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OpenTTD-patches/src/os/macosx/crashlog_osx.cpp

558 lines
15 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file crashlog_osx.cpp OS X crash log handler */
#include "../../stdafx.h"
#include "../../crashlog.h"
#include "../../string_func.h"
#include "../../gamelog.h"
#include "../../sl/saveload.h"
#include "../../thread.h"
#include "../../screenshot.h"
#include "../../debug.h"
#include "../../video/video_driver.hpp"
#include "../../scope.h"
#include "../../walltime_func.h"
#include "macos.h"
#include <errno.h>
#include <signal.h>
#include <mach-o/arch.h>
#include <dlfcn.h>
#include <cxxabi.h>
#include <sys/mman.h>
#ifdef WITH_UCONTEXT
#include <sys/ucontext.h>
#endif
#include "../../safeguards.h"
/* Macro testing a stack address for valid alignment. */
#if defined(__i386__)
#define IS_ALIGNED(addr) (((uintptr_t)(addr) & 0xf) == 8)
#else
#define IS_ALIGNED(addr) (((uintptr_t)(addr) & 0xf) == 0)
#endif
/* printf format specification for 32/64-bit addresses. */
#ifdef __LP64__
#define PRINTF_PTR "0x%016lx"
#else
#define PRINTF_PTR "0x%08lx"
#endif
#define MAX_STACK_FRAMES 64
#if !defined(WITHOUT_DBG_LLDB)
static bool ExecReadStdoutThroughFile(const char *file, char *const *args, char *&buffer, const char *last)
{
int null_fd = open("/dev/null", O_RDWR);
if (null_fd == -1) return false;
char name[MAX_PATH];
extern std::string _personal_dir;
seprintf(name, lastof(name), "%sopenttd-tmp-XXXXXX", _personal_dir.c_str());
int fd = mkstemp(name);
if (fd == -1) {
close(null_fd);
return false;
}
/* Unlink file but leave fd open until finished with */
unlink(name);
int pid = fork();
if (pid < 0) {
close(null_fd);
close(fd);
return false;
}
if (pid == 0) {
/* child */
dup2(fd, STDOUT_FILENO);
close(fd);
dup2(null_fd, STDERR_FILENO);
dup2(null_fd, STDIN_FILENO);
close(null_fd);
execvp(file, args);
_Exit(42);
}
/* parent */
close(null_fd);
int status;
int wait_ret = waitpid(pid, &status, 0);
if (wait_ret == -1 || !WIFEXITED(status) || WEXITSTATUS(status) != 0) {
/* command did not appear to run successfully */
close(fd);
return false;
} else {
/* command executed successfully */
lseek(fd, 0, SEEK_SET);
while (buffer < last) {
ssize_t res = read(fd, buffer, last - buffer);
if (res < 0) {
if (errno == EINTR) continue;
break;
} else if (res == 0) {
break;
} else {
buffer += res;
}
}
buffer += seprintf(buffer, last, "\n");
close(fd);
return true;
}
}
#endif /* !WITHOUT_DBG_LLDB */
/**
* OSX implementation for the crash logger.
*/
class CrashLogOSX : public CrashLog {
/** Signal that has been thrown. */
int signum;
siginfo_t *si;
[[maybe_unused]] void *context;
bool signal_instruction_ptr_valid;
void *signal_instruction_ptr;
char filename_log[MAX_PATH]; ///< Path of crash.log
char filename_save[MAX_PATH]; ///< Path of crash.sav
char filename_screenshot[MAX_PATH]; ///< Path of crash.(png|bmp|pcx)
char *LogOSVersion(char *buffer, const char *last) const override
{
int ver_maj, ver_min, ver_bug;
GetMacOSVersion(&ver_maj, &ver_min, &ver_bug);
const NXArchInfo *arch = NXGetLocalArchInfo();
return buffer + seprintf(buffer, last,
"Operating system:\n"
" Name: Mac OS X\n"
" Release: %d.%d.%d\n"
" Machine: %s\n"
" Min Ver: %d\n"
" Max Ver: %d\n",
ver_maj, ver_min, ver_bug,
arch != nullptr ? arch->description : "unknown",
MAC_OS_X_VERSION_MIN_REQUIRED,
MAC_OS_X_VERSION_MAX_ALLOWED
);
}
char *LogError(char *buffer, const char *last, const char *message) const override
{
buffer += seprintf(buffer, last,
"Crash reason:\n"
" Signal: %s (%d)\n",
strsignal(this->signum),
this->signum
);
if (this->si) {
buffer += seprintf(buffer, last,
" si_code: %d\n",
this->si->si_code);
if (this->signum != SIGABRT) {
buffer += seprintf(buffer, last,
" Fault address: %p\n",
this->si->si_addr);
if (this->signal_instruction_ptr_valid) {
buffer += seprintf(buffer, last,
" Instruction address: %p\n",
this->signal_instruction_ptr);
}
}
}
buffer += seprintf(buffer, last,
" Message: %s\n\n",
message == nullptr ? "<none>" : message
);
return buffer;
}
char *LogStacktrace(char *buffer, const char *last) const override
{
/* As backtrace() is only implemented in 10.5 or later,
* we're rolling our own here. Mostly based on
* http://stackoverflow.com/questions/289820/getting-the-current-stack-trace-on-mac-os-x
* and some details looked up in the Darwin sources. */
buffer += seprintf(buffer, last, "\nStacktrace:\n");
void **frame;
int i = 0;
auto print_frame = [&](void *ip) {
/* Print running index. */
buffer += seprintf(buffer, last, " [%02d]", i);
Dl_info dli;
bool dl_valid = dladdr(ip, &dli) != 0;
const char *fname = "???";
if (dl_valid && dli.dli_fname) {
/* Valid image name? Extract filename from the complete path. */
const char *s = strrchr(dli.dli_fname, '/');
if (s != nullptr) {
fname = s + 1;
} else {
fname = dli.dli_fname;
}
}
/* Print image name and IP. */
buffer += seprintf(buffer, last, " %-20s " PRINTF_PTR, fname, (uintptr_t)ip);
/* Print function offset if information is available. */
if (dl_valid && dli.dli_sname != nullptr && dli.dli_saddr != nullptr) {
/* Try to demangle a possible C++ symbol. */
int status = -1;
char *func_name = abi::__cxa_demangle(dli.dli_sname, nullptr, 0, &status);
long int offset = (intptr_t)ip - (intptr_t)dli.dli_saddr;
buffer += seprintf(buffer, last, " (%s + %ld)", func_name != nullptr ? func_name : dli.dli_sname, offset);
free(func_name);
}
buffer += seprintf(buffer, last, "\n");
};
#if defined(__ppc__) || defined(__ppc64__)
/* Apple says __builtin_frame_address can be broken on PPC. */
__asm__ volatile("mr %0, r1" : "=r" (frame));
#else
frame = (void **)__builtin_frame_address(0);
#endif
for (; frame != nullptr && i < MAX_STACK_FRAMES; i++) {
auto guard = scope_guard([&]() {
this->CrashLogFaultSectionCheckpoint(buffer);
});
/* Get IP for current stack frame. */
#if defined(__ppc__) || defined(__ppc64__)
void *ip = frame[2];
#else
void *ip = frame[1];
#endif
if (ip == nullptr) break;
print_frame(ip);
/* Get address of next stack frame. */
void **next = (void **)frame[0];
/* Frame address not increasing or not aligned? Broken stack, exit! */
if (next <= frame || !IS_ALIGNED(next)) break;
frame = next;
}
return buffer + seprintf(buffer, last, "\n");
}
/**
* Get a stack backtrace of the current thread's stack and other info using the gdb debugger, if available.
*
* Using LLDB is useful as it knows about inlined functions and locals, and generally can
* do a more thorough job than in LogStacktrace.
* This is done in addition to LogStacktrace as lldb cannot be assumed to be present
* and there is some potentially useful information in the output from LogStacktrace
* which is not in lldb's output.
*/
char *LogLldbInfo(char *buffer, const char *last) const
{
#if !defined(WITHOUT_DBG_LLDB)
pid_t pid = getpid();
char *buffer_orig = buffer;
buffer += seprintf(buffer, last, "LLDB info:\n");
char pid_buffer[16];
char disasm_buffer[64];
seprintf(pid_buffer, lastof(pid_buffer), "%d", pid);
std::vector<const char *> args;
args.push_back("lldb");
args.push_back("-x");
args.push_back("-p");
args.push_back(pid_buffer);
args.push_back("--batch");
args.push_back("-o");
args.push_back(IsNonMainThread() ? "bt all" : "bt 100");
if (this->GetMessage() == nullptr && this->signal_instruction_ptr_valid) {
seprintf(disasm_buffer, lastof(disasm_buffer), "disassemble -b -F intel -c 1 -s %p", this->signal_instruction_ptr);
args.push_back("-o");
args.push_back(disasm_buffer);
}
args.push_back(nullptr);
if (!ExecReadStdoutThroughFile("lldb", const_cast<char* const*>(&(args[0])), buffer, last)) {
buffer = buffer_orig;
}
#endif /* !WITHOUT_DBG_LLDB */
return buffer;
}
/**
* Log LLDB information if available
*/
char *LogDebugExtra(char *buffer, const char *last) const override
{
return this->LogLldbInfo(buffer, last);
}
/**
* Log registers if available
*/
char *LogRegisters(char *buffer, const char *last) const override
{
#ifdef WITH_UCONTEXT
ucontext_t *ucontext = static_cast<ucontext_t *>(context);
#if defined(__x86_64__)
const auto &gregs = ucontext->uc_mcontext->__ss;
buffer += seprintf(buffer, last,
"Registers:\n"
" rax: %#16llx rbx: %#16llx rcx: %#16llx rdx: %#16llx\n"
" rsi: %#16llx rdi: %#16llx rbp: %#16llx rsp: %#16llx\n"
" r8: %#16llx r9: %#16llx r10: %#16llx r11: %#16llx\n"
" r12: %#16llx r13: %#16llx r14: %#16llx r15: %#16llx\n"
" rip: %#16llx rflags: %#8llx\n\n",
gregs.__rax,
gregs.__rbx,
gregs.__rcx,
gregs.__rdx,
gregs.__rsi,
gregs.__rdi,
gregs.__rbp,
gregs.__rsp,
gregs.__r8,
gregs.__r9,
gregs.__r10,
gregs.__r11,
gregs.__r12,
gregs.__r13,
gregs.__r14,
gregs.__r15,
gregs.__rip,
gregs.__rflags
);
#elif defined(__i386)
const auto &gregs = ucontext->uc_mcontext->__ss;
buffer += seprintf(buffer, last,
"Registers:\n"
" eax: %#8x ebx: %#8x ecx: %#8x edx: %#8x\n"
" esi: %#8x edi: %#8x ebp: %#8x esp: %#8x\n"
" eip: %#8x eflags: %#8x\n\n",
gregs.__eax,
gregs.__ebx,
gregs.__ecx,
gregs.__edx,
gregs.__esi,
gregs.__edi,
gregs.__ebp,
gregs.__esp,
gregs.__eip,
gregs.__eflags
);
#endif
#endif
return buffer;
}
public:
struct DesyncTag {};
/**
* A crash log is always generated by signal.
* @param signum the signal that was caused by the crash.
*/
CrashLogOSX(int signum, siginfo_t *si, void *context) : signum(signum), si(si), context(context)
{
filename_log[0] = '\0';
filename_save[0] = '\0';
filename_screenshot[0] = '\0';
this->signal_instruction_ptr_valid = false;
#ifdef WITH_UCONTEXT
ucontext_t *ucontext = static_cast<ucontext_t *>(context);
#if defined(__x86_64__)
this->signal_instruction_ptr = (void *) ucontext->uc_mcontext->__ss.__rip;
this->signal_instruction_ptr_valid = true;
#elif defined(__i386)
this->signal_instruction_ptr = (void *) ucontext->uc_mcontext->__ss.__eip;
this->signal_instruction_ptr_valid = true;
#endif
#endif /* WITH_UCONTEXT */
}
CrashLogOSX(DesyncTag tag) : signum(0), si(nullptr), context(nullptr), signal_instruction_ptr_valid(false)
{
filename_log[0] = '\0';
filename_save[0] = '\0';
filename_screenshot[0] = '\0';
}
/** Generate the crash log. */
bool MakeOSXCrashLog(char *buffer, const char *last)
{
bool ret = true;
printf("Crash encountered, generating crash log...\n");
char *name_buffer_date = this->name_buffer + seprintf(this->name_buffer, lastof(this->name_buffer), "crash-");
UTCTime::Format(name_buffer_date, lastof(this->name_buffer), "%Y%m%dT%H%M%SZ");
printf("Writing crash log to disk...\n");
bool bret = this->WriteCrashLog("", this->filename_log, lastof(this->filename_log), this->name_buffer, &(this->crash_file));
if (bret) {
printf("Crash log written to %s. Please add this file to any bug reports.\n\n", this->filename_log);
} else {
printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
ret = false;
}
this->crash_buffer_write = buffer;
this->FillCrashLog(buffer, last);
this->CloseCrashLogFile();
printf("Crash log generated.\n\n");
printf("Writing crash savegame...\n");
_savegame_DBGL_data = buffer;
_save_DBGC_data = true;
if (!this->WriteSavegame(filename_save, lastof(filename_save), this->name_buffer)) {
filename_save[0] = '\0';
ret = false;
}
printf("Writing crash screenshot...\n");
SetScreenshotAuxiliaryText("Crash Log", buffer);
if (!this->WriteScreenshot(filename_screenshot, lastof(filename_screenshot), this->name_buffer)) {
filename_screenshot[0] = '\0';
ret = false;
}
this->SendSurvey();
return ret;
}
bool MakeOSXCrashLogWithStackBuffer()
{
char buffer[65536];
return this->MakeOSXCrashLog(buffer, lastof(buffer));
}
/** Show a dialog with the crash information. */
void DisplayCrashDialog() const
{
static const char crash_title[] =
"A serious fault condition occurred in the game. The game will shut down.";
char message[1024];
seprintf(message, lastof(message),
"Please send the generated crash information and the last (auto)save to the patchpack developer. "
"This will greatly help debugging. The correct place to do this is https://www.tt-forums.net/viewtopic.php?f=33&t=73469"
" or https://github.com/JGRennison/OpenTTD-patches\n\n"
"Generated file(s):\n%s\n%s\n%s",
this->filename_log, this->filename_save, this->filename_screenshot);
ShowMacDialog(crash_title, message, "Quit");
}
};
/** The signals we want our crash handler to handle. */
static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL, SIGSYS };
/**
* Entry point for the crash handler.
* @note Not static so it shows up in the backtrace.
* @param signum the signal that caused us to crash.
*/
void CDECL HandleCrash(int signum, siginfo_t *si, void *context)
{
CrashLog::RegisterCrashed();
/* Disable all handling of signals by us, so we don't go into infinite loops. */
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
signal(*i, SIG_DFL);
}
const char *abort_reason = CrashLog::GetAbortCrashlogReason();
if (abort_reason != nullptr) {
ShowMacDialog("A serious fault condition occurred in the game. The game will shut down.",
abort_reason,
"Quit");
abort();
}
CrashLogOSX log(signum, si, context);
const size_t length = 65536 * 16;
char *buffer = (char *)mmap(nullptr, length, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
if (buffer != MAP_FAILED) {
log.MakeOSXCrashLog(buffer, buffer + length - 1);
} else {
log.MakeOSXCrashLogWithStackBuffer();
}
if (VideoDriver::GetInstance() == nullptr || VideoDriver::GetInstance()->HasGUI()) {
log.DisplayCrashDialog();
}
CrashLog::AfterCrashLogCleanup();
abort();
}
/* static */ void CrashLog::InitialiseCrashLog()
{
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
struct sigaction sa;
memset(&sa, 0, sizeof(sa));
sa.sa_flags = SA_SIGINFO | SA_RESTART;
sigemptyset(&sa.sa_mask);
sa.sa_sigaction = HandleCrash;
sigaction(*i, &sa, nullptr);
}
}
/* static */ void CrashLog::InitThread()
{
}
/* static */ void CrashLog::DesyncCrashLog(const std::string *log_in, std::string *log_out, const DesyncExtraInfo &info)
{
CrashLogOSX log(CrashLogOSX::DesyncTag{});
log.MakeDesyncCrashLog(log_in, log_out, info);
}
/* static */ void CrashLog::InconsistencyLog(const InconsistencyExtraInfo &info)
{
CrashLogOSX log(CrashLogOSX::DesyncTag{});
log.MakeInconsistencyLog(info);
}
/* static */ void CrashLog::VersionInfoLog()
{
CrashLogOSX log(CrashLogOSX::DesyncTag{});
log.MakeVersionInfoLog();
}