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a3739aecdf
by enums. There remains work in gfx.c to move the "transparency" and "recolor" bits around to make space for more sprites. However, 2800 additional sprites can now be loaded. There also remains cleanup and Doxygen work on many of the header files. |
19 years ago | |
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.. | ||
ai_rail.h | 19 years ago | |
animcursors.h | 19 years ago | |
autorail.h | 19 years ago | |
bridge_land.h | 19 years ago | |
build_industry.h | 19 years ago | |
clear_land.h | 19 years ago | |
currency.h | 19 years ago | |
engines.h | 19 years ago | |
files.h | 19 years ago | |
genland.h | 19 years ago | |
industry_land.h | 19 years ago | |
landscape_const.h | 19 years ago | |
landscape_sprite.h | 19 years ago | |
namegen.h | 19 years ago | |
palettes.h | 19 years ago | |
road_land.h | 19 years ago | |
roadveh.h | 19 years ago | |
sprites.h | 19 years ago | |
station_land.h | 19 years ago | |
town_land.h | 19 years ago | |
track_land.h | 19 years ago | |
train_cmd.h | 19 years ago | |
tree_land.h | 19 years ago | |
tunnel_land.h | 19 years ago | |
unmovable_land.h | 19 years ago | |
water_land.h | 19 years ago |