..
CMakeLists.txt
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2022-11-10 21:39:09 +01:00
game_config.cpp
Codechange: use std::string for script info/library finding
2023-05-14 22:54:10 +02:00
game_config.hpp
Codechange: use std::string for script info/library finding
2023-05-14 22:54:10 +02:00
game_core.cpp
Codechange: use fmt::format_to to format the help message
2023-05-20 16:50:03 +02:00
game_gui.cpp
Codechange: Use begin/end of nwidget parts of begin/length.
2023-09-04 10:20:45 +01:00
game_gui.hpp
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2022-11-10 21:39:09 +01:00
game_info.cpp
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
game_info.hpp
Codechange: use std::string for script library category
2023-05-14 22:54:10 +02:00
game_instance.cpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
game_instance.hpp
Codechange: replace 'const char *' script API parameters with std::string
2023-05-14 22:54:10 +02:00
game_scanner.cpp
Codechange: use std::string for script info/library finding
2023-05-14 22:54:10 +02:00
game_scanner.hpp
Codechange: use std::string for script info/library finding
2023-05-14 22:54:10 +02:00
game_text.cpp
Codechange: let ReadLine return a string instead of passing a buffer
2023-06-09 19:58:29 +02:00
game_text.hpp
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
2023-07-19 19:30:14 +02:00
game.hpp
Codechange: use fmt::format_to to format the help message
2023-05-20 16:50:03 +02:00