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0fed86a779
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together |
15 years ago | |
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afterload.cpp | 15 years ago | |
ai_sl.cpp | ||
animated_tile_sl.cpp | ||
autoreplace_sl.cpp | ||
cargopacket_sl.cpp | 15 years ago | |
cheat_sl.cpp | ||
company_sl.cpp | ||
depot_sl.cpp | ||
economy_sl.cpp | ||
engine_sl.cpp | ||
gamelog_sl.cpp | ||
group_sl.cpp | ||
industry_sl.cpp | ||
labelmaps_sl.cpp | ||
map_sl.cpp | ||
misc_sl.cpp | 15 years ago | |
newgrf_sl.cpp | ||
oldloader.cpp | ||
oldloader.h | ||
oldloader_sl.cpp | 15 years ago | |
order_sl.cpp | 15 years ago | |
saveload.cpp | 15 years ago | |
saveload.h | ||
saveload_internal.h | 15 years ago | |
signs_sl.cpp | ||
station_sl.cpp | 15 years ago | |
strings_sl.cpp | 15 years ago | |
subsidy_sl.cpp | ||
town_sl.cpp | ||
vehicle_sl.cpp | 15 years ago | |
waypoint_sl.cpp |