mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-19 15:25:39 +00:00
459 lines
15 KiB
C++
459 lines
15 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file stdafx.h Definition of base types and functions in a cross-platform compatible way. */
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#ifndef STDAFX_H
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#define STDAFX_H
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#if defined(_WIN32)
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/* MinGW defaults to Windows 7 if none of these are set, and they must be set before any MinGW header is included */
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# define NTDDI_VERSION NTDDI_WINXP // Windows XP
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# define _WIN32_WINNT 0x501 // Windows XP
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# define _WIN32_WINDOWS 0x501 // Windows XP
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# define WINVER 0x0501 // Windows XP
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# define _WIN32_IE_ 0x0600 // 6.0 (XP+)
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#endif
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#ifdef _MSC_VER
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/* Stop Microsoft (and clang-cl) compilers from complaining about potentially-unsafe/potentially-non-standard functions */
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# define _CRT_SECURE_NO_DEPRECATE
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# define _CRT_SECURE_NO_WARNINGS
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# define _CRT_NONSTDC_NO_WARNINGS
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#endif
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#if defined(__APPLE__)
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# include "os/macosx/osx_stdafx.h"
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#endif /* __APPLE__ */
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#if defined(__HAIKU__)
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# include <SupportDefs.h>
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# include <unistd.h>
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# define _DEFAULT_SOURCE
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# define _GNU_SOURCE
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#endif
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/* It seems that we need to include stdint.h before anything else
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* We need INT64_MAX, which for most systems comes from stdint.h. However, MSVC
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* does not have stdint.h.
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* For OSX the inclusion is already done in osx_stdafx.h. */
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#if !defined(__APPLE__) && (!defined(_MSC_VER) || _MSC_VER >= 1600)
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# if defined(SUNOS)
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/* SunOS/Solaris does not have stdint.h, but inttypes.h defines everything
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* stdint.h defines and we need. */
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# include <inttypes.h>
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# else
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# define __STDC_LIMIT_MACROS
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# include <stdint.h>
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# endif
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#endif
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <cctype>
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#include <cerrno>
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#include <climits>
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#include <cmath>
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#include <cstdarg>
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#include <cstddef>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <cstdlib>
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#include <cwchar>
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#include <deque>
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#include <exception>
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#include <functional>
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#include <iterator>
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#include <list>
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#include <limits>
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#include <map>
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#include <memory>
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#include <numeric>
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#include <optional>
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#include <set>
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#include <stdexcept>
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#include <string>
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#include <type_traits>
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#include <vector>
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#if defined(UNIX) || defined(__MINGW32__)
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# include <sys/types.h>
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#endif
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/* Stuff for GCC */
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#if defined(__GNUC__) || (defined(__clang__) && !defined(_MSC_VER))
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# define NORETURN __attribute__ ((noreturn))
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# define CDECL
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# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)
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# define FINAL final
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# else
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# define FINAL
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# endif
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/* Use fallthrough attribute where supported */
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# if __GNUC__ >= 7
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# if __cplusplus > 201402L // C++17
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# define FALLTHROUGH [[fallthrough]]
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# else
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# define FALLTHROUGH __attribute__((fallthrough))
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# endif
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# else
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# define FALLTHROUGH
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# endif
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#endif /* __GNUC__ || __clang__ */
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#if __GNUC__ > 11 || (__GNUC__ == 11 && __GNUC_MINOR__ >= 1)
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# define NOACCESS(args) __attribute__ ((access (none, args)))
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#else
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# define NOACCESS(args)
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#endif
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/* [[nodiscard]] on constructors doesn't work in GCC older than 10.1. */
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#if __GNUC__ < 10 || (__GNUC__ == 10 && __GNUC_MINOR__ < 1)
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# define NODISCARD
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#else
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# define NODISCARD [[nodiscard]]
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#endif
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#if defined(__WATCOMC__)
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# define NORETURN
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# define CDECL
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# define FINAL
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# define FALLTHROUGH
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# include <malloc.h>
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#endif /* __WATCOMC__ */
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#if defined(_WIN32)
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# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#endif
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/* Stuff for MSVC */
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#if defined(_MSC_VER)
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# pragma once
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# define NOMINMAX // Disable min/max macros in windows.h.
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# pragma warning(disable: 4244) // 'conversion' conversion from 'type1' to 'type2', possible loss of data
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# pragma warning(disable: 4761) // integral size mismatch in argument : conversion supplied
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# pragma warning(disable: 4200) // nonstandard extension used : zero-sized array in struct/union
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# pragma warning(disable: 4355) // 'this' : used in base member initializer list
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# if (_MSC_VER < 1400) // MSVC 2005 safety checks
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# error "Only MSVC 2005 or higher are supported. MSVC 2003 and earlier are not! Upgrade your compiler."
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# endif /* (_MSC_VER < 1400) */
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# pragma warning(disable: 4291) // no matching operator delete found; memory will not be freed if initialization throws an exception (reason: our overloaded functions never throw an exception)
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# pragma warning(disable: 4996) // 'function': was declared deprecated
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# pragma warning(disable: 6308) // code analyzer: 'realloc' might return null pointer: assigning null pointer to 't_ptr', which is passed as an argument to 'realloc', will cause the original memory block to be leaked
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# pragma warning(disable: 6011) // code analyzer: Dereferencing NULL pointer 'pfGetAddrInfo': Lines: 995, 996, 998, 999, 1001
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# pragma warning(disable: 6326) // code analyzer: potential comparison of a constant with another constant
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# pragma warning(disable: 6031) // code analyzer: Return value ignored: 'ReadFile'
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# pragma warning(disable: 6246) // code analyzer: Local declaration of 'statspec' hides declaration of the same name in outer scope. For additional information, see previous declaration at ...
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# if (_MSC_VER == 1500) // Addresses item #13 on http://blogs.msdn.com/b/vcblog/archive/2008/08/11/tr1-fixes-in-vc9-sp1.aspx, for Visual Studio 2008
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# define _DO_NOT_DECLARE_INTERLOCKED_INTRINSICS_IN_MEMORY
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# include <intrin.h>
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# endif
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# define NORETURN __declspec(noreturn)
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# if (_MSC_VER < 1900)
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# define inline __forceinline
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# endif
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# define CDECL _cdecl
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# define FINAL final
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/* fallthrough attribute, VS 2017 */
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# if (_MSC_VER >= 1910) || defined(__clang__)
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# define FALLTHROUGH [[fallthrough]]
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# else
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# define FALLTHROUGH
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# endif
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# if defined(_WIN32) && !defined(_WIN64)
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# if !defined(_W64)
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# define _W64
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# endif
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typedef _W64 int INT_PTR, *PINT_PTR;
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typedef _W64 unsigned int UINT_PTR, *PUINT_PTR;
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# endif /* _WIN32 && !_WIN64 */
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# if defined(_WIN64)
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# define fseek _fseeki64
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# endif /* _WIN64 */
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/* zlib from vcpkg use cdecl calling convention without enforcing it in the headers */
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# if defined(WITH_ZLIB)
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# if !defined(ZEXPORT)
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# define ZEXPORT CDECL
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# endif
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# endif
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/* freetype from vcpkg use cdecl calling convention without enforcing it in the headers */
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# if defined(WITH_FREETYPE)
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# if !defined(FT_EXPORT)
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# define FT_EXPORT( x ) extern "C" x CDECL
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# endif
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# endif
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/* liblzma from vcpkg (before 5.2.4-2) used to patch lzma.h to define LZMA_API_STATIC for static builds */
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# if defined(WITH_LIBLZMA)
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# if !defined(LZMA_API_STATIC)
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# define LZMA_API_STATIC
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# endif
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# endif
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/* MSVC doesn't have these :( */
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# define S_ISDIR(mode) (mode & S_IFDIR)
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# define S_ISREG(mode) (mode & S_IFREG)
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#endif /* defined(_MSC_VER) */
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#if !defined(STRGEN) && !defined(SETTINGSGEN)
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# if defined(_WIN32)
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char *getcwd(char *buf, size_t size);
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# include <io.h>
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# include <tchar.h>
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# define fopen(file, mode) _wfopen(OTTD2FS(file).c_str(), _T(mode))
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# define unlink(file) _wunlink(OTTD2FS(file).c_str())
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std::string FS2OTTD(const std::wstring &name);
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std::wstring OTTD2FS(const std::string &name);
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# elif defined(WITH_ICONV)
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# define fopen(file, mode) fopen(OTTD2FS(file).c_str(), mode)
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std::string FS2OTTD(const std::string &name);
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std::string OTTD2FS(const std::string &name);
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# else
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// no override of fopen() since no transformation is required of the filename
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template <typename T> std::string FS2OTTD(T name) { return name; }
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template <typename T> std::string OTTD2FS(T name) { return name; }
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# endif /* _WIN32 or WITH_ICONV */
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#endif /* STRGEN || SETTINGSGEN */
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#if defined(_WIN32) || defined(__OS2__) && !defined(__INNOTEK_LIBC__)
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# define PATHSEP "\\"
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# define PATHSEPCHAR '\\'
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#else
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# define PATHSEP "/"
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# define PATHSEPCHAR '/'
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#endif
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#if defined(_MSC_VER) || defined(__WATCOMC__)
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# define PACK_N(type_dec, n) __pragma(pack(push, n)) type_dec; __pragma(pack(pop))
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#elif defined(__MINGW32__)
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# define PRAGMA(x) _Pragma(#x)
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# define PACK_N(type_dec, n) PRAGMA(pack(push, n)) type_dec; PRAGMA(pack(pop))
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#else
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# define PACK_N(type_dec, n) type_dec __attribute__((__packed__, aligned(n)))
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#endif
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#define PACK(type_dec) PACK_N(type_dec, 1)
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/*
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* When making a (pure) debug build, the compiler will by default disable
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* inlining of functions. This has a detremental effect on the performance of
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* debug builds, especially when more and more trivial (wrapper) functions get
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* added to the code base.
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* Take for example the savegame called "Wentbourne", when running this game
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* for 100 ticks with the null video driver a number of fairly trivial
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* functions show up on top. The most common one is the implicit conversion
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* operator of TileIndex to unsigned int, which takes up over 5% of the total
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* run time and functionally does absolutely nothing. The remaining functions
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* for the top 5 are GB, GetTileType, Map::Size and IsTileType to a total of
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* about 12.5% of the game's total run time.
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* It is possible to still force inlining in the most commonly used compilers,
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* but that is at the cost of some problems with debugging due to the forced
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* inlining. However, the performance benefit can be enormous; when forcing
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* inlining for the previously mentioned top 5, the debug build ran about 15%
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* quicker.
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* The following debug_inline annotation may be added to functions comply
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* with the following preconditions:
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* 1: the function takes more than 0.5% of a profiled debug runtime
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* 2: the function does not modify the game state
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* 3: the function does not contain selection or iteration statements,
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* i.e. no if, switch, for, do, while, etcetera.
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* 4: the function is one line of code, excluding assertions.
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* 5: the function is defined in a header file.
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* The debug_inline annotation must be placed in front of the function, i.e.
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* before the optional static or constexpr modifier.
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*/
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#if !defined(_DEBUG) || defined(NO_DEBUG_INLINE)
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/*
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* Do not force inlining when not in debug. This way we do not work against
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* any carefully designed compiler optimizations.
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*/
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#define debug_inline inline
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#elif defined(__clang__) || defined(__GNUC__)
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#define debug_inline [[gnu::always_inline]] inline
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#else
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/*
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* MSVC explicitly disables inlining, even forced inlining, in debug builds
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* so __forceinline makes no difference compared to inline. Other unknown
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* compilers can also just fallback to a normal inline.
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*/
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#define debug_inline inline
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#endif
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typedef uint8_t byte;
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/* This is already defined in unix, but not in QNX Neutrino (6.x) or Cygwin. */
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#if (!defined(UNIX) && !defined(__HAIKU__)) || defined(__QNXNTO__) || defined(__CYGWIN__)
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typedef unsigned int uint;
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#endif
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typedef uint8_t uint8;
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typedef int8_t int8;
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typedef uint16_t uint16;
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typedef int16_t int16;
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typedef uint32_t uint32;
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typedef int32_t int32;
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typedef uint64_t uint64;
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typedef int64_t int64;
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#if !defined(WITH_PERSONAL_DIR)
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# define PERSONAL_DIR ""
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#endif
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/* Define the the platforms that use XDG */
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#if defined(WITH_PERSONAL_DIR) && defined(UNIX) && !defined(__APPLE__) && !defined(__EMSCRIPTEN__)
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# define USE_XDG
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#endif
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/* Check if the types have the bitsizes like we are using them */
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static_assert(sizeof(uint64) == 8);
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static_assert(sizeof(uint32) == 4);
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static_assert(sizeof(uint16) == 2);
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static_assert(sizeof(uint8) == 1);
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static_assert(SIZE_MAX >= UINT32_MAX);
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#ifndef M_PI_2
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#define M_PI_2 1.57079632679489661923
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#define M_PI 3.14159265358979323846
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#endif /* M_PI_2 */
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/**
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* Return the length of an fixed size array.
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* Unlike sizeof this function returns the number of elements
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* of the given type.
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*
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* @param x The pointer to the first element of the array
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* @return The number of elements
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*/
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#define lengthof(x) (sizeof(x) / sizeof(x[0]))
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/**
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* Get the end element of an fixed size array.
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*
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* @param x The pointer to the first element of the array
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* @return The pointer past to the last element of the array
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*/
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#define endof(x) (&x[lengthof(x)])
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/**
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* Get the last element of an fixed size array.
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*
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* @param x The pointer to the first element of the array
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* @return The pointer to the last element of the array
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*/
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#define lastof(x) (&x[lengthof(x) - 1])
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/**
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* Gets the size of a variable within a class.
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* @param base The class the variable is in.
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* @param variable The variable to get the size of.
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* @return the size of the variable
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*/
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#define cpp_sizeof(base, variable) (sizeof(std::declval<base>().variable))
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/**
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* Gets the length of an array variable within a class.
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* @param base The class the variable is in.
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* @param variable The array variable to get the size of.
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* @return the length of the array
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*/
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#define cpp_lengthof(base, variable) (cpp_sizeof(base, variable) / cpp_sizeof(base, variable[0]))
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/* take care of some name clashes on MacOS */
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#if defined(__APPLE__)
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# define GetString OTTD_GetString
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# define DrawString OTTD_DrawString
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# define CloseConnection OTTD_CloseConnection
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#endif /* __APPLE__ */
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#if defined(__GNUC__) || defined(__clang__)
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# define likely(x) __builtin_expect(!!(x), 1)
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# define unlikely(x) __builtin_expect(!!(x), 0)
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# define GNU_TARGET(x) [[gnu::target(x)]]
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#else
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# define likely(x) (x)
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# define unlikely(x) (x)
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# define GNU_TARGET(x)
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#endif /* __GNUC__ || __clang__ */
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/* For the FMT library we only want to use the headers, not link to some library. */
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#define FMT_HEADER_ONLY
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void NORETURN NotReachedError(int line, const char *file);
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void NORETURN AssertFailedError(int line, const char *file, const char *expression);
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#define NOT_REACHED() NotReachedError(__LINE__, __FILE__)
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/* For non-debug builds with assertions enabled use the special assertion handler. */
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#if defined(NDEBUG) && defined(WITH_ASSERT)
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# undef assert
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# define assert(expression) if (unlikely(!(expression))) AssertFailedError(__LINE__, __FILE__, #expression);
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#endif
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#if defined(MAX_PATH)
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/* It's already defined, no need to override */
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#elif defined(PATH_MAX) && PATH_MAX > 0
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/* Use the value from PATH_MAX, if it exists */
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# define MAX_PATH PATH_MAX
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#else
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/* If all else fails, hardcode something :( */
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# define MAX_PATH 260
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#endif
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/**
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* Version of the standard free that accepts const pointers.
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* @param ptr The data to free.
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*/
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static inline void free(const void *ptr)
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{
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free(const_cast<void *>(ptr));
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}
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/**
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* The largest value that can be entered in a variable
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* @param type the type of the variable
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*/
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#define MAX_UVALUE(type) ((type)~(type)0)
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#if defined(_MSC_VER) && !defined(_DEBUG)
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# define IGNORE_UNINITIALIZED_WARNING_START __pragma(warning(push)) __pragma(warning(disable:4700))
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# define IGNORE_UNINITIALIZED_WARNING_STOP __pragma(warning(pop))
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#elif defined(__GNUC__) && !defined(_DEBUG)
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# define HELPER0(x) #x
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# define HELPER1(x) HELPER0(GCC diagnostic ignored x)
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# define HELPER2(y) HELPER1(#y)
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#if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))
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# define IGNORE_UNINITIALIZED_WARNING_START \
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_Pragma("GCC diagnostic push") \
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_Pragma(HELPER2(-Wuninitialized)) \
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_Pragma(HELPER2(-Wmaybe-uninitialized))
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# define IGNORE_UNINITIALIZED_WARNING_STOP _Pragma("GCC diagnostic pop")
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#endif
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#endif
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#ifndef IGNORE_UNINITIALIZED_WARNING_START
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# define IGNORE_UNINITIALIZED_WARNING_START
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# define IGNORE_UNINITIALIZED_WARNING_STOP
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#endif
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#endif /* STDAFX_H */
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