mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-08 01:10:28 +00:00
767 lines
22 KiB
C
767 lines
22 KiB
C
/* $Id$ */
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/** @file newgrf_station.c Functions for dealing with station classes and custom stations. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "functions.h"
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#include "debug.h"
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#include "sprite.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "station.h"
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#include "station_map.h"
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#include "newgrf.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_station.h"
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#include "newgrf_spritegroup.h"
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#include "date.h"
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static StationClass station_classes[STAT_CLASS_MAX];
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enum {
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MAX_SPECLIST = 255,
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};
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/**
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* Reset station classes to their default state.
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* This includes initialising the Default and Waypoint classes with an empty
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* entry, for standard stations and waypoints.
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*/
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void ResetStationClasses(void)
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{
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StationClassID i;
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for (i = 0; i < STAT_CLASS_MAX; i++) {
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station_classes[i].id = 0;
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station_classes[i].name = STR_EMPTY;
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station_classes[i].stations = 0;
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free(station_classes[i].spec);
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station_classes[i].spec = NULL;
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}
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// Set up initial data
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station_classes[0].id = 'DFLT';
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station_classes[0].name = STR_STAT_CLASS_DFLT;
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station_classes[0].stations = 1;
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station_classes[0].spec = malloc(sizeof(*station_classes[0].spec));
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station_classes[0].spec[0] = NULL;
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station_classes[1].id = 'WAYP';
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station_classes[1].name = STR_STAT_CLASS_WAYP;
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station_classes[1].stations = 1;
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station_classes[1].spec = malloc(sizeof(*station_classes[1].spec));
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station_classes[1].spec[0] = NULL;
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}
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/**
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* Allocate a station class for the given class id.
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* @param classid A 32 bit value identifying the class.
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* @return Index into station_classes of allocated class.
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*/
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StationClassID AllocateStationClass(uint32 class)
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{
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StationClassID i;
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for (i = 0; i < STAT_CLASS_MAX; i++) {
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if (station_classes[i].id == class) {
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// ClassID is already allocated, so reuse it.
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return i;
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} else if (station_classes[i].id == 0) {
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// This class is empty, so allocate it to the ClassID.
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station_classes[i].id = class;
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return i;
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}
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}
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grfmsg(2, "StationClassAllocate: already allocated %d classes, using default", STAT_CLASS_MAX);
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return STAT_CLASS_DFLT;
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}
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/** Set the name of a custom station class */
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void SetStationClassName(StationClassID sclass, StringID name)
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{
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assert(sclass < STAT_CLASS_MAX);
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station_classes[sclass].name = name;
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}
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/** Retrieve the name of a custom station class */
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StringID GetStationClassName(StationClassID sclass)
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{
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assert(sclass < STAT_CLASS_MAX);
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return station_classes[sclass].name;
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}
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/** Build a list of station class name StringIDs to use in a dropdown list
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* @return Pointer to a (static) array of StringIDs
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*/
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StringID *BuildStationClassDropdown(void)
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{
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/* Allow room for all station classes, plus a terminator entry */
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static StringID names[STAT_CLASS_MAX + 1];
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uint i;
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/* Add each name */
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for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++) {
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names[i] = station_classes[i].name;
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}
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/* Terminate the list */
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names[i] = INVALID_STRING_ID;
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return names;
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}
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/**
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* Get the number of station classes in use.
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* @return Number of station classes.
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*/
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uint GetNumStationClasses(void)
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{
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uint i;
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for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++);
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return i;
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}
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/**
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* Return the number of stations for the given station class.
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* @param sclass Index of the station class.
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* @return Number of stations in the class.
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*/
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uint GetNumCustomStations(StationClassID sclass)
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{
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assert(sclass < STAT_CLASS_MAX);
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return station_classes[sclass].stations;
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}
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/**
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* Tie a station spec to its station class.
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* @param spec The station spec.
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*/
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void SetCustomStationSpec(StationSpec *statspec)
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{
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StationClass *station_class;
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int i;
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/* If the station has already been allocated, don't reallocate it. */
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if (statspec->allocated) return;
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assert(statspec->sclass < STAT_CLASS_MAX);
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station_class = &station_classes[statspec->sclass];
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i = station_class->stations++;
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station_class->spec = realloc(station_class->spec, station_class->stations * sizeof(*station_class->spec));
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station_class->spec[i] = statspec;
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statspec->allocated = true;
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}
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/**
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* Retrieve a station spec from a class.
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* @param sclass Index of the station class.
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* @param station The station index with the class.
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* @return The station spec.
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*/
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const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station)
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{
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assert(sclass < STAT_CLASS_MAX);
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if (station < station_classes[sclass].stations)
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return station_classes[sclass].spec[station];
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// If the custom station isn't defined any more, then the GRF file
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// probably was not loaded.
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return NULL;
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}
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const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx)
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{
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StationClassID i;
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uint j;
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for (i = STAT_CLASS_DFLT; i < STAT_CLASS_MAX; i++) {
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for (j = 0; j < station_classes[i].stations; j++) {
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const StationSpec *statspec = station_classes[i].spec[j];
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if (statspec == NULL) continue;
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if (statspec->grfid == grfid && statspec->localidx == localidx) return statspec;
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}
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}
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return NULL;
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}
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/* Evaluate a tile's position within a station, and return the result a bitstuffed format.
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* if not centred: .TNLcCpP, if centred: .TNL..CP
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* T = Tile layout number (GetStationGfx), N = Number of platforms, L = Length of platforms
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* C = Current platform number from start, c = from end
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* P = Position along platform from start, p = from end
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* if centred, C/P start from the centre and c/p are not available.
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*/
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uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
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{
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uint32 retval = 0;
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if (axis == AXIS_X) {
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intswap(platforms, length);
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intswap(x, y);
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}
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/* Limit our sizes to 4 bits */
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platforms = min(15, platforms);
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length = min(15, length);
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x = min(15, x);
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y = min(15, y);
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if (centred) {
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x -= platforms / 2;
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y -= length / 2;
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SB(retval, 0, 4, y & 0xF);
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SB(retval, 4, 4, x & 0xF);
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} else {
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SB(retval, 0, 4, y);
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SB(retval, 4, 4, length - y - 1);
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SB(retval, 8, 4, x);
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SB(retval, 12, 4, platforms - x - 1);
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}
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SB(retval, 16, 4, length);
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SB(retval, 20, 4, platforms);
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SB(retval, 24, 4, tile);
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return retval;
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}
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/* Find the end of a railway station, from the tile, in the direction of delta.
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* If check_type is set, we stop if the custom station type changes.
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* If check_axis is set, we stop if the station direction changes.
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*/
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static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis)
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{
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bool waypoint;
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byte orig_type = 0;
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Axis orig_axis = AXIS_X;
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waypoint = IsTileType(tile, MP_RAILWAY);
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if (waypoint) {
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if (check_axis) orig_axis = GetWaypointAxis(tile);
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} else {
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if (check_type) orig_type = GetCustomStationSpecIndex(tile);
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if (check_axis) orig_axis = GetRailStationAxis(tile);
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}
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while (true) {
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TileIndex new_tile = TILE_ADD(tile, delta);
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if (waypoint) {
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if (!IsTileType(new_tile, MP_RAILWAY)) break;
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if (!IsRailWaypoint(new_tile)) break;
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if (check_axis && GetWaypointAxis(new_tile) != orig_axis) break;
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} else {
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if (!IsRailwayStationTile(new_tile)) break;
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if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break;
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if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break;
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}
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tile = new_tile;
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}
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return tile;
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}
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static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred)
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{
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int tx = TileX(tile);
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int ty = TileY(tile);
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int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1, 0), check_type, check_axis));
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int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis));
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int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1, 0), check_type, check_axis)) + 1;
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int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0, 1), check_type, check_axis)) + 1;
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Axis axis = IsTileType(tile, MP_RAILWAY) ? GetWaypointAxis(tile) : GetRailStationAxis(tile);
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tx -= sx; ex -= sx;
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ty -= sy; ey -= sy;
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return GetPlatformInfo(axis, IsTileType(tile, MP_RAILWAY) ? 2 : GetStationGfx(tile), ex, ey, tx, ty, centred);
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}
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static uint32 GetRailContinuationInfo(TileIndex tile)
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{
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/* Tile offsets and exit dirs for X axis */
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static Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N };
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static DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE };
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/* Tile offsets and exit dirs for Y axis */
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static Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N };
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static DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW };
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Axis axis = IsTileType(tile, MP_RAILWAY) ? GetWaypointAxis(tile) : GetRailStationAxis(tile);
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/* Choose appropriate lookup table to use */
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Direction *dir = axis == AXIS_X ? x_dir : y_dir;
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DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits;
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uint32 res = 0;
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uint i;
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for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
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uint32 ts = GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL);
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if (ts != 0) {
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/* If there is any track on the tile, set the bit in the second byte */
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SETBIT(res, i + 8);
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/* If any track reaches our exit direction, set the bit in the lower byte */
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if (ts & DiagdirReachesTracks(*diagdir)) SETBIT(res, i);
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}
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}
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return res;
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}
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/* Station Resolver Functions */
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static uint32 StationGetRandomBits(const ResolverObject *object)
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{
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const Station *st = object->u.station.st;
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const TileIndex tile = object->u.station.tile;
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return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
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}
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static uint32 StationGetTriggers(const ResolverObject *object)
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{
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const Station *st = object->u.station.st;
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return st == NULL ? 0 : st->waiting_triggers;
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}
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static void StationSetTriggers(const ResolverObject *object, int triggers)
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{
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Station *st = (Station*)object->u.station.st;
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assert(st != NULL);
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st->waiting_triggers = triggers;
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}
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static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
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{
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const Station *st = object->u.station.st;
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TileIndex tile = object->u.station.tile;
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if (st == NULL) {
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/* Station does not exist, so we're in a purchase list */
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switch (variable) {
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case 0x40:
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case 0x41:
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case 0x46:
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case 0x47:
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case 0x49: return 0x2110000; /* Platforms, tracks & position */
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case 0x42: return 0; /* Rail type (XXX Get current type from GUI?) */
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case 0x43: return _current_player; /* Station owner */
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case 0x44: return 2; /* PBS status */
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case 0xFA: return max(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0); /* Build date */
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}
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*available = false;
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return -1;
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}
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switch (variable) {
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/* Calculated station variables */
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case 0x40: return GetPlatformInfoHelper(tile, false, false, false);
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case 0x41: return GetPlatformInfoHelper(tile, true, false, false);
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case 0x42: /* Terrain and rail type */
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return ((_opt.landscape == LT_HILLY && GetTileZ(tile) > _opt.snow_line) ? 4 : 0) |
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(GetRailType(tile) << 8);
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case 0x43: return st->owner; /* Station owner */
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case 0x44: return 2; /* PBS status */
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case 0x45: return GetRailContinuationInfo(tile);
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case 0x46: return GetPlatformInfoHelper(tile, false, false, true);
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case 0x47: return GetPlatformInfoHelper(tile, true, false, true);
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case 0x48: { /* Accepted cargo types */
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CargoID cargo_type;
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uint32 value = 0;
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for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
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if (HASBIT(st->goods[cargo_type].waiting_acceptance, 15)) SETBIT(value, cargo_type);
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}
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return value;
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}
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case 0x49: return GetPlatformInfoHelper(tile, false, true, false);
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/* Variables which use the parameter */
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case 0x60: return GB(st->goods[parameter].waiting_acceptance, 0, 12);
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case 0x61: return st->goods[parameter].days_since_pickup;
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case 0x62: return st->goods[parameter].rating;
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case 0x63: return st->goods[parameter].enroute_time;
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case 0x64: return st->goods[parameter].last_speed | (st->goods[parameter].last_age << 8);
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case 0x65: return GB(st->goods[parameter].waiting_acceptance, 12, 4);
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/* General station properties */
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case 0x82: return 50;
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case 0x84: return st->string_id;
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case 0x86: return 0;
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case 0x8A: return st->had_vehicle_of_type;
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case 0xF0: return st->facilities;
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case 0xF1: return st->airport_type;
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case 0xF2: return st->truck_stops->status;
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case 0xF3: return st->bus_stops->status;
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case 0xF6: return st->airport_flags;
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case 0xF7: return GB(st->airport_flags, 8, 8);
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case 0xFA: return max(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0);
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}
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/* Handle cargo variables (deprecated) */
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if (variable >= 0x8C && variable <= 0xEC) {
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const GoodsEntry *g = &st->goods[GB(variable - 0x8C, 3, 4)];
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switch (GB(variable - 0x8C, 0, 3)) {
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case 0: return g->waiting_acceptance;
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case 1: return GB(g->waiting_acceptance, 8, 8);
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case 2: return g->days_since_pickup;
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case 3: return g->rating;
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case 4: return g->enroute_from;
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case 5: return g->enroute_time;
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case 6: return g->last_speed;
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case 7: return g->last_age;
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}
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}
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DEBUG(grf, 1, "Unhandled station property 0x%X", variable);
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*available = false;
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return -1;
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}
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static const SpriteGroup *StationResolveReal(const ResolverObject *object, const SpriteGroup *group)
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{
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const Station *st = object->u.station.st;
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const StationSpec *statspec = object->u.station.statspec;
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uint set;
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uint cargo = 0;
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CargoID cargo_type = object->u.station.cargo_type;
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if (st == NULL || statspec->sclass == STAT_CLASS_WAYP) {
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return group->g.real.loading[0];
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}
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switch (cargo_type) {
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case GC_INVALID:
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case GC_DEFAULT_NA:
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case GC_PURCHASE:
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cargo = 0;
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break;
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case GC_DEFAULT:
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for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
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cargo += GB(st->goods[cargo_type].waiting_acceptance, 0, 12);
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}
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break;
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default:
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cargo = GB(st->goods[_local_cargo_id_ctype[cargo_type]].waiting_acceptance, 0, 12);
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break;
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}
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if (HASBIT(statspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h);
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cargo = min(0xfff, cargo);
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if (cargo > statspec->cargo_threshold) {
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if (group->g.real.num_loading > 0) {
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set = ((cargo - statspec->cargo_threshold) * group->g.real.num_loading) / (4096 - statspec->cargo_threshold);
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return group->g.real.loading[set];
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}
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} else {
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if (group->g.real.num_loaded > 0) {
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set = (cargo * group->g.real.num_loaded) / (statspec->cargo_threshold + 1);
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return group->g.real.loaded[set];
|
|
}
|
|
}
|
|
|
|
return group->g.real.loading[0];
|
|
}
|
|
|
|
|
|
static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const Station *st, TileIndex tile)
|
|
{
|
|
res->GetRandomBits = StationGetRandomBits;
|
|
res->GetTriggers = StationGetTriggers;
|
|
res->SetTriggers = StationSetTriggers;
|
|
res->GetVariable = StationGetVariable;
|
|
res->ResolveReal = StationResolveReal;
|
|
|
|
res->u.station.st = st;
|
|
res->u.station.statspec = statspec;
|
|
res->u.station.tile = tile;
|
|
|
|
res->callback = 0;
|
|
res->callback_param1 = 0;
|
|
res->callback_param2 = 0;
|
|
res->last_value = 0;
|
|
res->trigger = 0;
|
|
res->reseed = 0;
|
|
}
|
|
|
|
static const SpriteGroup *ResolveStation(const StationSpec *statspec, const Station *st, ResolverObject *object)
|
|
{
|
|
const SpriteGroup *group;
|
|
CargoID ctype = GC_DEFAULT_NA;
|
|
|
|
if (st == NULL) {
|
|
/* No station, so we are in a purchase list */
|
|
ctype = GC_PURCHASE;
|
|
} else {
|
|
CargoID cargo;
|
|
|
|
/* Pick the first cargo that we have waiting */
|
|
for (cargo = 0; cargo < NUM_GLOBAL_CID; cargo++) {
|
|
CargoID lcid = _local_cargo_id_ctype[cargo];
|
|
if (lcid != CT_INVALID && statspec->spritegroup[cargo] != NULL && GB(st->goods[lcid].waiting_acceptance, 0, 12) != 0) {
|
|
ctype = cargo;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
group = statspec->spritegroup[ctype];
|
|
if (group == NULL) {
|
|
ctype = GC_DEFAULT;
|
|
group = statspec->spritegroup[ctype];
|
|
}
|
|
|
|
if (group == NULL) return NULL;
|
|
|
|
/* Remember the cargo type we've picked */
|
|
object->u.station.cargo_type = ctype;
|
|
|
|
return Resolve(group, object);
|
|
}
|
|
|
|
SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile)
|
|
{
|
|
const SpriteGroup *group;
|
|
ResolverObject object;
|
|
|
|
NewStationResolver(&object, statspec, st, tile);
|
|
|
|
group = ResolveStation(statspec, st, &object);
|
|
if (group == NULL || group->type != SGT_RESULT) return 0;
|
|
return group->g.result.sprite - 0x42D;
|
|
}
|
|
|
|
|
|
SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile)
|
|
{
|
|
const SpriteGroup *group;
|
|
ResolverObject object;
|
|
|
|
NewStationResolver(&object, statspec, st, tile);
|
|
object.callback_param1 = 1; /* Indicate we are resolving the ground sprite */
|
|
|
|
group = ResolveStation(statspec, st, &object);
|
|
if (group == NULL || group->type != SGT_RESULT) return 0;
|
|
return group->g.result.sprite - 0x42D;
|
|
}
|
|
|
|
|
|
uint16 GetStationCallback(uint16 callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile)
|
|
{
|
|
const SpriteGroup *group;
|
|
ResolverObject object;
|
|
|
|
NewStationResolver(&object, statspec, st, tile);
|
|
|
|
object.callback = callback;
|
|
object.callback_param1 = param1;
|
|
object.callback_param2 = param2;
|
|
|
|
group = ResolveStation(statspec, st, &object);
|
|
if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
|
|
return group->g.callback.result;
|
|
}
|
|
|
|
|
|
/**
|
|
* Allocate a StationSpec to a Station. This is called once per build operation.
|
|
* @param spec StationSpec to allocate.
|
|
* @param st Station to allocate it to.
|
|
* @param exec Whether to actually allocate the spec.
|
|
* @return Index within the Station's spec list, or -1 if the allocation failed.
|
|
*/
|
|
int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
|
|
{
|
|
uint i;
|
|
|
|
if (statspec == NULL) return 0;
|
|
|
|
/* Check if this spec has already been allocated */
|
|
for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
|
|
if (st->speclist[i].spec == statspec) return i;
|
|
}
|
|
|
|
for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
|
|
if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break;
|
|
}
|
|
|
|
if (i == MAX_SPECLIST) return -1;
|
|
|
|
if (exec) {
|
|
if (i >= st->num_specs) {
|
|
st->num_specs = i + 1;
|
|
st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist));
|
|
|
|
if (st->num_specs == 2) {
|
|
/* Initial allocation */
|
|
st->speclist[0].spec = NULL;
|
|
st->speclist[0].grfid = 0;
|
|
st->speclist[0].localidx = 0;
|
|
}
|
|
}
|
|
|
|
st->speclist[i].spec = statspec;
|
|
st->speclist[i].grfid = statspec->grfid;
|
|
st->speclist[i].localidx = statspec->localidx;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
|
|
/** Deallocate a StationSpec from a Station. Called when removing a single station tile.
|
|
* @param st Station to work with.
|
|
* @param specindex Index of the custom station within the Station's spec list.
|
|
* @return Indicates whether the StationSpec was deallocated.
|
|
*/
|
|
void DeallocateSpecFromStation(Station* st, byte specindex)
|
|
{
|
|
/* specindex of 0 (default) is never freeable */
|
|
if (specindex == 0) return;
|
|
|
|
/* Check all tiles over the station to check if the specindex is still in use */
|
|
BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) {
|
|
if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile) && GetCustomStationSpecIndex(tile) == specindex) {
|
|
return;
|
|
}
|
|
} END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile)
|
|
|
|
/* This specindex is no longer in use, so deallocate it */
|
|
st->speclist[specindex].spec = NULL;
|
|
st->speclist[specindex].grfid = 0;
|
|
st->speclist[specindex].localidx = 0;
|
|
|
|
/* If this was the highest spec index, reallocate */
|
|
if (specindex == st->num_specs - 1) {
|
|
for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--);
|
|
|
|
if (st->num_specs > 1) {
|
|
st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist));
|
|
} else {
|
|
free(st->speclist);
|
|
st->num_specs = 0;
|
|
st->speclist = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Draw representation of a station tile for GUI purposes.
|
|
* @param x, y Position of image.
|
|
* @param dir Direction.
|
|
* @param railtype Rail type.
|
|
* @param sclass, station Type of station.
|
|
* @return True if the tile was drawn (allows for fallback to default graphic)
|
|
*/
|
|
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
|
|
{
|
|
const StationSpec *statspec;
|
|
const DrawTileSprites *sprites;
|
|
const DrawTileSeqStruct *seq;
|
|
const RailtypeInfo *rti = GetRailTypeInfo(railtype);
|
|
SpriteID relocation;
|
|
PalSpriteID image;
|
|
PalSpriteID colourmod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
|
|
uint tile = 2;
|
|
|
|
statspec = GetCustomStationSpec(sclass, station);
|
|
if (statspec == NULL) return false;
|
|
|
|
relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
|
|
|
|
if (HASBIT(statspec->callbackmask, CBM_CUSTOM_LAYOUT)) {
|
|
uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE);
|
|
if (callback != CALLBACK_FAILED) tile = callback;
|
|
}
|
|
|
|
if (statspec->renderdata == NULL) {
|
|
sprites = GetStationTileLayout(tile + axis);
|
|
} else {
|
|
sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : axis];
|
|
}
|
|
|
|
image = sprites->ground_sprite;
|
|
if (HASBIT(image, 31)) {
|
|
CLRBIT(image, 31);
|
|
image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
|
|
image += rti->custom_ground_offset;
|
|
} else {
|
|
image += rti->total_offset;
|
|
}
|
|
|
|
if (image & PALETTE_MODIFIER_COLOR) image &= SPRITE_MASK;
|
|
DrawSprite(image, x, y);
|
|
|
|
foreach_draw_tile_seq(seq, sprites->seq) {
|
|
Point pt;
|
|
image = seq->image;
|
|
if (HASBIT(image, 30)) {
|
|
CLRBIT(image, 30);
|
|
image += rti->total_offset;
|
|
} else {
|
|
image += relocation;
|
|
}
|
|
|
|
if ((byte)seq->delta_z != 0x80) {
|
|
pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
|
|
DrawSprite((image & SPRITE_MASK) | colourmod, x + pt.x, y + pt.y);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static const StationSpec* GetStationSpec(TileIndex t)
|
|
{
|
|
const Station* st;
|
|
uint specindex;
|
|
|
|
if (!IsCustomStationSpecIndex(t)) return NULL;
|
|
|
|
st = GetStationByTile(t);
|
|
specindex = GetCustomStationSpecIndex(t);
|
|
return specindex < st->num_specs ? st->speclist[specindex].spec : NULL;
|
|
}
|
|
|
|
|
|
/* Check if a rail station tile is traversable.
|
|
* XXX This could be cached (during build) in the map array to save on all the dereferencing */
|
|
bool IsStationTileBlocked(TileIndex tile)
|
|
{
|
|
const StationSpec* statspec = GetStationSpec(tile);
|
|
|
|
return statspec != NULL && HASBIT(statspec->blocked, GetStationGfx(tile));
|
|
}
|
|
|
|
/* Check if a rail station tile is electrifiable.
|
|
* XXX This could be cached (during build) in the map array to save on all the dereferencing */
|
|
bool IsStationTileElectrifiable(TileIndex tile)
|
|
{
|
|
const StationSpec* statspec = GetStationSpec(tile);
|
|
|
|
return
|
|
statspec == NULL ||
|
|
HASBIT(statspec->pylons, GetStationGfx(tile)) ||
|
|
!HASBIT(statspec->wires, GetStationGfx(tile));
|
|
}
|