mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-06 03:20:28 +00:00
4a58250cb9
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
11 lines
188 B
C
11 lines
188 B
C
/* $Id$ */
|
|
|
|
#ifndef NAMEGEN_H
|
|
#define NAMEGEN_H
|
|
|
|
typedef byte TownNameGenerator(char *buf, uint32 seed);
|
|
|
|
extern TownNameGenerator * const _town_name_generators[];
|
|
|
|
#endif /* NAMEGEN_H */
|