR_VEHICLE_DETAILS_DAYS,
STR_VEHICLE_DETAILS_PERCENT,
INVALID_STRING_ID,
};
/** Class for managing the vehicle details window. */
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
Scrollbar *vscroll;
bool vehicle_group_line_shown;
bool vehicle_weight_ratio_line_shown;
bool vehicle_slots_line_shown;
bool vehicle_speed_restriction_line_shown;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
const Vehicle *v = Vehicle::Get(window_number);
this->CreateNestedTree();
this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : nullptr);
this->FinishInitNested(window_number);
this->GetWidget<NWidgetCore>(WID_VD_RENAME_VEHICLE)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
this->owner = v->owner;
this->tab = TDW_TAB_CARGO;
if (v->type == VEH_TRAIN && _ctrl_pressed) this->tab = TDW_TAB_TOTALS;
}
~VehicleDetailsWindow()
{
if (this->window_number != INVALID_VEHICLE) {
if (!FocusWindowById(WC_VEHICLE_VIEW, this->window_number)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
if (!gui_scope) return;
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_ROAD) {
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_VD_MIDDLE_DETAILS);
uint aimed_height = this->GetRoadVehDetailsHeight(v);
/* If the number of articulated parts changes, the size of the window must change too. */
if (aimed_height != nwid_info->current_y) {
this->ReInit();
}
}
/* If the presence of the group line changes, the size of the top details widget must change */
if (this->vehicle_group_line_shown != this->ShouldShowGroupLine(v)) {
this->ReInit();
}
}
/**
* Gets the desired height for the road vehicle details panel.
* @param v Road vehicle being shown.
* @return Desired height in pixels.
*/
uint GetRoadVehDetailsHeight(const Vehicle *v)
{
uint desired_height;
if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = WD_FRAMERECT_TOP + ScaleGUITrad(15) + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL + 1;
}
} else {
desired_height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + 4 + WD_FRAMERECT_BOTTOM;
}
return desired_height;
}
bool ShouldShowGroupLine(const Vehicle *v) const
{
return (_settings_client.gui.show_vehicle_group_in_details && v->group_id != INVALID_GROUP && v->group_id != DEFAULT_GROUP);
}
bool ShouldShowWeightRatioLine(const Vehicle *v) const
{
return (v->type == VEH_TRAIN && _settings_client.gui.show_train_weight_ratios_in_details);
}
bool ShouldShowSlotsLine(const Vehicle *v) const
{
if (v->type != VEH_TRAIN) return false;
return HasBit(Train::From(v)->flags, VRF_HAVE_SLOT);
}
bool ShouldShowSpeedRestrictionLine(const Vehicle *v) const
{
if (v->type != VEH_TRAIN) return false;
return Train::From(v)->speed_restriction != 0;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_VD_TOP_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
Dimension dim = { 0, 0 };
this->vehicle_group_line_shown = ShouldShowGroupLine(v);
this->vehicle_weight_ratio_line_shown = ShouldShowWeightRatioLine(v);
this->vehicle_slots_line_shown = ShouldShowSlotsLine(v);
this->vehicle_speed_restriction_line_shown = ShouldShowSpeedRestrictionLine(v);
int lines = 4;
if (this->vehicle_group_line_shown) lines++;
if (this->vehicle_weight_ratio_line_shown) lines++;
if (this->vehicle_slots_line_shown) lines++;
if (this->vehicle_speed_restriction_line_shown) lines++;
size->height = WD_FRAMERECT_TOP + lines * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
for (uint i = 0; i < 5; i++) SetDParamMaxValue(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (uint i = 0; i < lengthof(info_strings); i++) {
dim = maxdim(dim, GetStringBoundingBox(info_strings[i]));
}
if (v->type == VEH_TRAIN && _settings_client.gui.show_train_length_in_details) {
SetDParamMaxValue(0, _settings_game.vehicle.max_train_length * 10);
SetDParam(1, 1);
SetDParam(2, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME);
SetDParam(3, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
for (uint i = 4; i < 7; i++) SetDParamMaxValue(i, 1 << 24);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_TRAIN_LENGTH));
} else {
SetDParam(0, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
for (uint i = 1; i < 4; i++) SetDParamMaxValue(i, 1 << 24);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME));
}
if (this->vehicle_group_line_shown) {
SetDParam(0, v->group_id);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_GROUP));
}
if (this->vehicle_weight_ratio_line_shown) {
SetDParamMaxValue(0, 1 << 16);
SetDParamMaxValue(1, 1 << 16);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_WEIGHT_RATIOS));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size->width = dim.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
break;
}
case WID_VD_MIDDLE_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
switch (v->type) {
case VEH_ROAD:
size->height = this->GetRoadVehDetailsHeight(v);
break;
case VEH_SHIP:
size->height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
break;
case VEH_AIRCRAFT:
size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + 4 + WD_FRAMERECT_BOTTOM;
break;
default:
NOT_REACHED(); // Train uses WID_VD_MATRIX instead.
}
break;
}
case WID_VD_MATRIX:
resize->height = max(ScaleGUITrad(14), WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM);
size->height = 4 * resize->height;
break;
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
StringID *strs = _service_interval_dropdown;
while (*strs != INVALID_STRING_ID) {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
size->width += padding.width;
size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
break;
}
case WID_VD_SERVICING_INTERVAL:
SetDParamMaxValue(0, MAX_SERVINT_DAYS); // Roughly the maximum interval
SetDParamMaxValue(1, MAX_YEAR * DAYS_IN_YEAR); // Roughly the maximum year
size->width = max(GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT).width, GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height = WD_FRAMERECT_TOP + FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
break;
}
}
/** Checks whether service interval is enabled for the vehicle. */
static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type, CompanyID company_id)
{
const VehicleDefaultSettings *vds = &Company::Get(company_id)->settings.vehicle;
switch (vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: return vds->servint_trains != 0;
case VEH_ROAD: return vds->servint_roadveh != 0;
case VEH_SHIP: return vds->servint_ships != 0;
case VEH_AIRCRAFT: return vds->servint_aircraft != 0;
}
}
/**
* Draw the details for the given vehicle at the position of the Details windows
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
* @param vscroll_pos Position of scrollbar (train only)
* @param vscroll_cap Number of lines currently displayed (train only)
* @param det_tab Selected details tab (train only)
*/
static void DrawVehicleDetails(const Vehicle *v, int left, int right, int y, int vscroll_pos, uint vscroll_cap, TrainDetailsWindowTabs det_tab)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainDetails(Train::From(v), left, right, y, vscroll_pos, vscroll_cap, det_tab); break;
case VEH_ROAD: DrawRoadVehDetails(v, left, right, y); break;
case VEH_SHIP: DrawShipDetails(v, left, right, y); break;
case VEH_AIRCRAFT: DrawAircraftDetails(Aircraft::From(v), left, right, y); break;
default: NOT_REACHED();
}
}
void SetStringParameters(int widget) const override
{
if (widget == WID_VD_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
void DrawWidget(const Rect &r, int widget) const override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VD_TOP_DETAILS: {
int y = r.top + WD_FRAMERECT_TOP;
/* Draw running cost */
SetDParam(1, v->age / DAYS_IN_LEAP_YEAR);
SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, v->max_age / DAYS_IN_LEAP_YEAR);
SetDParam(3, v->GetDisplayRunningCost());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
y += FONT_HEIGHT_NORMAL;
/* Draw max speed */
StringID string;
if (v->type == VEH_TRAIN ||
(v->type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL)) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(2, v->GetDisplayMaxSpeed());
SetDParam(1, gcache->cached_power);
SetDParam(0, gcache->cached_weight);
SetDParam(3, gcache->cached_max_te / 1000);
if (v->type == VEH_TRAIN && (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type == 2)) {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED;
} else {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE;
}
} else {
SetDParam(0, v->GetDisplayMaxSpeed());
if (v->type == VEH_AIRCRAFT) {
SetDParam(1, v->GetEngine()->GetAircraftTypeText());
if (Aircraft::From(v)->GetRange() > 0) {
SetDParam(2, Aircraft::From(v)->GetRange());
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE;
} else {
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE;
}
} else {
string = STR_VEHICLE_INFO_MAX_SPEED;
}
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, string);
y += FONT_HEIGHT_NORMAL;
bool should_show_weight_ratio = this->ShouldShowWeightRatioLine(v);
if (should_show_weight_ratio) {
SetDParam(0, (100 * Train::From(v)->gcache.cached_power) / max<uint>(1, Train::From(v)->gcache.cached_weight));
SetDParam(1, (Train::From(v)->gcache.cached_max_te / 10) / max<uint>(1, Train::From(v)->gcache.cached_weight));
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_WEIGHT_RATIOS);
y += FONT_HEIGHT_NORMAL;
}
/* Draw profit */
if (v->type == VEH_TRAIN && _settings_client.gui.show_train_length_in_details) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(0, CeilDiv(gcache->cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
SetDParam(2, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME);
SetDParam(3, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
SetDParam(4, v->GetDisplayProfitThisYear());
SetDParam(5, v->GetDisplayProfitLastYear());
SetDParam(6, v->GetDisplayProfitLifetime());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_TRAIN_LENGTH);
} else {
SetDParam(0, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
SetDParam(1, v->GetDisplayProfitThisYear());
SetDParam(2, v->GetDisplayProfitLastYear());
SetDParam(3, v->GetDisplayProfitLifetime());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME);
}
y += FONT_HEIGHT_NORMAL;
/* Draw breakdown & reliability */
byte total_engines = 0;
if (v->type == VEH_TRAIN) {
/* we want to draw the average reliability and total number of breakdowns */
uint32 total_reliability = 0;
uint16 total_breakdowns = 0;
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (Train::From(w)->IsEngine() || Train::From(w)->IsMultiheaded()) {
total_reliability += w->reliability;
total_breakdowns += w->breakdowns_since_last_service;
}
}
total_engines = Train::From(v)->tcache.cached_num_engines;
assert(total_engines > 0);
SetDParam(0, ToPercent16(total_reliability / total_engines));
SetDParam(1, total_breakdowns);
} else {
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
y += FONT_HEIGHT_NORMAL;
bool should_show_group = this->ShouldShowGroupLine(v);
if (should_show_group) {
SetDParam(0, v->group_id);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_GROUP);
y += FONT_HEIGHT_NORMAL;
}
bool should_show_slots = this->ShouldShowSlotsLine(v);
if (should_show_slots) {
std::vector<TraceRestrictSlotID> slots;
TraceRestrictGetVehicleSlots(v->index, slots);
char text_buffer[512];
char *buffer = text_buffer;
const char * const last = lastof(text_buffer);
SetDParam(0, slots.size());
buffer = GetString(buffer, STR_TRACE_RESTRICT_SLOT_LIST_HEADER, last);
for (size_t i = 0; i < slots.size(); i++) {
if (i != 0) buffer = GetString(buffer, STR_TRACE_RESTRICT_SLOT_LIST_SEPARATOR, last);
buffer = strecpy(buffer, TraceRestrictSlot::Get(slots[i])->name.c_str(), last);
}
SetDParamStr(0, text_buffer);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_JUST_RAW_STRING);
y += FONT_HEIGHT_NORMAL;
}
bool should_show_speed_restriction = this->ShouldShowSpeedRestrictionLine(v);
if (should_show_speed_restriction) {
SetDParam(0, Train::From(v)->speed_restriction);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_SPEED_RESTRICTION);
y += FONT_HEIGHT_NORMAL;
}
if (this->vehicle_weight_ratio_line_shown != should_show_weight_ratio ||
this->vehicle_weight_ratio_line_shown != should_show_weight_ratio ||
this->vehicle_slots_line_shown != should_show_slots ||
this->vehicle_speed_restriction_line_shown != should_show_speed_restriction) {
const_cast<VehicleDetailsWindow *>(this)->ReInit();
}
break;
}
case WID_VD_MATRIX:
/* For trains only. */
DrawVehicleDetails(v, r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, r.top + WD_MATRIX_TOP, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->tab);
break;
case WID_VD_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _current_text_dir == TD_RTL;
uint sprite_width = GetSingleVehicleWidth(v, EIT_IN_DETAILS) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
uint text_left = r.left + (rtl ? 0 : sprite_width);
uint text_right = r.right - (rtl ? sprite_width : 0);
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
uint sprite_left = rtl ? text_right : r.left;
uint sprite_right = rtl ? r.right : text_left;
DrawVehicleImage(v, sprite_left + WD_FRAMERECT_LEFT, sprite_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, text_left + WD_FRAMERECT_LEFT, text_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, 0, 0, this->tab);
break;
}
case WID_VD_SERVICING_INTERVAL:
/* Draw service interval text */
SetDParam(0, v->GetServiceInterval());
SetDParam(1, v->date_of_last_service);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + (r.bottom - r.top + 1 - FONT_HEIGHT_NORMAL) / 2,
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS);
break;
}
}
/** Repaint vehicle details window. */
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
this->SetWidgetDisabledState(WID_VD_RENAME_VEHICLE, v->owner != _local_company);
if (v->type == VEH_TRAIN) {
this->DisableWidget(this->tab + WID_VD_DETAILS_CARGO_CARRIED);
this->vscroll->SetCount(GetTrainDetailsWndVScroll(v->index, this->tab));
}
/* Disable service-scroller when interval is set to disabled */
this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type, v->owner),
WID_VD_INCREASE_SERVICING_INTERVAL,
WID_VD_DECREASE_SERVICING_INTERVAL,
WIDGET_LIST_END);
StringID str = v->ServiceIntervalIsCustom() ?
(v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_PERCENT : STR_VEHICLE_DETAILS_DAYS) :
STR_VEHICLE_DETAILS_DEFAULT;
this->GetWidget<NWidgetCore>(WID_VD_SERVICE_INTERVAL_DROPDOWN)->widget_data = str;
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_VD_RENAME_VEHICLE: { // rename
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
MAX_LENGTH_VEHICLE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
}
case WID_VD_INCREASE_SERVICING_INTERVAL: // increase int
case WID_VD_DECREASE_SERVICING_INTERVAL: { // decrease int
int mod = _ctrl_pressed ? 5 : 10;
const Vehicle *v = Vehicle::Get(this->window_number);
mod = (widget == WID_VD_DECREASE_SERVICING_INTERVAL) ? -mod : mod;
mod = GetServiceIntervalClamped(mod + v->GetServiceInterval(), v->ServiceIntervalIsPercent());
if (mod == v->GetServiceInterval()) return;
DoCommandP(v->tile, v->index, mod | (1 << 16) | (v->ServiceIntervalIsPercent() << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
break;
}
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
ShowDropDownMenu(this, _service_interval_dropdown, v->ServiceIntervalIsCustom() ? (v->ServiceIntervalIsPercent() ? 2 : 1) : 0, widget, 0, 0, 0, DDSF_LOST_FOCUS);
break;
}
case WID_VD_DETAILS_CARGO_CARRIED:
case WID_VD_DETAILS_TRAIN_VEHICLES:
case WID_VD_DETAILS_CAPACITY_OF_EACH:
case WID_VD_DETAILS_TOTAL_CARGO:
this->SetWidgetsDisabledState(false,
WID_VD_DETAILS_CARGO_CARRIED,
WID_VD_DETAILS_TRAIN_VEHICLES,
WID_VD_DETAILS_CAPACITY_OF_EACH,
WID_VD_DETAILS_TOTAL_CARGO,
widget,
WIDGET_LIST_END);
this->tab = (TrainDetailsWindowTabs)(widget - WID_VD_DETAILS_CARGO_CARRIED);
this->SetDirty();
break;
}
}
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
bool iscustom = index != 0;
bool ispercent = iscustom ? (index == 2) : Company::Get(v->owner)->settings.vehicle.servint_ispercent;
uint16 interval = GetServiceIntervalClamped(v->GetServiceInterval(), ispercent);
DoCommandP(v->tile, v->index, interval | (iscustom << 16) | (ispercent << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
break;
}
}
}
void OnQueryTextFinished(char *str) override
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), nullptr, str);
}
void OnResize() override
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VD_MATRIX);
if (nwi != nullptr) {
this->vscroll->SetCapacityFromWidget(this, WID_VD_MATRIX);
}
}
virtual void OnFocus(Window *previously_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, previously_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
virtual void OnFocusLost(Window *newly_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, newly_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
};
/** Vehicle details window descriptor. */
static WindowDesc _train_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details_train", 405, 178,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_train_vehicle_details_widgets, lengthof(_nested_train_vehicle_details_widgets)
);
/** Vehicle details window descriptor for other vehicles than a train. */
static WindowDesc _nontrain_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details", 405, 113,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
_nested_nontrain_vehicle_details_widgets, lengthof(_nested_nontrain_vehicle_details_widgets)
);
/** Shows the vehicle details window of the given vehicle. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
DeleteWindowById(WC_VEHICLE_ORDERS, v->index, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Vehicle view widgets. */
static const NWidgetPart _nested_vehicle_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VV_CAPTION), SetDataTip(STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEBUGBOX, COLOUR_GREY),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_VV_VIEWPORT), SetMinimalSize(226, 84), SetResize(1, 1), SetPadding(1, 1, 1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CENTER_MAIN_VIEW), SetMinimalSize(18, 18), SetDataTip(SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_DEPOT_CLONE),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_VV_START_STOP), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetResize(1, 0), SetFill(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Vehicle view window descriptor for all vehicles but trains. */
static WindowDesc _vehicle_view_desc(
WDP_AUTO, "view_vehicle", 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/**
* Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static WindowDesc _train_view_desc(
WDP_AUTO, "view_vehicle_train", 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
0,
_nested_vehicle_view_widgets, lengthof(_nested_vehicle_view_widgets)
);
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
assert_compile(VEH_TRAIN == 0);
assert_compile(VEH_ROAD == 1);
assert_compile(VEH_SHIP == 2);
assert_compile(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const uint32 _vehicle_command_translation_table[][4] = {
{ // VCT_CMD_START_STOP
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_TRAIN),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_SHIP),
CMD_START_STOP_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_STOP_START_AIRCRAFT)
},
{ // VCT_CMD_CLONE_VEH
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT)
},
{ // VCT_CMD_TURN_AROUND
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN),
CMD_TURN_ROADVEH | CMD_MSG(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN),
0xffffffff, // invalid for ships
0xffffffff // invalid for aircraft
},
};
/**
* This is the Callback method after attempting to start/stop a vehicle
* @param result the result of the start/stop command
* @param tile unused
* @param p1 vehicle ID
* @param p2 unused
*/
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::GetIfValid(p1);
if (v == nullptr || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
StringID msg = (v->vehstatus & VS_STOPPED) ? STR_VEHICLE_COMMAND_STOPPED : STR_VEHICLE_COMMAND_STARTED;
Point pt = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
AddTextEffect(msg, pt.x, pt.y, DAY_TICKS, TE_RISING);
}
/**
* Executes #CMD_START_STOP_VEHICLE for given vehicle.
* @param v Vehicle to start/stop
* @param texteffect Should a texteffect be shown?
*/
void StartStopVehicle(const Vehicle *v, bool texteffect)
{
assert(v->IsPrimaryVehicle());
DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr);
}
/** Strings for aircraft breakdown types */
static const StringID _aircraft_breakdown_strings[] = {
STR_BREAKDOWN_TYPE_LOW_SPEED,
STR_BREAKDOWN_TYPE_DEPOT,
STR_BREAKDOWN_TYPE_LANDING,
};
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
if (!v->IsStoppedInDepot()) return false;
do {
if (IsEngineRefittable(v->engine_type)) return true;
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
return false;
}
/** Window manager class for viewing a vehicle. */
struct VehicleViewWindow : Window {
private:
bool depot_select_active = false;
bool depot_select_ctrl_pressed = false;
/** Display planes available in the vehicle view window. */
enum PlaneSelections {
SEL_DC_GOTO_DEPOT, ///< Display 'goto depot' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_DC_CLONE, ///< Display 'clone vehicle' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_REFIT, ///< Display 'refit' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_RT_TURN_AROUND, ///< Display 'turn around' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_DC_BASEPLANE = SEL_DC_GOTO_DEPOT, ///< First plane of the #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_BASEPLANE = SEL_RT_REFIT, ///< First plane of the #WID_VV_SELECT_REFIT_TURN stacked widget.
};
/**
* Display a plane in the window.
* @param plane Plane to show.
*/
void SelectPlane(PlaneSelections plane)
{
switch (plane) {
case SEL_DC_GOTO_DEPOT:
case SEL_DC_CLONE:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE)->SetDisplayedPlane(plane - SEL_DC_BASEPLANE);
break;
case SEL_RT_REFIT:
case SEL_RT_TURN_AROUND:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN)->SetDisplayedPlane(plane - SEL_RT_BASEPLANE);
break;
default:
NOT_REACHED();
}
}
public:
VehicleViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->flags |= WF_DISABLE_VP_SCROLL;
this->CreateNestedTree();
/* Sprites for the 'send to depot' button indexed by vehicle type. */
static const SpriteID vehicle_view_goto_depot_sprites[] = {
SPR_SEND_TRAIN_TODEPOT,
SPR_SEND_ROADVEH_TODEPOT,
SPR_SEND_SHIP_TODEPOT,
SPR_SEND_AIRCRAFT_TODEPOT,
};
const Vehicle *v = Vehicle::Get(window_number);
this->GetWidget<NWidgetCore>(WID_VV_GOTO_DEPOT)->widget_data = vehicle_view_goto_depot_sprites[v->type];
/* Sprites for the 'clone vehicle' button indexed by vehicle type. */
static const SpriteID vehicle_view_clone_sprites[] = {
SPR_CLONE_TRAIN,
SPR_CLONE_ROADVEH,
SPR_CLONE_SHIP,
SPR_CLONE_AIRCRAFT,
};
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->widget_data = vehicle_view_clone_sprites[v->type];
switch (v->type) {
case VEH_TRAIN:
this->GetWidget<NWidgetCore>(WID_VV_TURN_AROUND)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP;
break;
case VEH_ROAD:
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
this->SelectPlane(SEL_RT_REFIT);
break;
default: NOT_REACHED();
}
this->FinishInitNested(window_number);
this->owner = v->owner;
this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT)->InitializeViewport(this, this->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]);
this->GetWidget<NWidgetCore>(WID_VV_START_STOP)->tool_tip = STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_CENTER_MAIN_VIEW)->tool_tip = STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_REFIT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_ORDERS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_DETAILS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->tool_tip = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
this->UpdateButtonStatus();
}
~VehicleViewWindow()
{
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_REFIT, this->window_number, false);
DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
}
virtual void OnFocus(Window *previously_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, previously_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
virtual void OnFocusLost(Window *newly_focused_window) override
{
if (HasFocusedVehicleChanged(this->window_number, newly_focused_window)) {
if (this->window_number != INVALID_VEHICLE) {
const Vehicle *v = Vehicle::Get(this->window_number);
MarkAllRoutePathsDirty(v);
MarkAllRouteStepsDirty(v);
}
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_START_STOP:
size->height = max(size->height, max(GetSpriteSize(SPR_FLAG_VEH_STOPPED).height, GetSpriteSize(SPR_FLAG_VEH_RUNNING).height) + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM);
break;
case WID_VV_FORCE_PROCEED:
if (v->type != VEH_TRAIN) {
size->height = 0;
size->width = 0;
}
break;
case WID_VV_VIEWPORT:
size->width = VV_INITIAL_VIEWPORT_WIDTH;
size->height = (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT;
break;
}
}
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool can_control = IsVehicleControlAllowed(v, _local_company);
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(WID_VV_GOTO_DEPOT, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_REFIT, !refitable_and_stopped_in_depot || !is_localcompany);
this->SetWidgetDisabledState(WID_VV_CLONE, !is_localcompany);
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(WID_VV_FORCE_PROCEED, Train::From(v)->force_proceed == TFP_SIGNAL);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !can_control);
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !can_control);
}
this->DrawWidgets();
}
void SetStringParameters(int widget) const override
{
if (widget != WID_VV_CAPTION) return;
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
}
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_VV_START_STOP) return;
const Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
if (v->vehstatus & VS_CRASHED) {
str = STR_VEHICLE_STATUS_CRASHED;
} else if (v->breakdown_ctr == 1 || (v->type == VEH_TRAIN && Train::From(v)->flags & VRF_IS_BROKEN)) {
if (_settings_game.vehicle.improved_breakdowns) {
str = STR_VEHICLE_STATUS_BROKEN_DOWN_VEL;
SetDParam(3, v->GetDisplaySpeed());
} else {
str = STR_VEHICLE_STATUS_BROKEN_DOWN;
}
if (v->type == VEH_AIRCRAFT) {
SetDParam(0, _aircraft_breakdown_strings[v->breakdown_type]);
if (v->breakdown_type == BREAKDOWN_AIRCRAFT_SPEED) {
SetDParam(1, v->breakdown_severity << 3);
} else {
SetDParam(1, v->current_order.GetDestination());
}
} else {
const Vehicle *w = (v->type == VEH_TRAIN) ? GetMostSeverelyBrokenEngine(Train::From(v)) : v;
SetDParam(0, STR_BREAKDOWN_TYPE_CRITICAL + w->breakdown_type);
if (w->breakdown_type == BREAKDOWN_LOW_SPEED) {
SetDParam(1, min(w->First()->GetDisplayMaxSpeed(), w->breakdown_severity >> ((v->type == VEH_TRAIN) ? 0 : 1)));
} else if (w->breakdown_type == BREAKDOWN_LOW_POWER) {
int percent;
if (v->type == VEH_TRAIN) {
uint32 power, te;
Train::From(v)->CalculatePower(power, te, true);
percent = (100 * power) / Train::From(v)->gcache.cached_power;
} else {
percent = w->breakdown_severity * 100 / 256;
}
SetDParam(1, percent);
}
}
} else if (v->vehstatus & VS_STOPPED) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->gcache.cached_power == 0) {
str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL;
}
} else if (v->type == VEH_ROAD) {
if (RoadVehicle::From(v)->IsRoadVehicleStopped()) {
str = STR_VEHICLE_STATUS_STOPPED;
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL;
}
} else { // no train/RV
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
str = HasBit(Train::From(v)->flags, VRF_WAITING_RESTRICTION) ? STR_VEHICLE_STATUS_TRAIN_STUCK_WAIT_RESTRICTION : STR_VEHICLE_STATUS_TRAIN_STUCK;
} else if (v->type == VEH_TRAIN && Train::From(v)->reverse_distance > 1) {
str = STR_VEHICLE_STATUS_TRAIN_REVERSING;
SetDParam(0, v->GetDisplaySpeed());
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
str = STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL;
break;
}
case OT_GOTO_DEPOT: {
SetDParam(0, v->type);
SetDParam(1, v->current_order.GetDestination());
SetDParam(2, v->GetDisplaySpeed());
if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
/* This case *only* happens when multiple nearest depot orders
* follow each other (including an order list only one order: a
* nearest depot order) and there are no reachable depots.
* It is primarily to guard for the case that there is no
* depot with index 0, which would be used as fallback for
* evaluating the string in the status bar. */
str = STR_EMPTY;
} else if (v->current_order.GetDepotActionType() & ODATFB_SELL) {
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SELL_VEL;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else {
str = STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}
break;
}
case OT_LOADING:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING;
break;
case OT_LOADING_ADVANCE:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING_ADVANCE;
SetDParam(0, STR_VEHICLE_STATUS_LOADING_UNLOADING);
SetDParam(1, v->GetDisplaySpeed());
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
str = STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL;
SetDParam(1, v->GetDisplaySpeed());
break;
}
case OT_WAITING: {
str = STR_VEHICLE_STATUS_TRAIN_WAITING_TIMETABLE;
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
FALLTHROUGH;
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* Draw the flag plus orders. */
bool rtl = (_current_text_dir == TD_RTL);
uint text_offset = max(GetSpriteSize(SPR_FLAG_VEH_STOPPED).width, GetSpriteSize(SPR_FLAG_VEH_RUNNING).width) + WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT;
int text_left = r.left + (rtl ? (uint)WD_FRAMERECT_LEFT : text_offset);
int text_right = r.right - (rtl ? text_offset : (uint)WD_FRAMERECT_RIGHT);
int image_left = (rtl ? text_right + 1 : r.left) + WD_IMGBTN_LEFT;
int image = ((v->vehstatus & VS_STOPPED) != 0) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING;
int lowered = this->IsWidgetLowered(WID_VV_START_STOP) ? 1 : 0;
DrawSprite(image, PAL_NONE, image_left + lowered, r.top + WD_IMGBTN_TOP + lowered);
DrawString(text_left + lowered, text_right + lowered, r.top + WD_FRAMERECT_TOP + lowered, str, TC_FROMSTRING, SA_HOR_CENTER);
}
void OnClick(Point pt, int widget, int click_count) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_START_STOP: // start stop
if (_ctrl_pressed) {
/* Scroll to current order destination */
TileIndex tile = v->current_order.GetLocation(v);
if (tile != INVALID_TILE) ScrollMainWindowToTile(tile);
} else {
/* Start/Stop */
StartStopVehicle(v, false);
}
break;
case WID_VV_CENTER_MAIN_VIEW: {// center main view
const Window *mainwindow = FindWindowById(WC_MAIN_WINDOW, 0);
/* code to allow the main window to 'follow' the vehicle if the ctrl key is pressed */
if (_ctrl_pressed && mainwindow->viewport->zoom <= ZOOM_LVL_OUT_4X) {
mainwindow->viewport->follow_vehicle = v->index;
} else {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos);
}
break;
}
case WID_VV_GOTO_DEPOT: // goto hangar
if (_shift_pressed) {
if (HandlePlacePushButton(this, WID_VV_GOTO_DEPOT, ANIMCURSOR_PICKSTATION, HT_RECT)) {
this->depot_select_ctrl_pressed = _ctrl_pressed;
this->depot_select_active = true;
}
} else if (_settings_client.gui.show_depot_sell_gui && v->current_order.IsType(OT_GOTO_DEPOT)) {
if (_ctrl_pressed) {
OrderDepotActionFlags flags = v->current_order.GetDepotActionType() & (ODATFB_HALT | ODATFB_SELL);
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, DEPOT_SERVICE | DEPOT_DONT_CANCEL, !flags));
list.emplace_back(new DropDownListStringItem(BaseVehicleListWindow::vehicle_depot_name[v->type], DEPOT_DONT_CANCEL, flags == ODATFB_HALT));
list.emplace_back(new DropDownListStringItem(BaseVehicleListWindow::vehicle_depot_sell_name[v->type], DEPOT_SELL | DEPOT_DONT_CANCEL, flags == (ODATFB_HALT | ODATFB_SELL)));
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE, DEPOT_CANCEL, false));
ShowDropDownList(this, std::move(list), -1, widget, 0, true);
} else {
DoCommandP(v->tile, v->index | DEPOT_CANCEL, 0, GetCmdSendToDepot(v));
}
} else {
this->HandleButtonClick(WID_VV_GOTO_DEPOT);
DoCommandP(v->tile, v->index | (_ctrl_pressed ? DEPOT_SERVICE : 0U), 0, GetCmdSendToDepot(v));
}
break;
case WID_VV_REFIT: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case WID_VV_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
ShowTimetableWindow(v);
} else {
ShowOrdersWindow(v);
}
break;
case WID_VV_SHOW_DETAILS: // show details
ShowVehicleDetailsWindow(v);
break;
case WID_VV_CLONE: // clone vehicle
/* Suppress the vehicle GUI when share-cloning.
* There is no point to it except for starting the vehicle.
* For starting the vehicle the player has to open the depot GUI, which is
* most likely already open, but is also visible in the vehicle viewport. */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0,
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? nullptr : CcCloneVehicle);
break;
case WID_VV_TURN_AROUND: // turn around
assert(v->IsGroundVehicle());
DoCommandP(v->tile, v->index, 0,
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
break;
case WID_VV_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
DoCommandP(v->tile, v->index, 0, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
}
}
virtual void OnDropdownSelect(int widget, int index) OVERRIDE
{
switch (widget) {
case WID_VV_GOTO_DEPOT: {
const Vehicle *v = Vehicle::Get(this->window_number);
DoCommandP(v->tile, v->index | index, 0, GetCmdSendToDepot(v));
break;
}
}
}
virtual void OnTimeout() override
{
if (!this->depot_select_active) {
this->RaiseWidget(WID_VV_GOTO_DEPOT);
this->SetWidgetDirty(WID_VV_GOTO_DEPOT);
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
if (IsDepotTile(tile) && GetDepotVehicleType(tile) == v->type && IsInfraTileUsageAllowed(v->type, v->owner, tile)) {
if (v->type == VEH_ROAD && (GetRoadTypes(tile) & RoadVehicle::From(v)->compatible_roadtypes) == 0) return;
DoCommandP(v->tile, v->index | (this->depot_select_ctrl_pressed ? DEPOT_SERVICE : 0U) | DEPOT_SPECIFIC, tile, GetCmdSendToDepot(v));
ResetObjectToPlace();
this->RaiseButtons();
}
}
virtual void OnPlaceObjectAbort() override
{
this->depot_select_active = false;
this->RaiseWidget(WID_VV_GOTO_DEPOT);
this->SetWidgetDirty(WID_VV_GOTO_DEPOT);
}
virtual bool OnRightClick(Point pt, int widget) override
{
if (widget == WID_VV_GOTO_DEPOT && _settings_client.gui.hover_delay_ms == 0) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (_settings_client.gui.show_depot_sell_gui && v->current_order.IsType(OT_GOTO_DEPOT)) {
GuiShowTooltips(this, STR_VEHICLE_VIEW_SEND_TO_DEPOT_MENU, 0, nullptr, TCC_RIGHT_CLICK);
} else {
uint64 arg = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
GuiShowTooltips(this, STR_VEHICLE_VIEW_SEND_TO_DEPOT_TOOLTIP_SHIFT, 1, &arg, TCC_RIGHT_CLICK);
}
}
return false;
}
virtual void OnHover(Point pt, int widget) override
{
if (widget == WID_VV_GOTO_DEPOT) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (_settings_client.gui.show_depot_sell_gui && v->current_order.IsType(OT_GOTO_DEPOT)) {
GuiShowTooltips(this, STR_VEHICLE_VIEW_SEND_TO_DEPOT_MENU, 0, nullptr, TCC_HOVER);
} else {
uint64 arg = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
GuiShowTooltips(this, STR_VEHICLE_VIEW_SEND_TO_DEPOT_TOOLTIP_SHIFT, 1, &arg, TCC_HOVER);
}
}
}
void OnResize() override
{
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
void UpdateButtonStatus()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool veh_stopped = v->IsStoppedInDepot();
/* Widget WID_VV_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
* Widget WID_VV_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.
*/
PlaneSelections plane = veh_stopped ? SEL_DC_CLONE : SEL_DC_GOTO_DEPOT;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE); // Selection widget 'send to depot' / 'clone'.
if (nwi->shown_plane + SEL_DC_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_DEPOT_CLONE);
}
/* The same system applies to widget WID_VV_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (v->IsGroundVehicle()) {
PlaneSelections plane = veh_stopped ? SEL_RT_REFIT : SEL_RT_TURN_AROUND;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN);
if (nwi->shown_plane + SEL_RT_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_REFIT_TURN);
}
}
}
virtual void OnRealtimeTick(uint delta_ms) override
{
if (_pause_mode != PM_UNPAUSED) this->OnGameTick();
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
this->UpdateButtonStatus();
}
bool IsNewGRFInspectable() const override
{
return ::IsNewGRFInspectable(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
void ShowNewGRFInspectWindow() const override
{
::ShowNewGRFInspectWindow(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
};
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront<VehicleViewWindow>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
}
/**
* Dispatch a "vehicle selected" event if any window waits for it.
* @param v selected vehicle;
* @return did any window accept vehicle selection?
*/
bool VehicleClicked(const Vehicle *v)
{
assert(v != nullptr);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
v = v->First();
if (!v->IsPrimaryVehicle()) return false;
return _thd.GetCallbackWnd()->OnVehicleSelect(v);
}
void StopGlobalFollowVehicle(const Vehicle *v)
{
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
if (w != nullptr && w->viewport->follow_vehicle == v->index) {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
w->viewport->follow_vehicle = INVALID_VEHICLE;
}
}
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param result indicates completion (or not) of the operation
* @param tile unused
* @param p1 unused
* @param p2 unused
* @param cmd unused
*/
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
ShowVehicleViewWindow(v);
}
/**
* Get the width of a vehicle (part) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
switch (v->type) {
case VEH_TRAIN:
return Train::From(v)->GetDisplayImageWidth();
case VEH_ROAD:
return RoadVehicle::From(v)->GetDisplayImageWidth();
default:
bool rtl = _current_text_dir == TD_RTL;
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect16 rec = seq.GetBounds();
return UnScaleGUI(rec.right - rec.left + 1);
}
}
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
int vehicle_width = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
vehicle_width += GetSingleVehicleWidth(u, image_type);
}
return vehicle_width;
} else {
return GetSingleVehicleWidth(v, image_type);
}
}
/**
* Set the mouse cursor to look like a vehicle.
* @param v Vehicle
* @param image_type Type of vehicle image to use.
*/
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
_cursor.sprite_count = 0;
int total_width = 0;
for (; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
if (total_width >= 2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH) break;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
if (_cursor.sprite_count + seq.count > lengthof(_cursor.sprite_seq)) break;
for (uint i = 0; i < seq.count; ++i) {
PaletteID pal2 = (v->vehstatus & VS_CRASHED) || !seq.seq[i].pal ? pal : seq.seq[i].pal;
_cursor.sprite_seq[_cursor.sprite_count].sprite = seq.seq[i].sprite;
_cursor.sprite_seq[_cursor.sprite_count].pal = pal2;
_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
_cursor.sprite_pos[_cursor.sprite_count].y = 0;
_cursor.sprite_count++;
}
total_width += GetSingleVehicleWidth(v, image_type);
}
int offs = ((int)VEHICLEINFO_FULL_VEHICLE_WIDTH - total_width) / 2;
if (rtl) offs = -offs;
for (uint i = 0; i < _cursor.sprite_count; ++i) {
_cursor.sprite_pos[i].x += offs;
}
UpdateCursorSize();
}