OpenTTD-patches/table
tron c00258237e (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
2004-12-03 07:43:00 +00:00
..
ai_rail.h (svn r907) Sprinkle holy ANSI water: 2004-12-03 07:43:00 +00:00
animcursors.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
bridge_land.h (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge 2004-11-26 21:11:37 +00:00
build_industry.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
clear_land.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
directions.h (svn r161) -Fix: added missing file to project and solved wrong type bug 2004-09-05 17:11:00 +00:00
engines.h (svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky). 2004-11-13 20:37:57 +00:00
genland.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
industry_land.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
landscape_const.h (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) 2004-09-12 21:49:38 +00:00
landscape_sprite.h (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) 2004-09-12 21:49:38 +00:00
palettes.h (svn r822) Use a struct instead of pairs of bytes for the string colormap. 2004-11-26 16:55:35 +00:00
road_land.h (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) 2004-09-12 21:49:38 +00:00
roadveh.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
sprites.h (svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron. 2004-11-26 21:14:42 +00:00
station_land.h (svn r907) Sprinkle holy ANSI water: 2004-12-03 07:43:00 +00:00
town_land.h (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts 2004-11-24 17:19:26 +00:00
track_land.h (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
train_cmd.h (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) 2004-09-12 21:49:38 +00:00
tree_land.h (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
tunnel_land.h (svn r826) Seperate all bridge related tables from tunnel_land.h into their own file 2004-11-26 20:29:05 +00:00
unmovable_land.h (svn r907) Sprinkle holy ANSI water: 2004-12-03 07:43:00 +00:00
water_land.h (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron) 2004-09-12 21:49:38 +00:00