mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
88324a253e
* Fix #11644: Off by one error in StrMakeValid UTF-8 decode overrun detection * Fix #11644: Off by one error in StrMakeValid buffer last character * Fix: Unnecessary string duplication at StrMakeValid call sites
1254 lines
37 KiB
C++
1254 lines
37 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file fileio.cpp Standard In/Out file operations */
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#include "stdafx.h"
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#include "fileio_func.h"
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#include "spriteloader/spriteloader.hpp"
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#include "debug.h"
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#include "fios.h"
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#include "string_func.h"
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#include "tar_type.h"
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#ifdef _WIN32
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#include <windows.h>
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# define access _taccess
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#elif defined(__HAIKU__)
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#include <Path.h>
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#include <storage/FindDirectory.h>
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#else
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#include <unistd.h>
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#include <pwd.h>
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#endif
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#include <sys/stat.h>
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#include <sstream>
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#include <filesystem>
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#include "safeguards.h"
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/** Whether the working directory should be scanned. */
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static bool _do_scan_working_directory = true;
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extern std::string _config_file;
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extern std::string _highscore_file;
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static const char * const _subdirs[] = {
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"",
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"save" PATHSEP,
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"save" PATHSEP "autosave" PATHSEP,
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"scenario" PATHSEP,
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"scenario" PATHSEP "heightmap" PATHSEP,
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"gm" PATHSEP,
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"data" PATHSEP,
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"baseset" PATHSEP,
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"newgrf" PATHSEP,
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"lang" PATHSEP,
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"ai" PATHSEP,
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"ai" PATHSEP "library" PATHSEP,
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"game" PATHSEP,
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"game" PATHSEP "library" PATHSEP,
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"screenshot" PATHSEP,
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};
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static_assert(lengthof(_subdirs) == NUM_SUBDIRS);
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/**
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* The search paths OpenTTD could search through.
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* At least one of the slots has to be filled with a path.
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* An empty string tells that there is no such path for the
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* current operating system.
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*/
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std::array<std::string, NUM_SEARCHPATHS> _searchpaths;
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std::vector<Searchpath> _valid_searchpaths;
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std::array<TarList, NUM_SUBDIRS> _tar_list;
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TarFileList _tar_filelist[NUM_SUBDIRS];
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typedef std::map<std::string, std::string> TarLinkList;
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static TarLinkList _tar_linklist[NUM_SUBDIRS]; ///< List of directory links
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extern bool FiosIsValidFile(const std::string &path, const struct dirent *ent, struct stat *sb);
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/**
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* Checks whether the given search path is a valid search path
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* @param sp the search path to check
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* @return true if the search path is valid
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*/
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static bool IsValidSearchPath(Searchpath sp)
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{
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return sp < _searchpaths.size() && !_searchpaths[sp].empty();
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}
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static void FillValidSearchPaths(bool only_local_path)
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{
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_valid_searchpaths.clear();
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std::set<std::string> seen{};
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for (Searchpath sp = SP_FIRST_DIR; sp < NUM_SEARCHPATHS; sp++) {
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if (sp == SP_WORKING_DIR) continue;
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if (only_local_path) {
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switch (sp) {
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case SP_WORKING_DIR: // Can be influence by "-c" option.
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case SP_BINARY_DIR: // Most likely contains all the language files.
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case SP_AUTODOWNLOAD_DIR: // Otherwise we cannot download in-game content.
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break;
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default:
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continue;
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}
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}
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if (IsValidSearchPath(sp)) {
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if (seen.count(_searchpaths[sp]) != 0) continue;
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seen.insert(_searchpaths[sp]);
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_valid_searchpaths.emplace_back(sp);
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}
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}
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/* The working-directory is special, as it is controlled by _do_scan_working_directory.
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* Only add the search path if it isn't already in the set. To preserve the same order
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* as the enum, insert it in the front. */
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if (IsValidSearchPath(SP_WORKING_DIR) && seen.count(_searchpaths[SP_WORKING_DIR]) == 0) {
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_valid_searchpaths.insert(_valid_searchpaths.begin(), SP_WORKING_DIR);
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}
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}
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/**
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* Check whether the given file exists
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* @param filename the file to try for existence.
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* @param subdir the subdirectory to look in
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* @return true if and only if the file can be opened
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*/
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bool FioCheckFileExists(const std::string &filename, Subdirectory subdir)
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{
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FILE *f = FioFOpenFile(filename, "rb", subdir);
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if (f == nullptr) return false;
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FioFCloseFile(f);
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return true;
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}
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/**
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* Test whether the given filename exists.
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* @param filename the file to test.
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* @return true if and only if the file exists.
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*/
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bool FileExists(const std::string &filename)
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{
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return access(OTTD2FS(filename).c_str(), 0) == 0;
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}
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/**
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* Close a file in a safe way.
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*/
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void FioFCloseFile(FILE *f)
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{
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fclose(f);
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}
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/**
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* Find a path to the filename in one of the search directories.
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* @param subdir Subdirectory to try.
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* @param filename Filename to look for.
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* @return String containing the path if the path was found, else an empty string.
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*/
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std::string FioFindFullPath(Subdirectory subdir, const std::string &filename)
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{
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assert(subdir < NUM_SUBDIRS);
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for (Searchpath sp : _valid_searchpaths) {
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std::string buf = FioGetDirectory(sp, subdir);
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buf += filename;
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if (FileExists(buf)) return buf;
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#if !defined(_WIN32)
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/* Be, as opening files, aware that sometimes the filename
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* might be in uppercase when it is in lowercase on the
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* disk. Of course Windows doesn't care about casing. */
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if (strtolower(buf, _searchpaths[sp].size() - 1) && FileExists(buf)) return buf;
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#endif
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}
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return {};
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}
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std::string FioGetDirectory(Searchpath sp, Subdirectory subdir)
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{
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assert(subdir < NUM_SUBDIRS);
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assert(sp < NUM_SEARCHPATHS);
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return _searchpaths[sp] + _subdirs[subdir];
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}
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std::string FioFindDirectory(Subdirectory subdir)
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{
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/* Find and return the first valid directory */
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for (Searchpath sp : _valid_searchpaths) {
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std::string ret = FioGetDirectory(sp, subdir);
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if (FileExists(ret)) return ret;
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}
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/* Could not find the directory, fall back to a base path */
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return _personal_dir;
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}
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static FILE *FioFOpenFileSp(const std::string &filename, const char *mode, Searchpath sp, Subdirectory subdir, size_t *filesize)
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{
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#if defined(_WIN32)
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/* fopen is implemented as a define with ellipses for
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* Unicode support (prepend an L). As we are not sending
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* a string, but a variable, it 'renames' the variable,
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* so make that variable to makes it compile happily */
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wchar_t Lmode[5];
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MultiByteToWideChar(CP_ACP, 0, mode, -1, Lmode, lengthof(Lmode));
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#endif
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FILE *f = nullptr;
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std::string buf;
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if (subdir == NO_DIRECTORY) {
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buf = filename;
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} else {
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buf = _searchpaths[sp] + _subdirs[subdir] + filename;
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}
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#if defined(_WIN32)
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if (mode[0] == 'r' && GetFileAttributes(OTTD2FS(buf).c_str()) == INVALID_FILE_ATTRIBUTES) return nullptr;
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#endif
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f = fopen(buf.c_str(), mode);
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#if !defined(_WIN32)
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if (f == nullptr && strtolower(buf, subdir == NO_DIRECTORY ? 0 : _searchpaths[sp].size() - 1) ) {
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f = fopen(buf.c_str(), mode);
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}
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#endif
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if (f != nullptr && filesize != nullptr) {
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/* Find the size of the file */
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fseek(f, 0, SEEK_END);
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*filesize = ftell(f);
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fseek(f, 0, SEEK_SET);
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}
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return f;
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}
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/**
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* Opens a file from inside a tar archive.
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* @param entry The entry to open.
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* @param[out] filesize If not \c nullptr, size of the opened file.
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* @return File handle of the opened file, or \c nullptr if the file is not available.
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* @note The file is read from within the tar file, and may not return \c EOF after reading the whole file.
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*/
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FILE *FioFOpenFileTar(const TarFileListEntry &entry, size_t *filesize)
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{
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FILE *f = fopen(entry.tar_filename.c_str(), "rb");
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if (f == nullptr) return f;
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if (fseek(f, entry.position, SEEK_SET) < 0) {
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fclose(f);
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return nullptr;
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}
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if (filesize != nullptr) *filesize = entry.size;
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return f;
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}
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/**
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* Opens a OpenTTD file somewhere in a personal or global directory.
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* @param filename Name of the file to open.
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* @param subdir Subdirectory to open.
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* @return File handle of the opened file, or \c nullptr if the file is not available.
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*/
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FILE *FioFOpenFile(const std::string &filename, const char *mode, Subdirectory subdir, size_t *filesize)
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{
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FILE *f = nullptr;
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assert(subdir < NUM_SUBDIRS || subdir == NO_DIRECTORY);
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for (Searchpath sp : _valid_searchpaths) {
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f = FioFOpenFileSp(filename, mode, sp, subdir, filesize);
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if (f != nullptr || subdir == NO_DIRECTORY) break;
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}
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/* We can only use .tar in case of data-dir, and read-mode */
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if (f == nullptr && mode[0] == 'r' && subdir != NO_DIRECTORY) {
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/* Filenames in tars are always forced to be lowercase */
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std::string resolved_name = filename;
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strtolower(resolved_name);
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/* Resolve ".." */
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std::istringstream ss(resolved_name);
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std::vector<std::string> tokens;
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std::string token;
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while (std::getline(ss, token, PATHSEPCHAR)) {
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if (token == "..") {
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if (tokens.size() < 2) return nullptr;
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tokens.pop_back();
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} else if (token == ".") {
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/* Do nothing. "." means current folder, but you can create tar files with "." in the path.
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* This confuses our file resolver. So, act like this folder doesn't exist. */
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} else {
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tokens.push_back(token);
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}
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}
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resolved_name.clear();
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bool first = true;
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for (const std::string &token : tokens) {
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if (!first) {
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resolved_name += PATHSEP;
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}
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resolved_name += token;
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first = false;
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}
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/* Resolve ONE directory link */
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for (const auto &link : _tar_linklist[subdir]) {
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const std::string &src = link.first;
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size_t len = src.length();
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if (resolved_name.length() >= len && resolved_name[len - 1] == PATHSEPCHAR && src.compare(0, len, resolved_name, 0, len) == 0) {
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/* Apply link */
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resolved_name.replace(0, len, link.second);
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break; // Only resolve one level
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}
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}
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TarFileList::iterator it = _tar_filelist[subdir].find(resolved_name);
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if (it != _tar_filelist[subdir].end()) {
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f = FioFOpenFileTar(it->second, filesize);
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}
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}
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/* Sometimes a full path is given. To support
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* the 'subdirectory' must be 'removed'. */
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if (f == nullptr && subdir != NO_DIRECTORY) {
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switch (subdir) {
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case BASESET_DIR:
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f = FioFOpenFile(filename, mode, OLD_GM_DIR, filesize);
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if (f != nullptr) break;
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FALLTHROUGH;
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case NEWGRF_DIR:
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f = FioFOpenFile(filename, mode, OLD_DATA_DIR, filesize);
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break;
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default:
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f = FioFOpenFile(filename, mode, NO_DIRECTORY, filesize);
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break;
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}
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}
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return f;
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}
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/**
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* Create a directory with the given name
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* If the parent directory does not exist, it will try to create that as well.
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* @param name the new name of the directory
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*/
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void FioCreateDirectory(const std::string &name)
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{
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auto p = name.find_last_of(PATHSEPCHAR);
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if (p != std::string::npos) {
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std::string dirname = name.substr(0, p);
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DIR *dir = ttd_opendir(dirname.c_str());
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if (dir == nullptr) {
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FioCreateDirectory(dirname); // Try creating the parent directory, if we couldn't open it
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} else {
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closedir(dir);
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}
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}
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/* Ignore directory creation errors; they'll surface later on, and most
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* of the time they are 'directory already exists' errors anyhow. */
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#if defined(_WIN32)
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CreateDirectory(OTTD2FS(name).c_str(), nullptr);
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#else
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mkdir(OTTD2FS(name).c_str(), 0755);
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#endif
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}
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/**
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* Appends, if necessary, the path separator character to the end of the string.
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* It does not add the path separator to zero-sized strings.
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* @param buf string to append the separator to
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* @return true iff the operation succeeded
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*/
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void AppendPathSeparator(std::string &buf)
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{
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if (buf.empty()) return;
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if (buf.back() != PATHSEPCHAR) buf.push_back(PATHSEPCHAR);
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}
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static void TarAddLink(const std::string &srcParam, const std::string &destParam, Subdirectory subdir)
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{
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std::string src = srcParam;
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std::string dest = destParam;
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/* Tar internals assume lowercase */
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std::transform(src.begin(), src.end(), src.begin(), tolower);
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std::transform(dest.begin(), dest.end(), dest.begin(), tolower);
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TarFileList::iterator dest_file = _tar_filelist[subdir].find(dest);
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if (dest_file != _tar_filelist[subdir].end()) {
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/* Link to file. Process the link like the destination file. */
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_tar_filelist[subdir].insert(TarFileList::value_type(src, dest_file->second));
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} else {
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/* Destination file not found. Assume 'link to directory'
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* Append PATHSEPCHAR to 'src' and 'dest' if needed */
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const std::string src_path = ((*src.rbegin() == PATHSEPCHAR) ? src : src + PATHSEPCHAR);
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const std::string dst_path = (dest.length() == 0 ? "" : ((*dest.rbegin() == PATHSEPCHAR) ? dest : dest + PATHSEPCHAR));
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_tar_linklist[subdir].insert(TarLinkList::value_type(src_path, dst_path));
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}
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}
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/**
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* Simplify filenames from tars.
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* Replace '/' by #PATHSEPCHAR, and force 'name' to lowercase.
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* @param name Filename to process.
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*/
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static void SimplifyFileName(std::string &name)
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{
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for (char &c : name) {
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/* Force lowercase */
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c = std::tolower(c);
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#if (PATHSEPCHAR != '/')
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/* Tar-files always have '/' path-separator, but we want our PATHSEPCHAR */
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if (c == '/') c = PATHSEPCHAR;
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#endif
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}
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}
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/**
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* Perform the scanning of a particular subdirectory.
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* @param sd The subdirectory to scan.
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* @return The number of found tar files.
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*/
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uint TarScanner::DoScan(Subdirectory sd)
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{
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_tar_filelist[sd].clear();
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_tar_list[sd].clear();
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uint num = this->Scan(".tar", sd, false);
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if (sd == BASESET_DIR || sd == NEWGRF_DIR) num += this->Scan(".tar", OLD_DATA_DIR, false);
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return num;
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}
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/* static */ uint TarScanner::DoScan(TarScanner::Mode mode)
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{
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Debug(misc, 2, "Scanning for tars");
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TarScanner fs;
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uint num = 0;
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if (mode & TarScanner::BASESET) {
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num += fs.DoScan(BASESET_DIR);
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}
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if (mode & TarScanner::NEWGRF) {
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num += fs.DoScan(NEWGRF_DIR);
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}
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if (mode & TarScanner::AI) {
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num += fs.DoScan(AI_DIR);
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num += fs.DoScan(AI_LIBRARY_DIR);
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}
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if (mode & TarScanner::GAME) {
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num += fs.DoScan(GAME_DIR);
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num += fs.DoScan(GAME_LIBRARY_DIR);
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}
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if (mode & TarScanner::SCENARIO) {
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num += fs.DoScan(SCENARIO_DIR);
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num += fs.DoScan(HEIGHTMAP_DIR);
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}
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Debug(misc, 2, "Scan complete, found {} files", num);
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return num;
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}
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/**
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* Add a single file to the scanned files of a tar, circumventing the scanning code.
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* @param sd The sub directory the file is in.
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* @param filename The name of the file to add.
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* @return True if the additions went correctly.
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*/
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bool TarScanner::AddFile(Subdirectory sd, const std::string &filename)
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{
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this->subdir = sd;
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return this->AddFile(filename, 0);
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}
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/**
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* Helper to extract a string for the tar header. We must assume that the tar
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* header contains garbage and is malicious. So, we cannot rely on the string
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* being properly terminated.
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* As such, do not use strlen to determine the actual length (explicitly or
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* implictly via the std::string constructor), but also do not create a string
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* of the buffer length as that makes the string contain essentially garbage.
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* @param buffer The buffer to read from.
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* @param buffer_length The length of the buffer to read from.
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* @return The string data.
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*/
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|
static std::string ExtractString(char *buffer, size_t buffer_length)
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{
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|
size_t length = 0;
|
|
for (; length < buffer_length && buffer[length] != '\0'; length++) {}
|
|
return StrMakeValid(std::string_view(buffer, length));
|
|
}
|
|
|
|
bool TarScanner::AddFile(const std::string &filename, size_t, [[maybe_unused]] const std::string &tar_filename)
|
|
{
|
|
/* No tar within tar. */
|
|
assert(tar_filename.empty());
|
|
|
|
/* The TAR-header, repeated for every file */
|
|
struct TarHeader {
|
|
char name[100]; ///< Name of the file
|
|
char mode[8];
|
|
char uid[8];
|
|
char gid[8];
|
|
char size[12]; ///< Size of the file, in ASCII octals
|
|
char mtime[12];
|
|
char chksum[8];
|
|
char typeflag;
|
|
char linkname[100];
|
|
char magic[6];
|
|
char version[2];
|
|
char uname[32];
|
|
char gname[32];
|
|
char devmajor[8];
|
|
char devminor[8];
|
|
char prefix[155]; ///< Path of the file
|
|
|
|
char unused[12];
|
|
};
|
|
|
|
/* Check if we already seen this file */
|
|
TarList::iterator it = _tar_list[this->subdir].find(filename);
|
|
if (it != _tar_list[this->subdir].end()) return false;
|
|
|
|
FILE *f = fopen(filename.c_str(), "rb");
|
|
/* Although the file has been found there can be
|
|
* a number of reasons we cannot open the file.
|
|
* Most common case is when we simply have not
|
|
* been given read access. */
|
|
if (f == nullptr) return false;
|
|
|
|
_tar_list[this->subdir][filename] = std::string{};
|
|
|
|
TarLinkList links; ///< Temporary list to collect links
|
|
|
|
TarHeader th;
|
|
size_t num = 0, pos = 0;
|
|
|
|
/* Make a char of 512 empty bytes */
|
|
char empty[512];
|
|
memset(&empty[0], 0, sizeof(empty));
|
|
|
|
for (;;) { // Note: feof() always returns 'false' after 'fseek()'. Cool, isn't it?
|
|
size_t num_bytes_read = fread(&th, 1, 512, f);
|
|
if (num_bytes_read != 512) break;
|
|
pos += num_bytes_read;
|
|
|
|
/* Check if we have the new tar-format (ustar) or the old one (a lot of zeros after 'link' field) */
|
|
if (strncmp(th.magic, "ustar", 5) != 0 && memcmp(&th.magic, &empty[0], 512 - offsetof(TarHeader, magic)) != 0) {
|
|
/* If we have only zeros in the block, it can be an end-of-file indicator */
|
|
if (memcmp(&th, &empty[0], 512) == 0) continue;
|
|
|
|
Debug(misc, 0, "The file '{}' isn't a valid tar-file", filename);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
|
|
std::string name;
|
|
|
|
/* The prefix contains the directory-name */
|
|
if (th.prefix[0] != '\0') {
|
|
name = ExtractString(th.prefix, lengthof(th.prefix));
|
|
name += PATHSEP;
|
|
}
|
|
|
|
/* Copy the name of the file in a safe way at the end of 'name' */
|
|
name += ExtractString(th.name, lengthof(th.name));
|
|
|
|
/* The size of the file, for some strange reason, this is stored as a string in octals. */
|
|
std::string size = ExtractString(th.size, lengthof(th.size));
|
|
size_t skip = size.empty() ? 0 : std::stoul(size, nullptr, 8);
|
|
|
|
switch (th.typeflag) {
|
|
case '\0':
|
|
case '0': { // regular file
|
|
if (name.empty()) break;
|
|
|
|
/* Store this entry in the list */
|
|
TarFileListEntry entry;
|
|
entry.tar_filename = filename;
|
|
entry.size = skip;
|
|
entry.position = pos;
|
|
|
|
/* Convert to lowercase and our PATHSEPCHAR */
|
|
SimplifyFileName(name);
|
|
|
|
Debug(misc, 6, "Found file in tar: {} ({} bytes, {} offset)", name, skip, pos);
|
|
if (_tar_filelist[this->subdir].insert(TarFileList::value_type(name, entry)).second) num++;
|
|
|
|
break;
|
|
}
|
|
|
|
case '1': // hard links
|
|
case '2': { // symbolic links
|
|
/* Copy the destination of the link in a safe way at the end of 'linkname' */
|
|
std::string link = ExtractString(th.linkname, lengthof(th.linkname));
|
|
|
|
if (name.empty() || link.empty()) break;
|
|
|
|
/* Convert to lowercase and our PATHSEPCHAR */
|
|
SimplifyFileName(name);
|
|
SimplifyFileName(link);
|
|
|
|
/* Only allow relative links */
|
|
if (link[0] == PATHSEPCHAR) {
|
|
Debug(misc, 5, "Ignoring absolute link in tar: {} -> {}", name, link);
|
|
break;
|
|
}
|
|
|
|
/* Process relative path.
|
|
* Note: The destination of links must not contain any directory-links. */
|
|
std::string dest = (std::filesystem::path(name).remove_filename() /= link).lexically_normal().string();
|
|
if (dest[0] == PATHSEPCHAR || StrStartsWith(dest, "..")) {
|
|
Debug(misc, 5, "Ignoring link pointing outside of data directory: {} -> {}", name, link);
|
|
break;
|
|
}
|
|
|
|
/* Store links in temporary list */
|
|
Debug(misc, 6, "Found link in tar: {} -> {}", name, dest);
|
|
links.insert(TarLinkList::value_type(name, dest));
|
|
|
|
break;
|
|
}
|
|
|
|
case '5': // directory
|
|
/* Convert to lowercase and our PATHSEPCHAR */
|
|
SimplifyFileName(name);
|
|
|
|
/* Store the first directory name we detect */
|
|
Debug(misc, 6, "Found dir in tar: {}", name);
|
|
if (_tar_list[this->subdir][filename].empty()) _tar_list[this->subdir][filename] = name;
|
|
break;
|
|
|
|
default:
|
|
/* Ignore other types */
|
|
break;
|
|
}
|
|
|
|
/* Skip to the next block.. */
|
|
skip = Align(skip, 512);
|
|
if (fseek(f, skip, SEEK_CUR) < 0) {
|
|
Debug(misc, 0, "The file '{}' can't be read as a valid tar-file", filename);
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
pos += skip;
|
|
}
|
|
|
|
Debug(misc, 4, "Found tar '{}' with {} new files", filename, num);
|
|
fclose(f);
|
|
|
|
/* Resolve file links and store directory links.
|
|
* We restrict usage of links to two cases:
|
|
* 1) Links to directories:
|
|
* Both the source path and the destination path must NOT contain any further links.
|
|
* When resolving files at most one directory link is resolved.
|
|
* 2) Links to files:
|
|
* The destination path must NOT contain any links.
|
|
* The source path may contain one directory link.
|
|
*/
|
|
for (auto &it : links) {
|
|
TarAddLink(it.first, it.second, this->subdir);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Extract the tar with the given filename in the directory
|
|
* where the tar resides.
|
|
* @param tar_filename the name of the tar to extract.
|
|
* @param subdir The sub directory the tar is in.
|
|
* @return false on failure.
|
|
*/
|
|
bool ExtractTar(const std::string &tar_filename, Subdirectory subdir)
|
|
{
|
|
TarList::iterator it = _tar_list[subdir].find(tar_filename);
|
|
/* We don't know the file. */
|
|
if (it == _tar_list[subdir].end()) return false;
|
|
|
|
const auto &dirname = (*it).second;
|
|
|
|
/* The file doesn't have a sub directory! */
|
|
if (dirname.empty()) {
|
|
Debug(misc, 3, "Extracting {} failed; archive rejected, the contents must be in a sub directory", tar_filename);
|
|
return false;
|
|
}
|
|
|
|
std::string filename = tar_filename;
|
|
auto p = filename.find_last_of(PATHSEPCHAR);
|
|
/* The file's path does not have a separator? */
|
|
if (p == std::string::npos) return false;
|
|
|
|
filename.replace(p + 1, std::string::npos, dirname);
|
|
Debug(misc, 8, "Extracting {} to directory {}", tar_filename, filename);
|
|
FioCreateDirectory(filename);
|
|
|
|
for (auto &it2 : _tar_filelist[subdir]) {
|
|
if (tar_filename != it2.second.tar_filename) continue;
|
|
|
|
filename.replace(p + 1, std::string::npos, it2.first);
|
|
|
|
Debug(misc, 9, " extracting {}", filename);
|
|
|
|
/* First open the file in the .tar. */
|
|
size_t to_copy = 0;
|
|
std::unique_ptr<FILE, FileDeleter> in(FioFOpenFileTar(it2.second, &to_copy));
|
|
if (!in) {
|
|
Debug(misc, 6, "Extracting {} failed; could not open {}", filename, tar_filename);
|
|
return false;
|
|
}
|
|
|
|
/* Now open the 'output' file. */
|
|
std::unique_ptr<FILE, FileDeleter> out(fopen(filename.c_str(), "wb"));
|
|
if (!out) {
|
|
Debug(misc, 6, "Extracting {} failed; could not open {}", filename, filename);
|
|
return false;
|
|
}
|
|
|
|
/* Now read from the tar and write it into the file. */
|
|
char buffer[4096];
|
|
size_t read;
|
|
for (; to_copy != 0; to_copy -= read) {
|
|
read = fread(buffer, 1, std::min(to_copy, lengthof(buffer)), in.get());
|
|
if (read <= 0 || fwrite(buffer, 1, read, out.get()) != read) break;
|
|
}
|
|
|
|
if (to_copy != 0) {
|
|
Debug(misc, 6, "Extracting {} failed; still {} bytes to copy", filename, to_copy);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
Debug(misc, 9, " extraction successful");
|
|
return true;
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
/**
|
|
* Determine the base (personal dir and game data dir) paths
|
|
* @param exe the path from the current path to the executable
|
|
* @note defined in the OS related files (win32.cpp, unix.cpp etc)
|
|
*/
|
|
extern void DetermineBasePaths(const char *exe);
|
|
#else /* defined(_WIN32) */
|
|
|
|
/**
|
|
* Changes the working directory to the path of the give executable.
|
|
* For OSX application bundles '.app' is the required extension of the bundle,
|
|
* so when we crop the path to there, when can remove the name of the bundle
|
|
* in the same way we remove the name from the executable name.
|
|
* @param exe the path to the executable
|
|
*/
|
|
static bool ChangeWorkingDirectoryToExecutable(const char *exe)
|
|
{
|
|
std::string path = exe;
|
|
|
|
#ifdef WITH_COCOA
|
|
for (size_t pos = path.find_first_of('.'); pos != std::string::npos; pos = path.find_first_of('.', pos + 1)) {
|
|
if (StrEqualsIgnoreCase(path.substr(pos, 4), ".app")) {
|
|
path.erase(pos);
|
|
break;
|
|
}
|
|
}
|
|
#endif /* WITH_COCOA */
|
|
|
|
size_t pos = path.find_last_of(PATHSEPCHAR);
|
|
if (pos == std::string::npos) return false;
|
|
|
|
path.erase(pos);
|
|
|
|
if (chdir(path.c_str()) != 0) {
|
|
Debug(misc, 0, "Directory with the binary does not exist?");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Whether we should scan the working directory.
|
|
* It should not be scanned if it's the root or
|
|
* the home directory as in both cases a big data
|
|
* directory can cause huge amounts of unrelated
|
|
* files scanned. Furthermore there are nearly no
|
|
* use cases for the home/root directory to have
|
|
* OpenTTD directories.
|
|
* @return true if it should be scanned.
|
|
*/
|
|
bool DoScanWorkingDirectory()
|
|
{
|
|
/* No working directory, so nothing to do. */
|
|
if (_searchpaths[SP_WORKING_DIR].empty()) return false;
|
|
|
|
/* Working directory is root, so do nothing. */
|
|
if (_searchpaths[SP_WORKING_DIR] == PATHSEP) return false;
|
|
|
|
/* No personal/home directory, so the working directory won't be that. */
|
|
if (_searchpaths[SP_PERSONAL_DIR].empty()) return true;
|
|
|
|
std::string tmp = _searchpaths[SP_WORKING_DIR] + PERSONAL_DIR;
|
|
AppendPathSeparator(tmp);
|
|
|
|
return _searchpaths[SP_PERSONAL_DIR] != tmp;
|
|
}
|
|
|
|
/**
|
|
* Gets the home directory of the user.
|
|
* May return an empty string in the unlikely scenario that the home directory cannot be found.
|
|
* @return User's home directory
|
|
*/
|
|
static std::string GetHomeDir()
|
|
{
|
|
#ifdef __HAIKU__
|
|
BPath path;
|
|
find_directory(B_USER_SETTINGS_DIRECTORY, &path);
|
|
return std::string(path.Path());
|
|
#else
|
|
const char *home_env = std::getenv("HOME"); // Stack var, shouldn't be freed
|
|
if (home_env != nullptr) return std::string(home_env);
|
|
|
|
const struct passwd *pw = getpwuid(getuid());
|
|
if (pw != nullptr) return std::string(pw->pw_dir);
|
|
#endif
|
|
return {};
|
|
}
|
|
|
|
/**
|
|
* Determine the base (personal dir and game data dir) paths
|
|
* @param exe the path to the executable
|
|
*/
|
|
void DetermineBasePaths(const char *exe)
|
|
{
|
|
std::string tmp;
|
|
const std::string homedir = GetHomeDir();
|
|
#ifdef USE_XDG
|
|
const char *xdg_data_home = std::getenv("XDG_DATA_HOME");
|
|
if (xdg_data_home != nullptr) {
|
|
tmp = xdg_data_home;
|
|
tmp += PATHSEP;
|
|
tmp += PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_PERSONAL_DIR_XDG] = tmp;
|
|
|
|
tmp += "content_download";
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_AUTODOWNLOAD_PERSONAL_DIR_XDG] = tmp;
|
|
} else if (!homedir.empty()) {
|
|
tmp = homedir;
|
|
tmp += PATHSEP ".local" PATHSEP "share" PATHSEP;
|
|
tmp += PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_PERSONAL_DIR_XDG] = tmp;
|
|
|
|
tmp += "content_download";
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_AUTODOWNLOAD_PERSONAL_DIR_XDG] = tmp;
|
|
} else {
|
|
_searchpaths[SP_PERSONAL_DIR_XDG].clear();
|
|
_searchpaths[SP_AUTODOWNLOAD_PERSONAL_DIR_XDG].clear();
|
|
}
|
|
#endif
|
|
|
|
#if !defined(WITH_PERSONAL_DIR)
|
|
_searchpaths[SP_PERSONAL_DIR].clear();
|
|
#else
|
|
if (!homedir.empty()) {
|
|
tmp = homedir;
|
|
tmp += PATHSEP;
|
|
tmp += PERSONAL_DIR;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_PERSONAL_DIR] = tmp;
|
|
|
|
tmp += "content_download";
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_AUTODOWNLOAD_PERSONAL_DIR] = tmp;
|
|
} else {
|
|
_searchpaths[SP_PERSONAL_DIR].clear();
|
|
_searchpaths[SP_AUTODOWNLOAD_PERSONAL_DIR].clear();
|
|
}
|
|
#endif
|
|
|
|
#if defined(WITH_SHARED_DIR)
|
|
tmp = SHARED_DIR;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_SHARED_DIR] = tmp;
|
|
#else
|
|
_searchpaths[SP_SHARED_DIR].clear();
|
|
#endif
|
|
|
|
char cwd[MAX_PATH];
|
|
if (getcwd(cwd, MAX_PATH) == nullptr) *cwd = '\0';
|
|
|
|
if (_config_file.empty()) {
|
|
/* Get the path to working directory of OpenTTD. */
|
|
tmp = cwd;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_WORKING_DIR] = tmp;
|
|
|
|
_do_scan_working_directory = DoScanWorkingDirectory();
|
|
} else {
|
|
/* Use the folder of the config file as working directory. */
|
|
size_t end = _config_file.find_last_of(PATHSEPCHAR);
|
|
if (end == std::string::npos) {
|
|
/* _config_file is not in a folder, so use current directory. */
|
|
tmp = cwd;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_WORKING_DIR] = tmp;
|
|
} else {
|
|
_searchpaths[SP_WORKING_DIR] = _config_file.substr(0, end + 1);
|
|
}
|
|
}
|
|
|
|
/* Change the working directory to that one of the executable */
|
|
if (ChangeWorkingDirectoryToExecutable(exe)) {
|
|
char buf[MAX_PATH];
|
|
if (getcwd(buf, lengthof(buf)) == nullptr) {
|
|
tmp.clear();
|
|
} else {
|
|
tmp = buf;
|
|
}
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_BINARY_DIR] = tmp;
|
|
} else {
|
|
_searchpaths[SP_BINARY_DIR].clear();
|
|
}
|
|
|
|
if (cwd[0] != '\0') {
|
|
/* Go back to the current working directory. */
|
|
if (chdir(cwd) != 0) {
|
|
Debug(misc, 0, "Failed to return to working directory!");
|
|
}
|
|
}
|
|
|
|
#if !defined(GLOBAL_DATA_DIR)
|
|
_searchpaths[SP_INSTALLATION_DIR].clear();
|
|
#else
|
|
tmp = GLOBAL_DATA_DIR;
|
|
AppendPathSeparator(tmp);
|
|
_searchpaths[SP_INSTALLATION_DIR] = tmp;
|
|
#endif
|
|
#ifdef WITH_COCOA
|
|
extern void CocoaSetApplicationBundleDir();
|
|
CocoaSetApplicationBundleDir();
|
|
#else
|
|
_searchpaths[SP_APPLICATION_BUNDLE_DIR].clear();
|
|
#endif
|
|
}
|
|
#endif /* defined(_WIN32) */
|
|
|
|
std::string _personal_dir;
|
|
|
|
/**
|
|
* Acquire the base paths (personal dir and game data dir),
|
|
* fill all other paths (save dir, autosave dir etc) and
|
|
* make the save and scenario directories.
|
|
* @param exe the path from the current path to the executable
|
|
* @param only_local_path Whether we shouldn't fill searchpaths with global folders.
|
|
*/
|
|
void DeterminePaths(const char *exe, bool only_local_path)
|
|
{
|
|
DetermineBasePaths(exe);
|
|
FillValidSearchPaths(only_local_path);
|
|
|
|
#ifdef USE_XDG
|
|
std::string config_home;
|
|
const std::string homedir = GetHomeDir();
|
|
const char *xdg_config_home = std::getenv("XDG_CONFIG_HOME");
|
|
if (xdg_config_home != nullptr) {
|
|
config_home = xdg_config_home;
|
|
config_home += PATHSEP;
|
|
config_home += PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR;
|
|
} else if (!homedir.empty()) {
|
|
/* Defaults to ~/.config */
|
|
config_home = homedir;
|
|
config_home += PATHSEP ".config" PATHSEP;
|
|
config_home += PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR;
|
|
}
|
|
AppendPathSeparator(config_home);
|
|
#endif
|
|
|
|
for (Searchpath sp : _valid_searchpaths) {
|
|
if (sp == SP_WORKING_DIR && !_do_scan_working_directory) continue;
|
|
Debug(misc, 3, "{} added as search path", _searchpaths[sp]);
|
|
}
|
|
|
|
std::string config_dir;
|
|
if (!_config_file.empty()) {
|
|
config_dir = _searchpaths[SP_WORKING_DIR];
|
|
} else {
|
|
std::string personal_dir = FioFindFullPath(BASE_DIR, "openttd.cfg");
|
|
if (!personal_dir.empty()) {
|
|
auto end = personal_dir.find_last_of(PATHSEPCHAR);
|
|
if (end != std::string::npos) personal_dir.erase(end + 1);
|
|
config_dir = personal_dir;
|
|
} else {
|
|
#ifdef USE_XDG
|
|
/* No previous configuration file found. Use the configuration folder from XDG. */
|
|
config_dir = config_home;
|
|
#else
|
|
static const Searchpath new_openttd_cfg_order[] = {
|
|
SP_PERSONAL_DIR, SP_BINARY_DIR, SP_WORKING_DIR, SP_SHARED_DIR, SP_INSTALLATION_DIR
|
|
};
|
|
|
|
config_dir.clear();
|
|
for (uint i = 0; i < lengthof(new_openttd_cfg_order); i++) {
|
|
if (IsValidSearchPath(new_openttd_cfg_order[i])) {
|
|
config_dir = _searchpaths[new_openttd_cfg_order[i]];
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
_config_file = config_dir + "openttd.cfg";
|
|
}
|
|
|
|
Debug(misc, 1, "{} found as config directory", config_dir);
|
|
|
|
_highscore_file = config_dir + "hs.dat";
|
|
extern std::string _hotkeys_file;
|
|
_hotkeys_file = config_dir + "hotkeys.cfg";
|
|
extern std::string _windows_file;
|
|
_windows_file = config_dir + "windows.cfg";
|
|
extern std::string _private_file;
|
|
_private_file = config_dir + "private.cfg";
|
|
extern std::string _secrets_file;
|
|
_secrets_file = config_dir + "secrets.cfg";
|
|
|
|
#ifdef USE_XDG
|
|
if (config_dir == config_home) {
|
|
/* We are using the XDG configuration home for the config file,
|
|
* then store the rest in the XDG data home folder. */
|
|
_personal_dir = _searchpaths[SP_PERSONAL_DIR_XDG];
|
|
if (only_local_path) {
|
|
/* In case of XDG and we only want local paths and we detected that
|
|
* the user either manually indicated the XDG path or didn't use
|
|
* "-c" option, we change the working-dir to the XDG personal-dir,
|
|
* as this is most likely what the user is expecting. */
|
|
_searchpaths[SP_WORKING_DIR] = _searchpaths[SP_PERSONAL_DIR_XDG];
|
|
}
|
|
} else
|
|
#endif
|
|
{
|
|
_personal_dir = config_dir;
|
|
}
|
|
|
|
/* Make the necessary folders */
|
|
FioCreateDirectory(config_dir);
|
|
#if defined(WITH_PERSONAL_DIR)
|
|
FioCreateDirectory(_personal_dir);
|
|
#endif
|
|
|
|
Debug(misc, 1, "{} found as personal directory", _personal_dir);
|
|
|
|
static const Subdirectory default_subdirs[] = {
|
|
SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR
|
|
};
|
|
|
|
for (uint i = 0; i < lengthof(default_subdirs); i++) {
|
|
FioCreateDirectory(_personal_dir + _subdirs[default_subdirs[i]]);
|
|
}
|
|
|
|
/* If we have network we make a directory for the autodownloading of content */
|
|
_searchpaths[SP_AUTODOWNLOAD_DIR] = _personal_dir + "content_download" PATHSEP;
|
|
Debug(misc, 3, "{} added as search path", _searchpaths[SP_AUTODOWNLOAD_DIR]);
|
|
FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR]);
|
|
FillValidSearchPaths(only_local_path);
|
|
|
|
/* Create the directory for each of the types of content */
|
|
const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR };
|
|
for (uint i = 0; i < lengthof(dirs); i++) {
|
|
FioCreateDirectory(FioGetDirectory(SP_AUTODOWNLOAD_DIR, dirs[i]));
|
|
}
|
|
|
|
extern std::string _log_file;
|
|
_log_file = _personal_dir + "openttd.log";
|
|
}
|
|
|
|
/**
|
|
* Sanitizes a filename, i.e. removes all illegal characters from it.
|
|
* @param filename the filename
|
|
*/
|
|
void SanitizeFilename(std::string &filename)
|
|
{
|
|
for (auto &c : filename) {
|
|
switch (c) {
|
|
/* The following characters are not allowed in filenames
|
|
* on at least one of the supported operating systems: */
|
|
case ':': case '\\': case '*': case '?': case '/':
|
|
case '<': case '>': case '|': case '"':
|
|
c = '_';
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Load a file into memory.
|
|
* @param filename Name of the file to load.
|
|
* @param[out] lenp Length of loaded data.
|
|
* @param maxsize Maximum size to load.
|
|
* @return Pointer to new memory containing the loaded data, or \c nullptr if loading failed.
|
|
* @note If \a maxsize less than the length of the file, loading fails.
|
|
*/
|
|
std::unique_ptr<char[]> ReadFileToMem(const std::string &filename, size_t &lenp, size_t maxsize)
|
|
{
|
|
FILE *in = fopen(filename.c_str(), "rb");
|
|
if (in == nullptr) return nullptr;
|
|
|
|
FileCloser fc(in);
|
|
|
|
fseek(in, 0, SEEK_END);
|
|
size_t len = ftell(in);
|
|
fseek(in, 0, SEEK_SET);
|
|
if (len > maxsize) return nullptr;
|
|
|
|
std::unique_ptr<char[]> mem = std::make_unique<char[]>(len + 1);
|
|
|
|
mem.get()[len] = 0;
|
|
if (fread(mem.get(), len, 1, in) != 1) return nullptr;
|
|
|
|
lenp = len;
|
|
return mem;
|
|
}
|
|
|
|
/**
|
|
* Helper to see whether a given filename matches the extension.
|
|
* @param extension The extension to look for.
|
|
* @param filename The filename to look in for the extension.
|
|
* @return True iff the extension is nullptr, or the filename ends with it.
|
|
*/
|
|
static bool MatchesExtension(const char *extension, const char *filename)
|
|
{
|
|
if (extension == nullptr) return true;
|
|
|
|
const char *ext = strrchr(filename, extension[0]);
|
|
return ext != nullptr && StrEqualsIgnoreCase(ext, extension);
|
|
}
|
|
|
|
/**
|
|
* Scan a single directory (and recursively its children) and add
|
|
* any graphics sets that are found.
|
|
* @param fs the file scanner to add the files to
|
|
* @param extension the extension of files to search for.
|
|
* @param path full path we're currently at
|
|
* @param basepath_length from where in the path are we 'based' on the search path
|
|
* @param recursive whether to recursively search the sub directories
|
|
*/
|
|
static uint ScanPath(FileScanner *fs, const char *extension, const char *path, size_t basepath_length, bool recursive)
|
|
{
|
|
uint num = 0;
|
|
struct stat sb;
|
|
struct dirent *dirent;
|
|
DIR *dir;
|
|
|
|
if (path == nullptr || (dir = ttd_opendir(path)) == nullptr) return 0;
|
|
|
|
while ((dirent = readdir(dir)) != nullptr) {
|
|
std::string d_name = FS2OTTD(dirent->d_name);
|
|
|
|
if (!FiosIsValidFile(path, dirent, &sb)) continue;
|
|
|
|
std::string filename(path);
|
|
filename += d_name;
|
|
|
|
if (S_ISDIR(sb.st_mode)) {
|
|
/* Directory */
|
|
if (!recursive) continue;
|
|
if (d_name == "." || d_name == "..") continue;
|
|
AppendPathSeparator(filename);
|
|
num += ScanPath(fs, extension, filename.c_str(), basepath_length, recursive);
|
|
} else if (S_ISREG(sb.st_mode)) {
|
|
/* File */
|
|
if (MatchesExtension(extension, filename.c_str()) && fs->AddFile(filename, basepath_length, {})) num++;
|
|
}
|
|
}
|
|
|
|
closedir(dir);
|
|
|
|
return num;
|
|
}
|
|
|
|
/**
|
|
* Scan the given tar and add graphics sets when it finds one.
|
|
* @param fs the file scanner to scan for
|
|
* @param extension the extension of files to search for.
|
|
* @param tar the tar to search in.
|
|
*/
|
|
static uint ScanTar(FileScanner *fs, const char *extension, const TarFileList::value_type &tar)
|
|
{
|
|
uint num = 0;
|
|
const auto &filename = tar.first;
|
|
|
|
if (MatchesExtension(extension, filename.c_str()) && fs->AddFile(filename, 0, tar.second.tar_filename)) num++;
|
|
|
|
return num;
|
|
}
|
|
|
|
/**
|
|
* Scan for files with the given extension in the given search path.
|
|
* @param extension the extension of files to search for.
|
|
* @param sd the sub directory to search in.
|
|
* @param tars whether to search in the tars too.
|
|
* @param recursive whether to search recursively
|
|
* @return the number of found files, i.e. the number of times that
|
|
* AddFile returned true.
|
|
*/
|
|
uint FileScanner::Scan(const char *extension, Subdirectory sd, bool tars, bool recursive)
|
|
{
|
|
this->subdir = sd;
|
|
|
|
uint num = 0;
|
|
|
|
for (Searchpath sp : _valid_searchpaths) {
|
|
/* Don't search in the working directory */
|
|
if (sp == SP_WORKING_DIR && !_do_scan_working_directory) continue;
|
|
|
|
std::string path = FioGetDirectory(sp, sd);
|
|
num += ScanPath(this, extension, path.c_str(), path.size(), recursive);
|
|
}
|
|
|
|
if (tars && sd != NO_DIRECTORY) {
|
|
for (const auto &tar : _tar_filelist[sd]) {
|
|
num += ScanTar(this, extension, tar);
|
|
}
|
|
}
|
|
|
|
switch (sd) {
|
|
case BASESET_DIR:
|
|
num += this->Scan(extension, OLD_GM_DIR, tars, recursive);
|
|
FALLTHROUGH;
|
|
case NEWGRF_DIR:
|
|
num += this->Scan(extension, OLD_DATA_DIR, tars, recursive);
|
|
break;
|
|
|
|
default: break;
|
|
}
|
|
|
|
return num;
|
|
}
|
|
|
|
/**
|
|
* Scan for files with the given extension in the given search path.
|
|
* @param extension the extension of files to search for.
|
|
* @param directory the sub directory to search in.
|
|
* @param recursive whether to search recursively
|
|
* @return the number of found files, i.e. the number of times that
|
|
* AddFile returned true.
|
|
*/
|
|
uint FileScanner::Scan(const char *extension, const std::string &directory, bool recursive)
|
|
{
|
|
std::string path(directory);
|
|
AppendPathSeparator(path);
|
|
return ScanPath(this, extension, path.c_str(), path.size(), recursive);
|
|
}
|