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OpenTTD-patches/src/network
Aaron Katzin 148695c571
Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842)
3 years ago
..
core Change: [Admin] Bump admin port protocol due to command changes. 3 years ago
CMakeLists.txt Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 3 years ago
network.cpp Codechange: Un-bitstuff all remaining commands. 3 years ago
network.h
network_admin.cpp Codechange: replace magic numbers and C-style arrays with C++-style array for share owners 3 years ago
network_admin.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_base.h
network_chat_gui.cpp Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_client.cpp Codechange: Template the command callback function type to allow unpacked arguments. 3 years ago
network_client.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_command.cpp Fix #9756: Network command unpack proc was not generated in all cases. 3 years ago
network_content.cpp Add: support filtering content entries for patchpacks (#9541) 3 years ago
network_content.h Fix #9535: Maintain a reverse dependency map of network content (#9538) 3 years ago
network_content_gui.cpp
network_content_gui.h
network_coordinator.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 3 years ago
network_coordinator.h
network_func.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_gamelist.cpp Fix: [Network] don't show GameScript " (v0)" for old servers (#9507) 3 years ago
network_gamelist.h Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 3 years ago
network_gui.cpp Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842) 3 years ago
network_gui.h
network_internal.h Change: [Network] Transfer command data as serialized byte stream without fixed structure. 3 years ago
network_query.cpp Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 3 years ago
network_query.h Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 3 years ago
network_server.cpp Codechange: Template the command callback function type to allow unpacked arguments. 3 years ago
network_server.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_stun.cpp Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_stun.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_turn.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 3 years ago
network_turn.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_type.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_udp.cpp
network_udp.h