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ai
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
game
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
CMakeLists.txt
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Doxyfile_AI.in
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Doxyfile_GS.in
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ai_changelog.hpp
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Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
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2 years ago |
doxygen_filter.awk
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doxygen_filter.sh
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game_changelog.hpp
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Change: Allow GS access to ScriptGameSettings.IsDisabledVehicleType
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1 year ago |
script_accounting.cpp
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script_accounting.hpp
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script_admin.cpp
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Codechange: Use {fmt} for script_admin JSON generation
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2 years ago |
script_admin.hpp
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script_airport.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_airport.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_base.cpp
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script_base.hpp
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script_basestation.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_basestation.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_bridge.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_bridge.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_bridgelist.cpp
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Codechange: Use SQInteger for generic numbers in script_bridgelist
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2 years ago |
script_bridgelist.hpp
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Codechange: Use SQInteger for generic numbers in script_bridgelist
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2 years ago |
script_cargo.cpp
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Cleanup: Unused alloca definitions and includes
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1 year ago |
script_cargo.hpp
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Codechange: Use SQInteger for generic numbers in script_cargo
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2 years ago |
script_cargolist.cpp
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script_cargolist.hpp
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script_cargomonitor.cpp
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Codechange: Use SQInteger for generic numbers in script_cargomonitor
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2 years ago |
script_cargomonitor.hpp
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Codechange: Use SQInteger for generic numbers in script_cargomonitor
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2 years ago |
script_client.cpp
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script_client.hpp
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script_clientlist.cpp
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script_clientlist.hpp
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script_company.cpp
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Change: Allow GS access to more ScriptCompany functions
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1 year ago |
script_company.hpp
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Change: Allow GS access to more ScriptCompany functions
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1 year ago |
script_companymode.cpp
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Fix: crashes to desktop from game scripts when companies disappear
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2 years ago |
script_companymode.hpp
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Fix: crashes to desktop from game scripts when companies disappear
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2 years ago |
script_controller.cpp
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script_controller.hpp
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Fix: remove ScriptController constructor from API documentation
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2 years ago |
script_date.cpp
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Codechange: Use SQInteger for generic numbers in script_date
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2 years ago |
script_date.hpp
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Codechange: Use SQInteger for generic numbers in script_date
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2 years ago |
script_depotlist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_depotlist.hpp
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script_engine.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_engine.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_enginelist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_enginelist.hpp
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script_error.cpp
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script_error.hpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_event.cpp
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script_event.hpp
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script_event_types.cpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_event_types.hpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_execmode.cpp
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script_execmode.hpp
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script_game.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_game.hpp
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script_gamesettings.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_gamesettings.hpp
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Change: Allow GS access to ScriptGameSettings.IsDisabledVehicleType
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1 year ago |
script_goal.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_goal.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_group.cpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_group.hpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_grouplist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_grouplist.hpp
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script_includes.hpp.in
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script_industry.cpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_industry.hpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_industrylist.cpp
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script_industrylist.hpp
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script_industrytype.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_industrytype.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_industrytypelist.cpp
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script_industrytypelist.hpp
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script_info_docs.hpp
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Add: [Script] Labels for negative values of a setting
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2 years ago |
script_infrastructure.cpp
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Codechange: Use SQInteger for generic numbers in script_infrastructure
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2 years ago |
script_infrastructure.hpp
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Codechange: Use SQInteger for generic numbers in script_infrastructure
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2 years ago |
script_league.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_league.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_list.cpp
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Codechange: Use SQInteger for generic numbers in script_list
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2 years ago |
script_list.hpp
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Codechange: Use SQInteger for generic numbers in script_list
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2 years ago |
script_log.cpp
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script_log.hpp
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script_map.cpp
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Codechange: Use SQInteger for generic numbers in script_map
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2 years ago |
script_map.hpp
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Codechange: Use SQInteger for generic numbers in script_map
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2 years ago |
script_marine.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_marine.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_newgrf.cpp
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Codechange: Use SQInteger for generic numbers in script_newgrf
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2 years ago |
script_newgrf.hpp
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Codechange: Use SQInteger for generic numbers in script_newgrf
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2 years ago |
script_news.cpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_news.hpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_object.cpp
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Fix: crashes to desktop from game scripts when companies disappear
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2 years ago |
script_object.hpp
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Change: [Script] Automate the ScriptObject reference counting
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2 years ago |
script_objecttype.cpp
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Codechange: Store objectspecs in std::vector instead of flat array.
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2 years ago |
script_objecttype.hpp
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Codechange: Use SQInteger for generic numbers in script_objecttype
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2 years ago |
script_objecttypelist.cpp
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Change: Expose ObjectSpec vector to simplify iteration.
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2 years ago |
script_objecttypelist.hpp
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script_order.cpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_order.hpp
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Change: Allow GS access to more ScriptOrder functions
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1 year ago |
script_priorityqueue.cpp
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Codechange: Use SQInteger for generic numbers in script_priorityqueue
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2 years ago |
script_priorityqueue.hpp
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Codechange: Use SQInteger for generic numbers in script_priorityqueue
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2 years ago |
script_rail.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_rail.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_railtypelist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_railtypelist.hpp
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script_road.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_road.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_roadtypelist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_roadtypelist.hpp
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script_sign.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_sign.hpp
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script_signlist.cpp
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script_signlist.hpp
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script_station.cpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_station.hpp
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Add: company mode enforcement checks to functions with command or company access
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2 years ago |
script_stationlist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_stationlist.hpp
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script_story_page.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_story_page.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_storypageelementlist.cpp
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script_storypageelementlist.hpp
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script_storypagelist.cpp
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script_storypagelist.hpp
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script_subsidy.cpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_subsidy.hpp
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Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
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1 year ago |
script_subsidylist.cpp
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script_subsidylist.hpp
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script_testmode.cpp
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script_testmode.hpp
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script_text.cpp
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Fix 991a797: [Script] Allow STRINGN consumption to be different than expected
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1 year ago |
script_text.hpp
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Fix: [Script] Detect circular references in ScriptText
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2 years ago |
script_tile.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_tile.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_tilelist.cpp
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Codechange: Use SQInteger for generic numbers in script_tilelist
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2 years ago |
script_tilelist.hpp
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Codechange: Use SQInteger for generic numbers in script_tilelist
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2 years ago |
script_town.cpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_town.hpp
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Add: deity mode enforcement checks to functions with command or company access
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2 years ago |
script_townlist.cpp
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script_townlist.hpp
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script_tunnel.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_tunnel.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_types.hpp
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script_vehicle.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_vehicle.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_vehiclelist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_vehiclelist.hpp
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script_viewport.cpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_viewport.hpp
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Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
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2 years ago |
script_waypoint.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_waypoint.hpp
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script_waypointlist.cpp
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Add: precondition checks to functions that work with both valid company and deity
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2 years ago |
script_waypointlist.hpp
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script_window.cpp
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Codechange: Use SQInteger for generic numbers in script_window
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2 years ago |
script_window.hpp.in
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Codechange: Use SQInteger for generic numbers in script_window
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2 years ago |
squirrel_export.hpp.sq.in
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