mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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199 lines
9.1 KiB
C
199 lines
9.1 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tile_cmd.h Generic 'commands' that can be performed on all tiles. */
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#ifndef TILE_CMD_H
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#define TILE_CMD_H
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#include "command_type.h"
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#include "vehicle_type.h"
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#include "cargo_type.h"
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#include "track_type.h"
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#include "tile_map.h"
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/** The returned bits of VehicleEnterTile. */
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enum VehicleEnterTileStatus {
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VETS_ENTERED_STATION = 1, ///< The vehicle entered a station
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VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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VETS_CANNOT_ENTER = 3, ///< The vehicle cannot enter the tile
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/**
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* Shift the VehicleEnterTileStatus this many bits
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* to the right to get the station ID when
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* VETS_ENTERED_STATION is set
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*/
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VETS_STATION_ID_OFFSET = 8,
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VETS_STATION_MASK = 0xFFFF << VETS_STATION_ID_OFFSET,
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/** Bit sets of the above specified bits */
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VETSB_CONTINUE = 0, ///< The vehicle can continue normally
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VETSB_ENTERED_STATION = 1 << VETS_ENTERED_STATION, ///< The vehicle entered a station
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VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile
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};
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DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus)
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/** Tile information, used while rendering the tile */
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struct TileInfo {
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uint x; ///< X position of the tile in unit coordinates
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uint y; ///< Y position of the tile in unit coordinates
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Slope tileh; ///< Slope of the tile
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TileIndex tile; ///< Tile index
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int z; ///< Height
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};
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/** Tile description for the 'land area information' tool */
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struct TileDesc {
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StringID str; ///< Description of the tile
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Owner owner[4]; ///< Name of the owner(s)
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StringID owner_type[4]; ///< Type of each owner
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Date build_date; ///< Date of construction of tile contents
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StringID station_class; ///< Class of station
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StringID station_name; ///< Type of station within the class
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StringID airport_class; ///< Name of the airport class
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StringID airport_name; ///< Name of the airport
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StringID airport_tile_name; ///< Name of the airport tile
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const char *grf; ///< newGRF used for the tile contents
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uint64 dparam[2]; ///< Parameters of the \a str string
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StringID railtype; ///< Type of rail on the tile.
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uint16 rail_speed; ///< Speed limit of rail (bridges and track)
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StringID roadtype; ///< Type of road on the tile.
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uint16 road_speed; ///< Speed limit of road (bridges and track)
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StringID tramtype; ///< Type of tram on the tile.
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uint16 tram_speed; ///< Speed limit of tram (bridges and track)
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};
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/**
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* Tile callback function signature for drawing a tile and its contents to the screen
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* @param ti Information about the tile to draw
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*/
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typedef void DrawTileProc(TileInfo *ti);
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typedef int GetSlopeZProc(TileIndex tile, uint x, uint y);
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typedef CommandCost ClearTileProc(TileIndex tile, DoCommandFlag flags);
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/**
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* Tile callback function signature for obtaining cargo acceptance of a tile
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* @param tile Tile queried for its accepted cargo
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* @param acceptance Storage destination of the cargo acceptance in 1/8
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* @param always_accepted Bitmask of always accepted cargo types
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*/
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typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted);
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/**
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* Tile callback function signature for obtaining a tile description
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* @param tile Tile being queried
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* @param td Storage pointer for returned tile description
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*/
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typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
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/**
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* Tile callback function signature for getting the possible tracks
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* that can be taken on a given tile by a given transport.
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*
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* The return value contains the existing trackdirs and signal states.
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*
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* see track_func.h for usage of TrackStatus.
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*
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* @param tile the tile to get the track status from
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* @param mode the mode of transportation
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* @param sub_mode used to differentiate between different kinds within the mode
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* @return the track status information
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*/
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typedef TrackStatus GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side);
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/**
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* Tile callback function signature for obtaining the produced cargo of a tile.
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* @param tile Tile being queried
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* @param produced Destination array for produced cargo
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*/
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typedef void AddProducedCargoProc(TileIndex tile, CargoArray &produced);
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typedef bool ClickTileProc(TileIndex tile);
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typedef void AnimateTileProc(TileIndex tile);
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typedef void TileLoopProc(TileIndex tile);
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typedef void ChangeTileOwnerProc(TileIndex tile, Owner old_owner, Owner new_owner);
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/** @see VehicleEnterTileStatus to see what the return values mean */
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typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
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typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
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/**
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* Tile callback function signature of the terraforming callback.
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*
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* The function is called when a tile is affected by a terraforming operation.
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* It has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
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* With DC_EXEC in \a flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
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*
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* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
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*
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* @param tile The involved tile.
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* @param flags Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
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* @param z_new TileZ after terraforming.
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* @param tileh_new Slope after terraforming.
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* @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
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*/
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typedef CommandCost TerraformTileProc(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new);
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/**
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* Set of callback functions for performing tile operations of a given tile type.
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* @see TileType
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*/
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struct TileTypeProcs {
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DrawTileProc *draw_tile_proc; ///< Called to render the tile and its contents to the screen
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GetSlopeZProc *get_slope_z_proc;
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ClearTileProc *clear_tile_proc;
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AddAcceptedCargoProc *add_accepted_cargo_proc; ///< Adds accepted cargo of the tile to cargo array supplied as parameter
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GetTileDescProc *get_tile_desc_proc; ///< Get a description of a tile (for the 'land area information' tool)
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GetTileTrackStatusProc *get_tile_track_status_proc; ///< Get available tracks and status of a tile
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ClickTileProc *click_tile_proc; ///< Called when tile is clicked
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AnimateTileProc *animate_tile_proc;
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TileLoopProc *tile_loop_proc;
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ChangeTileOwnerProc *change_tile_owner_proc;
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AddProducedCargoProc *add_produced_cargo_proc; ///< Adds produced cargo of the tile to cargo array supplied as parameter
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VehicleEnterTileProc *vehicle_enter_tile_proc; ///< Called when a vehicle enters a tile
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GetFoundationProc *get_foundation_proc;
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TerraformTileProc *terraform_tile_proc; ///< Called when a terraforming operation is about to take place
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};
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extern const TileTypeProcs * const _tile_type_procs[16];
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TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side = INVALID_DIAGDIR);
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VehicleEnterTileStatus VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
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void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner);
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void GetTileDesc(TileIndex tile, TileDesc *td);
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static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
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{
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AddAcceptedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_accepted_cargo_proc;
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if (proc == nullptr) return;
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CargoTypes dummy = 0; // use dummy bitmask so there don't need to be several 'always_accepted != nullptr' checks
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proc(tile, acceptance, always_accepted == nullptr ? &dummy : always_accepted);
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}
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static inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
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{
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AddProducedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_produced_cargo_proc;
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if (proc == nullptr) return;
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proc(tile, produced);
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}
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static inline void AnimateTile(TileIndex tile)
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{
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AnimateTileProc *proc = _tile_type_procs[GetTileType(tile)]->animate_tile_proc;
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assert(proc != nullptr);
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proc(tile);
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}
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static inline bool ClickTile(TileIndex tile)
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{
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ClickTileProc *proc = _tile_type_procs[GetTileType(tile)]->click_tile_proc;
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if (proc == nullptr) return false;
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return proc(tile);
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}
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#endif /* TILE_CMD_H */
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