OpenTTD-patches/media
2010-12-18 13:04:05 +00:00
..
extra_grf (svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both. 2010-12-18 13:04:05 +00:00
openttd.16.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.32.bmp (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
openttd.32.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.32.xpm
openttd.48.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.64.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.64.xpm
openttd.128.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.256.png (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
openttd.desktop.in (svn r21492) -Fix/Change/Revert [FS#4301]: apparantly version 1.1 of the desktop specs requires you to declare that file as being version 1.0, even though the 1.1 spec isn't a superset of the 1.0 spec. So revert back to stuff from the actual 1.0 spec. 2010-12-13 01:59:58 +00:00
openttd.desktop.translation.awk (svn r19884) -Feature: translatable desktop shortcut comments 2010-05-22 19:59:37 +00:00
openttd.ico
openttd.svg (svn r18655) -Fix: the icon that is supposed to be 256x256 pixels wasn't 256x256 pixels 2009-12-28 19:26:44 +00:00