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OpenTTD-patches/src/table
Patric Stout fa1e27994d Feature: allow the use of TURN to connect client and server together
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.

It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
3 years ago
..
settings Feature: allow the use of TURN to connect client and server together 3 years ago
CMakeLists.txt Codechange: move all settings.ini files to table/settings 3 years ago
airport_defaults.h
airport_movement.h
airporttile_ids.h
airporttiles.h
animcursors.h
autorail.h
bridge_land.h
build_industry.h
cargo_const.h Codechange: add constant for number of original cargoes. 3 years ago
clear_land.h
control_codes.h
elrail_data.h
engines.h
genland.h
heightmap_colours.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h
object_land.h
opengl_shader.h
palette_convert.h
palettes.h
pricebase.h
railtypes.h
road_land.h
roadtypes.h
roadveh_movement.h
settings.h.postamble
settings.h.preamble Codechange: use the name string in SaveLoad for the name of the Setting as well 3 years ago
sprites.h Change: use icons to indicate you/host in Online Players GUI 3 years ago
station_land.h Fix #9186: Fix incorrect bounding box height causing station sprite glitch. (#9187) 3 years ago
strgen_tables.h
string_colours.h
town_land.h
townname.h Fix: Correct name of Golub-Dobrzyn 3 years ago
track_land.h
train_cmd.h
tree_land.h
unicode.h
water_land.h