mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
275 lines
8.3 KiB
C++
275 lines
8.3 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_scanner.cpp Allows scanning for scripts. */
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../string_func.h"
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#include "../settings_type.h"
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#include "../script/squirrel.hpp"
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#include "script_scanner.hpp"
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#include "script_info.hpp"
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bool ScriptScanner::AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
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{
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free(this->main_script);
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this->main_script = strdup(filename);
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if (this->main_script == NULL) return false;
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free(this->tar_file);
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if (tar_filename != NULL) {
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this->tar_file = strdup(tar_filename);
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if (this->tar_file == NULL) return false;
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} else {
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this->tar_file = NULL;
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}
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const char *end = this->main_script + strlen(this->main_script) + 1;
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char *p = strrchr(this->main_script, PATHSEPCHAR);
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if (p == NULL) {
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p = this->main_script;
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} else {
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/* Skip over the path separator character. We don't need that. */
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p++;
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}
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strecpy(p, "main.nut", end);
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if (!FioCheckFileExists(filename, this->subdir) || !FioCheckFileExists(this->main_script, this->subdir)) return false;
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/* We don't care if one of the other scripts failed to load. */
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this->engine->ResetCrashed();
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this->engine->LoadScript(filename);
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return true;
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}
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ScriptScanner::ScriptScanner() :
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engine(NULL),
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main_script(NULL),
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tar_file(NULL)
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{
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}
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void ScriptScanner::Initialize(const char *name)
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{
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this->engine = new Squirrel(name);
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/* Mark this class as global pointer */
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this->engine->SetGlobalPointer(this);
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this->RegisterAPI(this->engine);
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this->RescanDir();
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this->engine->ResetCrashed();
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}
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ScriptScanner::~ScriptScanner()
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{
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this->Reset();
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free(this->main_script);
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delete this->engine;
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}
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void ScriptScanner::RescanDir()
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{
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/* Forget about older scans */
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this->Reset();
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/* Scan for scripts */
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this->Scan(this->GetFileName(), this->GetDirectory());
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}
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void ScriptScanner::Reset()
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{
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ScriptInfoList::iterator it = this->info_list.begin();
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for (; it != this->info_list.end(); it++) {
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free((*it).first);
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delete (*it).second;
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}
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it = this->info_single_list.begin();
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for (; it != this->info_single_list.end(); it++) {
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free((*it).first);
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}
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this->info_list.clear();
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this->info_single_list.clear();
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}
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void ScriptScanner::RegisterScript(ScriptInfo *info)
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{
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char script_original_name[1024];
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this->GetScriptName(info, script_original_name, sizeof(script_original_name));
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strtolower(script_original_name);
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char script_name[1024];
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snprintf(script_name, sizeof(script_name), "%s.%d", script_original_name, info->GetVersion());
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/* Check if GetShortName follows the rules */
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if (strlen(info->GetShortName()) != 4) {
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DEBUG(script, 0, "The script '%s' returned a string from GetShortName() which is not four characaters. Unable to load the script.", info->GetName());
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delete info;
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return;
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}
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if (this->info_list.find(script_name) != this->info_list.end()) {
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/* This script was already registered */
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#ifdef WIN32
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/* Windows doesn't care about the case */
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if (strcasecmp(this->info_list[script_name]->GetMainScript(), info->GetMainScript()) == 0) {
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#else
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if (strcmp(this->info_list[script_name]->GetMainScript(), info->GetMainScript()) == 0) {
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#endif
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delete info;
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return;
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}
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DEBUG(script, 1, "Registering two scripts with the same name and version");
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DEBUG(script, 1, " 1: %s", this->info_list[script_name]->GetMainScript());
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DEBUG(script, 1, " 2: %s", info->GetMainScript());
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DEBUG(script, 1, "The first is taking precedence.");
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delete info;
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return;
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}
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this->info_list[strdup(script_name)] = info;
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if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
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/* Add the script to the 'unique' script list, where only the highest version
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* of the script is registered. */
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if (this->info_single_list.find(script_original_name) == this->info_single_list.end()) {
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this->info_single_list[strdup(script_original_name)] = info;
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} else if (this->info_single_list[script_original_name]->GetVersion() < info->GetVersion()) {
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this->info_single_list[script_original_name] = info;
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}
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}
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}
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char *ScriptScanner::GetConsoleList(char *p, const char *last, bool newest_only) const
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{
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p += seprintf(p, last, "List of %s:\n", this->GetScannerName());
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const ScriptInfoList &list = newest_only ? this->info_single_list : this->info_list;
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ScriptInfoList::const_iterator it = list.begin();
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for (; it != list.end(); it++) {
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ScriptInfo *i = (*it).second;
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p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
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}
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p += seprintf(p, last, "\n");
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return p;
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}
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#if defined(ENABLE_NETWORK)
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#include "../network/network_content.h"
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#include "../3rdparty/md5/md5.h"
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#include "../tar_type.h"
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/** Helper for creating a MD5sum of all files within of a script. */
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struct ScriptFileChecksumCreator : FileScanner {
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byte md5sum[16]; ///< The final md5sum.
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Subdirectory dir; ///< The directory to look in.
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/**
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* Initialise the md5sum to be all zeroes,
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* so we can easily xor the data.
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*/
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ScriptFileChecksumCreator(Subdirectory dir)
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{
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this->dir = dir;
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memset(this->md5sum, 0, sizeof(this->md5sum));
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}
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/* Add the file and calculate the md5 sum. */
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virtual bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
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{
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Md5 checksum;
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uint8 buffer[1024];
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size_t len, size;
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byte tmp_md5sum[16];
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/* Open the file ... */
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FILE *f = FioFOpenFile(filename, "rb", this->dir, &size);
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if (f == NULL) return false;
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/* ... calculate md5sum... */
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while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
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size -= len;
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checksum.Append(buffer, len);
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}
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checksum.Finish(tmp_md5sum);
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FioFCloseFile(f);
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/* ... and xor it to the overall md5sum. */
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for (uint i = 0; i < sizeof(md5sum); i++) this->md5sum[i] ^= tmp_md5sum[i];
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return true;
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}
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};
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/**
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* Check whether the script given in info is the same as in ci based
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* on the shortname and md5 sum.
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* @param ci The information to compare to.
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* @param md5sum Whether to check the MD5 checksum.
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* @param info The script to get the shortname and md5 sum from.
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* @return True iff they're the same.
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*/
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static bool IsSameScript(const ContentInfo *ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
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{
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uint32 id = 0;
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const char *str = info->GetShortName();
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for (int j = 0; j < 4 && *str != '\0'; j++, str++) id |= *str << (8 * j);
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if (id != ci->unique_id) return false;
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if (!md5sum) return true;
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ScriptFileChecksumCreator checksum(dir);
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const char *tar_filename = info->GetTarFile();
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TarList::iterator iter;
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if (tar_filename != NULL && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
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/* The main script is in a tar file, so find all files that
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* are in the same tar and add them to the MD5 checksumming. */
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TarFileList::iterator tar;
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FOR_ALL_TARS(tar, dir) {
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/* Not in the same tar. */
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if (tar->second.tar_filename != iter->first) continue;
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/* Check the extension. */
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const char *ext = strrchr(tar->first.c_str(), '.');
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if (ext == NULL || strcasecmp(ext, ".nut") != 0) continue;
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checksum.AddFile(tar->first.c_str(), 0, tar_filename);
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}
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} else {
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char path[MAX_PATH];
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strecpy(path, info->GetMainScript(), lastof(path));
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/* There'll always be at least 1 path separator character in a script
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* main script name as the search algorithm requires the main script to
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* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
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*strrchr(path, PATHSEPCHAR) = '\0';
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checksum.Scan(".nut", path);
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}
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return memcmp(ci->md5sum, checksum.md5sum, sizeof(ci->md5sum)) == 0;
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}
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bool ScriptScanner::HasScript(const ContentInfo *ci, bool md5sum)
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{
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for (ScriptInfoList::iterator it = this->info_list.begin(); it != this->info_list.end(); it++) {
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if (IsSameScript(ci, md5sum, (*it).second, this->GetDirectory())) return true;
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}
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return false;
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}
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#endif /* ENABLE_NETWORK */
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