mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
716 lines
20 KiB
C
716 lines
20 KiB
C
/* -------------------- dont cross this line --------------------- */
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#include "stdafx.h"
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#include "ttd.h"
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#include "console.h"
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#include "engine.h"
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#include "functions.h"
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#include "variables.h"
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#include "network_data.h"
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#include "network_client.h"
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#include "network_server.h"
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#include "command.h"
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// ** scriptfile handling ** //
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static FILE * _script_file;
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static bool _script_running;
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// ** console command / variable defines ** //
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#define DEF_CONSOLE_CMD(yyyy) static _iconsole_var * yyyy(byte argc, char* argv[], byte argt[])
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#define DEF_CONSOLE_CMD_HOOK(yyyy) static bool yyyy(_iconsole_cmd * hookcmd)
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#define DEF_CONSOLE_VAR_HOOK(yyyy) static bool yyyy(_iconsole_var * hookvar)
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// ** supporting functions ** //
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static uint32 GetArgumentInteger(const char* arg)
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{
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uint32 result;
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sscanf(arg, "%u", &result);
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if (result == 0 && arg[0] == '0' && arg[1] == 'x')
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sscanf(arg, "%x", &result);
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return result;
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}
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/* **************************** */
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/* variable and command hooks */
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/* **************************** */
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#ifdef ENABLE_NETWORK
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DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork)
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{
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if (_networking) {
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IConsoleError("This command is forbidden in multiplayer.");
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return false;
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}
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return true;
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}
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DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient)
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{
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if (!_network_server) {
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IConsoleError("This variable only makes sense for a network server.");
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return false;
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}
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return true;
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}
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DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetClient)
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{
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if (!_networking || !_network_server) {
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IConsoleError("This command is only available for a network server.");
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return false;
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}
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return true;
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}
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DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetServer)
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{
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if (!_networking || _network_server) {
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IConsoleError("You can not use this command for you are a network-server.");
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return false;
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}
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return true;
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}
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DEF_CONSOLE_CMD_HOOK(ConCmdHookNeedNetwork)
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{
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if (!_networking) {
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IConsoleError("Not connected. Multiplayer only command.");
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return false;
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}
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return true;
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}
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#endif /* ENABLE_NETWORK */
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/* **************************** */
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/* reset commands */
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/* **************************** */
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DEF_CONSOLE_CMD(ConResetEngines)
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{
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StartupEngines();
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return 0;
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}
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#ifdef _DEBUG
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DEF_CONSOLE_CMD(ConResetTile)
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{
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if (argc == 2) {
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TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]);
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DoClearSquare(tile);
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}
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return 0;
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}
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#endif
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DEF_CONSOLE_CMD(ConScrollToTile)
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{
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if (argc == 2) {
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TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]);
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ScrollMainWindowToTile(tile);
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}
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return 0;
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}
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// ********************************* //
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// * Network Core Console Commands * //
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// ********************************* //
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#ifdef ENABLE_NETWORK
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DEF_CONSOLE_CMD(ConStatus)
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{
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const char *status;
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int lag;
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const ClientState *cs;
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const NetworkClientInfo *ci;
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FOR_ALL_CLIENTS(cs) {
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lag = NetworkCalculateLag(cs);
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ci = DEREF_CLIENT_INFO(cs);
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switch (cs->status) {
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case STATUS_INACTIVE:
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status = "inactive";
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break;
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case STATUS_AUTH:
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status = "authorized";
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break;
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case STATUS_MAP:
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status = "loading map";
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break;
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case STATUS_DONE_MAP:
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status = "done map";
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break;
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case STATUS_PRE_ACTIVE:
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status = "ready";
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break;
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case STATUS_ACTIVE:
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status = "active";
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break;
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default:
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status = "unknown";
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break;
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}
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IConsolePrintF(8, "Client #%d/%s status: %s frame-lag: %d play-as: %d",
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cs->index, ci->client_name, status, lag, ci->client_playas);
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConKick)
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{
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NetworkClientInfo *ci;
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if (argc == 2) {
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uint32 index = atoi(argv[1]);
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if (index == NETWORK_SERVER_INDEX) {
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IConsolePrint(_iconsole_color_default, "Silly boy, you can not kick yourself!");
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return NULL;
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}
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if (index == 0) {
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IConsoleError("Invalid Client-ID");
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return NULL;
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}
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ci = NetworkFindClientInfoFromIndex(index);
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if (ci != NULL) {
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SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED);
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return NULL;
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} else {
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IConsoleError("Client-ID not found");
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return NULL;
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}
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}
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IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: kick <client-id>. For client-ids, see 'clients'.");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConNetworkClients)
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{
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NetworkClientInfo *ci;
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for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
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if (ci->client_index != NETWORK_EMPTY_INDEX) {
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IConsolePrintF(8,"Client #%d name: %s play-as: %d", ci->client_index, ci->client_name, ci->client_playas);
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}
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConNetworkConnect)
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{
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char* ip;
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const byte *port = NULL;
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const byte *player = NULL;
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uint16 rport;
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if (argc<2) return NULL;
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if (_networking) {
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// We are in network-mode, first close it!
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NetworkDisconnect();
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}
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ip = argv[1];
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rport = NETWORK_DEFAULT_PORT;
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ParseConnectionString(&player, &port, ip);
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IConsolePrintF(_iconsole_color_default, "Connecting to %s...", ip);
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if (player != NULL) {
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_network_playas = atoi(player);
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IConsolePrintF(_iconsole_color_default, " player-no: %s", player);
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}
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if (port != NULL) {
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rport = atoi(port);
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IConsolePrintF(_iconsole_color_default, " port: %s", port);
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}
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NetworkClientConnectGame(ip, rport);
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return NULL;
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}
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#endif /* ENABLE_NETWORK */
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/* ******************************** */
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/* script file console commands */
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/* ******************************** */
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DEF_CONSOLE_CMD(ConExec)
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{
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char cmd[1024];
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bool doerror;
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if (argc<2) return NULL;
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doerror = true;
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_script_file = fopen(argv[1], "r");
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if (_script_file == NULL) {
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if (argc>2) if (atoi(argv[2])==0) doerror=false;
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if (doerror) IConsoleError("script file not found");
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return NULL;
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}
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_script_running = true;
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fgets(cmd, sizeof(cmd), _script_file);
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while (!feof(_script_file) && _script_running) {
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strtok(cmd, "\r\n");
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IConsoleCmdExec(cmd);
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fgets(cmd, sizeof(cmd), _script_file);
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}
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_script_running = false;
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fclose(_script_file);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConReturn)
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{
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_script_running = false;
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return NULL;
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}
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/* **************************** */
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/* default console commands */
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/* **************************** */
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DEF_CONSOLE_CMD(ConScript)
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{
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extern FILE* _iconsole_output_file;
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if (_iconsole_output_file != NULL) {
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IConsolePrintF(_iconsole_color_default, "file output complete");
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fclose(_iconsole_output_file);
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} else {
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if (argc < 2) return NULL;
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IConsolePrintF(_iconsole_color_default, "file output started to: %s",
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argv[1]);
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_iconsole_output_file = fopen(argv[1], "ab");
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if (_iconsole_output_file == NULL) IConsoleError("could not open file");
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConEcho)
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{
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if (argc < 2) return NULL;
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IConsolePrint(_iconsole_color_default, argv[1]);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConEchoC)
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{
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if (argc < 3) return NULL;
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IConsolePrint(atoi(argv[1]), argv[2]);
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return NULL;
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}
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extern void SwitchMode(int new_mode);
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DEF_CONSOLE_CMD(ConNewGame)
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{
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_docommand_recursive = 0;
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_random_seeds[0][0] = Random();
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_random_seeds[0][1] = InteractiveRandom();
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SwitchMode(SM_NEWGAME);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConPrintF)
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{
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if (argc < 3) return NULL;
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IConsolePrintF(_iconsole_color_default, argv[1] , argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */
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return NULL;
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}
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DEF_CONSOLE_CMD(ConPrintFC)
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{
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if (argc < 3) return NULL;
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IConsolePrintF(atoi(argv[1]), argv[2] , argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */
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return NULL;
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}
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DEF_CONSOLE_CMD(ConScreenShot)
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{
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if (argc < 2) {
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_make_screenshot = 1;
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} else {
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if (strcmp(argv[1], "big") == 0)
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_make_screenshot=2;
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if (strcmp(argv[1], "no_con") == 0) {
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IConsoleClose();
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_make_screenshot = 1;
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}
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConInfoVar)
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{
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if (argc < 2) return NULL;
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if (argt[1] != ICONSOLE_VAR_REFERENCE) {
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IConsoleError("first argument has to be a variable reference");
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} else {
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_iconsole_var* item;
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item = (_iconsole_var*)argv[1];
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IConsolePrintF(_iconsole_color_default, "var_name: %s", item->name);
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IConsolePrintF(_iconsole_color_default, "var_type: %i", item->type);
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IConsolePrintF(_iconsole_color_default, "var_addr: %i", item->data.addr);
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if (item->_malloc)
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IConsolePrintF(_iconsole_color_default, "var_malloc: internal");
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else
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IConsolePrintF(_iconsole_color_default, "var_malloc: external");
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if (item->hook_access) IConsoleWarning("var_access hooked");
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if (item->hook_before_change) IConsoleWarning("var_before_change hooked");
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if (item->hook_after_change) IConsoleWarning("var_after_change hooked");
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConInfoCmd)
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{
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if (argc < 2) return NULL;
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if (argt[1] != ICONSOLE_VAR_UNKNOWN) {
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IConsoleError("first argument has to be a command name");
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} else {
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_iconsole_cmd* item;
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item = IConsoleCmdGet(argv[1]);
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if (item == NULL) {
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IConsoleError("the given command was not found");
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return NULL;
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}
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IConsolePrintF(_iconsole_color_default, "cmd_name: %s", item->name);
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IConsolePrintF(_iconsole_color_default, "cmd_addr: %i", item->addr);
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if (item->hook_access) IConsoleWarning("cmd_access hooked");
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if (item->hook_before_exec) IConsoleWarning("cmd_before_exec hooked");
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if (item->hook_after_exec) IConsoleWarning("cmd_after_exec hooked");
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}
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return NULL;
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}
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DEF_CONSOLE_CMD(ConDebugLevel)
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{
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if (argc < 2) return NULL;
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SetDebugString(argv[1]);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConExit)
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{
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_exit_game = true;
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return NULL;
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}
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DEF_CONSOLE_CMD(ConHelp)
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{
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IConsolePrint(13, " -- console help -- ");
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IConsolePrint( 1, " variables: [command to list them: list_vars]");
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IConsolePrint( 1, " temp_string = \"my little \"");
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IConsolePrint( 1, "");
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IConsolePrint( 1, " commands: [command to list them: list_cmds]");
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IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ...");
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IConsolePrint( 1, " printf \"%s world\" temp_string");
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IConsolePrint( 1, "");
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IConsolePrint( 1, " command/variable returning a value into an variable:");
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IConsolePrint( 1, " temp_uint16 << random");
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IConsolePrint( 1, " temp_uint16 << temp_uint16_2");
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IConsolePrint( 1, "");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConRandom)
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{
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_iconsole_var* result;
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result = IConsoleVarAlloc(ICONSOLE_VAR_UINT16);
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IConsoleVarSetValue(result, rand());
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return result;
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}
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DEF_CONSOLE_CMD(ConListCommands)
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{
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const _iconsole_cmd* item;
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size_t l = 0;
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if (argv[1] != NULL) l = strlen(argv[1]);
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for (item = _iconsole_cmds; item != NULL; item = item->_next)
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if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0)
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IConsolePrintF(_iconsole_color_default, "%s", item->name);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConListVariables)
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{
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const _iconsole_var* item;
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size_t l = 0;
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if (argv[1] != NULL) l = strlen(argv[1]);
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for (item = _iconsole_vars; item != NULL; item = item->_next)
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if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0)
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IConsolePrintF(_iconsole_color_default, "%s", item->name);
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return NULL;
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}
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DEF_CONSOLE_CMD(ConListDumpVariables)
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{
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const _iconsole_var* item;
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size_t l = 0;
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if (argv[1] != NULL) l = strlen(argv[1]);
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for (item = _iconsole_vars; item != NULL; item = item->_next)
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if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0)
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IConsoleVarDump(item, NULL);
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return NULL;
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}
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#ifdef ENABLE_NETWORK
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DEF_CONSOLE_CMD(ConSay)
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{
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if (argc == 2) {
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if (!_network_server)
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SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]);
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else
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NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], NETWORK_SERVER_INDEX);
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} else
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IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say \"<msg>\"");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConSayPlayer)
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{
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if (argc == 3) {
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if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) {
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IConsolePrintF(_iconsole_color_default, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS);
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return NULL;
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}
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if (!_network_server)
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SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2]);
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else
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NetworkServer_HandleChat(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX);
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} else
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IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_player <playerno> \"<msg>\"");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConSayClient)
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{
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if (argc == 3) {
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if (!_network_server)
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SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
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else
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NetworkServer_HandleChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX);
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} else
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IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_client <clientno> \"<msg>\"");
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return NULL;
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}
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DEF_CONSOLE_CMD(ConSetServerName) {
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if (argc == 2) {
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strncpy(_network_server_name, argv[1], 40);
|
|
IConsolePrintF(_iconsole_color_default, "Server-name changed to '%s'", _network_server_name);
|
|
ttd_strlcpy(_network_game_info.server_name, _network_server_name, 40);
|
|
} else if (argc == 1) {
|
|
IConsolePrintF(_iconsole_color_default, "Current server-name is '%s'", _network_server_name);
|
|
IConsolePrint(_iconsole_color_default, " Usage: setservername \"<GameName>\".");
|
|
} else {
|
|
IConsolePrint(_iconsole_color_default, "Unknow usage. Usage: setservername \"<ServerName>\".");
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConClientName) {
|
|
NetworkClientInfo *ci;
|
|
ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
|
|
if (argc == 2 && ci != NULL) {
|
|
if (!_network_server)
|
|
SEND_COMMAND(PACKET_CLIENT_SET_NAME)(argv[1]);
|
|
else {
|
|
if (NetworkFindName(argv[1])) {
|
|
NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, ci->client_name, argv[1]);
|
|
ttd_strlcpy(ci->client_name, argv[1], 40);
|
|
NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
|
|
}
|
|
}
|
|
} else {
|
|
IConsolePrint(_iconsole_color_default, "With 'name' you can change your network-player name.");
|
|
IConsolePrint(_iconsole_color_default, " Usage: name \"<name>\".");
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConProtect) {
|
|
// Protect a company with a password
|
|
if (_local_player >= MAX_PLAYERS) {
|
|
IConsolePrintF(_iconsole_color_default, "You have to own a company to make use of this command.");
|
|
return NULL;
|
|
}
|
|
if (argc == 2) {
|
|
if (strncmp(argv[1], "*", 20) == 0) {
|
|
_network_player_info[_local_player].password[0] = '\0';
|
|
} else {
|
|
strncpy(_network_player_info[_local_player].password, argv[1], 20);
|
|
}
|
|
if (!_network_server)
|
|
SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password);
|
|
IConsolePrintF(_iconsole_color_default, "Company protected with '%s'", _network_player_info[_local_player].password);
|
|
} else {
|
|
IConsolePrint(_iconsole_color_default, "Protect sets a password on the company, so no-one without the correct password can join.");
|
|
IConsolePrint(_iconsole_color_default, " Usage: protect \"<password>\". Use * as <password> to set no password.");
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConSetPassword) {
|
|
if (argc == 2) {
|
|
// Change server password
|
|
if (strncmp(argv[1], "*", 20) == 0) {
|
|
_network_game_info.server_password[0] = '\0';
|
|
_network_game_info.use_password = 0;
|
|
} else {
|
|
strncpy(_network_game_info.server_password, argv[1], 20);
|
|
_network_game_info.use_password = 1;
|
|
}
|
|
IConsolePrintF(_iconsole_color_default, "Game-password changed to '%s'", _network_game_info.server_password);
|
|
} else if (argc == 1) {
|
|
IConsolePrintF(_iconsole_color_default, "Current game-password is set to '%s'", _network_game_info.server_password);
|
|
IConsolePrint(_iconsole_color_default, " Usage: setpassword \"<password>\". Use * as <password> to set no password.");
|
|
} else {
|
|
IConsolePrint(_iconsole_color_default, "Unknow usage. Usage: setpassword \"<password>\". Use * as <password> to set no password.");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
#ifdef _DEBUG
|
|
/* ****************************************** */
|
|
/* debug commands and variables */
|
|
/* ****************************************** */
|
|
|
|
void IConsoleDebugLibRegister()
|
|
{
|
|
// stdlib
|
|
extern bool _stdlib_con_developer; /* XXX extern in .c */
|
|
|
|
IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN);
|
|
IConsoleVarMemRegister("temp_bool", ICONSOLE_VAR_BOOLEAN);
|
|
IConsoleVarMemRegister("temp_int16", ICONSOLE_VAR_INT16);
|
|
IConsoleVarMemRegister("temp_int32", ICONSOLE_VAR_INT32);
|
|
IConsoleVarMemRegister("temp_pointer", ICONSOLE_VAR_POINTER);
|
|
IConsoleVarMemRegister("temp_uint16", ICONSOLE_VAR_UINT16);
|
|
IConsoleVarMemRegister("temp_uint16_2", ICONSOLE_VAR_UINT16);
|
|
IConsoleVarMemRegister("temp_uint32", ICONSOLE_VAR_UINT32);
|
|
IConsoleVarMemRegister("temp_string", ICONSOLE_VAR_STRING);
|
|
IConsoleVarMemRegister("temp_string2", ICONSOLE_VAR_STRING);
|
|
IConsoleCmdRegister("resettile", ConResetTile);
|
|
}
|
|
#endif
|
|
|
|
/* ****************************************** */
|
|
/* console command and variable registration */
|
|
/* ****************************************** */
|
|
|
|
void IConsoleStdLibRegister(void)
|
|
{
|
|
// stdlib
|
|
extern byte _stdlib_developer; /* XXX extern in .c */
|
|
|
|
#ifdef _DEBUG
|
|
IConsoleDebugLibRegister();
|
|
#endif
|
|
|
|
// functions [please add them alphabetically]
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleCmdRegister("connect", ConNetworkConnect);
|
|
IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetServer);
|
|
IConsoleCmdRegister("clients", ConNetworkClients);
|
|
#endif /* ENABLE_NETWORK */
|
|
IConsoleCmdRegister("debug_level", ConDebugLevel);
|
|
IConsoleCmdRegister("dump_vars", ConListDumpVariables);
|
|
IConsoleCmdRegister("echo", ConEcho);
|
|
IConsoleCmdRegister("echoc", ConEchoC);
|
|
IConsoleCmdRegister("exec", ConExec);
|
|
IConsoleCmdRegister("exit", ConExit);
|
|
IConsoleCmdRegister("help", ConHelp);
|
|
IConsoleCmdRegister("info_cmd", ConInfoCmd);
|
|
IConsoleCmdRegister("info_var", ConInfoVar);
|
|
IConsoleCmdRegister("list_cmds", ConListCommands);
|
|
IConsoleCmdRegister("list_vars", ConListVariables);
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleCmdRegister("kick", ConKick);
|
|
IConsoleCmdHook("kick", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
|
|
IConsoleCmdRegister("protect", ConProtect);
|
|
IConsoleCmdRegister("name", ConClientName);
|
|
#endif
|
|
IConsoleCmdRegister("newgame", ConNewGame);
|
|
IConsoleCmdRegister("printf", ConPrintF);
|
|
IConsoleCmdRegister("printfc", ConPrintFC);
|
|
IConsoleCmdRegister("quit", ConExit);
|
|
IConsoleCmdRegister("random", ConRandom);
|
|
IConsoleCmdRegister("resetengines", ConResetEngines);
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork);
|
|
#endif /* ENABLE_NETWORK */
|
|
IConsoleCmdRegister("return", ConReturn);
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleCmdRegister("say", ConSay);
|
|
IConsoleCmdHook("say", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork);
|
|
IConsoleCmdRegister("say_player", ConSayPlayer);
|
|
IConsoleCmdHook("say_player", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork);
|
|
IConsoleCmdRegister("say_client", ConSayClient);
|
|
IConsoleCmdHook("say_client", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork);
|
|
#endif /* ENABLE_NETWORK */
|
|
IConsoleCmdRegister("screenshot", ConScreenShot);
|
|
IConsoleCmdRegister("script", ConScript);
|
|
IConsoleCmdRegister("scrollto", ConScrollToTile);
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleCmdRegister("setservername", ConSetServerName);
|
|
IConsoleCmdHook("setservername", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
|
|
IConsoleCmdRegister("setpassword", ConSetPassword);
|
|
IConsoleCmdHook("setpassword", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
|
|
IConsoleCmdRegister("status", ConStatus);
|
|
IConsoleCmdHook("status", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient);
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
// variables [please add them alphabeticaly]
|
|
IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE);
|
|
#ifdef ENABLE_NETWORK
|
|
IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_UINT8);
|
|
IConsoleVarHook("*net_frame_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient);
|
|
IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16);
|
|
IConsoleVarHook("*net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient);
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
|
|
}
|
|
/* -------------------- don't cross this line --------------------- */
|