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540 lines
17 KiB
C++
540 lines
17 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file station_base.h Base classes/functions for stations. */
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#ifndef STATION_BASE_H
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#define STATION_BASE_H
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#include "core/random_func.hpp"
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#include "base_station_base.h"
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#include "newgrf_airport.h"
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#include "cargopacket.h"
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#include "industry_type.h"
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#include "linkgraph/linkgraph_type.h"
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#include "newgrf_storage.h"
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#include <map>
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typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
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extern StationPool _station_pool;
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static const byte INITIAL_STATION_RATING = 175;
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/**
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* Flow statistics telling how much flow should be sent along a link. This is
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* done by creating "flow shares" and using std::map's upper_bound() method to
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* look them up with a random number. A flow share is the difference between a
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* key in a map and the previous key. So one key in the map doesn't actually
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* mean anything by itself.
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*/
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class FlowStat {
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public:
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typedef std::map<uint32, StationID> SharesMap;
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/**
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* Invalid constructor. This can't be called as a FlowStat must not be
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* empty. However, the constructor must be defined and reachable for
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* FlwoStat to be used in a std::map.
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*/
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inline FlowStat() {NOT_REACHED();}
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/**
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* Create a FlowStat with an initial entry.
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* @param st Station the initial entry refers to.
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* @param flow Amount of flow for the initial entry.
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* @param restricted If the flow to be added is restricted.
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*/
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inline FlowStat(StationID st, uint flow, bool restricted = false)
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{
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assert(flow > 0);
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this->shares[flow] = st;
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this->unrestricted = restricted ? 0 : flow;
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}
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/**
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* Add some flow to the end of the shares map. Only do that if you know
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* that the station isn't in the map yet. Anything else may lead to
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* inconsistencies.
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* @param st Remote station.
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* @param flow Amount of flow to be added.
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* @param restricted If the flow to be added is restricted.
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*/
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inline void AppendShare(StationID st, uint flow, bool restricted = false)
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{
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assert(flow > 0);
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this->shares[(--this->shares.end())->first + flow] = st;
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if (!restricted) this->unrestricted += flow;
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}
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uint GetShare(StationID st) const;
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void ChangeShare(StationID st, int flow);
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void RestrictShare(StationID st);
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void ReleaseShare(StationID st);
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void ScaleToMonthly(uint runtime);
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/**
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* Get the actual shares as a const pointer so that they can be iterated
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* over.
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* @return Actual shares.
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*/
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inline const SharesMap *GetShares() const { return &this->shares; }
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/**
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* Return total amount of unrestricted shares.
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* @return Amount of unrestricted shares.
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*/
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inline uint GetUnrestricted() const { return this->unrestricted; }
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/**
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* Swap the shares maps, and thus the content of this FlowStat with the
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* other one.
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* @param other FlowStat to swap with.
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*/
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inline void SwapShares(FlowStat &other)
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{
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this->shares.swap(other.shares);
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Swap(this->unrestricted, other.unrestricted);
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}
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/**
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* Get a station a package can be routed to. This done by drawing a
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* random number between 0 and sum_shares and then looking that up in
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* the map with lower_bound. So each share gets selected with a
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* probability dependent on its flow. Do include restricted flows here.
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* @param is_restricted Output if a restricted flow was chosen.
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* @return A station ID from the shares map.
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*/
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inline StationID GetViaWithRestricted(bool &is_restricted) const
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{
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assert(!this->shares.empty());
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uint rand = RandomRange((--this->shares.end())->first);
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is_restricted = rand >= this->unrestricted;
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return this->shares.upper_bound(rand)->second;
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}
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/**
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* Get a station a package can be routed to. This done by drawing a
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* random number between 0 and sum_shares and then looking that up in
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* the map with lower_bound. So each share gets selected with a
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* probability dependent on its flow. Don't include restricted flows.
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* @return A station ID from the shares map.
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*/
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inline StationID GetVia() const
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{
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assert(!this->shares.empty());
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return this->unrestricted > 0 ?
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this->shares.upper_bound(RandomRange(this->unrestricted))->second :
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INVALID_STATION;
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}
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StationID GetVia(StationID excluded, StationID excluded2 = INVALID_STATION) const;
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void Invalidate();
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private:
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SharesMap shares; ///< Shares of flow to be sent via specified station (or consumed locally).
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uint unrestricted; ///< Limit for unrestricted shares.
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};
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/** Flow descriptions by origin stations. */
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class FlowStatMap : public std::map<StationID, FlowStat> {
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public:
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uint GetFlow() const;
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uint GetFlowVia(StationID via) const;
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uint GetFlowFrom(StationID from) const;
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uint GetFlowFromVia(StationID from, StationID via) const;
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void AddFlow(StationID origin, StationID via, uint amount);
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void PassOnFlow(StationID origin, StationID via, uint amount);
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StationIDStack DeleteFlows(StationID via);
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void RestrictFlows(StationID via);
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void ReleaseFlows(StationID via);
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void FinalizeLocalConsumption(StationID self);
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};
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/**
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* Stores station stats for a single cargo.
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*/
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struct GoodsEntry {
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/** Status of this cargo for the station. */
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enum GoodsEntryStatus {
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/**
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* Set when the station accepts the cargo currently for final deliveries.
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* It is updated every STATION_ACCEPTANCE_TICKS ticks by checking surrounding tiles for acceptance >= 8/8.
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*/
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GES_ACCEPTANCE,
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/**
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* This indicates whether a cargo has a rating at the station.
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* Set when cargo was ever waiting at the station.
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* It is set when cargo supplied by surrounding tiles is moved to the station, or when
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* arriving vehicles unload/transfer cargo without it being a final delivery.
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*
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* This flag is cleared after 255 * STATION_RATING_TICKS of not having seen a pickup.
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*/
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GES_RATING,
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/**
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* Set when a vehicle ever delivered cargo to the station for final delivery.
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* This flag is never cleared.
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*/
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GES_EVER_ACCEPTED,
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/**
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* Set when cargo was delivered for final delivery last month.
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* This flag is set to the value of GES_CURRENT_MONTH at the start of each month.
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*/
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GES_LAST_MONTH,
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/**
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* Set when cargo was delivered for final delivery this month.
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* This flag is reset on the beginning of every month.
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*/
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GES_CURRENT_MONTH,
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/**
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* Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
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* This flag is reset every STATION_ACCEPTANCE_TICKS ticks.
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*/
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GES_ACCEPTED_BIGTICK,
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};
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GoodsEntry() :
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status(0),
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time_since_pickup(255),
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rating(INITIAL_STATION_RATING),
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last_speed(0),
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last_age(255),
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amount_fract(0),
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link_graph(INVALID_LINK_GRAPH),
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node(INVALID_NODE),
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max_waiting_cargo(0)
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{}
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byte status; ///< Status of this cargo, see #GoodsEntryStatus.
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/**
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* Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
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* The unit used is STATION_RATING_TICKS.
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* This does not imply there was any cargo to load.
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*/
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byte time_since_pickup;
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byte rating; ///< %Station rating for this cargo.
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/**
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* Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
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* This does not imply there was any cargo to load.
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* The unit used is a special vehicle-specific speed unit for station ratings.
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* - Trains: km-ish/h
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* - RV: km-ish/h
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* - Ships: 0.5 * km-ish/h
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* - Aircraft: 8 * mph
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*/
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byte last_speed;
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/**
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* Age in years (up to 255) of the last vehicle that tried to load this cargo.
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* This does not imply there was any cargo to load.
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*/
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byte last_age;
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byte amount_fract; ///< Fractional part of the amount in the cargo list
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StationCargoList cargo; ///< The cargo packets of cargo waiting in this station
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LinkGraphID link_graph; ///< Link graph this station belongs to.
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NodeID node; ///< ID of node in link graph referring to this goods entry.
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FlowStatMap flows; ///< Planned flows through this station.
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uint max_waiting_cargo; ///< Max cargo from this station waiting at any station.
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/**
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* Reports whether a vehicle has ever tried to load the cargo at this station.
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* This does not imply that there was cargo available for loading. Refer to GES_RATING for that.
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* @return true if vehicle tried to load.
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*/
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bool HasVehicleEverTriedLoading() const { return this->last_speed != 0; }
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/**
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* Does this cargo have a rating at this station?
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* @return true if the cargo has a rating, i.e. cargo has been moved to the station.
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*/
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inline bool HasRating() const
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{
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return HasBit(this->status, GES_RATING);
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}
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/**
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* Get the best next hop for a cargo packet from station source.
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* @param source Source of the packet.
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* @return The chosen next hop or INVALID_STATION if none was found.
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*/
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inline StationID GetVia(StationID source) const
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{
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FlowStatMap::const_iterator flow_it(this->flows.find(source));
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return flow_it != this->flows.end() ? flow_it->second.GetVia() : INVALID_STATION;
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}
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/**
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* Get the best next hop for a cargo packet from station source, optionally
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* excluding one or two stations.
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* @param source Source of the packet.
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* @param excluded If this station would be chosen choose the second best one instead.
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* @param excluded2 Second station to be excluded, if != INVALID_STATION.
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* @return The chosen next hop or INVALID_STATION if none was found.
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*/
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inline StationID GetVia(StationID source, StationID excluded, StationID excluded2 = INVALID_STATION) const
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{
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FlowStatMap::const_iterator flow_it(this->flows.find(source));
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return flow_it != this->flows.end() ? flow_it->second.GetVia(excluded, excluded2) : INVALID_STATION;
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}
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};
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/** All airport-related information. Only valid if tile != INVALID_TILE. */
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struct Airport : public TileArea {
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Airport() : TileArea(INVALID_TILE, 0, 0) {}
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uint64 flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
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byte type; ///< Type of this airport, @see AirportTypes
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byte layout; ///< Airport layout number.
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DirectionByte rotation; ///< How this airport is rotated.
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PersistentStorage *psa; ///< Persistent storage for NewGRF airports.
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/**
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* Get the AirportSpec that from the airport type of this airport. If there
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* is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec.
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* @return The AirportSpec for this airport.
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*/
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const AirportSpec *GetSpec() const
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{
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if (this->tile == INVALID_TILE) return &AirportSpec::dummy;
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return AirportSpec::Get(this->type);
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}
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/**
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* Get the finite-state machine for this airport or the finite-state machine
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* for the dummy airport in case this isn't an airport.
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* @pre this->type < NEW_AIRPORT_OFFSET.
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* @return The state machine for this airport.
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*/
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const AirportFTAClass *GetFTA() const
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{
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return this->GetSpec()->fsm;
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}
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/** Check if this airport has at least one hangar. */
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inline bool HasHangar() const
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{
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return this->GetSpec()->nof_depots > 0;
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}
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/**
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* Add the tileoffset to the base tile of this airport but rotate it first.
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* The base tile is the northernmost tile of this airport. This function
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* helps to make sure that getting the tile of a hangar works even for
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* rotated airport layouts without requiring a rotated array of hangar tiles.
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* @param tidc The tilediff to add to the airport tile.
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* @return The tile of this airport plus the rotated offset.
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*/
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inline TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
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{
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const AirportSpec *as = this->GetSpec();
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switch (this->rotation) {
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case DIR_N: return this->tile + ToTileIndexDiff(tidc);
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case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x);
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case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y);
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case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x);
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default: NOT_REACHED();
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}
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}
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/**
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* Get the first tile of the given hangar.
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* @param hangar_num The hangar to get the location of.
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* @pre hangar_num < GetNumHangars().
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* @return A tile with the given hangar.
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*/
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inline TileIndex GetHangarTile(uint hangar_num) const
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{
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (as->depot_table[i].hangar_num == hangar_num) {
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return this->GetRotatedTileFromOffset(as->depot_table[i].ti);
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}
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}
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NOT_REACHED();
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}
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/**
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* Get the exit direction of the hangar at a specific tile.
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* @param tile The tile to query.
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* @pre IsHangarTile(tile).
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* @return The exit direction of the hangar, taking airport rotation into account.
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*/
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inline Direction GetHangarExitDirection(TileIndex tile) const
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{
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const AirportSpec *as = this->GetSpec();
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const HangarTileTable *htt = GetHangarDataByTile(tile);
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return ChangeDir(htt->dir, DirDifference(this->rotation, as->rotation[0]));
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}
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/**
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* Get the hangar number of the hangar at a specific tile.
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* @param tile The tile to query.
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* @pre IsHangarTile(tile).
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* @return The hangar number of the hangar at the given tile.
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*/
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inline uint GetHangarNum(TileIndex tile) const
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{
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const HangarTileTable *htt = GetHangarDataByTile(tile);
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return htt->hangar_num;
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}
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/** Get the number of hangars on this airport. */
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inline uint GetNumHangars() const
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{
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uint num = 0;
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uint counted = 0;
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (!HasBit(counted, as->depot_table[i].hangar_num)) {
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num++;
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SetBit(counted, as->depot_table[i].hangar_num);
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}
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}
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return num;
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}
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private:
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/**
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* Retrieve hangar information of a hangar at a given tile.
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* @param tile %Tile containing the hangar.
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* @return The requested hangar information.
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* @pre The \a tile must be at a hangar tile at an airport.
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*/
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inline const HangarTileTable *GetHangarDataByTile(TileIndex tile) const
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{
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) {
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return as->depot_table + i;
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}
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}
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NOT_REACHED();
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}
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};
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typedef SmallVector<Industry *, 2> IndustryVector;
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/** Station data structure */
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struct Station FINAL : SpecializedStation<Station, false> {
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public:
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RoadStop *GetPrimaryRoadStop(RoadStopType type) const
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{
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return type == ROADSTOP_BUS ? bus_stops : truck_stops;
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}
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RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
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RoadStop *bus_stops; ///< All the road stops
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TileArea bus_station; ///< Tile area the bus 'station' part covers
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RoadStop *truck_stops; ///< All the truck stops
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TileArea truck_station; ///< Tile area the truck 'station' part covers
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Airport airport; ///< Tile area the airport covers
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TileIndex dock_tile; ///< The location of the dock
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IndustryType indtype; ///< Industry type to get the name from
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StationHadVehicleOfTypeByte had_vehicle_of_type;
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byte time_since_load;
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byte time_since_unload;
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byte last_vehicle_type;
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std::list<Vehicle *> loading_vehicles;
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GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
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uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
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IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
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Station(TileIndex tile = INVALID_TILE);
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~Station();
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void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
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void MarkTilesDirty(bool cargo_change) const;
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void UpdateVirtCoord();
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/* virtual */ uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
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/* virtual */ uint GetPlatformLength(TileIndex tile) const;
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void RecomputeIndustriesNear();
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static void RecomputeIndustriesNearForAll();
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uint GetCatchmentRadius() const;
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Rect GetCatchmentRect() const;
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/* virtual */ inline bool TileBelongsToRailStation(TileIndex tile) const
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{
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return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
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}
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inline bool TileBelongsToAirport(TileIndex tile) const
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{
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return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
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}
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/* virtual */ uint32 GetNewGRFVariable(const ResolverObject &object, byte variable, byte parameter, bool *available) const;
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/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
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};
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#define FOR_ALL_STATIONS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Station, var)
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/** Iterator to iterate over all tiles belonging to an airport. */
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class AirportTileIterator : public OrthogonalTileIterator {
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private:
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const Station *st; ///< The station the airport is a part of.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
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*/
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AirportTileIterator(const Station *st) : OrthogonalTileIterator(st->airport), st(st)
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{
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if (!st->TileBelongsToAirport(this->tile)) ++(*this);
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}
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inline TileIterator& operator ++()
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{
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(*this).OrthogonalTileIterator::operator++();
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while (this->tile != INVALID_TILE && !st->TileBelongsToAirport(this->tile)) {
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(*this).OrthogonalTileIterator::operator++();
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}
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return *this;
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}
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virtual TileIterator *Clone() const
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{
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return new AirportTileIterator(*this);
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}
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};
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#endif /* STATION_BASE_H */
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