mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_config.cpp Implementation of AIConfig. */
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#include "../stdafx.h"
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#include "../settings_type.h"
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#include "../string_func.h"
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#include "ai.hpp"
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#include "ai_config.hpp"
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#include "ai_info.hpp"
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#include "../safeguards.h"
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/* static */ AIConfig *AIConfig::GetConfig(CompanyID company, ScriptSettingSource source)
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{
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AIConfig **config;
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if (source == SSS_FORCE_NEWGAME || (source == SSS_DEFAULT && _game_mode == GM_MENU)) {
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config = &_settings_newgame.ai_config[company];
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} else {
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config = &_settings_game.ai_config[company];
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}
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if (*config == nullptr) *config = new AIConfig();
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return *config;
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}
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class AIInfo *AIConfig::GetInfo() const
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{
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return static_cast<class AIInfo *>(ScriptConfig::GetInfo());
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}
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ScriptInfo *AIConfig::FindInfo(const std::string &name, int version, bool force_exact_match)
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{
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return static_cast<ScriptInfo *>(AI::FindInfo(name, version, force_exact_match));
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}
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bool AIConfig::ResetInfo(bool force_exact_match)
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{
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this->info = (ScriptInfo *)AI::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match);
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return this->info != nullptr;
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}
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