mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
555 lines
16 KiB
C++
555 lines
16 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_config.cpp Finding NewGRFs and configuring them. */
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#include "stdafx.h"
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#include "debug.h"
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#include "3rdparty/md5/md5.h"
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#include "newgrf.h"
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#include "gamelog.h"
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#include "network/network_func.h"
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#include "gfx_func.h"
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#include "fileio_func.h"
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#include "fios.h"
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GRFConfig::GRFConfig(const char *filename)
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{
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if (filename != NULL) this->filename = strdup(filename);
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}
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GRFConfig::~GRFConfig()
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{
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/* GCF_COPY as in NOT strdupped/alloced the filename, name and info */
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if (!HasBit(this->flags, GCF_COPY)) {
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free(this->filename);
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free(this->name);
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free(this->info);
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delete this->error;
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}
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}
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/**
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* Get the name of this grf. In case the name isn't known
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* the filename is returned.
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* @return The name of filename of this grf.
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*/
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const char *GRFConfig::GetName() const
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{
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if (StrEmpty(this->name)) return this->filename;
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return this->name;
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}
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/**
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* Get the grf info.
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* @return A string with a description of this grf.
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*/
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const char *GRFConfig::GetDescription() const
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{
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return this->info;
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}
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GRFConfig *_all_grfs;
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GRFConfig *_grfconfig;
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GRFConfig *_grfconfig_newgame;
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GRFConfig *_grfconfig_static;
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GRFError::GRFError(StringID severity, StringID message) :
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message(message),
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severity(severity)
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{
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}
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GRFError::~GRFError()
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{
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free(this->custom_message);
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free(this->data);
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}
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/**
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* Update the palettes of the graphics from the config file.
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* This is needed because the config file gets read and parsed
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* before the palette is chosen (one can configure the base
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* graphics set governing the palette in the config after all).
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* As a result of this we update the settings from the config
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* once we have determined the palette.
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*/
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void UpdateNewGRFConfigPalette()
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{
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for (GRFConfig *c = _grfconfig_newgame; c != NULL; c = c->next) c->windows_paletted = (_use_palette == PAL_WINDOWS);
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for (GRFConfig *c = _grfconfig_static; c != NULL; c = c->next) c->windows_paletted = (_use_palette == PAL_WINDOWS);
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}
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/** Calculate the MD5 sum for a GRF, and store it in the config.
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* @param config GRF to compute.
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* @return MD5 sum was successfully computed
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*/
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static bool CalcGRFMD5Sum(GRFConfig *config)
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{
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FILE *f;
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Md5 checksum;
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uint8 buffer[1024];
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size_t len, size;
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/* open the file */
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f = FioFOpenFile(config->filename, "rb", DATA_DIR, &size);
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if (f == NULL) return false;
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/* calculate md5sum */
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while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
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size -= len;
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checksum.Append(buffer, len);
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}
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checksum.Finish(config->ident.md5sum);
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FioFCloseFile(f);
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return true;
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}
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/** Find the GRFID of a given grf, and calculate its md5sum.
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* @param config grf to fill.
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* @param is_static grf is static.
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* @return Operation was successfully completed.
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*/
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bool FillGRFDetails(GRFConfig *config, bool is_static)
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{
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if (!FioCheckFileExists(config->filename)) {
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config->status = GCS_NOT_FOUND;
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return false;
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}
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/* Find and load the Action 8 information */
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LoadNewGRFFile(config, CONFIG_SLOT, GLS_FILESCAN);
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/* Skip if the grfid is 0 (not read) or 0xFFFFFFFF (ttdp system grf) */
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if (config->ident.grfid == 0 || config->ident.grfid == 0xFFFFFFFF || config->IsOpenTTDBaseGRF()) return false;
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if (is_static) {
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/* Perform a 'safety scan' for static GRFs */
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LoadNewGRFFile(config, 62, GLS_SAFETYSCAN);
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/* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */
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if (HasBit(config->flags, GCF_UNSAFE)) return false;
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}
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config->windows_paletted = (_use_palette == PAL_WINDOWS);
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return CalcGRFMD5Sum(config);
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}
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/** Clear a GRF Config list, freeing all nodes.
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* @param config Start of the list.
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* @post \a config is set to \c NULL.
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*/
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void ClearGRFConfigList(GRFConfig **config)
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{
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GRFConfig *c, *next;
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for (c = *config; c != NULL; c = next) {
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next = c->next;
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delete c;
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}
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*config = NULL;
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}
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/**
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* Make a deep copy of a GRFConfig.
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* @param c the grfconfig to copy
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* @return A pointer to a new grfconfig that's a copy of the original
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*/
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GRFConfig *DuplicateGRFConfig(const GRFConfig *c)
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{
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GRFConfig *config = new GRFConfig();
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*config = *c;
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if (c->filename != NULL) config->filename = strdup(c->filename);
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if (c->name != NULL) config->name = strdup(c->name);
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if (c->info != NULL) config->info = strdup(c->info);
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if (c->error != NULL) {
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config->error = new GRFError(c->error->severity, c->error->message);
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config->error->num_params = c->error->num_params;
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memcpy(config->error->param_value, c->error->param_value, sizeof(config->error->param_value));
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if (c->error->data != NULL) config->error->data = strdup(c->error->data);
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if (c->error->custom_message != NULL) config->error->custom_message = strdup(c->error->custom_message);
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}
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ClrBit(config->flags, GCF_COPY);
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return config;
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}
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/** Copy a GRF Config list
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* @param dst pointer to destination list
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* @param src pointer to source list values
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* @param init_only the copied GRF will be processed up to GLS_INIT
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* @return pointer to the last value added to the destination list */
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only)
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{
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/* Clear destination as it will be overwritten */
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ClearGRFConfigList(dst);
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for (; src != NULL; src = src->next) {
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GRFConfig *c = DuplicateGRFConfig(src);
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ClrBit(c->flags, GCF_INIT_ONLY);
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if (init_only) SetBit(c->flags, GCF_INIT_ONLY);
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*dst = c;
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dst = &c->next;
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}
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return dst;
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}
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/**
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* Removes duplicates from lists of GRFConfigs. These duplicates
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* are introduced when the _grfconfig_static GRFs are appended
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* to the _grfconfig on a newgame or savegame. As the parameters
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* of the static GRFs could be different that the parameters of
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* the ones used non-statically. This can result in desyncs in
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* multiplayers, so the duplicate static GRFs have to be removed.
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*
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* This function _assumes_ that all static GRFs are placed after
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* the non-static GRFs.
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*
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* @param list the list to remove the duplicates from
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*/
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static void RemoveDuplicatesFromGRFConfigList(GRFConfig *list)
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{
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GRFConfig *prev;
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GRFConfig *cur;
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if (list == NULL) return;
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for (prev = list, cur = list->next; cur != NULL; prev = cur, cur = cur->next) {
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if (cur->ident.grfid != list->ident.grfid) continue;
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prev->next = cur->next;
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delete cur;
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cur = prev; // Just go back one so it continues as normal later on
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}
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RemoveDuplicatesFromGRFConfigList(list->next);
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}
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/**
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* Appends the static GRFs to a list of GRFs
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* @param dst the head of the list to add to
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*/
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void AppendStaticGRFConfigs(GRFConfig **dst)
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{
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GRFConfig **tail = dst;
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while (*tail != NULL) tail = &(*tail)->next;
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CopyGRFConfigList(tail, _grfconfig_static, false);
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RemoveDuplicatesFromGRFConfigList(*dst);
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}
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/** Appends an element to a list of GRFs
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* @param dst the head of the list to add to
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* @param el the new tail to be */
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void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el)
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{
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GRFConfig **tail = dst;
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while (*tail != NULL) tail = &(*tail)->next;
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*tail = el;
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RemoveDuplicatesFromGRFConfigList(*dst);
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}
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/** Reset the current GRF Config to either blank or newgame settings. */
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void ResetGRFConfig(bool defaults)
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{
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CopyGRFConfigList(&_grfconfig, _grfconfig_newgame, !defaults);
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AppendStaticGRFConfigs(&_grfconfig);
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}
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/** Check if all GRFs in the GRF config from a savegame can be loaded.
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* @return will return any of the following 3 values:<br>
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* <ul>
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* <li> GLC_ALL_GOOD: No problems occured, all GRF files were found and loaded
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* <li> GLC_COMPATIBLE: For one or more GRF's no exact match was found, but a
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* compatible GRF with the same grfid was found and used instead
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* <li> GLC_NOT_FOUND: For one or more GRF's no match was found at all
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* </ul> */
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GRFListCompatibility IsGoodGRFConfigList()
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{
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GRFListCompatibility res = GLC_ALL_GOOD;
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for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
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const GRFConfig *f = FindGRFConfig(c->ident.grfid, c->ident.md5sum);
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if (f == NULL) {
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char buf[256];
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/* If we have not found the exactly matching GRF try to find one with the
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* same grfid, as it most likely is compatible */
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f = FindGRFConfig(c->ident.grfid);
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if (f != NULL) {
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md5sumToString(buf, lastof(buf), c->ident.md5sum);
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DEBUG(grf, 1, "NewGRF %08X (%s) not found; checksum %s. Compatibility mode on", BSWAP32(c->ident.grfid), c->filename, buf);
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SetBit(c->flags, GCF_COMPATIBLE);
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/* Non-found has precedence over compatibility load */
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if (res != GLC_NOT_FOUND) res = GLC_COMPATIBLE;
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GamelogGRFCompatible(&f->ident);
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goto compatible_grf;
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}
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/* No compatible grf was found, mark it as disabled */
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md5sumToString(buf, lastof(buf), c->ident.md5sum);
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DEBUG(grf, 0, "NewGRF %08X (%s) not found; checksum %s", BSWAP32(c->ident.grfid), c->filename, buf);
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GamelogGRFRemove(c->ident.grfid);
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c->status = GCS_NOT_FOUND;
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res = GLC_NOT_FOUND;
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} else {
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compatible_grf:
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DEBUG(grf, 1, "Loading GRF %08X from %s", BSWAP32(f->ident.grfid), f->filename);
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/* The filename could be the filename as in the savegame. As we need
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* to load the GRF here, we need the correct filename, so overwrite that
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* in any case and set the name and info when it is not set already.
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* When the GCF_COPY flag is set, it is certain that the filename is
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* already a local one, so there is no need to replace it. */
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if (!HasBit(c->flags, GCF_COPY)) {
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free(c->filename);
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c->filename = strdup(f->filename);
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memcpy(c->ident.md5sum, f->ident.md5sum, sizeof(c->ident.md5sum));
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if (c->name == NULL && f->name != NULL) c->name = strdup(f->name);
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if (c->info == NULL && f->info != NULL) c->info = strdup(f->info);
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c->error = NULL;
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}
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}
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}
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return res;
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}
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/** Helper for scanning for files with GRF as extension */
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class GRFFileScanner : FileScanner {
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public:
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/* virtual */ bool AddFile(const char *filename, size_t basepath_length);
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/** Do the scan for GRFs. */
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static uint DoScan()
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{
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GRFFileScanner fs;
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return fs.Scan(".grf", DATA_DIR);
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}
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};
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bool GRFFileScanner::AddFile(const char *filename, size_t basepath_length)
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{
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GRFConfig *c = new GRFConfig(filename + basepath_length);
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bool added = true;
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if (FillGRFDetails(c, false)) {
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if (_all_grfs == NULL) {
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_all_grfs = c;
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} else {
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/* Insert file into list at a position determined by its
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* name, so the list is sorted as we go along */
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GRFConfig **pd, *d;
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bool stop = false;
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for (pd = &_all_grfs; (d = *pd) != NULL; pd = &d->next) {
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if (c->ident.grfid == d->ident.grfid && memcmp(c->ident.md5sum, d->ident.md5sum, sizeof(c->ident.md5sum)) == 0) added = false;
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/* Because there can be multiple grfs with the same name, make sure we checked all grfs with the same name,
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* before inserting the entry. So insert a new grf at the end of all grfs with the same name, instead of
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* just after the first with the same name. Avoids doubles in the list. */
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if (strcasecmp(c->GetName(), d->GetName()) <= 0) {
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stop = true;
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} else if (stop) {
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break;
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}
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}
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if (added) {
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c->next = d;
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*pd = c;
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}
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}
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} else {
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added = false;
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}
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if (!added) {
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/* File couldn't be opened, or is either not a NewGRF or is a
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* 'system' NewGRF or it's already known, so forget about it. */
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delete c;
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}
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return added;
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}
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/**
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* Simple sorter for GRFS
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* @param p1 the first GRFConfig *
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* @param p2 the second GRFConfig *
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* @return the same strcmp would return for the name of the NewGRF.
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*/
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static int CDECL GRFSorter(GRFConfig * const *p1, GRFConfig * const *p2)
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{
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const GRFConfig *c1 = *p1;
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const GRFConfig *c2 = *p2;
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return strcasecmp(c1->GetName(), c2->GetName());
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}
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/** Scan for all NewGRFs. */
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void ScanNewGRFFiles()
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{
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ClearGRFConfigList(&_all_grfs);
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DEBUG(grf, 1, "Scanning for NewGRFs");
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uint num = GRFFileScanner::DoScan();
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DEBUG(grf, 1, "Scan complete, found %d files", num);
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if (num == 0 || _all_grfs == NULL) return;
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/* Sort the linked list using quicksort.
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* For that we first have to make an array, then sort and
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* then remake the linked list. */
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GRFConfig **to_sort = MallocT<GRFConfig*>(num);
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uint i = 0;
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for (GRFConfig *p = _all_grfs; p != NULL; p = p->next, i++) {
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to_sort[i] = p;
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}
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/* Number of files is not necessarily right */
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num = i;
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QSortT(to_sort, num, &GRFSorter);
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for (i = 1; i < num; i++) {
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to_sort[i - 1]->next = to_sort[i];
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}
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to_sort[num - 1]->next = NULL;
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_all_grfs = to_sort[0];
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free(to_sort);
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#ifdef ENABLE_NETWORK
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NetworkAfterNewGRFScan();
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#endif
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}
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/** Find a NewGRF in the scanned list.
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* @param grfid GRFID to look for,
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* @param md5sum Expected MD5 sum (set to \c NULL if not relevant).
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* @return The matching grf, if it exists in #_all_grfs, else \c NULL.
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*/
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const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum)
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{
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for (const GRFConfig *c = _all_grfs; c != NULL; c = c->next) {
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if (c->ident.HasGrfIdentifier(grfid, md5sum)) return c;
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}
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return NULL;
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}
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#ifdef ENABLE_NETWORK
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/** Structure for UnknownGRFs; this is a lightweight variant of GRFConfig */
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struct UnknownGRF : public GRFIdentifier {
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UnknownGRF *next;
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char name[NETWORK_GRF_NAME_LENGTH];
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};
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/**
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* Finds the name of a NewGRF in the list of names for unknown GRFs. An
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* unknown GRF is a GRF where the .grf is not found during scanning.
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*
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* The names are resolved via UDP calls to servers that should know the name,
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* though the replies may not come. This leaves "<Unknown>" as name, though
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* that shouldn't matter _very_ much as they need GRF crawler or so to look
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* up the GRF anyway and that works better with the GRF ID.
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*
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* @param grfid the GRF ID part of the 'unique' GRF identifier
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* @param md5sum the MD5 checksum part of the 'unique' GRF identifier
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* @param create whether to create a new GRFConfig if the GRFConfig did not
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* exist in the fake list of GRFConfigs.
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* @return the GRFConfig with the given GRF ID and MD5 checksum or NULL when
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* it does not exist and create is false. This value must NEVER be
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* freed by the caller.
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*/
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char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create)
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{
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UnknownGRF *grf;
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|
static UnknownGRF *unknown_grfs = NULL;
|
|
|
|
for (grf = unknown_grfs; grf != NULL; grf = grf->next) {
|
|
if (grf->grfid == grfid) {
|
|
if (memcmp(md5sum, grf->md5sum, sizeof(grf->md5sum)) == 0) return grf->name;
|
|
}
|
|
}
|
|
|
|
if (!create) return NULL;
|
|
|
|
grf = CallocT<UnknownGRF>(1);
|
|
grf->grfid = grfid;
|
|
grf->next = unknown_grfs;
|
|
strecpy(grf->name, UNKNOWN_GRF_NAME_PLACEHOLDER, lastof(grf->name));
|
|
memcpy(grf->md5sum, md5sum, sizeof(grf->md5sum));
|
|
|
|
unknown_grfs = grf;
|
|
return grf->name;
|
|
}
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
|
|
/** Retrieve a NewGRF from the current config by its grfid.
|
|
* @param grfid grf to look for.
|
|
* @param mask GRFID mask to allow for partial matching.
|
|
* @return The grf config, if it exists, else \c NULL.
|
|
*/
|
|
GRFConfig *GetGRFConfig(uint32 grfid, uint32 mask)
|
|
{
|
|
GRFConfig *c;
|
|
|
|
for (c = _grfconfig; c != NULL; c = c->next) {
|
|
if ((c->ident.grfid & mask) == (grfid & mask)) return c;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/** Build a string containing space separated parameter values, and terminate */
|
|
char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last)
|
|
{
|
|
uint i;
|
|
|
|
/* Return an empty string if there are no parameters */
|
|
if (c->num_params == 0) return strecpy(dst, "", last);
|
|
|
|
for (i = 0; i < c->num_params; i++) {
|
|
if (i > 0) dst = strecpy(dst, " ", last);
|
|
dst += seprintf(dst, last, "%d", c->param[i]);
|
|
}
|
|
return dst;
|
|
}
|
|
|
|
/** Base GRF ID for OpenTTD's base graphics GRFs. */
|
|
static const uint32 OPENTTD_GRAPHICS_BASE_GRF_ID = BSWAP32(0xFF4F5400);
|
|
|
|
/**
|
|
* Checks whether this GRF is a OpenTTD base graphic GRF.
|
|
* @return true if and only if it is a base GRF.
|
|
*/
|
|
bool GRFConfig::IsOpenTTDBaseGRF() const
|
|
{
|
|
return (this->ident.grfid & 0x00FFFFFF) == OPENTTD_GRAPHICS_BASE_GRF_ID;
|
|
}
|