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https://github.com/JGRennison/OpenTTD-patches.git
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5b36c1db11
# Conflicts: # src/bridge_gui.cpp # src/build_vehicle_gui.cpp # src/core/geometry_func.hpp # src/disaster_vehicle.cpp # src/dropdown.cpp # src/dropdown_func.h # src/engine_gui.h # src/genworld_gui.cpp # src/industry_cmd.cpp # src/industrytype.h # src/network/network_content.cpp # src/newgrf.cpp # src/newgrf_airport.h # src/newgrf_engine.cpp # src/order_gui.cpp # src/pathfinder/water_regions.cpp # src/saveload/town_sl.cpp # src/slider_func.h # src/station_cmd.cpp # src/station_gui.cpp # src/table/airport_defaults.h # src/tilematrix_type.hpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h # src/video/sdl_v.cpp
192 lines
7.1 KiB
C++
192 lines
7.1 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
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#ifndef VEHICLE_GUI_BASE_H
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#define VEHICLE_GUI_BASE_H
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#include "date_type.h"
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#include "economy_type.h"
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#include "sortlist_type.h"
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#include "vehicle_base.h"
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#include "vehiclelist.h"
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#include "window_gui.h"
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#include "dropdown_type.h"
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#include "cargo_type.h"
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#include <iterator>
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#include <numeric>
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typedef GUIList<const Vehicle*, std::nullptr_t, CargoID> GUIVehicleList;
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struct GUIVehicleGroup {
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VehicleList::const_iterator vehicles_begin; ///< Pointer to beginning element of this vehicle group.
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VehicleList::const_iterator vehicles_end; ///< Pointer to past-the-end element of this vehicle group.
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GUIVehicleGroup(VehicleList::const_iterator vehicles_begin, VehicleList::const_iterator vehicles_end)
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: vehicles_begin(vehicles_begin), vehicles_end(vehicles_end) {}
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std::ptrdiff_t NumVehicles() const
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{
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return std::distance(this->vehicles_begin, this->vehicles_end);
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}
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const Vehicle *GetSingleVehicle() const
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{
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dbg_assert(this->NumVehicles() == 1);
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return this->vehicles_begin[0];
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}
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Money GetDisplayProfitThisYear() const
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{
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return std::accumulate(this->vehicles_begin, this->vehicles_end, (Money)0, [](Money acc, const Vehicle *v) {
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return acc + v->GetDisplayProfitThisYear();
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});
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}
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Money GetDisplayProfitLastYear() const
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{
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return std::accumulate(this->vehicles_begin, this->vehicles_end, (Money)0, [](Money acc, const Vehicle *v) {
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return acc + v->GetDisplayProfitLastYear();
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});
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}
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DateDelta GetOldestVehicleAge() const
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{
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const Vehicle *oldest = *std::max_element(this->vehicles_begin, this->vehicles_end, [](const Vehicle *v_a, const Vehicle *v_b) {
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return v_a->economy_age < v_b->economy_age;
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});
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return oldest->economy_age;
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}
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uint8_t GetOrderOccupancyAverage() const
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{
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if (this->NumVehicles() < 1) return 0;
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return this->vehicles_begin[0]->GetOrderOccupancyAverage();
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}
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};
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typedef GUIList<GUIVehicleGroup, std::nullptr_t, CargoID> GUIVehicleGroupList;
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struct BaseVehicleListWindow : public Window {
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enum GroupBy : uint8_t {
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GB_NONE,
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GB_SHARED_ORDERS,
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GB_END,
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};
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GroupBy grouping; ///< How we want to group the list.
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protected:
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VehicleList vehicles; ///< List of vehicles. This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
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public:
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uint own_vehicles = 0; ///< Count of vehicles of the local company
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CompanyID own_company; ///< Company ID used for own_vehicles
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GUIVehicleGroupList vehgroups; ///< List of (groups of) vehicles. This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.
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Listing *sorting; ///< Pointer to the vehicle type related sorting.
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uint8_t unitnumber_digits; ///< The number of digits of the highest unit number.
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Scrollbar *vscroll;
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VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
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VehicleID vehicle_sel; ///< Selected vehicle
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CargoID cargo_filter_criteria; ///< Selected cargo filter index
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uint order_arrow_width; ///< Width of the arrow in the small order list.
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CargoTypes used_cargoes;
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typedef GUIVehicleGroupList::SortFunction VehicleGroupSortFunction;
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typedef GUIVehicleList::SortFunction VehicleIndividualSortFunction;
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inline CargoID GetCargoFilter() const { return this->cargo_filter_criteria; }
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enum ActionDropdownItem {
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ADI_TEMPLATE_REPLACE,
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ADI_REPLACE,
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ADI_SERVICE,
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ADI_DEPOT,
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ADI_DEPOT_SELL,
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ADI_CANCEL_DEPOT,
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ADI_ADD_SHARED,
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ADI_REMOVE_ALL,
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ADI_CHANGE_ORDER,
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ADI_CREATE_GROUP,
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ADI_TRACERESTRICT_SLOT_MGMT,
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ADI_TRACERESTRICT_COUNTER_MGMT,
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};
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static const StringID vehicle_depot_name[];
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static const StringID vehicle_depot_sell_name[];
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static const std::initializer_list<const StringID> vehicle_group_by_names;
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static const std::initializer_list<const StringID> vehicle_group_none_sorter_names_calendar;
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static const std::initializer_list<const StringID> vehicle_group_none_sorter_names_wallclock;
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static const std::initializer_list<const StringID> vehicle_group_shared_orders_sorter_names_calendar;
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static const std::initializer_list<const StringID> vehicle_group_shared_orders_sorter_names_wallclock;
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static const std::initializer_list<VehicleGroupSortFunction * const> vehicle_group_none_sorter_funcs;
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static const std::initializer_list<VehicleGroupSortFunction * const> vehicle_group_shared_orders_sorter_funcs;
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BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno);
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void OnInit() override;
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void UpdateSortingInterval();
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void UpdateSortingFromGrouping();
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void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
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void UpdateVehicleGroupBy(GroupBy group_by);
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void SortVehicleList();
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void CountOwnVehicles();
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void BuildVehicleList();
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void SetCargoFilter(uint8_t index);
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void SetCargoFilterArray();
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void FilterVehicleList();
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StringID GetCargoFilterLabel(CargoID cid) const;
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DropDownList BuildCargoDropDownList(bool full) const;
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Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_template_replace, StringID change_order_str = 0);
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DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_template_replace,
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StringID change_order_str = 0, bool show_create_group = false, bool consider_top_level = false);
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bool ShouldShowActionDropdownList() const;
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std::span<const StringID> GetVehicleSorterNames()
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{
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switch (this->grouping) {
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case GB_NONE:
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return EconTime::UsingWallclockUnits() ? vehicle_group_none_sorter_names_wallclock : vehicle_group_none_sorter_names_calendar;
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case GB_SHARED_ORDERS:
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return EconTime::UsingWallclockUnits() ? vehicle_group_shared_orders_sorter_names_wallclock : vehicle_group_shared_orders_sorter_names_calendar;
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default:
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NOT_REACHED();
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}
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}
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std::span<VehicleGroupSortFunction * const> GetVehicleSorterFuncs()
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{
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switch (this->grouping) {
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case GB_NONE:
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return vehicle_group_none_sorter_funcs;
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case GB_SHARED_ORDERS:
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return vehicle_group_shared_orders_sorter_funcs;
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default:
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NOT_REACHED();
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}
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}
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uint GetSorterDisableMask(VehicleType type) const;
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};
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uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
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struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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};
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extern BaseVehicleListWindow::GroupBy _grouping[VLT_END][VEH_COMPANY_END];
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extern Sorting _sorting[BaseVehicleListWindow::GB_END];
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#endif /* VEHICLE_GUI_BASE_H */
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