mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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2c05412d72
"stations_near" wasn't updated when founding a town near a station. As this variable is not saved, any client joining after the town is founded has a different value for "stations_near", potentially causing desyncs. As the intention of this if() statement was to skip an expensive calculation when there are clearly no stations, better to move that check inside the function, so other places also enjoy the speedup.
599 lines
19 KiB
C++
599 lines
19 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file station_base.h Base classes/functions for stations. */
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#ifndef STATION_BASE_H
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#define STATION_BASE_H
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#include "core/random_func.hpp"
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#include "base_station_base.h"
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#include "newgrf_airport.h"
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#include "cargopacket.h"
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#include "industry_type.h"
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#include "linkgraph/linkgraph_type.h"
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#include "newgrf_storage.h"
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#include "bitmap_type.h"
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#include <map>
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#include <set>
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static const byte INITIAL_STATION_RATING = 175;
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/**
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* Flow statistics telling how much flow should be sent along a link. This is
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* done by creating "flow shares" and using std::map's upper_bound() method to
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* look them up with a random number. A flow share is the difference between a
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* key in a map and the previous key. So one key in the map doesn't actually
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* mean anything by itself.
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*/
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class FlowStat {
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public:
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typedef std::map<uint32, StationID> SharesMap;
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static const SharesMap empty_sharesmap;
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/**
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* Invalid constructor. This can't be called as a FlowStat must not be
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* empty. However, the constructor must be defined and reachable for
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* FlowStat to be used in a std::map.
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*/
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inline FlowStat() {NOT_REACHED();}
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/**
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* Create a FlowStat with an initial entry.
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* @param st Station the initial entry refers to.
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* @param flow Amount of flow for the initial entry.
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* @param restricted If the flow to be added is restricted.
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*/
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inline FlowStat(StationID st, uint flow, bool restricted = false)
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{
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assert(flow > 0);
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this->shares[flow] = st;
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this->unrestricted = restricted ? 0 : flow;
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}
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/**
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* Add some flow to the end of the shares map. Only do that if you know
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* that the station isn't in the map yet. Anything else may lead to
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* inconsistencies.
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* @param st Remote station.
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* @param flow Amount of flow to be added.
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* @param restricted If the flow to be added is restricted.
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*/
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inline void AppendShare(StationID st, uint flow, bool restricted = false)
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{
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assert(flow > 0);
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this->shares[(--this->shares.end())->first + flow] = st;
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if (!restricted) this->unrestricted += flow;
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}
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uint GetShare(StationID st) const;
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void ChangeShare(StationID st, int flow);
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void RestrictShare(StationID st);
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void ReleaseShare(StationID st);
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void ScaleToMonthly(uint runtime);
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/**
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* Get the actual shares as a const pointer so that they can be iterated
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* over.
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* @return Actual shares.
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*/
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inline const SharesMap *GetShares() const { return &this->shares; }
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/**
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* Return total amount of unrestricted shares.
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* @return Amount of unrestricted shares.
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*/
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inline uint GetUnrestricted() const { return this->unrestricted; }
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/**
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* Swap the shares maps, and thus the content of this FlowStat with the
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* other one.
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* @param other FlowStat to swap with.
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*/
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inline void SwapShares(FlowStat &other)
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{
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this->shares.swap(other.shares);
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Swap(this->unrestricted, other.unrestricted);
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}
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/**
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* Get a station a package can be routed to. This done by drawing a
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* random number between 0 and sum_shares and then looking that up in
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* the map with lower_bound. So each share gets selected with a
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* probability dependent on its flow. Do include restricted flows here.
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* @param is_restricted Output if a restricted flow was chosen.
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* @return A station ID from the shares map.
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*/
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inline StationID GetViaWithRestricted(bool &is_restricted) const
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{
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assert(!this->shares.empty());
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uint rand = RandomRange((--this->shares.end())->first);
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is_restricted = rand >= this->unrestricted;
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return this->shares.upper_bound(rand)->second;
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}
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/**
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* Get a station a package can be routed to. This done by drawing a
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* random number between 0 and sum_shares and then looking that up in
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* the map with lower_bound. So each share gets selected with a
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* probability dependent on its flow. Don't include restricted flows.
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* @return A station ID from the shares map.
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*/
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inline StationID GetVia() const
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{
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assert(!this->shares.empty());
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return this->unrestricted > 0 ?
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this->shares.upper_bound(RandomRange(this->unrestricted))->second :
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INVALID_STATION;
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}
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StationID GetVia(StationID excluded, StationID excluded2 = INVALID_STATION) const;
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void Invalidate();
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private:
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SharesMap shares; ///< Shares of flow to be sent via specified station (or consumed locally).
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uint unrestricted; ///< Limit for unrestricted shares.
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};
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/** Flow descriptions by origin stations. */
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class FlowStatMap : public std::map<StationID, FlowStat> {
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public:
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uint GetFlow() const;
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uint GetFlowVia(StationID via) const;
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uint GetFlowFrom(StationID from) const;
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uint GetFlowFromVia(StationID from, StationID via) const;
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void AddFlow(StationID origin, StationID via, uint amount);
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void PassOnFlow(StationID origin, StationID via, uint amount);
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StationIDStack DeleteFlows(StationID via);
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void RestrictFlows(StationID via);
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void ReleaseFlows(StationID via);
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void FinalizeLocalConsumption(StationID self);
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};
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/**
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* Stores station stats for a single cargo.
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*/
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struct GoodsEntry {
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/** Status of this cargo for the station. */
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enum GoodsEntryStatus {
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/**
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* Set when the station accepts the cargo currently for final deliveries.
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* It is updated every STATION_ACCEPTANCE_TICKS ticks by checking surrounding tiles for acceptance >= 8/8.
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*/
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GES_ACCEPTANCE,
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/**
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* This indicates whether a cargo has a rating at the station.
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* Set when cargo was ever waiting at the station.
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* It is set when cargo supplied by surrounding tiles is moved to the station, or when
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* arriving vehicles unload/transfer cargo without it being a final delivery.
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*
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* This flag is cleared after 255 * STATION_RATING_TICKS of not having seen a pickup.
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*/
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GES_RATING,
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/**
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* Set when a vehicle ever delivered cargo to the station for final delivery.
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* This flag is never cleared.
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*/
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GES_EVER_ACCEPTED,
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/**
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* Set when cargo was delivered for final delivery last month.
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* This flag is set to the value of GES_CURRENT_MONTH at the start of each month.
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*/
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GES_LAST_MONTH,
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/**
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* Set when cargo was delivered for final delivery this month.
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* This flag is reset on the beginning of every month.
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*/
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GES_CURRENT_MONTH,
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/**
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* Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
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* This flag is reset every STATION_ACCEPTANCE_TICKS ticks.
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*/
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GES_ACCEPTED_BIGTICK,
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};
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GoodsEntry() :
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status(0),
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time_since_pickup(255),
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rating(INITIAL_STATION_RATING),
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last_speed(0),
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last_age(255),
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amount_fract(0),
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link_graph(INVALID_LINK_GRAPH),
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node(INVALID_NODE),
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max_waiting_cargo(0)
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{}
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byte status; ///< Status of this cargo, see #GoodsEntryStatus.
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/**
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* Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
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* The unit used is STATION_RATING_TICKS.
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* This does not imply there was any cargo to load.
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*/
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byte time_since_pickup;
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byte rating; ///< %Station rating for this cargo.
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/**
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* Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
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* This does not imply there was any cargo to load.
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* The unit used is a special vehicle-specific speed unit for station ratings.
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* - Trains: km-ish/h
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* - RV: km-ish/h
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* - Ships: 0.5 * km-ish/h
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* - Aircraft: 8 * mph
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*/
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byte last_speed;
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/**
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* Age in years (up to 255) of the last vehicle that tried to load this cargo.
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* This does not imply there was any cargo to load.
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*/
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byte last_age;
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byte amount_fract; ///< Fractional part of the amount in the cargo list
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StationCargoList cargo; ///< The cargo packets of cargo waiting in this station
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LinkGraphID link_graph; ///< Link graph this station belongs to.
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NodeID node; ///< ID of node in link graph referring to this goods entry.
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FlowStatMap flows; ///< Planned flows through this station.
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uint max_waiting_cargo; ///< Max cargo from this station waiting at any station.
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/**
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* Reports whether a vehicle has ever tried to load the cargo at this station.
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* This does not imply that there was cargo available for loading. Refer to GES_RATING for that.
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* @return true if vehicle tried to load.
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*/
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bool HasVehicleEverTriedLoading() const { return this->last_speed != 0; }
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/**
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* Does this cargo have a rating at this station?
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* @return true if the cargo has a rating, i.e. cargo has been moved to the station.
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*/
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inline bool HasRating() const
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{
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return HasBit(this->status, GES_RATING);
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}
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/**
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* Get the best next hop for a cargo packet from station source.
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* @param source Source of the packet.
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* @return The chosen next hop or INVALID_STATION if none was found.
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*/
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inline StationID GetVia(StationID source) const
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{
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FlowStatMap::const_iterator flow_it(this->flows.find(source));
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return flow_it != this->flows.end() ? flow_it->second.GetVia() : INVALID_STATION;
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}
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/**
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* Get the best next hop for a cargo packet from station source, optionally
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* excluding one or two stations.
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* @param source Source of the packet.
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* @param excluded If this station would be chosen choose the second best one instead.
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* @param excluded2 Second station to be excluded, if != INVALID_STATION.
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* @return The chosen next hop or INVALID_STATION if none was found.
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*/
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inline StationID GetVia(StationID source, StationID excluded, StationID excluded2 = INVALID_STATION) const
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{
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FlowStatMap::const_iterator flow_it(this->flows.find(source));
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return flow_it != this->flows.end() ? flow_it->second.GetVia(excluded, excluded2) : INVALID_STATION;
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}
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};
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/** All airport-related information. Only valid if tile != INVALID_TILE. */
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struct Airport : public TileArea {
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Airport() : TileArea(INVALID_TILE, 0, 0) {}
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uint64 flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
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byte type; ///< Type of this airport, @see AirportTypes
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byte layout; ///< Airport layout number.
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Direction rotation; ///< How this airport is rotated.
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PersistentStorage *psa; ///< Persistent storage for NewGRF airports.
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/**
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* Get the AirportSpec that from the airport type of this airport. If there
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* is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec.
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* @return The AirportSpec for this airport.
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*/
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const AirportSpec *GetSpec() const
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{
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if (this->tile == INVALID_TILE) return &AirportSpec::dummy;
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return AirportSpec::Get(this->type);
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}
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/**
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* Get the finite-state machine for this airport or the finite-state machine
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* for the dummy airport in case this isn't an airport.
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* @pre this->type < NEW_AIRPORT_OFFSET.
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* @return The state machine for this airport.
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*/
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const AirportFTAClass *GetFTA() const
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{
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return this->GetSpec()->fsm;
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}
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/** Check if this airport has at least one hangar. */
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inline bool HasHangar() const
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{
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return this->GetSpec()->nof_depots > 0;
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}
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/**
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* Add the tileoffset to the base tile of this airport but rotate it first.
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* The base tile is the northernmost tile of this airport. This function
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* helps to make sure that getting the tile of a hangar works even for
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* rotated airport layouts without requiring a rotated array of hangar tiles.
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* @param tidc The tilediff to add to the airport tile.
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* @return The tile of this airport plus the rotated offset.
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*/
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inline TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
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{
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const AirportSpec *as = this->GetSpec();
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switch (this->rotation) {
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case DIR_N: return this->tile + ToTileIndexDiff(tidc);
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case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x);
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case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y);
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case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x);
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default: NOT_REACHED();
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}
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}
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/**
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* Get the first tile of the given hangar.
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* @param hangar_num The hangar to get the location of.
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* @pre hangar_num < GetNumHangars().
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* @return A tile with the given hangar.
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*/
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inline TileIndex GetHangarTile(uint hangar_num) const
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{
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (as->depot_table[i].hangar_num == hangar_num) {
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return this->GetRotatedTileFromOffset(as->depot_table[i].ti);
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}
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}
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NOT_REACHED();
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}
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/**
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* Get the exit direction of the hangar at a specific tile.
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* @param tile The tile to query.
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* @pre IsHangarTile(tile).
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* @return The exit direction of the hangar, taking airport rotation into account.
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*/
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inline Direction GetHangarExitDirection(TileIndex tile) const
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{
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const AirportSpec *as = this->GetSpec();
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const HangarTileTable *htt = GetHangarDataByTile(tile);
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return ChangeDir(htt->dir, DirDifference(this->rotation, as->rotation[0]));
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}
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/**
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* Get the hangar number of the hangar at a specific tile.
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* @param tile The tile to query.
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* @pre IsHangarTile(tile).
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* @return The hangar number of the hangar at the given tile.
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*/
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inline uint GetHangarNum(TileIndex tile) const
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{
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const HangarTileTable *htt = GetHangarDataByTile(tile);
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return htt->hangar_num;
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}
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/** Get the number of hangars on this airport. */
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inline uint GetNumHangars() const
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{
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uint num = 0;
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uint counted = 0;
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (!HasBit(counted, as->depot_table[i].hangar_num)) {
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num++;
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SetBit(counted, as->depot_table[i].hangar_num);
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}
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}
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return num;
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}
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private:
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/**
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* Retrieve hangar information of a hangar at a given tile.
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* @param tile %Tile containing the hangar.
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* @return The requested hangar information.
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* @pre The \a tile must be at a hangar tile at an airport.
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*/
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inline const HangarTileTable *GetHangarDataByTile(TileIndex tile) const
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{
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const AirportSpec *as = this->GetSpec();
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for (uint i = 0; i < as->nof_depots; i++) {
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if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) {
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return as->depot_table + i;
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}
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}
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NOT_REACHED();
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}
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};
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struct IndustryCompare {
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bool operator() (const Industry *lhs, const Industry *rhs) const;
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};
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typedef std::set<Industry *, IndustryCompare> IndustryList;
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/** Station data structure */
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struct Station FINAL : SpecializedStation<Station, false> {
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public:
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RoadStop *GetPrimaryRoadStop(RoadStopType type) const
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{
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return type == ROADSTOP_BUS ? bus_stops : truck_stops;
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}
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RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
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RoadStop *bus_stops; ///< All the road stops
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TileArea bus_station; ///< Tile area the bus 'station' part covers
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RoadStop *truck_stops; ///< All the truck stops
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TileArea truck_station; ///< Tile area the truck 'station' part covers
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Airport airport; ///< Tile area the airport covers
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TileArea ship_station; ///< Tile area the ship 'station' part covers
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TileArea docking_station; ///< Tile area the docking tiles cover
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IndustryType indtype; ///< Industry type to get the name from
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BitmapTileArea catchment_tiles; ///< NOSAVE: Set of individual tiles covered by catchment area
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StationHadVehicleOfType had_vehicle_of_type;
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byte time_since_load;
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byte time_since_unload;
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byte last_vehicle_type;
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std::list<Vehicle *> loading_vehicles;
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GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
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CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
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IndustryList industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
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Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
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Station(TileIndex tile = INVALID_TILE);
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~Station();
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void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
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void MarkTilesDirty(bool cargo_change) const;
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void UpdateVirtCoord() override;
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void MoveSign(TileIndex new_xy) override;
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void AfterStationTileSetChange(bool adding, StationType type);
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uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override;
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uint GetPlatformLength(TileIndex tile) const override;
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void RecomputeCatchment();
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static void RecomputeCatchmentForAll();
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uint GetCatchmentRadius() const;
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Rect GetCatchmentRect() const;
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bool CatchmentCoversTown(TownID t) const;
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void AddIndustryToDeliver(Industry *ind);
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void RemoveFromAllNearbyLists();
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inline bool TileIsInCatchment(TileIndex tile) const
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{
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return this->catchment_tiles.HasTile(tile);
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}
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inline bool TileBelongsToRailStation(TileIndex tile) const override
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{
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return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
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}
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inline bool TileBelongsToAirport(TileIndex tile) const
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{
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return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
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}
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uint32 GetNewGRFVariable(const ResolverObject &object, byte variable, byte parameter, bool *available) const override;
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void GetTileArea(TileArea *ta, StationType type) const override;
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};
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/** Iterator to iterate over all tiles belonging to an airport. */
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class AirportTileIterator : public OrthogonalTileIterator {
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private:
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const Station *st; ///< The station the airport is a part of.
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public:
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/**
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* Construct the iterator.
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* @param st Station the airport is part of.
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*/
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AirportTileIterator(const Station *st) : OrthogonalTileIterator(st->airport), st(st)
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{
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if (!st->TileBelongsToAirport(this->tile)) ++(*this);
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}
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|
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inline TileIterator& operator ++()
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|
{
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(*this).OrthogonalTileIterator::operator++();
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while (this->tile != INVALID_TILE && !st->TileBelongsToAirport(this->tile)) {
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(*this).OrthogonalTileIterator::operator++();
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|
}
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|
return *this;
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|
}
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|
|
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virtual TileIterator *Clone() const
|
|
{
|
|
return new AirportTileIterator(*this);
|
|
}
|
|
};
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|
|
|
void RebuildStationKdtree();
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|
|
|
/**
|
|
* Call a function on all stations that have any part of the requested area within their catchment.
|
|
* @tparam Func The type of funcion to call
|
|
* @param area The TileArea to check
|
|
* @param func The function to call, must take two parameters: Station* and TileIndex and return true
|
|
* if coverage of that tile is acceptable for a given station or false if search should continue
|
|
*/
|
|
template<typename Func>
|
|
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
|
|
{
|
|
/* There are no stations, so we will never find anything. */
|
|
if (Station::GetNumItems() == 0) return;
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|
|
|
/* Not using, or don't have a nearby stations list, so we need to scan. */
|
|
std::set<StationID> seen_stations;
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|
|
|
/* Scan an area around the building covering the maximum possible station
|
|
* to find the possible nearby stations. */
|
|
uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED;
|
|
TileArea ta_ext = TileArea(ta).Expand(max_c);
|
|
for (TileIndex tile : ta_ext) {
|
|
if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile));
|
|
}
|
|
|
|
for (StationID stationid : seen_stations) {
|
|
Station *st = Station::GetIfValid(stationid);
|
|
if (st == nullptr) continue; /* Waypoint */
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|
|
|
/* Check if station is attached to an industry */
|
|
if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue;
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|
|
|
/* Test if the tile is within the station's catchment */
|
|
for (TileIndex tile : ta) {
|
|
if (st->TileIsInCatchment(tile)) {
|
|
if (func(st, tile)) break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* STATION_BASE_H */
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