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Darkvater
13c7b2b337
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
...
- Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter
- Open issues:
1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at.
2. The server is disabled from threaded-saving, but might be enabled in the future.
3. Current implementation only allows 1 additional running thread.
4. Stupid global variables.....grrr
Big thanks for TrueLight and the amazing memorypool :D
20 years ago
..
unfinished
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
american.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
brazilian_portuguese.txt
(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs)
20 years ago
catalan.txt
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
czech.txt
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
danish.txt
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
dutch.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
english.txt
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
20 years ago
finnish.txt
(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs)
20 years ago
french.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
galician.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
german.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
hungarian.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
icelandic.txt
(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs)
20 years ago
italian.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago
latvian.txt
(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs)
20 years ago
lithuanian.txt
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
norwegian.txt
(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs)
20 years ago
origveh.txt
(svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
20 years ago
polish.txt
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
20 years ago
portuguese.txt
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
20 years ago
romanian.txt
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
20 years ago
slovak.txt
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
20 years ago
spanish.txt
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
20 years ago
swedish.txt
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
20 years ago