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https://github.com/JGRennison/OpenTTD-patches.git
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229 lines
7.9 KiB
C++
229 lines
7.9 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file gfx_layout.h Functions related to laying out the texts. */
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#ifndef GFX_LAYOUT_H
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#define GFX_LAYOUT_H
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#include "fontcache.h"
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#include "gfx_func.h"
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#include "core/smallmap_type.hpp"
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#include <map>
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#include <string>
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#ifdef WITH_ICU
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#include "layout/ParagraphLayout.h"
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#define ICU_FONTINSTANCE : public LEFontInstance
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#else /* WITH_ICU */
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#define ICU_FONTINSTANCE
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#define FallbackParagraphLayout ParagraphLayout
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#define FallbackVisualRun VisualRun
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#define FallbackLine Line
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#endif /* WITH_ICU */
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#define ParagraphLayouter ParagraphLayout
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/**
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* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
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* of the same text, e.g. on line breaks.
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*/
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struct FontState {
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FontSize fontsize; ///< Current font size.
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TextColour cur_colour; ///< Current text colour.
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TextColour prev_colour; ///< Text colour from before the last colour switch.
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FontState() : fontsize(FS_END), cur_colour(TC_INVALID), prev_colour(TC_INVALID) {}
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FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {}
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/**
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* Switch to new colour \a c.
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* @param c New colour to use.
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*/
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inline void SetColour(TextColour c)
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{
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assert(c >= TC_BLUE && c <= TC_BLACK);
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this->prev_colour = this->cur_colour;
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this->cur_colour = c;
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}
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/** Switch to previous colour. */
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inline void SetPreviousColour()
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{
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Swap(this->cur_colour, this->prev_colour);
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}
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/**
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* Switch to using a new font \a f.
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* @param f New font to use.
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*/
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inline void SetFontSize(FontSize f)
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{
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this->fontsize = f;
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}
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};
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/**
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* Container with information about a font.
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*/
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class Font ICU_FONTINSTANCE {
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public:
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FontCache *fc; ///< The font we are using.
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TextColour colour; ///< The colour this font has to be.
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Font(FontSize size, TextColour colour);
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#ifdef WITH_ICU
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/* Implementation details of LEFontInstance */
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le_int32 getUnitsPerEM() const;
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le_int32 getAscent() const;
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le_int32 getDescent() const;
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le_int32 getLeading() const;
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float getXPixelsPerEm() const;
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float getYPixelsPerEm() const;
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float getScaleFactorX() const;
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float getScaleFactorY() const;
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const void *getFontTable(LETag tableTag) const;
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const void *getFontTable(LETag tableTag, size_t &length) const;
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LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
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void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
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le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
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#endif /* WITH_ICU */
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};
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/** Mapping from index to font. */
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typedef SmallMap<int, Font *> FontMap;
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#ifndef WITH_ICU
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/**
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* Class handling the splitting of a paragraph of text into lines and
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* visual runs.
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*
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* One constructs this class with the text that needs to be split into
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* lines. Then nextLine is called with the maximum width until NULL is
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* returned. Each nextLine call creates VisualRuns which contain the
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* length of text that are to be drawn with the same font. In other
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* words, the result of this class is a list of sub strings with their
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* font. The sub strings are then already fully laid out, and only
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* need actual drawing.
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*
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* The positions in a visual run are sequential pairs of X,Y of the
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* begin of each of the glyphs plus an extra pair to mark the end.
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*
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* @note This variant does not handle left-to-right properly. This
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* is supported in the one ParagraphLayout coming from ICU.
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* @note Does not conform to function naming style as it provides a
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* fallback for the ICU class.
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*/
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class FallbackParagraphLayout {
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public:
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/** Visual run contains data about the bit of text with the same font. */
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class FallbackVisualRun {
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Font *font; ///< The font used to layout these.
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GlyphID *glyphs; ///< The glyphs we're drawing.
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float *positions; ///< The positions of the glyphs.
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int *glyph_to_char; ///< The char index of the glyphs.
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int glyph_count; ///< The number of glyphs.
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public:
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FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
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~FallbackVisualRun();
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const Font *getFont() const;
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int getGlyphCount() const;
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const GlyphID *getGlyphs() const;
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const float *getPositions() const;
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int getLeading() const;
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const int *getGlyphToCharMap() const;
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};
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/** A single line worth of VisualRuns. */
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class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4> {
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public:
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int getLeading() const;
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int getWidth() const;
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int countRuns() const;
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const FallbackVisualRun *getVisualRun(int run) const;
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};
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const WChar *buffer_begin; ///< Begin of the buffer.
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const WChar *buffer; ///< The current location in the buffer.
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FontMap &runs; ///< The fonts we have to use for this paragraph.
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FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
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void reflow();
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const Line *nextLine(int max_width);
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};
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#endif /* !WITH_ICU */
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/**
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* The layouter performs all the layout work.
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*
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* It also accounts for the memory allocations and frees.
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*/
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class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4> {
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#ifdef WITH_ICU
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typedef UChar CharType; ///< The type of character used within the layouter.
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#else /* WITH_ICU */
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typedef WChar CharType; ///< The type of character used within the layouter.
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#endif /* WITH_ICU */
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const char *string; ///< Pointer to the original string.
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size_t AppendToBuffer(CharType *buff, const CharType *buffer_last, WChar c);
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ParagraphLayouter *GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping);
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/** Key into the linecache */
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struct LineCacheKey {
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FontState state_before; ///< Font state at the beginning of the line.
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std::string str; ///< Source string of the line (including colour and font size codes).
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/** Comparison operator for std::map */
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bool operator<(const LineCacheKey &other) const
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{
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if (this->state_before.fontsize != other.state_before.fontsize) return this->state_before.fontsize < other.state_before.fontsize;
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if (this->state_before.cur_colour != other.state_before.cur_colour) return this->state_before.cur_colour < other.state_before.cur_colour;
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if (this->state_before.prev_colour != other.state_before.prev_colour) return this->state_before.prev_colour < other.state_before.prev_colour;
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return this->str < other.str;
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}
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};
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/** Item in the linecache */
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struct LineCacheItem {
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/* Stuff that cannot be freed until the ParagraphLayout is freed */
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CharType buffer[DRAW_STRING_BUFFER]; ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
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FontMap runs; ///< Accessed by our ParagraphLayout::nextLine.
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FontState state_after; ///< Font state after the line.
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ParagraphLayouter *layout; ///< Layout of the line.
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LineCacheItem() : layout(NULL) {}
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~LineCacheItem() { delete layout; }
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};
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typedef std::map<LineCacheKey, LineCacheItem> LineCache;
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static LineCache *linecache;
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static LineCacheItem &GetCachedParagraphLayout(const char *str, size_t len, const FontState &state);
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typedef SmallMap<TextColour, Font *> FontColourMap;
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static FontColourMap fonts[FS_END];
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static Font *GetFont(FontSize size, TextColour colour);
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public:
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Layouter(const char *str, int maxw = INT32_MAX, TextColour colour = TC_FROMSTRING, FontSize fontsize = FS_NORMAL);
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Dimension GetBounds();
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Point GetCharPosition(const char *ch) const;
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const char *GetCharAtPosition(int x) const;
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static void ResetFontCache(FontSize size);
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static void ResetLineCache();
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static void ReduceLineCache();
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};
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#endif /* GFX_LAYOUT_H */
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