mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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105 lines
2.8 KiB
C++
105 lines
2.8 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_scanner.hpp declarations of the class for AI scanner */
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#ifndef AI_SCANNER_HPP
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#define AI_SCANNER_HPP
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#include "../script/script_scanner.hpp"
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#include "ai.hpp"
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/**
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* Class that scans for available AIs.
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*/
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class AIScanner : public ScriptScanner {
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public:
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AIScanner();
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~AIScanner();
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/**
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* Import a library inside the Squirrel VM.
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*/
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bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, class AIController *controller);
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/**
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* Register a library to be put in the available list.
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*/
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void RegisterLibrary(class AILibrary *library);
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/**
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* Register an AI to be put in the available list.
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*/
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void RegisterAI(class AIInfo *info);
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/**
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* Register the dummy AI.
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* @param info The dummy AI that.
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*/
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void SetDummyAI(class AIInfo *info) { this->info_dummy = info; }
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/**
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* Select a Random AI.
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*/
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class AIInfo *SelectRandomAI() const;
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/**
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* Find an AI by name.
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*/
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class AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
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/**
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* Get the list of available AIs for the console.
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*/
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char *GetAIConsoleList(char *p, const char *last, bool newest_only) const;
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/**
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* Get the list of available AI Libraries for the console.
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*/
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char *GetAIConsoleLibraryList(char *p, const char *last) const;
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/**
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* Get the list of all registered AIs.
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*/
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const AIInfoList *GetAIInfoList() { return &this->info_list; }
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/**
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* Get the list of the newest version of all registered AIs.
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*/
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const AIInfoList *GetUniqueAIInfoList() { return &this->info_single_list; }
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/**
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* Rescan the AI dir for scripts.
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*/
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void RescanAIDir();
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#if defined(ENABLE_NETWORK)
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bool HasAI(const struct ContentInfo *ci, bool md5sum);
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#endif
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private:
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typedef std::map<const char *, class AILibrary *, StringCompare> AILibraryList; ///< Type for the list of libraries.
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/**
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* Scan the AI dir for scripts.
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*/
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void ScanAIDir();
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/**
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* Reset all allocated lists.
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*/
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void Reset();
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AIInfo *info_dummy; ///< The dummy AI.
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AIInfoList info_list; ///< The list of all AIs.
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AIInfoList info_single_list; ///< The list of all unique AIs, based on shortname. The best AI (highest version) is shown.
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AILibraryList library_list; ///< The list of libraries.
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};
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#endif /* AI_SCANNER_HPP */
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