OpenTTD-patches/projects/openttd_vs100.vcxproj
Jonathan G Rennison f3b1059930 Fix order removal due to shared-infra company deletion.
Order totals were not updated correctly, implicit orders not handled
properly, etc.
Create generic function for vehicle order filtering.
Use for station deletion and infra sharing company deletion.
2017-02-22 20:58:24 +00:00

1300 lines
72 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>openttd</ProjectName>
<ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid>
<RootNamespace>openttd</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
<LocalDebuggerWorkingDirectory>$(ProjectDir)..\bin</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerOutput>All</AssemblerOutput>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<OptimizeReferences>true</OptimizeReferences>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerOutput>All</AssemblerOutput>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>FastCall</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>Cdecl</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<StackReserveSize>1048576</StackReserveSize>
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\airport.cpp" />
<ClCompile Include="..\src\animated_tile.cpp" />
<ClCompile Include="..\src\articulated_vehicles.cpp" />
<ClCompile Include="..\src\autoreplace.cpp" />
<ClCompile Include="..\src\bmp.cpp" />
<ClCompile Include="..\src\cargoaction.cpp" />
<ClCompile Include="..\src\cargomonitor.cpp" />
<ClCompile Include="..\src\cargopacket.cpp" />
<ClCompile Include="..\src\cargotype.cpp" />
<ClCompile Include="..\src\cheat.cpp" />
<ClCompile Include="..\src\command.cpp" />
<ClCompile Include="..\src\console.cpp" />
<ClCompile Include="..\src\console_cmds.cpp" />
<ClCompile Include="..\src\cpu.cpp" />
<ClCompile Include="..\src\crashlog.cpp" />
<ClCompile Include="..\src\currency.cpp" />
<ClCompile Include="..\src\date.cpp" />
<ClCompile Include="..\src\debug.cpp" />
<ClCompile Include="..\src\dedicated.cpp" />
<ClCompile Include="..\src\depot.cpp" />
<ClCompile Include="..\src\disaster_vehicle.cpp" />
<ClCompile Include="..\src\driver.cpp" />
<ClCompile Include="..\src\economy.cpp" />
<ClCompile Include="..\src\effectvehicle.cpp" />
<ClCompile Include="..\src\elrail.cpp" />
<ClCompile Include="..\src\engine.cpp" />
<ClCompile Include="..\src\fileio.cpp" />
<ClCompile Include="..\src\fios.cpp" />
<ClCompile Include="..\src\fontcache.cpp" />
<ClCompile Include="..\src\fontdetection.cpp" />
<ClCompile Include="..\src\base_consist.cpp" />
<ClCompile Include="..\src\gamelog.cpp" />
<ClCompile Include="..\src\genworld.cpp" />
<ClCompile Include="..\src\gfx.cpp" />
<ClCompile Include="..\src\gfxinit.cpp" />
<ClCompile Include="..\src\gfx_layout.cpp" />
<ClCompile Include="..\src\goal.cpp" />
<ClCompile Include="..\src\ground_vehicle.cpp" />
<ClCompile Include="..\src\heightmap.cpp" />
<ClCompile Include="..\src\highscore.cpp" />
<ClCompile Include="..\src\infrastructure.cpp" />
<ClCompile Include="..\src\hotkeys.cpp" />
<ClCompile Include="..\src\ini.cpp" />
<ClCompile Include="..\src\ini_load.cpp" />
<ClCompile Include="..\src\landscape.cpp" />
<ClCompile Include="..\src\linkgraph\demands.cpp" />
<ClCompile Include="..\src\linkgraph\flowmapper.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphjob.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphschedule.cpp" />
<ClCompile Include="..\src\linkgraph\mcf.cpp" />
<ClCompile Include="..\src\linkgraph\refresh.cpp" />
<ClCompile Include="..\src\map.cpp" />
<ClCompile Include="..\src\misc.cpp" />
<ClCompile Include="..\src\mixer.cpp" />
<ClCompile Include="..\src\music.cpp" />
<ClCompile Include="..\src\network\network.cpp" />
<ClCompile Include="..\src\network\network_admin.cpp" />
<ClCompile Include="..\src\network\network_client.cpp" />
<ClCompile Include="..\src\network\network_command.cpp" />
<ClCompile Include="..\src\network\network_content.cpp" />
<ClCompile Include="..\src\network\network_gamelist.cpp" />
<ClCompile Include="..\src\network\network_server.cpp" />
<ClCompile Include="..\src\network\network_udp.cpp" />
<ClCompile Include="..\src\openttd.cpp" />
<ClCompile Include="..\src\order_backup.cpp" />
<ClCompile Include="..\src\pbs.cpp" />
<ClCompile Include="..\src\progress.cpp" />
<ClCompile Include="..\src\rail.cpp" />
<ClCompile Include="..\src\rev.cpp" />
<ClCompile Include="..\src\road.cpp" />
<ClCompile Include="..\src\roadstop.cpp" />
<ClCompile Include="..\src\screenshot.cpp" />
<ClCompile Include="..\src\sdl.cpp" />
<ClCompile Include="..\src\settings.cpp" />
<ClCompile Include="..\src\signal.cpp" />
<ClCompile Include="..\src\signs.cpp" />
<ClCompile Include="..\src\sound.cpp" />
<ClCompile Include="..\src\sprite.cpp" />
<ClCompile Include="..\src\spritecache.cpp" />
<ClCompile Include="..\src\station.cpp" />
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
<ClCompile Include="..\src\string.cpp" />
<ClCompile Include="..\src\stringfilter.cpp" />
<ClCompile Include="..\src\strings.cpp" />
<ClCompile Include="..\src\story.cpp" />
<ClCompile Include="..\src\subsidy.cpp" />
<ClCompile Include="..\src\textbuf.cpp" />
<ClCompile Include="..\src\texteff.cpp" />
<ClCompile Include="..\src\tgp.cpp" />
<ClCompile Include="..\src\tile_map.cpp" />
<ClCompile Include="..\src\tilearea.cpp" />
<ClCompile Include="..\src\townname.cpp" />
<ClCompile Include="..\src\vehicle.cpp" />
<ClCompile Include="..\src\vehiclelist.cpp" />
<ClCompile Include="..\src\viewport.cpp" />
<ClCompile Include="..\src\viewport_sprite_sorter_sse4.cpp" />
<ClCompile Include="..\src\waypoint.cpp" />
<ClCompile Include="..\src\widget.cpp" />
<ClCompile Include="..\src\window.cpp" />
<ClInclude Include="..\src\aircraft.h" />
<ClInclude Include="..\src\airport.h" />
<ClInclude Include="..\src\animated_tile_func.h" />
<ClInclude Include="..\src\articulated_vehicles.h" />
<ClInclude Include="..\src\autoreplace_base.h" />
<ClInclude Include="..\src\autoreplace_func.h" />
<ClInclude Include="..\src\autoreplace_gui.h" />
<ClInclude Include="..\src\autoreplace_type.h" />
<ClInclude Include="..\src\autoslope.h" />
<ClInclude Include="..\src\base_media_base.h" />
<ClInclude Include="..\src\base_media_func.h" />
<ClInclude Include="..\src\base_station_base.h" />
<ClInclude Include="..\src\bmp.h" />
<ClInclude Include="..\src\bridge.h" />
<ClInclude Include="..\src\cargo_type.h" />
<ClInclude Include="..\src\cargoaction.h" />
<ClInclude Include="..\src\cargomonitor.h" />
<ClInclude Include="..\src\cargopacket.h" />
<ClInclude Include="..\src\cargotype.h" />
<ClInclude Include="..\src\cheat_func.h" />
<ClInclude Include="..\src\cheat_type.h" />
<ClInclude Include="..\src\clear_func.h" />
<ClInclude Include="..\src\cmd_helper.h" />
<ClInclude Include="..\src\command_func.h" />
<ClInclude Include="..\src\command_type.h" />
<ClInclude Include="..\src\company_base.h" />
<ClInclude Include="..\src\company_func.h" />
<ClInclude Include="..\src\company_gui.h" />
<ClInclude Include="..\src\company_manager_face.h" />
<ClInclude Include="..\src\company_type.h" />
<ClInclude Include="..\src\console_func.h" />
<ClInclude Include="..\src\console_gui.h" />
<ClInclude Include="..\src\console_internal.h" />
<ClInclude Include="..\src\console_type.h" />
<ClInclude Include="..\src\cpu.h" />
<ClInclude Include="..\src\crashlog.h" />
<ClInclude Include="..\src\currency.h" />
<ClInclude Include="..\src\date_func.h" />
<ClInclude Include="..\src\date_gui.h" />
<ClInclude Include="..\src\date_type.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\video\dedicated_v.h" />
<ClInclude Include="..\src\depot_base.h" />
<ClInclude Include="..\src\depot_func.h" />
<ClInclude Include="..\src\depot_map.h" />
<ClInclude Include="..\src\depot_type.h" />
<ClInclude Include="..\src\direction_func.h" />
<ClInclude Include="..\src\direction_type.h" />
<ClInclude Include="..\src\disaster_vehicle.h" />
<ClInclude Include="..\src\music\dmusic.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\economy_base.h" />
<ClInclude Include="..\src\economy_func.h" />
<ClInclude Include="..\src\economy_type.h" />
<ClInclude Include="..\src\effectvehicle_base.h" />
<ClInclude Include="..\src\effectvehicle_func.h" />
<ClInclude Include="..\src\elrail_func.h" />
<ClInclude Include="..\src\engine_base.h" />
<ClInclude Include="..\src\engine_func.h" />
<ClInclude Include="..\src\engine_gui.h" />
<ClInclude Include="..\src\engine_type.h" />
<ClInclude Include="..\src\error.h" />
<ClInclude Include="..\src\fileio_func.h" />
<ClInclude Include="..\src\fileio_type.h" />
<ClInclude Include="..\src\fios.h" />
<ClInclude Include="..\src\fontcache.h" />
<ClInclude Include="..\src\fontdetection.h" />
<ClInclude Include="..\src\base_consist.h" />
<ClInclude Include="..\src\gamelog.h" />
<ClInclude Include="..\src\gamelog_internal.h" />
<ClInclude Include="..\src\genworld.h" />
<ClInclude Include="..\src\gfx_func.h" />
<ClInclude Include="..\src\gfx_layout.h" />
<ClInclude Include="..\src\gfx_type.h" />
<ClInclude Include="..\src\gfxinit.h" />
<ClInclude Include="..\src\goal_base.h" />
<ClInclude Include="..\src\goal_type.h" />
<ClInclude Include="..\src\graph_gui.h" />
<ClInclude Include="..\src\ground_vehicle.hpp" />
<ClInclude Include="..\src\group.h" />
<ClInclude Include="..\src\group_gui.h" />
<ClInclude Include="..\src\group_type.h" />
<ClInclude Include="..\src\gui.h" />
<ClInclude Include="..\src\heightmap.h" />
<ClInclude Include="..\src\highscore.h" />
<ClInclude Include="..\src\hotkeys.h" />
<ClInclude Include="..\src\house.h" />
<ClInclude Include="..\src\house_type.h" />
<ClInclude Include="..\src\industry.h" />
<ClInclude Include="..\src\industry_type.h" />
<ClInclude Include="..\src\industrytype.h" />
<ClInclude Include="..\src\infrastructure_func.h" />
<ClInclude Include="..\src\ini_type.h" />
<ClInclude Include="..\src\landscape.h" />
<ClInclude Include="..\src\landscape_type.h" />
<ClInclude Include="..\src\language.h" />
<ClInclude Include="..\src\linkgraph\demands.h" />
<ClInclude Include="..\src\linkgraph\flowmapper.h" />
<ClInclude Include="..\src\linkgraph\init.h" />
<ClInclude Include="..\src\linkgraph\linkgraph.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_gui.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_type.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraphschedule.h" />
<ClInclude Include="..\src\linkgraph\mcf.h" />
<ClInclude Include="..\src\linkgraph\refresh.h" />
<ClInclude Include="..\src\livery.h" />
<ClInclude Include="..\src\map_func.h" />
<ClInclude Include="..\src\map_type.h" />
<ClInclude Include="..\src\mixer.h" />
<ClInclude Include="..\src\network\network.h" />
<ClInclude Include="..\src\network\network_admin.h" />
<ClInclude Include="..\src\network\network_base.h" />
<ClInclude Include="..\src\network\network_client.h" />
<ClInclude Include="..\src\network\network_content.h" />
<ClInclude Include="..\src\network\network_content_gui.h" />
<ClInclude Include="..\src\network\network_func.h" />
<ClInclude Include="..\src\network\network_gamelist.h" />
<ClInclude Include="..\src\network\network_gui.h" />
<ClInclude Include="..\src\network\network_internal.h" />
<ClInclude Include="..\src\network\network_server.h" />
<ClInclude Include="..\src\network\network_type.h" />
<ClInclude Include="..\src\network\network_udp.h" />
<ClInclude Include="..\src\newgrf.h" />
<ClInclude Include="..\src\newgrf_airport.h" />
<ClInclude Include="..\src\newgrf_airporttiles.h" />
<ClInclude Include="..\src\newgrf_animation_base.h" />
<ClInclude Include="..\src\newgrf_animation_type.h" />
<ClInclude Include="..\src\newgrf_callbacks.h" />
<ClInclude Include="..\src\newgrf_canal.h" />
<ClInclude Include="..\src\newgrf_cargo.h" />
<ClInclude Include="..\src\newgrf_class.h" />
<ClInclude Include="..\src\newgrf_class_func.h" />
<ClInclude Include="..\src\newgrf_commons.h" />
<ClInclude Include="..\src\newgrf_config.h" />
<ClInclude Include="..\src\newgrf_debug.h" />
<ClInclude Include="..\src\newgrf_engine.h" />
<ClInclude Include="..\src\newgrf_generic.h" />
<ClInclude Include="..\src\newgrf_house.h" />
<ClInclude Include="..\src\newgrf_industries.h" />
<ClInclude Include="..\src\newgrf_industrytiles.h" />
<ClInclude Include="..\src\newgrf_object.h" />
<ClInclude Include="..\src\newgrf_properties.h" />
<ClInclude Include="..\src\newgrf_railtype.h" />
<ClInclude Include="..\src\newgrf_sound.h" />
<ClInclude Include="..\src\newgrf_spritegroup.h" />
<ClInclude Include="..\src\newgrf_station.h" />
<ClInclude Include="..\src\newgrf_storage.h" />
<ClInclude Include="..\src\newgrf_text.h" />
<ClInclude Include="..\src\newgrf_town.h" />
<ClInclude Include="..\src\newgrf_townname.h" />
<ClInclude Include="..\src\news_func.h" />
<ClInclude Include="..\src\news_gui.h" />
<ClInclude Include="..\src\news_type.h" />
<ClInclude Include="..\src\music\null_m.h" />
<ClInclude Include="..\src\sound\null_s.h" />
<ClInclude Include="..\src\video\null_v.h" />
<ClInclude Include="..\src\object.h" />
<ClInclude Include="..\src\object_base.h" />
<ClInclude Include="..\src\object_type.h" />
<ClInclude Include="..\src\openttd.h" />
<ClInclude Include="..\src\order_backup.h" />
<ClInclude Include="..\src\order_base.h" />
<ClInclude Include="..\src\order_cmd.h" />
<ClInclude Include="..\src\order_func.h" />
<ClInclude Include="..\src\order_type.h" />
<ClInclude Include="..\src\pbs.h" />
<ClInclude Include="..\src\progress.h" />
<ClInclude Include="..\src\querystring_gui.h" />
<ClInclude Include="..\src\rail.h" />
<ClInclude Include="..\src\rail_gui.h" />
<ClInclude Include="..\src\rail_type.h" />
<ClInclude Include="..\src\rev.h" />
<ClInclude Include="..\src\road_cmd.h" />
<ClInclude Include="..\src\road_func.h" />
<ClInclude Include="..\src\road_gui.h" />
<ClInclude Include="..\src\road_internal.h" />
<ClInclude Include="..\src\road_type.h" />
<ClInclude Include="..\src\roadstop_base.h" />
<ClInclude Include="..\src\roadveh.h" />
<ClInclude Include="..\src\safeguards.h" />
<ClInclude Include="..\src\screenshot.h" />
<ClInclude Include="..\src\sdl.h" />
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
<ClInclude Include="..\src\settings_type.h" />
<ClInclude Include="..\src\ship.h" />
<ClInclude Include="..\src\signal_func.h" />
<ClInclude Include="..\src\signal_type.h" />
<ClInclude Include="..\src\signs_base.h" />
<ClInclude Include="..\src\signs_func.h" />
<ClInclude Include="..\src\signs_type.h" />
<ClInclude Include="..\src\slope_func.h" />
<ClInclude Include="..\src\slope_type.h" />
<ClInclude Include="..\src\smallmap_gui.h" />
<ClInclude Include="..\src\sortlist_type.h" />
<ClInclude Include="..\src\sound_func.h" />
<ClInclude Include="..\src\sound_type.h" />
<ClInclude Include="..\src\sprite.h" />
<ClInclude Include="..\src\spritecache.h" />
<ClInclude Include="..\src\station_base.h" />
<ClInclude Include="..\src\station_func.h" />
<ClInclude Include="..\src\station_gui.h" />
<ClInclude Include="..\src\station_type.h" />
<ClInclude Include="..\src\statusbar_gui.h" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\story_base.h" />
<ClInclude Include="..\src\story_type.h" />
<ClInclude Include="..\src\strgen\strgen.h" />
<ClInclude Include="..\src\string_base.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\string_type.h" />
<ClInclude Include="..\src\stringfilter_type.h" />
<ClInclude Include="..\src\strings_func.h" />
<ClInclude Include="..\src\strings_type.h" />
<ClInclude Include="..\src\subsidy_base.h" />
<ClInclude Include="..\src\subsidy_func.h" />
<ClInclude Include="..\src\subsidy_type.h" />
<ClInclude Include="..\src\tar_type.h" />
<ClInclude Include="..\src\terraform_gui.h" />
<ClInclude Include="..\src\textbuf_gui.h" />
<ClInclude Include="..\src\textbuf_type.h" />
<ClInclude Include="..\src\texteff.hpp" />
<ClInclude Include="..\src\textfile_gui.h" />
<ClInclude Include="..\src\textfile_type.h" />
<ClInclude Include="..\src\tgp.h" />
<ClInclude Include="..\src\tile_cmd.h" />
<ClInclude Include="..\src\tile_type.h" />
<ClInclude Include="..\src\tilearea_type.h" />
<ClInclude Include="..\src\tilehighlight_func.h" />
<ClInclude Include="..\src\tilehighlight_type.h" />
<ClInclude Include="..\src\tilematrix_type.hpp" />
<ClInclude Include="..\src\timetable.h" />
<ClInclude Include="..\src\toolbar_gui.h" />
<ClInclude Include="..\src\town.h" />
<ClInclude Include="..\src\town_type.h" />
<ClInclude Include="..\src\townname_func.h" />
<ClInclude Include="..\src\townname_type.h" />
<ClInclude Include="..\src\track_func.h" />
<ClInclude Include="..\src\track_type.h" />
<ClInclude Include="..\src\train.h" />
<ClInclude Include="..\src\transparency.h" />
<ClInclude Include="..\src\transparency_gui.h" />
<ClInclude Include="..\src\transport_type.h" />
<ClInclude Include="..\src\tunnelbridge.h" />
<ClInclude Include="..\src\vehicle_base.h" />
<ClInclude Include="..\src\vehicle_func.h" />
<ClInclude Include="..\src\vehicle_gui.h" />
<ClInclude Include="..\src\vehicle_gui_base.h" />
<ClInclude Include="..\src\vehicle_type.h" />
<ClInclude Include="..\src\vehiclelist.h" />
<ClInclude Include="..\src\viewport_func.h" />
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
<ClInclude Include="..\src\viewport_type.h" />
<ClInclude Include="..\src\water.h" />
<ClInclude Include="..\src\waypoint_base.h" />
<ClInclude Include="..\src\waypoint_func.h" />
<ClInclude Include="..\src\widget_type.h" />
<ClInclude Include="..\src\os\windows\win32.h" />
<ClInclude Include="..\src\music\win32_m.h" />
<ClInclude Include="..\src\sound\win32_s.h" />
<ClInclude Include="..\src\video\win32_v.h" />
<ClInclude Include="..\src\window_func.h" />
<ClInclude Include="..\src\window_gui.h" />
<ClInclude Include="..\src\window_type.h" />
<ClInclude Include="..\src\zoom_func.h" />
<ClInclude Include="..\src\zoom_type.h" />
<ClCompile Include="..\src\core\alloc_func.cpp" />
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\core\alloc_type.hpp" />
<ClInclude Include="..\src\core\backup_type.hpp" />
<ClCompile Include="..\src\core\bitmath_func.cpp" />
<ClInclude Include="..\src\core\bitmath_func.hpp" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\core\endian_type.hpp" />
<ClInclude Include="..\src\core\enum_type.hpp" />
<ClCompile Include="..\src\core\geometry_func.cpp" />
<ClInclude Include="..\src\core\geometry_func.hpp" />
<ClInclude Include="..\src\core\geometry_type.hpp" />
<ClCompile Include="..\src\core\math_func.cpp" />
<ClInclude Include="..\src\core\math_func.hpp" />
<ClInclude Include="..\src\core\mem_func.hpp" />
<ClInclude Include="..\src\core\multimap.hpp" />
<ClInclude Include="..\src\core\overflowsafe_type.hpp" />
<ClCompile Include="..\src\core\pool_func.cpp" />
<ClInclude Include="..\src\core\pool_func.hpp" />
<ClInclude Include="..\src\core\pool_type.hpp" />
<ClCompile Include="..\src\core\random_func.cpp" />
<ClInclude Include="..\src\core\random_func.hpp" />
<ClInclude Include="..\src\core\smallmap_type.hpp" />
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
<ClCompile Include="..\src\aircraft_gui.cpp" />
<ClCompile Include="..\src\airport_gui.cpp" />
<ClCompile Include="..\src\autoreplace_gui.cpp" />
<ClCompile Include="..\src\bootstrap_gui.cpp" />
<ClCompile Include="..\src\bridge_gui.cpp" />
<ClCompile Include="..\src\build_vehicle_gui.cpp" />
<ClCompile Include="..\src\cheat_gui.cpp" />
<ClCompile Include="..\src\company_gui.cpp" />
<ClCompile Include="..\src\console_gui.cpp" />
<ClCompile Include="..\src\date_gui.cpp" />
<ClCompile Include="..\src\depot_gui.cpp" />
<ClCompile Include="..\src\dock_gui.cpp" />
<ClCompile Include="..\src\engine_gui.cpp" />
<ClCompile Include="..\src\error_gui.cpp" />
<ClCompile Include="..\src\fios_gui.cpp" />
<ClCompile Include="..\src\genworld_gui.cpp" />
<ClCompile Include="..\src\goal_gui.cpp" />
<ClCompile Include="..\src\graph_gui.cpp" />
<ClCompile Include="..\src\group_gui.cpp" />
<ClCompile Include="..\src\highscore_gui.cpp" />
<ClCompile Include="..\src\industry_gui.cpp" />
<ClCompile Include="..\src\intro_gui.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph_gui.cpp" />
<ClCompile Include="..\src\main_gui.cpp" />
<ClCompile Include="..\src\misc_gui.cpp" />
<ClCompile Include="..\src\music_gui.cpp" />
<ClCompile Include="..\src\network\network_chat_gui.cpp" />
<ClCompile Include="..\src\network\network_content_gui.cpp" />
<ClCompile Include="..\src\network\network_gui.cpp" />
<ClCompile Include="..\src\newgrf_debug_gui.cpp" />
<ClCompile Include="..\src\newgrf_gui.cpp" />
<ClCompile Include="..\src\news_gui.cpp" />
<ClCompile Include="..\src\object_gui.cpp" />
<ClCompile Include="..\src\order_gui.cpp" />
<ClCompile Include="..\src\osk_gui.cpp" />
<ClCompile Include="..\src\rail_gui.cpp" />
<ClCompile Include="..\src\road_gui.cpp" />
<ClCompile Include="..\src\roadveh_gui.cpp" />
<ClCompile Include="..\src\settings_gui.cpp" />
<ClCompile Include="..\src\ship_gui.cpp" />
<ClCompile Include="..\src\signs_gui.cpp" />
<ClCompile Include="..\src\smallmap_gui.cpp" />
<ClCompile Include="..\src\station_gui.cpp" />
<ClCompile Include="..\src\statusbar_gui.cpp" />
<ClCompile Include="..\src\story_gui.cpp" />
<ClCompile Include="..\src\subsidy_gui.cpp" />
<ClCompile Include="..\src\terraform_gui.cpp" />
<ClCompile Include="..\src\textfile_gui.cpp" />
<ClCompile Include="..\src\timetable_gui.cpp" />
<ClCompile Include="..\src\toolbar_gui.cpp" />
<ClCompile Include="..\src\town_gui.cpp" />
<ClCompile Include="..\src\train_gui.cpp" />
<ClCompile Include="..\src\transparency_gui.cpp" />
<ClCompile Include="..\src\tree_gui.cpp" />
<ClCompile Include="..\src\vehicle_gui.cpp" />
<ClCompile Include="..\src\viewport_gui.cpp" />
<ClCompile Include="..\src\waypoint_gui.cpp" />
<ClInclude Include="..\src\widgets\airport_widget.h" />
<ClInclude Include="..\src\widgets\ai_widget.h" />
<ClInclude Include="..\src\widgets\autoreplace_widget.h" />
<ClInclude Include="..\src\widgets\bootstrap_widget.h" />
<ClInclude Include="..\src\widgets\bridge_widget.h" />
<ClInclude Include="..\src\widgets\build_vehicle_widget.h" />
<ClInclude Include="..\src\widgets\cheat_widget.h" />
<ClInclude Include="..\src\widgets\company_widget.h" />
<ClInclude Include="..\src\widgets\console_widget.h" />
<ClInclude Include="..\src\widgets\date_widget.h" />
<ClInclude Include="..\src\widgets\depot_widget.h" />
<ClInclude Include="..\src\widgets\dock_widget.h" />
<ClCompile Include="..\src\widgets\dropdown.cpp" />
<ClInclude Include="..\src\widgets\dropdown_func.h" />
<ClInclude Include="..\src\widgets\dropdown_type.h" />
<ClInclude Include="..\src\widgets\dropdown_widget.h" />
<ClInclude Include="..\src\widgets\engine_widget.h" />
<ClInclude Include="..\src\widgets\error_widget.h" />
<ClInclude Include="..\src\widgets\fios_widget.h" />
<ClInclude Include="..\src\widgets\genworld_widget.h" />
<ClInclude Include="..\src\widgets\goal_widget.h" />
<ClInclude Include="..\src\widgets\graph_widget.h" />
<ClInclude Include="..\src\widgets\group_widget.h" />
<ClInclude Include="..\src\widgets\highscore_widget.h" />
<ClInclude Include="..\src\widgets\industry_widget.h" />
<ClInclude Include="..\src\widgets\intro_widget.h" />
<ClInclude Include="..\src\widgets\link_graph_legend_widget.h" />
<ClInclude Include="..\src\widgets\main_widget.h" />
<ClInclude Include="..\src\widgets\misc_widget.h" />
<ClInclude Include="..\src\widgets\music_widget.h" />
<ClInclude Include="..\src\widgets\network_chat_widget.h" />
<ClInclude Include="..\src\widgets\network_content_widget.h" />
<ClInclude Include="..\src\widgets\network_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_debug_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_widget.h" />
<ClInclude Include="..\src\widgets\news_widget.h" />
<ClInclude Include="..\src\widgets\object_widget.h" />
<ClInclude Include="..\src\widgets\order_widget.h" />
<ClInclude Include="..\src\widgets\osk_widget.h" />
<ClInclude Include="..\src\widgets\rail_widget.h" />
<ClInclude Include="..\src\widgets\road_widget.h" />
<ClInclude Include="..\src\widgets\settings_widget.h" />
<ClInclude Include="..\src\widgets\sign_widget.h" />
<ClInclude Include="..\src\widgets\smallmap_widget.h" />
<ClInclude Include="..\src\widgets\station_widget.h" />
<ClInclude Include="..\src\widgets\statusbar_widget.h" />
<ClInclude Include="..\src\widgets\story_widget.h" />
<ClInclude Include="..\src\widgets\subsidy_widget.h" />
<ClInclude Include="..\src\widgets\terraform_widget.h" />
<ClInclude Include="..\src\widgets\timetable_widget.h" />
<ClInclude Include="..\src\widgets\toolbar_widget.h" />
<ClInclude Include="..\src\widgets\town_widget.h" />
<ClInclude Include="..\src\widgets\transparency_widget.h" />
<ClInclude Include="..\src\widgets\tree_widget.h" />
<ClInclude Include="..\src\widgets\vehicle_widget.h" />
<ClInclude Include="..\src\widgets\viewport_widget.h" />
<ClInclude Include="..\src\widgets\waypoint_widget.h" />
<ClCompile Include="..\src\aircraft_cmd.cpp" />
<ClCompile Include="..\src\autoreplace_cmd.cpp" />
<ClCompile Include="..\src\clear_cmd.cpp" />
<ClCompile Include="..\src\company_cmd.cpp" />
<ClCompile Include="..\src\depot_cmd.cpp" />
<ClCompile Include="..\src\group_cmd.cpp" />
<ClCompile Include="..\src\industry_cmd.cpp" />
<ClCompile Include="..\src\misc_cmd.cpp" />
<ClCompile Include="..\src\object_cmd.cpp" />
<ClCompile Include="..\src\order_cmd.cpp" />
<ClCompile Include="..\src\rail_cmd.cpp" />
<ClCompile Include="..\src\road_cmd.cpp" />
<ClCompile Include="..\src\roadveh_cmd.cpp" />
<ClCompile Include="..\src\ship_cmd.cpp" />
<ClCompile Include="..\src\signs_cmd.cpp" />
<ClCompile Include="..\src\station_cmd.cpp" />
<ClCompile Include="..\src\terraform_cmd.cpp" />
<ClCompile Include="..\src\timetable_cmd.cpp" />
<ClCompile Include="..\src\town_cmd.cpp" />
<ClCompile Include="..\src\train_cmd.cpp" />
<ClCompile Include="..\src\tree_cmd.cpp" />
<ClCompile Include="..\src\tunnelbridge_cmd.cpp" />
<ClCompile Include="..\src\vehicle_cmd.cpp" />
<ClCompile Include="..\src\void_cmd.cpp" />
<ClCompile Include="..\src\water_cmd.cpp" />
<ClCompile Include="..\src\waypoint_cmd.cpp" />
<ClCompile Include="..\src\saveload\afterload.cpp" />
<ClCompile Include="..\src\saveload\ai_sl.cpp" />
<ClCompile Include="..\src\saveload\airport_sl.cpp" />
<ClCompile Include="..\src\saveload\animated_tile_sl.cpp" />
<ClCompile Include="..\src\saveload\autoreplace_sl.cpp" />
<ClCompile Include="..\src\saveload\cargomonitor_sl.cpp" />
<ClCompile Include="..\src\saveload\cargopacket_sl.cpp" />
<ClCompile Include="..\src\saveload\cheat_sl.cpp" />
<ClCompile Include="..\src\saveload\company_sl.cpp" />
<ClCompile Include="..\src\saveload\depot_sl.cpp" />
<ClCompile Include="..\src\saveload\economy_sl.cpp" />
<ClCompile Include="..\src\saveload\engine_sl.cpp" />
<ClCompile Include="..\src\saveload\game_sl.cpp" />
<ClCompile Include="..\src\saveload\gamelog_sl.cpp" />
<ClCompile Include="..\src\saveload\goal_sl.cpp" />
<ClCompile Include="..\src\saveload\group_sl.cpp" />
<ClCompile Include="..\src\saveload\industry_sl.cpp" />
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp" />
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp" />
<ClCompile Include="..\src\saveload\map_sl.cpp" />
<ClCompile Include="..\src\saveload\misc_sl.cpp" />
<ClCompile Include="..\src\saveload\newgrf_sl.cpp" />
<ClInclude Include="..\src\saveload\newgrf_sl.h" />
<ClCompile Include="..\src\saveload\object_sl.cpp" />
<ClCompile Include="..\src\saveload\oldloader.cpp" />
<ClInclude Include="..\src\saveload\oldloader.h" />
<ClCompile Include="..\src\saveload\oldloader_sl.cpp" />
<ClCompile Include="..\src\saveload\order_sl.cpp" />
<ClCompile Include="..\src\saveload\saveload.cpp" />
<ClInclude Include="..\src\saveload\saveload.h" />
<ClInclude Include="..\src\saveload\saveload_filter.h" />
<ClInclude Include="..\src\saveload\saveload_internal.h" />
<ClCompile Include="..\src\saveload\signs_sl.cpp" />
<ClCompile Include="..\src\saveload\station_sl.cpp" />
<ClCompile Include="..\src\saveload\storage_sl.cpp" />
<ClCompile Include="..\src\saveload\strings_sl.cpp" />
<ClCompile Include="..\src\saveload\story_sl.cpp" />
<ClCompile Include="..\src\saveload\subsidy_sl.cpp" />
<ClCompile Include="..\src\saveload\town_sl.cpp" />
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
<ClCompile Include="..\src\saveload\waypoint_sl.cpp" />
<ClInclude Include="..\src\saveload\extended_ver_sl.h" />
<ClCompile Include="..\src\saveload\extended_ver_sl.cpp" />
<ClInclude Include="..\src\table\airport_defaults.h" />
<ClInclude Include="..\src\table\airport_movement.h" />
<ClInclude Include="..\src\table\airporttile_ids.h" />
<ClInclude Include="..\src\table\airporttiles.h" />
<ClInclude Include="..\src\table\animcursors.h" />
<ClInclude Include="..\src\table\autorail.h" />
<ClInclude Include="..\src\table\bridge_land.h" />
<ClInclude Include="..\src\table\build_industry.h" />
<ClInclude Include="..\src\table\cargo_const.h" />
<ClInclude Include="..\src\table\clear_land.h" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\table\elrail_data.h" />
<ClInclude Include="..\src\table\engines.h" />
<ClInclude Include="..\src\table\genland.h" />
<ClInclude Include="..\src\table\heightmap_colours.h" />
<ClInclude Include="..\src\table\industry_land.h" />
<ClInclude Include="..\src\table\landscape_sprite.h" />
<ClInclude Include="..\src\table\newgrf_debug_data.h" />
<ClInclude Include="..\src\table\object_land.h" />
<ClInclude Include="..\src\table\palette_convert.h" />
<ClInclude Include="..\src\table\palettes.h" />
<ClInclude Include="..\src\table\pricebase.h" />
<ClInclude Include="..\src\table\railtypes.h" />
<ClInclude Include="..\src\table\road_land.h" />
<ClInclude Include="..\src\table\roadveh_movement.h" />
<ClInclude Include="..\src\..\objs\settings\table\settings.h" />
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />
<ClInclude Include="..\src\table\track_land.h" />
<ClInclude Include="..\src\table\train_cmd.h" />
<ClInclude Include="..\src\table\tree_land.h" />
<ClInclude Include="..\src\table\unicode.h" />
<ClInclude Include="..\src\table\water_land.h" />
<ClCompile Include="..\src\3rdparty\md5\md5.cpp" />
<ClInclude Include="..\src\3rdparty\md5\md5.h" />
<ClCompile Include="..\src\script\script_config.cpp" />
<ClInclude Include="..\src\script\script_config.hpp" />
<ClInclude Include="..\src\script\script_fatalerror.hpp" />
<ClCompile Include="..\src\script\script_info.cpp" />
<ClInclude Include="..\src\script\script_info.hpp" />
<ClCompile Include="..\src\script\script_info_dummy.cpp" />
<ClCompile Include="..\src\script\script_instance.cpp" />
<ClInclude Include="..\src\script\script_instance.hpp" />
<ClCompile Include="..\src\script\script_scanner.cpp" />
<ClInclude Include="..\src\script\script_scanner.hpp" />
<ClInclude Include="..\src\script\script_storage.hpp" />
<ClInclude Include="..\src\script\script_suspend.hpp" />
<ClCompile Include="..\src\script\squirrel.cpp" />
<ClInclude Include="..\src\script\squirrel.hpp" />
<ClInclude Include="..\src\script\squirrel_class.hpp" />
<ClInclude Include="..\src\script\squirrel_helper.hpp" />
<ClInclude Include="..\src\script\squirrel_helper_type.hpp" />
<ClCompile Include="..\src\script\squirrel_std.cpp" />
<ClInclude Include="..\src\script\squirrel_std.hpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqapi.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqbaselib.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqclass.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqdebug.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqlexer.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqmem.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqobject.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqstate.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdaux.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\sqstdlib\sqstdmath.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqtable.cpp" />
<ClCompile Include="..\src\3rdparty\squirrel\squirrel\sqvm.cpp" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqarray.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclass.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqclosure.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqcompiler.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncproto.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqfuncstate.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqlexer.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqobject.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqopcodes.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\squserdata.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\squtils.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqvm.h" />
<ClInclude Include="..\src\ai\ai.hpp" />
<ClCompile Include="..\src\ai\ai_config.cpp" />
<ClInclude Include="..\src\ai\ai_config.hpp" />
<ClCompile Include="..\src\ai\ai_core.cpp" />
<ClCompile Include="..\src\ai\ai_gui.cpp" />
<ClInclude Include="..\src\ai\ai_gui.hpp" />
<ClCompile Include="..\src\ai\ai_info.cpp" />
<ClInclude Include="..\src\ai\ai_info.hpp" />
<ClCompile Include="..\src\ai\ai_instance.cpp" />
<ClInclude Include="..\src\ai\ai_instance.hpp" />
<ClCompile Include="..\src\ai\ai_scanner.cpp" />
<ClInclude Include="..\src\ai\ai_scanner.hpp" />
<ClInclude Include="..\src\script\api\ai_changelog.hpp" />
<ClInclude Include="..\src\script\api\game_changelog.hpp" />
<ClInclude Include="..\src\game\game.hpp" />
<ClCompile Include="..\src\game\game_config.cpp" />
<ClInclude Include="..\src\game\game_config.hpp" />
<ClCompile Include="..\src\game\game_core.cpp" />
<ClCompile Include="..\src\game\game_info.cpp" />
<ClInclude Include="..\src\game\game_info.hpp" />
<ClCompile Include="..\src\game\game_instance.cpp" />
<ClInclude Include="..\src\game\game_instance.hpp" />
<ClCompile Include="..\src\game\game_scanner.cpp" />
<ClInclude Include="..\src\game\game_scanner.hpp" />
<ClCompile Include="..\src\game\game_text.cpp" />
<ClInclude Include="..\src\game\game_text.hpp" />
<ClInclude Include="..\src\script\api\script_accounting.hpp" />
<ClInclude Include="..\src\script\api\script_admin.hpp" />
<ClInclude Include="..\src\script\api\script_airport.hpp" />
<ClInclude Include="..\src\script\api\script_base.hpp" />
<ClInclude Include="..\src\script\api\script_basestation.hpp" />
<ClInclude Include="..\src\script\api\script_bridge.hpp" />
<ClInclude Include="..\src\script\api\script_bridgelist.hpp" />
<ClInclude Include="..\src\script\api\script_cargo.hpp" />
<ClInclude Include="..\src\script\api\script_cargolist.hpp" />
<ClInclude Include="..\src\script\api\script_cargomonitor.hpp" />
<ClInclude Include="..\src\script\api\script_company.hpp" />
<ClInclude Include="..\src\script\api\script_companymode.hpp" />
<ClInclude Include="..\src\script\api\script_controller.hpp" />
<ClInclude Include="..\src\script\api\script_date.hpp" />
<ClInclude Include="..\src\script\api\script_depotlist.hpp" />
<ClInclude Include="..\src\script\api\script_engine.hpp" />
<ClInclude Include="..\src\script\api\script_enginelist.hpp" />
<ClInclude Include="..\src\script\api\script_error.hpp" />
<ClInclude Include="..\src\script\api\script_event.hpp" />
<ClInclude Include="..\src\script\api\script_event_types.hpp" />
<ClInclude Include="..\src\script\api\script_execmode.hpp" />
<ClInclude Include="..\src\script\api\script_game.hpp" />
<ClInclude Include="..\src\script\api\script_gamesettings.hpp" />
<ClInclude Include="..\src\script\api\script_goal.hpp" />
<ClInclude Include="..\src\script\api\script_group.hpp" />
<ClInclude Include="..\src\script\api\script_grouplist.hpp" />
<ClInclude Include="..\src\script\api\script_industry.hpp" />
<ClInclude Include="..\src\script\api\script_industrylist.hpp" />
<ClInclude Include="..\src\script\api\script_industrytype.hpp" />
<ClInclude Include="..\src\script\api\script_industrytypelist.hpp" />
<ClInclude Include="..\src\script\api\script_info_docs.hpp" />
<ClInclude Include="..\src\script\api\script_infrastructure.hpp" />
<ClInclude Include="..\src\script\api\script_list.hpp" />
<ClInclude Include="..\src\script\api\script_log.hpp" />
<ClInclude Include="..\src\script\api\script_map.hpp" />
<ClInclude Include="..\src\script\api\script_marine.hpp" />
<ClInclude Include="..\src\script\api\script_news.hpp" />
<ClInclude Include="..\src\script\api\script_object.hpp" />
<ClInclude Include="..\src\script\api\script_order.hpp" />
<ClInclude Include="..\src\script\api\script_rail.hpp" />
<ClInclude Include="..\src\script\api\script_railtypelist.hpp" />
<ClInclude Include="..\src\script\api\script_road.hpp" />
<ClInclude Include="..\src\script\api\script_sign.hpp" />
<ClInclude Include="..\src\script\api\script_signlist.hpp" />
<ClInclude Include="..\src\script\api\script_station.hpp" />
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
<ClInclude Include="..\src\script\api\script_storypagelist.hpp" />
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp" />
<ClInclude Include="..\src\script\api\script_subsidy.hpp" />
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
<ClInclude Include="..\src\script\api\script_text.hpp" />
<ClInclude Include="..\src\script\api\script_tile.hpp" />
<ClInclude Include="..\src\script\api\script_tilelist.hpp" />
<ClInclude Include="..\src\script\api\script_town.hpp" />
<ClInclude Include="..\src\script\api\script_townlist.hpp" />
<ClInclude Include="..\src\script\api\script_tunnel.hpp" />
<ClInclude Include="..\src\script\api\script_types.hpp" />
<ClInclude Include="..\src\script\api\script_vehicle.hpp" />
<ClInclude Include="..\src\script\api\script_vehiclelist.hpp" />
<ClInclude Include="..\src\script\api\script_viewport.hpp" />
<ClInclude Include="..\src\script\api\script_waypoint.hpp" />
<ClInclude Include="..\src\script\api\script_waypointlist.hpp" />
<ClInclude Include="..\src\script\api\script_window.hpp" />
<ClCompile Include="..\src\script\api\script_accounting.cpp" />
<ClCompile Include="..\src\script\api\script_admin.cpp" />
<ClCompile Include="..\src\script\api\script_airport.cpp" />
<ClCompile Include="..\src\script\api\script_base.cpp" />
<ClCompile Include="..\src\script\api\script_basestation.cpp" />
<ClCompile Include="..\src\script\api\script_bridge.cpp" />
<ClCompile Include="..\src\script\api\script_bridgelist.cpp" />
<ClCompile Include="..\src\script\api\script_cargo.cpp" />
<ClCompile Include="..\src\script\api\script_cargolist.cpp" />
<ClCompile Include="..\src\script\api\script_cargomonitor.cpp" />
<ClCompile Include="..\src\script\api\script_company.cpp" />
<ClCompile Include="..\src\script\api\script_companymode.cpp" />
<ClCompile Include="..\src\script\api\script_controller.cpp" />
<ClCompile Include="..\src\script\api\script_date.cpp" />
<ClCompile Include="..\src\script\api\script_depotlist.cpp" />
<ClCompile Include="..\src\script\api\script_engine.cpp" />
<ClCompile Include="..\src\script\api\script_enginelist.cpp" />
<ClCompile Include="..\src\script\api\script_error.cpp" />
<ClCompile Include="..\src\script\api\script_event.cpp" />
<ClCompile Include="..\src\script\api\script_event_types.cpp" />
<ClCompile Include="..\src\script\api\script_execmode.cpp" />
<ClCompile Include="..\src\script\api\script_game.cpp" />
<ClCompile Include="..\src\script\api\script_gamesettings.cpp" />
<ClCompile Include="..\src\script\api\script_goal.cpp" />
<ClCompile Include="..\src\script\api\script_group.cpp" />
<ClCompile Include="..\src\script\api\script_grouplist.cpp" />
<ClCompile Include="..\src\script\api\script_industry.cpp" />
<ClCompile Include="..\src\script\api\script_industrylist.cpp" />
<ClCompile Include="..\src\script\api\script_industrytype.cpp" />
<ClCompile Include="..\src\script\api\script_industrytypelist.cpp" />
<ClCompile Include="..\src\script\api\script_infrastructure.cpp" />
<ClCompile Include="..\src\script\api\script_list.cpp" />
<ClCompile Include="..\src\script\api\script_log.cpp" />
<ClCompile Include="..\src\script\api\script_map.cpp" />
<ClCompile Include="..\src\script\api\script_marine.cpp" />
<ClCompile Include="..\src\script\api\script_news.cpp" />
<ClCompile Include="..\src\script\api\script_object.cpp" />
<ClCompile Include="..\src\script\api\script_order.cpp" />
<ClCompile Include="..\src\script\api\script_rail.cpp" />
<ClCompile Include="..\src\script\api\script_railtypelist.cpp" />
<ClCompile Include="..\src\script\api\script_road.cpp" />
<ClCompile Include="..\src\script\api\script_sign.cpp" />
<ClCompile Include="..\src\script\api\script_signlist.cpp" />
<ClCompile Include="..\src\script\api\script_station.cpp" />
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
<ClCompile Include="..\src\script\api\script_storypagelist.cpp" />
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp" />
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
<ClCompile Include="..\src\script\api\script_text.cpp" />
<ClCompile Include="..\src\script\api\script_tile.cpp" />
<ClCompile Include="..\src\script\api\script_tilelist.cpp" />
<ClCompile Include="..\src\script\api\script_town.cpp" />
<ClCompile Include="..\src\script\api\script_townlist.cpp" />
<ClCompile Include="..\src\script\api\script_tunnel.cpp" />
<ClCompile Include="..\src\script\api\script_vehicle.cpp" />
<ClCompile Include="..\src\script\api\script_vehiclelist.cpp" />
<ClCompile Include="..\src\script\api\script_viewport.cpp" />
<ClCompile Include="..\src\script\api\script_waypoint.cpp" />
<ClCompile Include="..\src\script\api\script_waypointlist.cpp" />
<ClCompile Include="..\src\script\api\script_window.cpp" />
<ClCompile Include="..\src\blitter\32bpp_anim.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim.hpp" />
<ClCompile Include="..\src\blitter\32bpp_anim_sse4.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim_sse4.hpp" />
<ClCompile Include="..\src\blitter\32bpp_base.cpp" />
<ClInclude Include="..\src\blitter\32bpp_base.hpp" />
<ClCompile Include="..\src\blitter\32bpp_optimized.cpp" />
<ClInclude Include="..\src\blitter\32bpp_optimized.hpp" />
<ClCompile Include="..\src\blitter\32bpp_simple.cpp" />
<ClInclude Include="..\src\blitter\32bpp_simple.hpp" />
<ClInclude Include="..\src\blitter\32bpp_sse_func.hpp" />
<ClInclude Include="..\src\blitter\32bpp_sse_type.h" />
<ClCompile Include="..\src\blitter\32bpp_sse2.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse2.hpp" />
<ClCompile Include="..\src\blitter\32bpp_sse4.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse4.hpp" />
<ClCompile Include="..\src\blitter\32bpp_ssse3.cpp" />
<ClInclude Include="..\src\blitter\32bpp_ssse3.hpp" />
<ClCompile Include="..\src\blitter\8bpp_base.cpp" />
<ClInclude Include="..\src\blitter\8bpp_base.hpp" />
<ClCompile Include="..\src\blitter\8bpp_optimized.cpp" />
<ClInclude Include="..\src\blitter\8bpp_optimized.hpp" />
<ClCompile Include="..\src\blitter\8bpp_simple.cpp" />
<ClInclude Include="..\src\blitter\8bpp_simple.hpp" />
<ClCompile Include="..\src\blitter\base.cpp" />
<ClInclude Include="..\src\blitter\base.hpp" />
<ClInclude Include="..\src\blitter\factory.hpp" />
<ClCompile Include="..\src\blitter\null.cpp" />
<ClInclude Include="..\src\blitter\null.hpp" />
<ClInclude Include="..\src\music\music_driver.hpp" />
<ClInclude Include="..\src\sound\sound_driver.hpp" />
<ClInclude Include="..\src\video\video_driver.hpp" />
<ClCompile Include="..\src\spriteloader\grf.cpp" />
<ClInclude Include="..\src\spriteloader\grf.hpp" />
<ClInclude Include="..\src\spriteloader\spriteloader.hpp" />
<ClCompile Include="..\src\newgrf.cpp" />
<ClCompile Include="..\src\newgrf_airport.cpp" />
<ClCompile Include="..\src\newgrf_airporttiles.cpp" />
<ClCompile Include="..\src\newgrf_canal.cpp" />
<ClCompile Include="..\src\newgrf_cargo.cpp" />
<ClCompile Include="..\src\newgrf_commons.cpp" />
<ClCompile Include="..\src\newgrf_config.cpp" />
<ClCompile Include="..\src\newgrf_engine.cpp" />
<ClCompile Include="..\src\newgrf_generic.cpp" />
<ClCompile Include="..\src\newgrf_house.cpp" />
<ClCompile Include="..\src\newgrf_industries.cpp" />
<ClCompile Include="..\src\newgrf_industrytiles.cpp" />
<ClCompile Include="..\src\newgrf_object.cpp" />
<ClCompile Include="..\src\newgrf_railtype.cpp" />
<ClCompile Include="..\src\newgrf_sound.cpp" />
<ClCompile Include="..\src\newgrf_spritegroup.cpp" />
<ClCompile Include="..\src\newgrf_station.cpp" />
<ClCompile Include="..\src\newgrf_storage.cpp" />
<ClCompile Include="..\src\newgrf_text.cpp" />
<ClCompile Include="..\src\newgrf_town.cpp" />
<ClCompile Include="..\src\newgrf_townname.cpp" />
<ClCompile Include="..\src\bridge_map.cpp" />
<ClInclude Include="..\src\bridge_map.h" />
<ClInclude Include="..\src\clear_map.h" />
<ClInclude Include="..\src\industry_map.h" />
<ClInclude Include="..\src\object_map.h" />
<ClInclude Include="..\src\rail_map.h" />
<ClCompile Include="..\src\road_map.cpp" />
<ClInclude Include="..\src\road_map.h" />
<ClInclude Include="..\src\station_map.h" />
<ClInclude Include="..\src\tile_map.h" />
<ClInclude Include="..\src\town_map.h" />
<ClInclude Include="..\src\tree_map.h" />
<ClCompile Include="..\src\tunnel_map.cpp" />
<ClInclude Include="..\src\tunnel_map.h" />
<ClInclude Include="..\src\tunnelbridge_map.h" />
<ClInclude Include="..\src\void_map.h" />
<ClInclude Include="..\src\water_map.h" />
<ClInclude Include="..\src\misc\array.hpp" />
<ClInclude Include="..\src\misc\binaryheap.hpp" />
<ClInclude Include="..\src\misc\blob.hpp" />
<ClCompile Include="..\src\misc\countedobj.cpp" />
<ClInclude Include="..\src\misc\countedptr.hpp" />
<ClCompile Include="..\src\misc\dbg_helpers.cpp" />
<ClInclude Include="..\src\misc\dbg_helpers.h" />
<ClInclude Include="..\src\misc\fixedsizearray.hpp" />
<ClCompile Include="..\src\misc\getoptdata.cpp" />
<ClInclude Include="..\src\misc\getoptdata.h" />
<ClInclude Include="..\src\misc\hashtable.hpp" />
<ClInclude Include="..\src\misc\str.hpp" />
<ClCompile Include="..\src\network\core\address.cpp" />
<ClInclude Include="..\src\network\core\address.h" />
<ClInclude Include="..\src\network\core\config.h" />
<ClCompile Include="..\src\network\core\core.cpp" />
<ClInclude Include="..\src\network\core\core.h" />
<ClInclude Include="..\src\network\core\game.h" />
<ClCompile Include="..\src\network\core\host.cpp" />
<ClInclude Include="..\src\network\core\host.h" />
<ClInclude Include="..\src\network\core\os_abstraction.h" />
<ClCompile Include="..\src\network\core\packet.cpp" />
<ClInclude Include="..\src\network\core\packet.h" />
<ClCompile Include="..\src\network\core\tcp.cpp" />
<ClInclude Include="..\src\network\core\tcp.h" />
<ClCompile Include="..\src\network\core\tcp_admin.cpp" />
<ClInclude Include="..\src\network\core\tcp_admin.h" />
<ClCompile Include="..\src\network\core\tcp_connect.cpp" />
<ClCompile Include="..\src\network\core\tcp_content.cpp" />
<ClInclude Include="..\src\network\core\tcp_content.h" />
<ClCompile Include="..\src\network\core\tcp_game.cpp" />
<ClInclude Include="..\src\network\core\tcp_game.h" />
<ClCompile Include="..\src\network\core\tcp_http.cpp" />
<ClInclude Include="..\src\network\core\tcp_http.h" />
<ClInclude Include="..\src\network\core\tcp_listen.h" />
<ClCompile Include="..\src\network\core\udp.cpp" />
<ClInclude Include="..\src\network\core\udp.h" />
<ClInclude Include="..\src\pathfinder\follow_track.hpp" />
<ClCompile Include="..\src\pathfinder\opf\opf_ship.cpp" />
<ClInclude Include="..\src\pathfinder\opf\opf_ship.h" />
<ClInclude Include="..\src\pathfinder\pathfinder_func.h" />
<ClInclude Include="..\src\pathfinder\pathfinder_type.h" />
<ClInclude Include="..\src\pathfinder\pf_performance_timer.hpp" />
<ClCompile Include="..\src\pathfinder\npf\aystar.cpp" />
<ClInclude Include="..\src\pathfinder\npf\aystar.h" />
<ClCompile Include="..\src\pathfinder\npf\npf.cpp" />
<ClInclude Include="..\src\pathfinder\npf\npf_func.h" />
<ClCompile Include="..\src\pathfinder\npf\queue.cpp" />
<ClInclude Include="..\src\pathfinder\npf\queue.h" />
<ClInclude Include="..\src\pathfinder\yapf\nodelist.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf.h" />
<ClInclude Include="..\src\pathfinder\yapf\yapf.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_base.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_cache.h" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_common.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costbase.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costcache.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_costrail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_destrail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_rail.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_road.hpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_node_ship.hpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp" />
<ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp" />
<ClInclude Include="..\src\pathfinder\yapf\yapf_type.hpp" />
<ClCompile Include="..\src\video\dedicated_v.cpp" />
<ClCompile Include="..\src\video\null_v.cpp" />
<ClCompile Include="..\src\video\sdl_v.cpp" />
<ClCompile Include="..\src\video\win32_v.cpp" />
<ClCompile Include="..\src\music\dmusic.cpp" />
<ClCompile Include="..\src\music\null_m.cpp" />
<ClCompile Include="..\src\music\win32_m.cpp" />
<ClCompile Include="..\src\sound\null_s.cpp" />
<ClCompile Include="..\src\sound\sdl_s.cpp" />
<ClCompile Include="..\src\sound\win32_s.cpp" />
<ClCompile Include="..\src\os\windows\crashlog_win.cpp" />
<ResourceCompile Include="..\src\os\windows\ottdres.rc" />
<ClCompile Include="..\src\os\windows\win32.cpp" />
<ClInclude Include="..\src\thread\thread.h" />
<ClCompile Include="..\src\thread\thread_win32.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\media\openttd.ico" />
<None Include="..\readme.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="langs_vs100.vcxproj">
<Project>{0f066b23-18df-4284-8265-f4a5e7e3b966}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="strgen_vs100.vcxproj">
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="version_vs100.vcxproj">
<Project>{1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>