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cbdd9f84d8
# Conflicts: # src/console_gui.cpp # src/lang/korean.txt # src/video/sdl2_v.cpp # src/video/sdl2_v.h # src/window.cpp # src/window_gui.h
709 lines
19 KiB
C++
709 lines
19 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file road_map.h Map accessors for roads. */
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#ifndef ROAD_MAP_H
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#define ROAD_MAP_H
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#include "track_func.h"
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#include "depot_type.h"
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#include "rail_type.h"
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#include "road_func.h"
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#include "tile_map.h"
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/** The different types of road tiles. */
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enum RoadTileType {
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ROAD_TILE_NORMAL, ///< Normal road
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ROAD_TILE_CROSSING, ///< Level crossing
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ROAD_TILE_DEPOT, ///< Depot (one entrance)
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};
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/**
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* Test whether a tile can have road/tram types.
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* @param t Tile to query.
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* @return true if tile can be queried about road/tram types.
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*/
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static inline bool MayHaveRoad(TileIndex t)
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{
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switch (GetTileType(t)) {
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case MP_ROAD:
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return true;
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case MP_STATION:
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return true;
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case MP_TUNNELBRIDGE:
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return GB(_m[t].m5, 2, 2) == 1;
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default:
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return false;
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}
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}
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/**
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* Get the type of the road tile.
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* @param t Tile to query.
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* @pre IsTileType(t, MP_ROAD)
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* @return The road tile type.
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*/
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static inline RoadTileType GetRoadTileType(TileIndex t)
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{
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assert_tile(IsTileType(t, MP_ROAD), t);
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return (RoadTileType)GB(_m[t].m5, 6, 2);
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}
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/**
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* Return whether a tile is a normal road.
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* @param t Tile to query.
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* @pre IsTileType(t, MP_ROAD)
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* @return True if normal road.
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*/
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static inline bool IsNormalRoad(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_NORMAL;
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}
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/**
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* Return whether a tile is a normal road tile.
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* @param t Tile to query.
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* @return True if normal road tile.
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*/
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static inline bool IsNormalRoadTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
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}
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/**
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* Return whether a tile is a level crossing.
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* @param t Tile to query.
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* @pre IsTileType(t, MP_ROAD)
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* @return True if level crossing.
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*/
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static inline bool IsLevelCrossing(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_CROSSING;
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}
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/**
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* Return whether a tile is a level crossing tile.
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* @param t Tile to query.
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* @return True if level crossing tile.
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*/
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static inline bool IsLevelCrossingTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
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}
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/**
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* Return whether a tile is a road depot.
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* @param t Tile to query.
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* @pre IsTileType(t, MP_ROAD)
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* @return True if road depot.
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*/
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static inline bool IsRoadDepot(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_DEPOT;
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}
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/**
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* Return whether a tile is a road depot tile.
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* @param t Tile to query.
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* @return True if road depot tile.
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*/
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static inline bool IsRoadDepotTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
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}
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/**
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* Get the present road bits for a specific road type.
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* @param t The tile to query.
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* @param rt Road type.
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* @pre IsNormalRoad(t)
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* @return The present road bits for the road type.
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*/
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static inline RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
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{
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assert_tile(IsNormalRoad(t), t);
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if (rtt == RTT_TRAM) return (RoadBits)GB(_m[t].m3, 0, 4);
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return (RoadBits)GB(_m[t].m5, 0, 4);
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}
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/**
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* Get all set RoadBits on the given tile
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*
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* @param tile The tile from which we want to get the RoadBits
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* @return all set RoadBits of the tile
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*/
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static inline RoadBits GetAllRoadBits(TileIndex tile)
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{
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return GetRoadBits(tile, RTT_ROAD) | GetRoadBits(tile, RTT_TRAM);
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}
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/**
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* Set the present road bits for a specific road type.
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* @param t The tile to change.
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* @param r The new road bits.
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* @param rt Road type.
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* @pre IsNormalRoad(t)
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*/
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static inline void SetRoadBits(TileIndex t, RoadBits r, RoadTramType rtt)
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{
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assert_tile(IsNormalRoad(t), t); // XXX incomplete
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if (rtt == RTT_TRAM) {
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SB(_m[t].m3, 0, 4, r);
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} else {
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SB(_m[t].m5, 0, 4, r);
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}
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}
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static inline RoadType GetRoadTypeRoad(TileIndex t)
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{
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assert(MayHaveRoad(t));
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return (RoadType)GB(_m[t].m4, 0, 6);
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}
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static inline RoadType GetRoadTypeTram(TileIndex t)
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{
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assert(MayHaveRoad(t));
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return (RoadType)GB(_me[t].m8, 6, 6);
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}
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static inline RoadType GetRoadType(TileIndex t, RoadTramType rtt)
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{
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return (rtt == RTT_TRAM) ? GetRoadTypeTram(t) : GetRoadTypeRoad(t);
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}
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/**
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* Get the present road types of a tile.
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* @param t The tile to query.
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* @return Present road types.
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*/
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static inline RoadTypes GetPresentRoadTypes(TileIndex t)
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{
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RoadTypes result = ROADTYPES_NONE;
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if (MayHaveRoad(t)) {
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if (GetRoadTypeRoad(t) != INVALID_ROADTYPE) SetBit(result, GetRoadTypeRoad(t));
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if (GetRoadTypeTram(t) != INVALID_ROADTYPE) SetBit(result, GetRoadTypeTram(t));
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}
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return result;
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}
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static inline bool HasRoadTypeRoad(TileIndex t)
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{
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return GetRoadTypeRoad(t) != INVALID_ROADTYPE;
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}
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static inline bool HasRoadTypeTram(TileIndex t)
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{
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return GetRoadTypeTram(t) != INVALID_ROADTYPE;
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}
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/**
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* Check if a tile has a road or a tram road type.
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* @param t The tile to check.
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* @param tram True to check tram, false to check road.
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* @return True if the tile has the specified road type.
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*/
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static inline bool HasTileRoadType(TileIndex t, RoadTramType rtt)
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{
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return GetRoadType(t, rtt) != INVALID_ROADTYPE;
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}
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/**
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* Check if a tile has one of the specified road types.
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* @param t The tile to check.
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* @param rts Allowed road types.
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* @return True if the tile has one of the specified road types.
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*/
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static inline bool HasTileAnyRoadType(TileIndex t, RoadTypes rts)
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{
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if (!MayHaveRoad(t)) return false;
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return (GetPresentRoadTypes(t) & rts);
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}
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/**
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* Get the owner of a specific road type.
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* @param t The tile to query.
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* @param rtt RoadTramType.
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* @return Owner of the given road type.
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*/
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static inline Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
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{
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assert(MayHaveRoad(t));
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if (rtt == RTT_ROAD) return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5);
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/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
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* to OWNER_TOWN makes it use one bit less */
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Owner o = (Owner)GB(_m[t].m3, 4, 4);
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return o == OWNER_TOWN ? OWNER_NONE : o;
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}
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/**
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* Set the owner of a specific road type.
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* @param t The tile to change.
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* @param rtt RoadTramType.
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* @param o New owner of the given road type.
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*/
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static inline void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
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{
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if (rtt == RTT_ROAD) {
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SB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5, o);
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} else {
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SB(_m[t].m3, 4, 4, o == OWNER_NONE ? OWNER_TOWN : o);
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}
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}
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/**
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* Check if a specific road type is owned by an owner.
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* @param t The tile to query.
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* @param tram True to check tram, false to check road.
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* @param o Owner to compare with.
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* @pre HasTileRoadType(t, rt)
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* @return True if the road type is owned by the given owner.
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*/
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static inline bool IsRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
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{
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assert_tile(HasTileRoadType(t, rtt), t);
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return (GetRoadOwner(t, rtt) == o);
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}
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/**
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* Checks if given tile has town owned road
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* @param t tile to check
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* @pre IsTileType(t, MP_ROAD)
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* @return true iff tile has road and the road is owned by a town
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*/
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static inline bool HasTownOwnedRoad(TileIndex t)
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{
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return HasTileRoadType(t, RTT_ROAD) && IsRoadOwner(t, RTT_ROAD, OWNER_TOWN);
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}
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/** Which directions are disallowed ? */
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enum DisallowedRoadDirections {
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DRD_NONE, ///< None of the directions are disallowed
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DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
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DRD_NORTHBOUND, ///< All northbound traffic is disallowed
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DRD_BOTH, ///< All directions are disallowed
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DRD_END, ///< Sentinel
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};
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DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
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/** Helper information for extract tool. */
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template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
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/**
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* Gets the disallowed directions
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* @param t the tile to get the directions from
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* @return the disallowed directions
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*/
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static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
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{
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assert_tile(IsNormalRoad(t), t);
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return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
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}
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/**
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* Sets the disallowed directions
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* @param t the tile to set the directions for
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* @param drd the disallowed directions
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*/
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static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
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{
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assert_tile(IsNormalRoad(t), t);
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assert(drd < DRD_END);
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SB(_m[t].m5, 4, 2, drd);
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}
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/**
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* Get the road axis of a level crossing.
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* @param t The tile to query.
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* @pre IsLevelCrossing(t)
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* @return The axis of the road.
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*/
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static inline Axis GetCrossingRoadAxis(TileIndex t)
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{
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assert_tile(IsLevelCrossing(t), t);
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return (Axis)GB(_m[t].m5, 0, 1);
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}
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/**
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* Get the rail axis of a level crossing.
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* @param t The tile to query.
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* @pre IsLevelCrossing(t)
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* @return The axis of the rail.
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*/
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static inline Axis GetCrossingRailAxis(TileIndex t)
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{
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assert_tile(IsLevelCrossing(t), t);
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return OtherAxis((Axis)GetCrossingRoadAxis(t));
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}
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/**
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* Get the road bits of a level crossing.
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* @param tile The tile to query.
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* @return The present road bits.
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*/
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static inline RoadBits GetCrossingRoadBits(TileIndex tile)
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{
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return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
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}
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/**
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* Get the rail track of a level crossing.
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* @param tile The tile to query.
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* @return The rail track.
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*/
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static inline Track GetCrossingRailTrack(TileIndex tile)
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{
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return AxisToTrack(GetCrossingRailAxis(tile));
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}
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/**
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* Get the rail track bits of a level crossing.
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* @param tile The tile to query.
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* @return The rail track bits.
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*/
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static inline TrackBits GetCrossingRailBits(TileIndex tile)
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{
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return AxisToTrackBits(GetCrossingRailAxis(tile));
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}
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/**
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* Get the reservation state of the rail crossing
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* @param t the crossing tile
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* @return reservation state
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* @pre IsLevelCrossingTile(t)
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*/
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static inline bool HasCrossingReservation(TileIndex t)
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{
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assert_tile(IsLevelCrossingTile(t), t);
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return HasBit(_m[t].m5, 4);
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}
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/**
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* Set the reservation state of the rail crossing
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* @note Works for both waypoints and rail depots
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* @param t the crossing tile
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* @param b the reservation state
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* @pre IsLevelCrossingTile(t)
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*/
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static inline void SetCrossingReservation(TileIndex t, bool b)
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{
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assert_tile(IsLevelCrossingTile(t), t);
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SB(_m[t].m5, 4, 1, b ? 1 : 0);
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}
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/**
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* Get the reserved track bits for a rail crossing
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* @param t the tile
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* @pre IsLevelCrossingTile(t)
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* @return reserved track bits
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*/
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static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
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{
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return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
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}
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/**
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* Check if the level crossing is barred.
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* @param t The tile to query.
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* @pre IsLevelCrossing(t)
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* @return True if the level crossing is barred.
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*/
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static inline bool IsCrossingBarred(TileIndex t)
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{
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assert_tile(IsLevelCrossing(t), t);
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return HasBit(_m[t].m5, 5);
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}
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/**
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* Set the bar state of a level crossing.
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* @param t The tile to modify.
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* @param barred True if the crossing should be barred, false otherwise.
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* @pre IsLevelCrossing(t)
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*/
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static inline void SetCrossingBarred(TileIndex t, bool barred)
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{
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assert_tile(IsLevelCrossing(t), t);
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SB(_m[t].m5, 5, 1, barred ? 1 : 0);
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}
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/**
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* Check if the level crossing is possibly occupied by road vehicle(s).
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* @param t The tile to query.
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* @pre IsLevelCrossing(t)
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* @return True if the level crossing is marked as occupied. This may return false positives.
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*/
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static inline bool IsCrossingPossiblyOccupiedByRoadVehicle(TileIndex t)
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{
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assert_tile(IsLevelCrossing(t), t);
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return HasBit(_m[t].m5, 1);
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}
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/**
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* Set whether the level crossing is occupied by road vehicle(s).
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* @param t The tile to modify.
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* @param barred True if the crossing should be marked as occupied, false otherwise.
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* @pre IsLevelCrossing(t)
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*/
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static inline void SetCrossingOccupiedByRoadVehicle(TileIndex t, bool occupied)
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{
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assert_tile(IsLevelCrossing(t), t);
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SB(_m[t].m5, 1, 1, occupied ? 1 : 0);
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}
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/** Check if a road tile has snow/desert. */
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#define IsOnDesert IsOnSnow
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/**
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* Check if a road tile has snow/desert.
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* @param t The tile to query.
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* @return True if the tile has snow/desert.
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*/
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static inline bool IsOnSnow(TileIndex t)
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{
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return HasBit(_me[t].m7, 5);
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}
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/** Toggle the snow/desert state of a road tile. */
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#define ToggleDesert ToggleSnow
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/**
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* Toggle the snow/desert state of a road tile.
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* @param t The tile to change.
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*/
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static inline void ToggleSnow(TileIndex t)
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{
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ToggleBit(_me[t].m7, 5);
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}
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/** The possible road side decorations. */
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enum Roadside {
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ROADSIDE_BARREN = 0, ///< Road on barren land
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ROADSIDE_GRASS = 1, ///< Road on grass
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ROADSIDE_PAVED = 2, ///< Road with paved sidewalks
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ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
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// 4 is unused for historical reasons
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ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
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ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
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ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
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};
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/**
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* Get the decorations of a road.
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* @param tile The tile to query.
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* @return The road decoration of the tile.
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*/
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static inline Roadside GetRoadside(TileIndex tile)
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{
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return (Roadside)GB(_me[tile].m6, 3, 3);
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}
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/**
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* Set the decorations of a road.
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* @param tile The tile to change.
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* @param s The new road decoration of the tile.
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*/
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static inline void SetRoadside(TileIndex tile, Roadside s)
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{
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SB(_me[tile].m6, 3, 3, s);
|
|
}
|
|
|
|
/**
|
|
* Check if a tile has road works.
|
|
* @param t The tile to check.
|
|
* @return True if the tile has road works in progress.
|
|
*/
|
|
static inline bool HasRoadWorks(TileIndex t)
|
|
{
|
|
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
|
|
}
|
|
|
|
/**
|
|
* Increase the progress counter of road works.
|
|
* @param t The tile to modify.
|
|
* @return True if the road works are in the last stage.
|
|
*/
|
|
static inline bool IncreaseRoadWorksCounter(TileIndex t)
|
|
{
|
|
AB(_me[t].m7, 0, 4, 1);
|
|
|
|
return GB(_me[t].m7, 0, 4) == 15;
|
|
}
|
|
|
|
/**
|
|
* Start road works on a tile.
|
|
* @param t The tile to start the work on.
|
|
* @pre !HasRoadWorks(t)
|
|
*/
|
|
static inline void StartRoadWorks(TileIndex t)
|
|
{
|
|
assert_tile(!HasRoadWorks(t), t);
|
|
/* Remove any trees or lamps in case or roadwork */
|
|
switch (GetRoadside(t)) {
|
|
case ROADSIDE_BARREN:
|
|
case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
|
|
default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Terminate road works on a tile.
|
|
* @param t Tile to stop the road works on.
|
|
* @pre HasRoadWorks(t)
|
|
*/
|
|
static inline void TerminateRoadWorks(TileIndex t)
|
|
{
|
|
assert_tile(HasRoadWorks(t), t);
|
|
SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
|
|
/* Stop the counter */
|
|
SB(_me[t].m7, 0, 4, 0);
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the direction of the exit of a road depot.
|
|
* @param t The tile to query.
|
|
* @return Diagonal direction of the depot exit.
|
|
*/
|
|
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
|
|
{
|
|
assert_tile(IsRoadDepot(t), t);
|
|
return (DiagDirection)GB(_m[t].m5, 0, 2);
|
|
}
|
|
|
|
|
|
RoadBits GetAnyRoadBits(TileIndex tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance = false);
|
|
|
|
/**
|
|
* Set the road road type of a tile.
|
|
* @param t The tile to change.
|
|
* @param rt The road type to set.
|
|
*/
|
|
static inline void SetRoadTypeRoad(TileIndex t, RoadType rt)
|
|
{
|
|
assert(MayHaveRoad(t));
|
|
assert(rt == INVALID_ROADTYPE || RoadTypeIsRoad(rt));
|
|
SB(_m[t].m4, 0, 6, rt);
|
|
}
|
|
|
|
/**
|
|
* Set the tram road type of a tile.
|
|
* @param t The tile to change.
|
|
* @param rt The road type to set.
|
|
*/
|
|
static inline void SetRoadTypeTram(TileIndex t, RoadType rt)
|
|
{
|
|
assert(MayHaveRoad(t));
|
|
assert(rt == INVALID_ROADTYPE || RoadTypeIsTram(rt));
|
|
SB(_me[t].m8, 6, 6, rt);
|
|
}
|
|
|
|
/**
|
|
* Set the road type of a tile.
|
|
* @param t The tile to change.
|
|
* @param rtt Set road or tram type.
|
|
* @param rt The road type to set.
|
|
*/
|
|
static inline void SetRoadType(TileIndex t, RoadTramType rtt, RoadType rt)
|
|
{
|
|
if (rtt == RTT_TRAM) {
|
|
SetRoadTypeTram(t, rt);
|
|
} else {
|
|
SetRoadTypeRoad(t, rt);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the present road types of a tile.
|
|
* @param t The tile to change.
|
|
* @param road_rt The road roadtype to set for the tile.
|
|
* @param tram_rt The tram roadtype to set for the tile.
|
|
*/
|
|
static inline void SetRoadTypes(TileIndex t, RoadType road_rt, RoadType tram_rt)
|
|
{
|
|
SetRoadTypeRoad(t, road_rt);
|
|
SetRoadTypeTram(t, tram_rt);
|
|
}
|
|
|
|
/**
|
|
* Make a normal road tile.
|
|
* @param t Tile to make a normal road.
|
|
* @param bits Road bits to set for all present road types.
|
|
* @param road_rt The road roadtype to set for the tile.
|
|
* @param tram_rt The tram roadtype to set for the tile.
|
|
* @param town Town ID if the road is a town-owned road.
|
|
* @param road New owner of road.
|
|
* @param tram New owner of tram tracks.
|
|
*/
|
|
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
|
|
{
|
|
SetTileType(t, MP_ROAD);
|
|
SetTileOwner(t, road);
|
|
_m[t].m2 = town;
|
|
_m[t].m3 = (tram_rt != INVALID_ROADTYPE ? bits : 0);
|
|
_m[t].m5 = (road_rt != INVALID_ROADTYPE ? bits : 0) | ROAD_TILE_NORMAL << 6;
|
|
SB(_me[t].m6, 2, 4, 0);
|
|
_me[t].m7 = 0;
|
|
SetRoadTypes(t, road_rt, tram_rt);
|
|
SetRoadOwner(t, RTT_TRAM, tram);
|
|
}
|
|
|
|
/**
|
|
* Make a level crossing.
|
|
* @param t Tile to make a level crossing.
|
|
* @param road New owner of road.
|
|
* @param tram New owner of tram tracks.
|
|
* @param rail New owner of the rail track.
|
|
* @param roaddir Axis of the road.
|
|
* @param rat New rail type.
|
|
* @param road_rt The road roadtype to set for the tile.
|
|
* @param tram_rt The tram roadtype to set for the tile.
|
|
* @param town Town ID if the road is a town-owned road.
|
|
*/
|
|
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
|
|
{
|
|
SetTileType(t, MP_ROAD);
|
|
SetTileOwner(t, rail);
|
|
_m[t].m2 = town;
|
|
_m[t].m3 = 0;
|
|
_m[t].m4 = INVALID_ROADTYPE;
|
|
_m[t].m5 = ROAD_TILE_CROSSING << 6 | roaddir;
|
|
SB(_me[t].m6, 2, 4, 0);
|
|
_me[t].m7 = road;
|
|
_me[t].m8 = INVALID_ROADTYPE << 6 | rat;
|
|
SetRoadTypes(t, road_rt, tram_rt);
|
|
SetRoadOwner(t, RTT_TRAM, tram);
|
|
}
|
|
|
|
/**
|
|
* Make a road depot.
|
|
* @param t Tile to make a level crossing.
|
|
* @param owner New owner of the depot.
|
|
* @param did New depot ID.
|
|
* @param dir Direction of the depot exit.*
|
|
* @param rt Road type of the depot.
|
|
*/
|
|
static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
|
|
{
|
|
SetTileType(t, MP_ROAD);
|
|
SetTileOwner(t, owner);
|
|
_m[t].m2 = did;
|
|
_m[t].m3 = 0;
|
|
_m[t].m4 = INVALID_ROADTYPE;
|
|
_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
|
|
SB(_me[t].m6, 2, 4, 0);
|
|
_me[t].m7 = owner;
|
|
_me[t].m8 = INVALID_ROADTYPE << 6;
|
|
SetRoadType(t, GetRoadTramType(rt), rt);
|
|
SetRoadOwner(t, RTT_TRAM, owner);
|
|
}
|
|
|
|
#endif /* ROAD_MAP_H */
|