.. |
ai
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
blitter
|
(svn r11093) -Fix r11092: also add a DEBUG(driver, 1) if the blitter is loaded, to show which one really loaded
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17 years ago |
lang
|
(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01
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17 years ago |
misc
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
music
|
(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd
|
17 years ago |
network
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
17 years ago |
os/macosx
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(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-)
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17 years ago |
sound
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(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
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17 years ago |
spriteloader
|
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
strgen
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(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
|
17 years ago |
table
|
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
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17 years ago |
video
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(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
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17 years ago |
yapf
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
aircraft.h
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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17 years ago |
aircraft_cmd.cpp
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(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
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17 years ago |
aircraft_gui.cpp
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(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
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17 years ago |
airport.cpp
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…
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airport.h
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(svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value
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17 years ago |
airport_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
airport_movement.h
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…
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articulated_vehicles.cpp
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(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.
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17 years ago |
articulated_vehicles.h
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…
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autoreplace_cmd.cpp
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(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
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17 years ago |
autoreplace_gui.cpp
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
aystar.cpp
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…
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aystar.h
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…
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bmp.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
bmp.h
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…
|
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bridge.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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17 years ago |
bridge_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
bridge_map.cpp
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(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation.
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17 years ago |
bridge_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
build_vehicle_gui.cpp
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
callback_table.cpp
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
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17 years ago |
callback_table.h
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…
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cargopacket.cpp
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
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17 years ago |
cargopacket.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
cargotype.cpp
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…
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cargotype.h
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(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way.
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17 years ago |
clear_cmd.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
clear_map.h
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…
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cmd_helper.h
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…
|
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command.cpp
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(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
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17 years ago |
command.h
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(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
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17 years ago |
console.cpp
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(svn r10736) -Fix: Correct all mispellings of 'successful'.
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17 years ago |
console.h
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…
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console_cmds.cpp
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(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated servers can use it
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17 years ago |
currency.cpp
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…
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currency.h
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…
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date.cpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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17 years ago |
date.h
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…
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debug.cpp
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
debug.h
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…
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dedicated.cpp
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…
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depot.cpp
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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17 years ago |
depot.h
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(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
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17 years ago |
depot_gui.cpp
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
direction.h
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(svn r10763) -Documentation [FS#1098]: document direction.h. Patch by Progman.
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17 years ago |
disaster_cmd.cpp
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
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17 years ago |
dock_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
driver.cpp
|
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
|
17 years ago |
driver.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
dummy_land.cpp
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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17 years ago |
economy.cpp
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(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of type 'bool' in operation
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17 years ago |
economy.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
elrail.cpp
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(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
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17 years ago |
endian_check.cpp
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(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
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17 years ago |
engine.cpp
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(svn r10757) -Codechange: make the engine renew struct use the pool item class as super class.
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17 years ago |
engine.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
engine_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
fileio.cpp
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(svn r11100) -Fix r11099: darn typos...
|
17 years ago |
fileio.h
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(svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to request the size of the file, so we can keep that in mind
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17 years ago |
fios.cpp
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(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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17 years ago |
fios.h
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…
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fontcache.cpp
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…
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fontcache.h
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…
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functions.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
genworld.cpp
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…
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genworld.h
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…
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genworld_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
gfx.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
|
17 years ago |
gfx.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
gfxinit.cpp
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(svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to request the size of the file, so we can keep that in mind
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17 years ago |
gfxinit.h
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…
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graph_gui.cpp
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(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
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17 years ago |
group.h
|
(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
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17 years ago |
group_cmd.cpp
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
group_gui.cpp
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(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
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17 years ago |
gui.h
|
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
|
17 years ago |
heightmap.cpp
|
…
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heightmap.h
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…
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helpers.cpp
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…
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helpers.hpp
|
…
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industry.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
industry_cmd.cpp
|
(svn r11050) -Codechange: Use the translated gfx, not the original one.
|
17 years ago |
industry_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
industry_map.h
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(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
|
17 years ago |
intro_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
landscape.cpp
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
17 years ago |
landscape.h
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
17 years ago |
livery.h
|
…
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lzoconf.h
|
…
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macros.h
|
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
|
17 years ago |
main_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
map.cpp
|
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
|
17 years ago |
map.h
|
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
|
17 years ago |
masm64.rules
|
…
|
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md5.cpp
|
…
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md5.h
|
…
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mersenne.cpp
|
…
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minilzo.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
minilzo.h
|
…
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misc.cpp
|
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
|
17 years ago |
misc_cmd.cpp
|
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
|
18 years ago |
misc_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
mixer.cpp
|
…
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mixer.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
music.cpp
|
…
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music.h
|
…
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music_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
namegen.cpp
|
…
|
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namegen.h
|
…
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newgrf.cpp
|
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
|
17 years ago |
newgrf.h
|
…
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newgrf_callbacks.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_canal.cpp
|
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
|
17 years ago |
newgrf_canal.h
|
…
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newgrf_cargo.cpp
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_cargo.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_commons.cpp
|
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
|
17 years ago |
newgrf_commons.h
|
(svn r10688) -Cleanup: coding style cleanups missed in the last few cleanups.
|
17 years ago |
newgrf_config.cpp
|
(svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to request the size of the file, so we can keep that in mind
|
17 years ago |
newgrf_config.h
|
(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
|
18 years ago |
newgrf_engine.cpp
|
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
|
17 years ago |
newgrf_engine.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
newgrf_house.cpp
|
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
|
17 years ago |
newgrf_house.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_industries.cpp
|
(svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
|
17 years ago |
newgrf_industries.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
|
17 years ago |
newgrf_industrytiles.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_sound.cpp
|
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
17 years ago |
newgrf_sound.h
|
…
|
|
newgrf_spritegroup.cpp
|
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
17 years ago |
newgrf_spritegroup.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_station.cpp
|
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
|
17 years ago |
newgrf_station.h
|
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
|
17 years ago |
newgrf_text.cpp
|
(svn r10877) -Fix: some isocodes were wrong
|
17 years ago |
newgrf_text.h
|
…
|
|
newgrf_town.cpp
|
(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
|
17 years ago |
newgrf_town.h
|
…
|
|
newgrf_townname.cpp
|
…
|
|
newgrf_townname.h
|
…
|
|
news.h
|
(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
|
18 years ago |
news_gui.cpp
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
npf.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
npf.h
|
…
|
|
oldloader.cpp
|
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
|
17 years ago |
oldpool.cpp
|
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
|
17 years ago |
oldpool.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
openttd.cpp
|
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
|
17 years ago |
openttd.h
|
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
|
17 years ago |
order.h
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
order_cmd.cpp
|
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
|
17 years ago |
order_gui.cpp
|
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
|
17 years ago |
os2.cpp
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
17 years ago |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
ottdres.rc.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
17 years ago |
pathfind.cpp
|
(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
|
18 years ago |
pathfind.h
|
…
|
|
player.h
|
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
|
17 years ago |
player_face.h
|
…
|
|
player_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
players.cpp
|
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
|
17 years ago |
queue.cpp
|
…
|
|
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
rail.cpp
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
rail.h
|
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
|
17 years ago |
rail_cmd.cpp
|
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
|
17 years ago |
rail_gui.cpp
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
17 years ago |
rail_map.h
|
(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
|
17 years ago |
railtypes.h
|
…
|
|
resource.h
|
…
|
|
rev.cpp.in
|
(svn r11089) -Codechange: add revision detection to MSVC.
|
17 years ago |
road.h
|
(svn r11091) -Codechange: Partial rewrite of the road management code of towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
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17 years ago |
road_cmd.cpp
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(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
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17 years ago |
road_cmd.h
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…
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road_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
road_map.cpp
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
road_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
roadveh.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
roadveh_cmd.cpp
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(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
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17 years ago |
roadveh_gui.cpp
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(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
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17 years ago |
saveload.cpp
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(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
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17 years ago |
saveload.h
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
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17 years ago |
screenshot.cpp
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(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
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17 years ago |
screenshot.h
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…
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sdl.cpp
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…
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sdl.h
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…
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settings.cpp
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(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
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17 years ago |
settings.h
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…
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settings_gui.cpp
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(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
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17 years ago |
ship.h
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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17 years ago |
ship_cmd.cpp
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(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
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17 years ago |
ship_gui.cpp
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(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
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17 years ago |
signs.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
signs.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
signs_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
slope.h
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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17 years ago |
smallmap_gui.cpp
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(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
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17 years ago |
sound.cpp
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
sound.h
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
sprite.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
spritecache.cpp
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(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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17 years ago |
spritecache.h
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…
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station.cpp
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
station.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
station_cmd.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
station_gui.cpp
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(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
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17 years ago |
station_map.h
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(svn r10681) -Codechange: do not determine whether a tile is a hangar based on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
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17 years ago |
stdafx.h
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(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
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17 years ago |
string.cpp
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(svn r10566) -Fix [FS#1025]: a NewGRF could have a information message that is too long for the internal buffers to handle. We should not crash on such a case even though the message is too big for the window anyway.
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17 years ago |
string.h
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(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
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17 years ago |
strings.cpp
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(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-)
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17 years ago |
strings.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
subsidy_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
terraform_gui.cpp
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
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17 years ago |
texteff.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
texteff.hpp
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(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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17 years ago |
tgp.cpp
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…
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tgp.h
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…
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thread.cpp
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…
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thread.h
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(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
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17 years ago |
tile.cpp
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(svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message.
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17 years ago |
tile.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
timetable.h
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(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
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18 years ago |
timetable_cmd.cpp
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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18 years ago |
timetable_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
town.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
town_cmd.cpp
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(svn r11091) -Codechange: Partial rewrite of the road management code of towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
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17 years ago |
town_gui.cpp
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(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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17 years ago |
town_map.h
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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17 years ago |
train.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
train_cmd.cpp
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(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
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17 years ago |
train_gui.cpp
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(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
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17 years ago |
transparency_gui.cpp
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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17 years ago |
transparency_gui.h
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…
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tree_cmd.cpp
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(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
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17 years ago |
tree_map.h
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…
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tunnel_map.cpp
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(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
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17 years ago |
tunnel_map.h
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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18 years ago |
tunnelbridge_cmd.cpp
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
unix.cpp
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…
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unmovable.h
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…
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unmovable_cmd.cpp
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(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
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17 years ago |
unmovable_map.h
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…
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variables.h
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(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
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17 years ago |
vehicle.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
vehicle.h
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(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
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17 years ago |
vehicle_gui.cpp
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(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of type 'bool' in operation
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17 years ago |
vehicle_gui.h
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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17 years ago |
viewport.cpp
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(svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
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17 years ago |
viewport.h
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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17 years ago |
void_map.h
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…
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water_cmd.cpp
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
water_map.h
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(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
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18 years ago |
waypoint.cpp
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
waypoint.h
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
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17 years ago |
widget.cpp
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…
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win32.cpp
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(svn r10948) -Add: [win32] crash.dmp support for MSVC release builds
|
17 years ago |
win32.h
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…
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win64.asm
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…
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window.cpp
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(svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros)
|
17 years ago |
window.h
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(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
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17 years ago |
zoom.hpp
|
…
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