mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
2428 lines
71 KiB
C++
2428 lines
71 KiB
C++
/* $Id$ */
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/** @file main_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "heightmap.h"
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#include "currency.h"
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#include "functions.h"
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#include "spritecache.h"
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#include "station.h"
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#include "strings.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "map.h"
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#include "tile.h"
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#include "window.h"
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#include "gui.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "player.h"
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#include "road.h"
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#include "command.h"
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#include "news.h"
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#include "town.h"
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#include "vehicle.h"
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#include "console.h"
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#include "sound.h"
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#include "network/network.h"
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#include "signs.h"
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#include "waypoint.h"
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#include "variables.h"
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#include "train.h"
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#include "roadveh.h"
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#include "bridge_map.h"
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#include "unmovable_map.h"
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#include "string.h"
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#include "screenshot.h"
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#include "genworld.h"
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#include "settings.h"
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#include "date.h"
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#include "vehicle_gui.h"
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#include "transparency_gui.h"
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#include "newgrf_config.h"
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#include "network/network_data.h"
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#include "network/network_client.h"
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#include "network/network_server.h"
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#include "network/network_gui.h"
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#include "industry.h"
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#include "transparency.h"
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static int _rename_id = 1;
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static int _rename_what = -1;
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static byte _terraform_size = 1;
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RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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static int _scengen_town_size = 1; // depress medium-sized towns per default
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extern void GenerateIndustries();
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extern bool GenerateTowns();
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bool _draw_bounding_boxes = false;
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void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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#ifdef ENABLE_NETWORK
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if (!success || !_patches.give_money) return;
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char msg[20];
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/* Inform the player of this action */
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snprintf(msg, sizeof(msg), "%d", p1);
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if (!_network_server) {
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SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
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} else {
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NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
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}
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#endif /* ENABLE_NETWORK */
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}
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void HandleOnEditText(const char *str)
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{
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int id = _rename_id;
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_cmd_text = str;
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switch (_rename_what) {
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case 1: // Rename a waypoint
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if (*str == '\0') return;
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DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
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break;
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#ifdef ENABLE_NETWORK
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case 3: { // Give money, you can only give money in excess of loan
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const Player *p = GetPlayer(_current_player);
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Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
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uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
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/* Give 'id' the money, and substract it from ourself */
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DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
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} break;
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#endif /* ENABLE_NETWORK */
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default: NOT_REACHED();
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}
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_rename_id = _rename_what = -1;
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}
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/**
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* This code is shared for the majority of the pushbuttons.
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* Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters
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*
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* @param w Window which called the function
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* @param widget ID of the widget (=button) that called this function
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* @param cursor How should the cursor image change? E.g. cursor with depot image in it
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* @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground
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* @param placeproc Procedure which will be called when someone clicks on the map
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* @return true if the button is clicked, false if it's unclicked
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*/
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bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
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{
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if (w->IsWidgetDisabled(widget)) return false;
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SndPlayFx(SND_15_BEEP);
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SetWindowDirty(w);
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if (w->IsWidgetLowered(widget)) {
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ResetObjectToPlace();
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return false;
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}
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SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
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w->LowerWidget(widget);
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_place_proc = placeproc;
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return true;
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}
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
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}
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static void ToolbarPauseClick(Window *w)
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{
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if (_networking && !_network_server) return; // only server can pause the game
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if (DoCommandP(0, _pause_game ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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}
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static void ToolbarFastForwardClick(Window *w)
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{
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_fast_forward ^= true;
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SndPlayFx(SND_15_BEEP);
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}
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static void MenuClickSettings(int index)
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{
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switch (index) {
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case 0: ShowGameOptions(); return;
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case 1: ShowGameDifficulty(); return;
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case 2: ShowPatchesSelection(); return;
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case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
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case 4: ShowTransparencyToolbar(); break;
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case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
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case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
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case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
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case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
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case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
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case 12:
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ToggleTransparency(TO_TREES);
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ToggleTransparency(TO_HOUSES);
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break;
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case 13: ToggleTransparency(TO_SIGNS); break;
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}
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MarkWholeScreenDirty();
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}
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static void MenuClickSaveLoad(int index)
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{
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if (_game_mode == GM_EDITOR) {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
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case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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case 3: AskExitToGameMenu(); break;
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case 5: HandleExitGameRequest(); break;
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}
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} else {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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case 2: AskExitToGameMenu(); break;
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case 3: HandleExitGameRequest(); break;
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}
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}
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}
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static void MenuClickMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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}
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}
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static void MenuClickTown(int index)
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{
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ShowTownDirectory();
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}
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static void MenuClickScenMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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case 3: ShowTownDirectory(); break;
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}
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}
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static void MenuClickSubsidies(int index)
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{
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ShowSubsidiesList();
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}
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static void MenuClickStations(int index)
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{
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ShowPlayerStations((PlayerID)index);
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}
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static void MenuClickFinances(int index)
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{
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ShowPlayerFinances((PlayerID)index);
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}
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static void MenuClickCompany(int index)
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{
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if (_networking && index == 0) {
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ShowClientList();
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} else {
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if (_networking) index--;
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ShowPlayerCompany((PlayerID)index);
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}
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}
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static void MenuClickGraphs(int index)
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{
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switch (index) {
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case 0: ShowOperatingProfitGraph(); break;
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case 1: ShowIncomeGraph(); break;
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case 2: ShowDeliveredCargoGraph(); break;
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case 3: ShowPerformanceHistoryGraph(); break;
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case 4: ShowCompanyValueGraph(); break;
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case 5: ShowCargoPaymentRates(); break;
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}
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}
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static void MenuClickLeague(int index)
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{
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switch (index) {
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case 0: ShowCompanyLeagueTable(); break;
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case 1: ShowPerformanceRatingDetail(); break;
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}
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}
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static void MenuClickIndustry(int index)
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{
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switch (index) {
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case 0: ShowIndustryDirectory(); break;
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case 1: ShowBuildIndustryWindow(); break;
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}
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}
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static void MenuClickShowTrains(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
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}
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static void MenuClickShowRoad(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
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}
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static void MenuClickShowShips(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
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}
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static void MenuClickShowAir(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
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}
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static void MenuClickBuildRail(int index)
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{
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_last_built_railtype = (RailType)index;
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ShowBuildRailToolbar(_last_built_railtype, -1);
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}
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static void MenuClickBuildRoad(int index)
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{
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_last_built_roadtype = (RoadType)index;
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ShowBuildRoadToolbar(_last_built_roadtype);
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}
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static void MenuClickBuildWater(int index)
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{
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ShowBuildDocksToolbar();
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}
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static void MenuClickBuildAir(int index)
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{
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ShowBuildAirToolbar();
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}
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#ifdef ENABLE_NETWORK
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void ShowNetworkGiveMoneyWindow(PlayerID player)
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{
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_rename_id = player;
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_rename_what = 3;
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ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL);
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}
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#endif /* ENABLE_NETWORK */
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void ShowRenameWaypointWindow(const Waypoint *wp)
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{
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int id = wp->index;
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/* Are we allowed to change the name of the waypoint? */
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if (!CheckTileOwnership(wp->xy)) {
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ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
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TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
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return;
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}
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_rename_id = id;
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_rename_what = 1;
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SetDParam(0, id);
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ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
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}
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static void SelectSignTool()
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{
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if (_cursor.sprite == SPR_CURSOR_SIGN) {
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ResetObjectToPlace();
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} else {
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SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
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_place_proc = PlaceProc_Sign;
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}
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}
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static void MenuClickForest(int index)
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{
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switch (index) {
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case 0: ShowTerraformToolbar(); break;
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case 1: ShowBuildTreesToolbar(); break;
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case 2: SelectSignTool(); break;
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}
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}
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static void MenuClickMusicWindow(int index)
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{
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ShowMusicWindow();
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}
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static void MenuClickNewspaper(int index)
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{
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switch (index) {
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case 0: ShowLastNewsMessage(); break;
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case 1: ShowMessageOptions(); break;
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case 2: ShowMessageHistory(); break;
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}
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}
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static void MenuClickSmallScreenshot()
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{
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SetScreenshotType(SC_VIEWPORT);
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}
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static void MenuClickWorldScreenshot()
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{
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SetScreenshotType(SC_WORLD);
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}
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static void MenuClickHelp(int index)
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{
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switch (index) {
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case 0: PlaceLandBlockInfo(); break;
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case 2: IConsoleSwitch(); break;
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case 3: MenuClickSmallScreenshot(); break;
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case 4: MenuClickWorldScreenshot(); break;
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case 5: ShowAboutWindow(); break;
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}
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}
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typedef void MenuClickedProc(int index);
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static MenuClickedProc * const _menu_clicked_procs[] = {
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NULL, /* 0 */
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NULL, /* 1 */
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MenuClickSettings, /* 2 */
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MenuClickSaveLoad, /* 3 */
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MenuClickMap, /* 4 */
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MenuClickTown, /* 5 */
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MenuClickSubsidies, /* 6 */
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MenuClickStations, /* 7 */
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MenuClickFinances, /* 8 */
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MenuClickCompany, /* 9 */
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MenuClickGraphs, /* 10 */
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MenuClickLeague, /* 11 */
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MenuClickIndustry, /* 12 */
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MenuClickShowTrains, /* 13 */
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MenuClickShowRoad, /* 14 */
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MenuClickShowShips, /* 15 */
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MenuClickShowAir, /* 16 */
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MenuClickScenMap, /* 17 */
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NULL, /* 18 */
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MenuClickBuildRail, /* 19 */
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MenuClickBuildRoad, /* 20 */
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MenuClickBuildWater, /* 21 */
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MenuClickBuildAir, /* 22 */
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MenuClickForest, /* 23 */
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MenuClickMusicWindow, /* 24 */
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MenuClickNewspaper, /* 25 */
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MenuClickHelp, /* 26 */
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};
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static void MenuWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE: w->widget[0].right = w->width - 1; break;
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case WE_PAINT: {
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int x, y;
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byte count = WP(w, menu_d).item_count;
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byte sel = WP(w, menu_d).sel_index;
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uint16 chk = WP(w, menu_d).checked_items;
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StringID string = WP(w, menu_d).string_id;
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byte dis = WP(w, menu_d).disabled_items;
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DrawWindowWidgets(w);
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x = 1;
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y = 1;
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for (; count != 0; count--, string++, sel--) {
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TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
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if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
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if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
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DrawString(x + 2, y, string, color);
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y += 10;
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chk >>= 1;
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dis >>= 1;
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}
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} break;
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case WE_DESTROY: {
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Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
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v->RaiseWidget(WP(w,menu_d).main_button);
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SetWindowDirty(v);
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return;
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}
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case WE_POPUPMENU_SELECT: {
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int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
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int action_id;
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if (index < 0) {
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Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
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if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
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index = WP(w,menu_d).sel_index;
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}
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action_id = WP(w,menu_d).action_id;
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DeleteWindow(w);
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if (index >= 0) {
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assert((uint)index <= lengthof(_menu_clicked_procs));
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_menu_clicked_procs[action_id](index);
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}
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break;
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}
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case WE_POPUPMENU_OVER: {
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int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
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if (index == -1 || index == WP(w,menu_d).sel_index) return;
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WP(w,menu_d).sel_index = index;
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SetWindowDirty(w);
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return;
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}
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}
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}
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/* Dynamic widget length determined by toolbar-string length.
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* See PopupMainToolbMenu en MenuWndProc */
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static const Widget _menu_widgets[] = {
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL},
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{ WIDGETS_END},
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};
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static const Widget _player_menu_widgets[] = {
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
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{ WIDGETS_END},
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};
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static int GetPlayerIndexFromMenu(int index)
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{
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if (index >= 0) {
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const Player *p;
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FOR_ALL_PLAYERS(p) {
|
|
if (p->is_active && --index < 0) return p->index;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static void UpdatePlayerMenuHeight(Window *w)
|
|
{
|
|
byte num = ActivePlayerCount();
|
|
|
|
/* Increase one to fit in PlayerList in the menu when in network */
|
|
if (_networking && WP(w,menu_d).main_button == 9) num++;
|
|
|
|
if (WP(w,menu_d).item_count != num) {
|
|
WP(w,menu_d).item_count = num;
|
|
SetWindowDirty(w);
|
|
num = num * 10 + 2;
|
|
w->height = num;
|
|
w->widget[0].bottom = w->widget[0].top + num - 1;
|
|
SetWindowDirty(w);
|
|
}
|
|
}
|
|
|
|
static void PlayerMenuWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
int x,y;
|
|
byte sel;
|
|
TextColour color;
|
|
Player *p;
|
|
uint16 chk;
|
|
|
|
UpdatePlayerMenuHeight(w);
|
|
DrawWindowWidgets(w);
|
|
|
|
x = 1;
|
|
y = 1;
|
|
sel = WP(w,menu_d).sel_index;
|
|
chk = WP(w,menu_d).checked_items; // let this mean gray items.
|
|
|
|
/* 9 = playerlist */
|
|
if (_networking && WP(w,menu_d).main_button == 9) {
|
|
if (sel == 0) {
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
}
|
|
DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
|
|
y += 10;
|
|
sel--;
|
|
}
|
|
|
|
FOR_ALL_PLAYERS(p) {
|
|
if (p->is_active) {
|
|
if (p->index == sel) {
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
}
|
|
|
|
DrawPlayerIcon(p->index, x + 2, y + 1);
|
|
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, p->index);
|
|
|
|
color = (p->index == sel) ? TC_WHITE : TC_BLACK;
|
|
if (chk&1) color = TC_GREY;
|
|
DrawString(x + 19, y, STR_7021, color);
|
|
|
|
y += 10;
|
|
}
|
|
chk >>= 1;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case WE_DESTROY: {
|
|
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
|
|
v->RaiseWidget(WP(w,menu_d).main_button);
|
|
SetWindowDirty(v);
|
|
return;
|
|
}
|
|
|
|
case WE_POPUPMENU_SELECT: {
|
|
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
int action_id = WP(w,menu_d).action_id;
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
* so keep that in count */
|
|
if (_networking && WP(w,menu_d).main_button == 9) {
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
} else {
|
|
index = GetPlayerIndexFromMenu(index);
|
|
}
|
|
|
|
if (index < 0) {
|
|
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
|
|
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
|
|
index = WP(w,menu_d).sel_index;
|
|
}
|
|
|
|
DeleteWindow(w);
|
|
|
|
if (index >= 0) {
|
|
assert(index >= 0 && index < 30);
|
|
_menu_clicked_procs[action_id](index);
|
|
}
|
|
break;
|
|
}
|
|
case WE_POPUPMENU_OVER: {
|
|
int index;
|
|
UpdatePlayerMenuHeight(w);
|
|
index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
* so keep that in count */
|
|
if (_networking && WP(w,menu_d).main_button == 9) {
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
} else {
|
|
index = GetPlayerIndexFromMenu(index);
|
|
}
|
|
|
|
if (index == -1 || index == WP(w,menu_d).sel_index) return;
|
|
|
|
WP(w,menu_d).sel_index = index;
|
|
SetWindowDirty(w);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Get the maximum length of a given string in a string-list. This is an
|
|
* implicit string-list where the ID's are consecutive
|
|
* @param base_string StringID of the first string in the list
|
|
* @param count amount of StringID's in the list
|
|
* @return the length of the longest string */
|
|
static int GetStringListMaxWidth(StringID base_string, byte count)
|
|
{
|
|
char buffer[512];
|
|
int width, max_width;
|
|
byte i;
|
|
|
|
max_width = 0;
|
|
for (i = 0; i != count; i++) {
|
|
GetString(buffer, base_string + i, lastof(buffer));
|
|
width = GetStringBoundingBox(buffer).width;
|
|
if (width > max_width) max_width = width;
|
|
}
|
|
|
|
return max_width;
|
|
}
|
|
|
|
/** Show a general dropdown menu. The positioning of the dropdown menu
|
|
* defaults to the left side of the parent_button, eg the button that caused
|
|
* this window to appear. The only exceptions are when the right side of this
|
|
* dropdown would fall outside the main toolbar window, in that case it is
|
|
* aligned with the toolbar's right side.
|
|
* Since the disable-mask is only 8 bits right now, these dropdowns are
|
|
* restricted to 8 items max if any bits of disabled_mask are active.
|
|
* @param w Pointer to a window this dropdown menu belongs to. Has no effect
|
|
* whatsoever, only graphically for positioning.
|
|
* @param parent_button The widget identifier of the button that was clicked for
|
|
* this dropdown. The created dropdown then knows what button to raise (button) on
|
|
* action and whose function to execute (action).
|
|
* It is possible to appoint another button for an action event by setting the
|
|
* upper 8 bits of this parameter. If non is set, action is presumed to be the same
|
|
* as button. So<br>
|
|
* button bits 0 - 7 - widget clicked to get dropdown
|
|
* action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
|
|
* @param base_string The first StringID shown in the dropdown list. All others are
|
|
* consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
|
|
* @param item_count Number of strings in the list, see previous parameter
|
|
* @param disabled_mask Bitmask of disabled strings in the list
|
|
* @return Return a pointer to the newly created dropdown window */
|
|
static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
|
|
{
|
|
int width;
|
|
int x = w->widget[GB(parent_button, 0, 8)].left;
|
|
|
|
assert(disabled_mask == 0 || item_count <= 8);
|
|
w->LowerWidget(parent_button);
|
|
w->InvalidateWidget(parent_button);
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
|
|
/* Extend the dropdown toolbar to the longest string in the list and
|
|
* also make sure the dropdown is fully visible within the window.
|
|
* x + w->left because x is supposed to be the offset of the toolbar-button
|
|
* we clicked on and w->left the toolbar window itself. So meaning that
|
|
* the default position is aligned with the left side of the clicked button */
|
|
width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
|
|
x = w->left + Clamp(x, 0, w->width - width); // or alternatively '_screen.width - width'
|
|
|
|
w = AllocateWindow(x, 22, width, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
|
|
w->widget[0].bottom = item_count * 10 + 1;
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
|
|
WP(w,menu_d).item_count = item_count;
|
|
WP(w,menu_d).sel_index = 0;
|
|
WP(w,menu_d).main_button = GB(parent_button, 0, 8);
|
|
WP(w,menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
|
|
WP(w,menu_d).string_id = base_string;
|
|
WP(w,menu_d).checked_items = 0;
|
|
WP(w,menu_d).disabled_items = disabled_mask;
|
|
|
|
_popup_menu_active = true;
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
return w;
|
|
}
|
|
|
|
static Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
|
|
{
|
|
int x = w->widget[main_button].left + w->left;
|
|
|
|
w->LowerWidget(main_button);
|
|
w->InvalidateWidget(main_button);
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
w = AllocateWindow(x, 0x16, 0xF1, 0x52, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
WP(w,menu_d).item_count = 0;
|
|
WP(w,menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
|
|
if (_networking && main_button == 9) {
|
|
if (_local_player != PLAYER_SPECTATOR) {
|
|
WP(w,menu_d).sel_index++;
|
|
} else {
|
|
/* Select client list by default for spectators */
|
|
WP(w,menu_d).sel_index = 0;
|
|
}
|
|
}
|
|
WP(w,menu_d).action_id = main_button;
|
|
WP(w,menu_d).main_button = main_button;
|
|
WP(w,menu_d).checked_items = gray;
|
|
WP(w,menu_d).disabled_items = 0;
|
|
_popup_menu_active = true;
|
|
SndPlayFx(SND_15_BEEP);
|
|
return w;
|
|
}
|
|
|
|
static void ToolbarSaveClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 3, STR_015C_SAVE_GAME, 4, 0);
|
|
}
|
|
|
|
static void ToolbarMapClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 4, STR_02DE_MAP_OF_WORLD, 3, 0);
|
|
}
|
|
|
|
static void ToolbarTownClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 5, STR_02BB_TOWN_DIRECTORY, 1, 0);
|
|
}
|
|
|
|
static void ToolbarSubsidiesClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 6, STR_02DD_SUBSIDIES, 1, 0);
|
|
}
|
|
|
|
static void ToolbarStationsClick(Window *w)
|
|
{
|
|
PopupMainPlayerToolbMenu(w, 7, 0);
|
|
}
|
|
|
|
static void ToolbarMoneyClick(Window *w)
|
|
{
|
|
PopupMainPlayerToolbMenu(w, 8, 0);
|
|
}
|
|
|
|
static void ToolbarPlayersClick(Window *w)
|
|
{
|
|
PopupMainPlayerToolbMenu(w, 9, 0);
|
|
}
|
|
|
|
static void ToolbarGraphsClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6, 0);
|
|
}
|
|
|
|
static void ToolbarLeagueClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2, 0);
|
|
}
|
|
|
|
static void ToolbarIndustryClick(Window *w)
|
|
{
|
|
/* Disable build-industry menu if we are a spectator */
|
|
PopupMainToolbMenu(w, 12, STR_INDUSTRY_DIR, 2, (_current_player == PLAYER_SPECTATOR) ? (1 << 1) : 0);
|
|
}
|
|
|
|
static void ToolbarTrainClick(Window *w)
|
|
{
|
|
const Vehicle *v;
|
|
int dis = -1;
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->type == VEH_TRAIN && IsFrontEngine(v)) ClrBit(dis, v->owner);
|
|
}
|
|
PopupMainPlayerToolbMenu(w, 13, dis);
|
|
}
|
|
|
|
static void ToolbarRoadClick(Window *w)
|
|
{
|
|
const Vehicle *v;
|
|
int dis = -1;
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->type == VEH_ROAD && IsRoadVehFront(v)) ClrBit(dis, v->owner);
|
|
}
|
|
PopupMainPlayerToolbMenu(w, 14, dis);
|
|
}
|
|
|
|
static void ToolbarShipClick(Window *w)
|
|
{
|
|
const Vehicle *v;
|
|
int dis = -1;
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->type == VEH_SHIP) ClrBit(dis, v->owner);
|
|
}
|
|
PopupMainPlayerToolbMenu(w, 15, dis);
|
|
}
|
|
|
|
static void ToolbarAirClick(Window *w)
|
|
{
|
|
const Vehicle *v;
|
|
int dis = -1;
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
if (v->type == VEH_AIRCRAFT) ClrBit(dis, v->owner);
|
|
}
|
|
PopupMainPlayerToolbMenu(w, 16, dis);
|
|
}
|
|
|
|
/* Zooms a viewport in a window in or out */
|
|
/* No button handling or what so ever */
|
|
bool DoZoomInOutWindow(int how, Window *w)
|
|
{
|
|
ViewPort *vp;
|
|
|
|
assert(w != NULL);
|
|
vp = w->viewport;
|
|
|
|
switch (how) {
|
|
case ZOOM_IN:
|
|
if (vp->zoom == ZOOM_LVL_MIN) return false;
|
|
vp->zoom = (ZoomLevel)((byte)vp->zoom - 1);
|
|
vp->virtual_width >>= 1;
|
|
vp->virtual_height >>= 1;
|
|
|
|
WP(w,vp_d).scrollpos_x += vp->virtual_width >> 1;
|
|
WP(w,vp_d).scrollpos_y += vp->virtual_height >> 1;
|
|
WP(w,vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
|
|
WP(w,vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
|
|
break;
|
|
case ZOOM_OUT:
|
|
if (vp->zoom == ZOOM_LVL_MAX) return false;
|
|
vp->zoom = (ZoomLevel)((byte)vp->zoom + 1);
|
|
|
|
WP(w,vp_d).scrollpos_x -= vp->virtual_width >> 1;
|
|
WP(w,vp_d).scrollpos_y -= vp->virtual_height >> 1;
|
|
WP(w,vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
|
|
WP(w,vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
|
|
|
|
vp->virtual_width <<= 1;
|
|
vp->virtual_height <<= 1;
|
|
break;
|
|
}
|
|
if (vp != NULL) { // the vp can be null when how == ZOOM_NONE
|
|
vp->virtual_left = WP(w, vp_d).scrollpos_x;
|
|
vp->virtual_top = WP(w, vp_d).scrollpos_y;
|
|
}
|
|
SetWindowDirty(w);
|
|
/* Update the windows that have zoom-buttons to perhaps disable their buttons */
|
|
SendWindowMessageClass(w->window_class, how, w->window_number, 0);
|
|
return true;
|
|
}
|
|
|
|
static void ToolbarZoomInClick(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick(17);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
static void ToolbarZoomOutClick(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick(18);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
static void ToolbarBuildRailClick(Window *w)
|
|
{
|
|
const Player *p = GetPlayer(_local_player);
|
|
Window *w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes);
|
|
WP(w2, menu_d).sel_index = _last_built_railtype;
|
|
}
|
|
|
|
static void ToolbarBuildRoadClick(Window *w)
|
|
{
|
|
const Player *p = GetPlayer(_local_player);
|
|
/* The standard road button is *always* available */
|
|
Window *w2 = PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 2, ~(p->avail_roadtypes | ROADTYPES_ROAD));
|
|
WP(w2, menu_d).sel_index = _last_built_roadtype;
|
|
}
|
|
|
|
static void ToolbarBuildWaterClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 21, STR_9800_DOCK_CONSTRUCTION, 1, 0);
|
|
}
|
|
|
|
static void ToolbarBuildAirClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1, 0);
|
|
}
|
|
|
|
static void ToolbarForestClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 23, STR_LANDSCAPING, 3, 0);
|
|
}
|
|
|
|
static void ToolbarMusicClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 24, STR_01D3_SOUND_MUSIC, 1, 0);
|
|
}
|
|
|
|
static void ToolbarNewspaperClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, 3, 0);
|
|
}
|
|
|
|
static void ToolbarHelpClick(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 26, STR_02D5_LAND_BLOCK_INFO, 6, 0);
|
|
}
|
|
|
|
static void ToolbarOptionsClick(Window *w)
|
|
{
|
|
uint16 x = 0;
|
|
|
|
w = PopupMainToolbMenu(w, 2, STR_02C3_GAME_OPTIONS, 14, 0);
|
|
|
|
if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) SetBit(x, 6);
|
|
if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SetBit(x, 7);
|
|
if (HasBit(_display_opt, DO_SHOW_SIGNS)) SetBit(x, 8);
|
|
if (HasBit(_display_opt, DO_WAYPOINTS)) SetBit(x, 9);
|
|
if (HasBit(_display_opt, DO_FULL_ANIMATION)) SetBit(x, 10);
|
|
if (HasBit(_display_opt, DO_FULL_DETAIL)) SetBit(x, 11);
|
|
if (IsTransparencySet(TO_HOUSES) && IsTransparencySet(TO_TREES)) SetBit(x, 12);
|
|
if (IsTransparencySet(TO_SIGNS)) SetBit(x, 13);
|
|
WP(w,menu_d).checked_items = x;
|
|
}
|
|
|
|
|
|
static void ToolbarScenSaveOrLoad(Window *w)
|
|
{
|
|
PopupMainToolbMenu(w, 3, STR_0292_SAVE_SCENARIO, 6, 0);
|
|
}
|
|
|
|
static void ToolbarScenDateBackward(Window *w)
|
|
{
|
|
/* don't allow too fast scrolling */
|
|
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
|
|
w->HandleButtonClick(6);
|
|
SetWindowDirty(w);
|
|
|
|
_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR);
|
|
SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
|
|
}
|
|
_left_button_clicked = false;
|
|
}
|
|
|
|
static void ToolbarScenDateForward(Window *w)
|
|
{
|
|
/* don't allow too fast scrolling */
|
|
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
|
|
w->HandleButtonClick(7);
|
|
SetWindowDirty(w);
|
|
|
|
_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR);
|
|
SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
|
|
}
|
|
_left_button_clicked = false;
|
|
}
|
|
|
|
static void ToolbarScenMapTownDir(Window *w)
|
|
{
|
|
/* Scenario editor button, *hack*hack* use different button to activate */
|
|
PopupMainToolbMenu(w, 8 | (17 << 8), STR_02DE_MAP_OF_WORLD, 4, 0);
|
|
}
|
|
|
|
static void ToolbarScenZoomIn(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick(9);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
static void ToolbarScenZoomOut(Window *w)
|
|
{
|
|
if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
w->HandleButtonClick(10);
|
|
SndPlayFx(SND_15_BEEP);
|
|
}
|
|
}
|
|
|
|
void ZoomInOrOutToCursorWindow(bool in, Window *w)
|
|
{
|
|
ViewPort *vp;
|
|
Point pt;
|
|
|
|
assert(w != 0);
|
|
|
|
vp = w->viewport;
|
|
|
|
if (_game_mode != GM_MENU) {
|
|
if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
|
|
return;
|
|
|
|
pt = GetTileZoomCenterWindow(in,w);
|
|
if (pt.x != -1) {
|
|
ScrollWindowTo(pt.x, pt.y, w, true);
|
|
|
|
DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Raise/Lower a bigger chunk of land at the same time in the editor. When
|
|
* raising get the lowest point, when lowering the highest point, and set all
|
|
* tiles in the selection to that height.
|
|
* @todo : Incorporate into game itself to allow for ingame raising/lowering of
|
|
* larger chunks at the same time OR remove altogether, as we have 'level land' ?
|
|
* @param tile The top-left tile where the terraforming will start
|
|
* @param mode 1 for raising, 0 for lowering land
|
|
*/
|
|
static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
|
|
{
|
|
int sizex, sizey;
|
|
uint h;
|
|
|
|
_generating_world = true; // used to create green terraformed land
|
|
|
|
if (_terraform_size == 1) {
|
|
StringID msg =
|
|
mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
|
|
|
|
DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg));
|
|
} else {
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
|
|
assert(_terraform_size != 0);
|
|
/* check out for map overflows */
|
|
sizex = min(MapSizeX() - TileX(tile) - 1, _terraform_size);
|
|
sizey = min(MapSizeY() - TileY(tile) - 1, _terraform_size);
|
|
|
|
if (sizex == 0 || sizey == 0) return;
|
|
|
|
if (mode != 0) {
|
|
/* Raise land */
|
|
h = 15; // XXX - max height
|
|
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
|
|
h = min(h, TileHeight(tile2));
|
|
} END_TILE_LOOP(tile2, sizex, sizey, tile)
|
|
} else {
|
|
/* Lower land */
|
|
h = 0;
|
|
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
|
|
h = max(h, TileHeight(tile2));
|
|
} END_TILE_LOOP(tile2, sizex, sizey, tile)
|
|
}
|
|
|
|
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
|
|
if (TileHeight(tile2) == h) {
|
|
DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND);
|
|
}
|
|
} END_TILE_LOOP(tile2, sizex, sizey, tile)
|
|
}
|
|
|
|
_generating_world = false;
|
|
}
|
|
|
|
static void PlaceProc_RaiseBigLand(TileIndex tile)
|
|
{
|
|
CommonRaiseLowerBigLand(tile, 1);
|
|
}
|
|
|
|
static void PlaceProc_LowerBigLand(TileIndex tile)
|
|
{
|
|
CommonRaiseLowerBigLand(tile, 0);
|
|
}
|
|
|
|
static void PlaceProc_RockyArea(TileIndex tile)
|
|
{
|
|
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
|
|
}
|
|
|
|
static void PlaceProc_LightHouse(TileIndex tile)
|
|
{
|
|
if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
|
|
return;
|
|
}
|
|
|
|
MakeLighthouse(tile);
|
|
MarkTileDirtyByTile(tile);
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
}
|
|
|
|
static void PlaceProc_Transmitter(TileIndex tile)
|
|
{
|
|
if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
|
|
return;
|
|
}
|
|
|
|
MakeTransmitter(tile);
|
|
MarkTileDirtyByTile(tile);
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
}
|
|
|
|
static void PlaceProc_DesertArea(TileIndex tile)
|
|
{
|
|
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
|
|
}
|
|
|
|
static void PlaceProc_WaterArea(TileIndex tile)
|
|
{
|
|
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
|
|
}
|
|
|
|
static const Widget _scen_edit_land_gen_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 7, 170, 181, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_NONE, 7, 0, 181, 14, 102, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 134, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 135, 157, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 158, 179, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const int8 _multi_terraform_coords[][2] = {
|
|
{ 0, -2},
|
|
{ 4, 0}, { -4, 0}, { 0, 2},
|
|
{ -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
|
|
{-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
|
|
{-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
|
|
{-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
|
|
{-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
|
|
{-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
|
|
};
|
|
|
|
/**
|
|
* @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
|
|
* and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
|
|
*/
|
|
static void EditorTerraformClick_Dynamite(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
|
|
}
|
|
|
|
static void EditorTerraformClick_LowerBigLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_RaiseBigLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_LevelLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_WaterArea(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
|
|
}
|
|
|
|
static void EditorTerraformClick_RockyArea(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
|
|
}
|
|
|
|
static void EditorTerraformClick_DesertLightHouse(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
|
|
}
|
|
|
|
static void EditorTerraformClick_Transmitter(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
|
|
}
|
|
|
|
static const uint16 _editor_terraform_keycodes[] = {
|
|
'D',
|
|
'Q',
|
|
'W',
|
|
'E',
|
|
'R',
|
|
'T',
|
|
'Y',
|
|
'U'
|
|
};
|
|
|
|
typedef void OnButtonClick(Window *w);
|
|
static OnButtonClick * const _editor_terraform_button_proc[] = {
|
|
EditorTerraformClick_Dynamite,
|
|
EditorTerraformClick_LowerBigLand,
|
|
EditorTerraformClick_RaiseBigLand,
|
|
EditorTerraformClick_LevelLand,
|
|
EditorTerraformClick_WaterArea,
|
|
EditorTerraformClick_RockyArea,
|
|
EditorTerraformClick_DesertLightHouse,
|
|
EditorTerraformClick_Transmitter
|
|
};
|
|
|
|
|
|
/** Callback function for the scenario editor 'reset landscape' confirmation window
|
|
* @param w Window unused
|
|
* @param confirmed boolean value, true when yes was clicked, false otherwise */
|
|
static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
Player *p;
|
|
|
|
/* Set generating_world to true to get instant-green grass after removing
|
|
* player property. */
|
|
_generating_world = true;
|
|
/* Delete all players */
|
|
FOR_ALL_PLAYERS(p) {
|
|
if (p->is_active) {
|
|
ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR);
|
|
p->is_active = false;
|
|
}
|
|
}
|
|
_generating_world = false;
|
|
|
|
/* Delete all stations owned by a player */
|
|
Station *st;
|
|
FOR_ALL_STATIONS(st) {
|
|
if (IsValidPlayer(st->owner)) delete st;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_CREATE:
|
|
/* XXX - lighthouse button is widget 10!! Don't forget when changing */
|
|
w->widget[10].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
|
|
break;
|
|
|
|
case WE_PAINT:
|
|
DrawWindowWidgets(w);
|
|
|
|
{
|
|
int n = _terraform_size * _terraform_size;
|
|
const int8 *coords = &_multi_terraform_coords[0][0];
|
|
|
|
assert(n != 0);
|
|
do {
|
|
DrawSprite(SPR_WHITE_POINT, PAL_NONE, 77 + coords[0], 55 + coords[1]);
|
|
coords += 2;
|
|
} while (--n);
|
|
}
|
|
|
|
if (w->IsWidgetLowered(5) || w->IsWidgetLowered(6)) // change area-size if raise/lower corner is selected
|
|
SetTileSelectSize(_terraform_size, _terraform_size);
|
|
|
|
break;
|
|
|
|
case WE_KEYPRESS: {
|
|
uint i;
|
|
|
|
for (i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
|
|
if (e->we.keypress.keycode == _editor_terraform_keycodes[i]) {
|
|
e->we.keypress.cont = false;
|
|
_editor_terraform_button_proc[i](w);
|
|
break;
|
|
}
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:
|
|
_editor_terraform_button_proc[e->we.click.widget - 4](w);
|
|
break;
|
|
case 12: case 13: { // Increase/Decrease terraform size
|
|
int size = (e->we.click.widget == 12) ? 1 : -1;
|
|
w->HandleButtonClick(e->we.click.widget);
|
|
size += _terraform_size;
|
|
|
|
if (!IsInsideMM(size, 1, 8 + 1)) return;
|
|
_terraform_size = size;
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
SetWindowDirty(w);
|
|
} break;
|
|
case 14: // gen random land
|
|
w->HandleButtonClick(14);
|
|
ShowCreateScenario();
|
|
break;
|
|
case 15: // Reset landscape
|
|
ShowQuery(
|
|
STR_022C_RESET_LANDSCAPE,
|
|
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
|
|
NULL,
|
|
ResetLandscapeConfirmationCallback);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case WE_TIMEOUT: {
|
|
uint i;
|
|
for (i = 0; i < w->widget_count; i++) {
|
|
if (w->IsWidgetLowered(i)) {
|
|
w->RaiseWidget(i);
|
|
w->InvalidateWidget(i);
|
|
}
|
|
if (i == 3) i = 11;
|
|
}
|
|
break;
|
|
}
|
|
case WE_PLACE_OBJ:
|
|
_place_proc(e->we.place.tile);
|
|
break;
|
|
case WE_PLACE_DRAG:
|
|
VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
|
|
break;
|
|
|
|
case WE_PLACE_MOUSEUP:
|
|
if (e->we.place.pt.x != -1) {
|
|
switch (e->we.place.select_proc) {
|
|
case DDSP_CREATE_ROCKS:
|
|
case DDSP_CREATE_DESERT:
|
|
case DDSP_CREATE_WATER:
|
|
case DDSP_LEVEL_AREA:
|
|
case DDSP_DEMOLISH_AREA:
|
|
GUIPlaceProcDragXY(e);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WE_ABORT_PLACE_OBJ:
|
|
w->RaiseButtons();
|
|
SetWindowDirty(w);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _scen_edit_land_gen_desc = {
|
|
WDP_AUTO, WDP_AUTO, 182, 103, 182, 103,
|
|
WC_SCEN_LAND_GEN, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
|
|
_scen_edit_land_gen_widgets,
|
|
ScenEditLandGenWndProc,
|
|
};
|
|
|
|
static inline void ShowEditorTerraformToolBar()
|
|
{
|
|
AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
|
|
}
|
|
|
|
static void ToolbarScenGenLand(Window *w)
|
|
{
|
|
w->HandleButtonClick(11);
|
|
SndPlayFx(SND_15_BEEP);
|
|
|
|
ShowEditorTerraformToolBar();
|
|
}
|
|
|
|
void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
|
{
|
|
if (success) {
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
ResetObjectToPlace();
|
|
}
|
|
}
|
|
|
|
static void PlaceProc_Town(TileIndex tile)
|
|
{
|
|
uint32 size = min(_scengen_town_size, (int)TSM_CITY);
|
|
uint32 mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED;
|
|
DoCommandP(tile, size, mode, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE));
|
|
}
|
|
|
|
|
|
static const Widget _scen_edit_town_gen_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_0233_TOWN_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 7, 148, 159, 0, 13, 0x0, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_NONE, 7, 0, 159, 14, 94, 0x0, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 16, 27, STR_0234_NEW_TOWN, STR_0235_CONSTRUCT_NEW_TOWN},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 29, 40, STR_023D_RANDOM_TOWN, STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 42, 53, STR_MANY_RANDOM_TOWNS, STR_RANDOM_TOWNS_TIP},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 53, 68, 79, STR_02A1_SMALL, STR_02A4_SELECT_TOWN_SIZE},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 54, 105, 68, 79, STR_02A2_MEDIUM, STR_02A4_SELECT_TOWN_SIZE},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 106, 157, 68, 79, STR_02A3_LARGE, STR_02A4_SELECT_TOWN_SIZE},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 81, 92, STR_SCENARIO_EDITOR_CITY, STR_02A4_SELECT_TOWN_SIZE},
|
|
{ WWT_LABEL, RESIZE_NONE, 7, 0, 147, 54, 67, STR_02A5_TOWN_SIZE, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
DrawWindowWidgets(w);
|
|
break;
|
|
|
|
case WE_CREATE:
|
|
w->LowerWidget(_scengen_town_size + 7);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case 4: // new town
|
|
HandlePlacePushButton(w, 4, SPR_CURSOR_TOWN, VHM_RECT, PlaceProc_Town);
|
|
break;
|
|
case 5: {// random town
|
|
Town *t;
|
|
uint size = min(_scengen_town_size, (int)TSM_CITY);
|
|
TownSizeMode mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED;
|
|
|
|
w->HandleButtonClick(5);
|
|
_generating_world = true;
|
|
t = CreateRandomTown(20, mode, size);
|
|
_generating_world = false;
|
|
|
|
if (t == NULL) {
|
|
ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
|
|
} else {
|
|
ScrollMainWindowToTile(t->xy);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 6: {// many random towns
|
|
w->HandleButtonClick(6);
|
|
|
|
_generating_world = true;
|
|
if (!GenerateTowns()) ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
|
|
_generating_world = false;
|
|
break;
|
|
}
|
|
|
|
case 7: case 8: case 9: case 10:
|
|
w->RaiseWidget(_scengen_town_size + 7);
|
|
_scengen_town_size = e->we.click.widget - 7;
|
|
w->LowerWidget(_scengen_town_size + 7);
|
|
SetWindowDirty(w);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case WE_TIMEOUT:
|
|
w->RaiseWidget(5);
|
|
w->RaiseWidget(6);
|
|
SetWindowDirty(w);
|
|
break;
|
|
case WE_PLACE_OBJ:
|
|
_place_proc(e->we.place.tile);
|
|
break;
|
|
case WE_ABORT_PLACE_OBJ:
|
|
w->RaiseButtons();
|
|
w->LowerWidget(_scengen_town_size + 7);
|
|
SetWindowDirty(w);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _scen_edit_town_gen_desc = {
|
|
WDP_AUTO, WDP_AUTO, 160, 95, 160, 95,
|
|
WC_SCEN_TOWN_GEN, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
|
|
_scen_edit_town_gen_widgets,
|
|
ScenEditTownGenWndProc,
|
|
};
|
|
|
|
static void ToolbarScenGenTown(Window *w)
|
|
{
|
|
w->HandleButtonClick(12);
|
|
SndPlayFx(SND_15_BEEP);
|
|
|
|
AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0);
|
|
}
|
|
|
|
static void ToolbarScenGenIndustry(Window *w)
|
|
{
|
|
w->HandleButtonClick(13);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildIndustryWindow();
|
|
}
|
|
|
|
static void ToolbarScenBuildRoad(Window *w)
|
|
{
|
|
w->HandleButtonClick(14);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildRoadScenToolbar();
|
|
}
|
|
|
|
static void ToolbarScenPlantTrees(Window *w)
|
|
{
|
|
w->HandleButtonClick(15);
|
|
SndPlayFx(SND_15_BEEP);
|
|
ShowBuildTreesScenToolbar();
|
|
}
|
|
|
|
static void ToolbarScenPlaceSign(Window *w)
|
|
{
|
|
w->HandleButtonClick(16);
|
|
SndPlayFx(SND_15_BEEP);
|
|
SelectSignTool();
|
|
}
|
|
|
|
static void ToolbarBtn_NULL(Window *w)
|
|
{
|
|
}
|
|
|
|
|
|
typedef void ToolbarButtonProc(Window *w);
|
|
|
|
static ToolbarButtonProc * const _toolbar_button_procs[] = {
|
|
ToolbarPauseClick,
|
|
ToolbarFastForwardClick,
|
|
ToolbarOptionsClick,
|
|
ToolbarSaveClick,
|
|
ToolbarMapClick,
|
|
ToolbarTownClick,
|
|
ToolbarSubsidiesClick,
|
|
ToolbarStationsClick,
|
|
ToolbarMoneyClick,
|
|
ToolbarPlayersClick,
|
|
ToolbarGraphsClick,
|
|
ToolbarLeagueClick,
|
|
ToolbarIndustryClick,
|
|
ToolbarTrainClick,
|
|
ToolbarRoadClick,
|
|
ToolbarShipClick,
|
|
ToolbarAirClick,
|
|
ToolbarZoomInClick,
|
|
ToolbarZoomOutClick,
|
|
ToolbarBuildRailClick,
|
|
ToolbarBuildRoadClick,
|
|
ToolbarBuildWaterClick,
|
|
ToolbarBuildAirClick,
|
|
ToolbarForestClick,
|
|
ToolbarMusicClick,
|
|
ToolbarNewspaperClick,
|
|
ToolbarHelpClick,
|
|
};
|
|
|
|
static void MainToolbarWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
/* Draw brown-red toolbar bg. */
|
|
GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
|
|
GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT));
|
|
|
|
/* If spectator, disable all construction buttons
|
|
* ie : Build road, rail, ships, airports and landscaping
|
|
* Since enabled state is the default, just disable when needed */
|
|
w->SetWidgetsDisabledState(_current_player == PLAYER_SPECTATOR, 19, 20, 21, 22, 23, WIDGET_LIST_END);
|
|
/* disable company list drop downs, if there are no companies */
|
|
w->SetWidgetsDisabledState(ActivePlayerCount() == 0, 7, 8, 13, 14, 15, 16, WIDGET_LIST_END);
|
|
|
|
w->SetWidgetDisabledState(19, !CanBuildVehicleInfrastructure(VEH_TRAIN));
|
|
w->SetWidgetDisabledState(22, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
|
|
|
|
DrawWindowWidgets(w);
|
|
break;
|
|
|
|
case WE_CLICK: {
|
|
if (_game_mode != GM_MENU && !w->IsWidgetDisabled(e->we.click.widget))
|
|
_toolbar_button_procs[e->we.click.widget](w);
|
|
} break;
|
|
|
|
case WE_KEYPRESS: {
|
|
switch (e->we.keypress.keycode) {
|
|
case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break;
|
|
case WKC_F2: ShowGameOptions(); break;
|
|
case WKC_F3: MenuClickSaveLoad(0); break;
|
|
case WKC_F4: ShowSmallMap(); break;
|
|
case WKC_F5: ShowTownDirectory(); break;
|
|
case WKC_F6: ShowSubsidiesList(); break;
|
|
case WKC_F7: ShowPlayerStations(_local_player); break;
|
|
case WKC_F8: ShowPlayerFinances(_local_player); break;
|
|
case WKC_F9: ShowPlayerCompany(_local_player); break;
|
|
case WKC_F10: ShowOperatingProfitGraph(); break;
|
|
case WKC_F11: ShowCompanyLeagueTable(); break;
|
|
case WKC_F12: ShowBuildIndustryWindow(); break;
|
|
case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, VEH_TRAIN); break;
|
|
case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_player, VEH_ROAD); break;
|
|
case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_player, VEH_SHIP); break;
|
|
case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_player, VEH_AIRCRAFT); break;
|
|
case WKC_NUM_PLUS: // Fall through
|
|
case WKC_EQUALS: // Fall through
|
|
case WKC_SHIFT | WKC_EQUALS: // Fall through
|
|
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
|
|
case WKC_NUM_MINUS: // Fall through
|
|
case WKC_MINUS: // Fall through
|
|
case WKC_SHIFT | WKC_MINUS: // Fall through
|
|
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
|
|
case WKC_SHIFT | WKC_F7: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, -1); break;
|
|
case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
|
|
case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
|
|
case WKC_SHIFT | WKC_F10: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
|
|
case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
|
|
case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
|
|
case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
|
|
case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
|
|
case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
|
|
case 'A': if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, 4); break; // Invoke Autorail
|
|
case 'L': ShowTerraformToolbar(); break;
|
|
case 'M': ShowSmallMap(); break;
|
|
case 'V': ShowExtraViewPortWindow(); break;
|
|
default: return;
|
|
}
|
|
e->we.keypress.cont = false;
|
|
} break;
|
|
|
|
case WE_PLACE_OBJ: {
|
|
_place_proc(e->we.place.tile);
|
|
} break;
|
|
|
|
case WE_ABORT_PLACE_OBJ: {
|
|
w->RaiseWidget(25);
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case WE_MOUSELOOP:
|
|
if (w->IsWidgetLowered(0) != !!_pause_game) {
|
|
w->ToggleWidgetLoweredState(0);
|
|
w->InvalidateWidget(0);
|
|
}
|
|
|
|
if (w->IsWidgetLowered(1) != !!_fast_forward) {
|
|
w->ToggleWidgetLoweredState(1);
|
|
w->InvalidateWidget(1);
|
|
}
|
|
break;
|
|
|
|
case WE_RESIZE: {
|
|
/* There are 27 buttons plus some spacings if the space allows it */
|
|
uint button_width;
|
|
uint spacing;
|
|
if (w->width >= 27 * 22) {
|
|
button_width = 22;
|
|
spacing = w->width - (27 * button_width);
|
|
} else {
|
|
button_width = w->width / 27;
|
|
spacing = 0;
|
|
}
|
|
uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 };
|
|
|
|
for (uint i = 0, x = 0, j = 0; i < 27; i++) {
|
|
if (extra_spacing_at[j] == i) {
|
|
j++;
|
|
uint add = spacing / (lengthof(extra_spacing_at) - j);
|
|
spacing -= add;
|
|
x += add;
|
|
}
|
|
|
|
w->widget[i].left = x;
|
|
x += (spacing != 0) ? button_width : (w->width - x) / (27 - i);
|
|
w->widget[i].right = x - 1;
|
|
}
|
|
} break;
|
|
|
|
case WE_TIMEOUT: {
|
|
uint i;
|
|
for (i = 2; i < w->widget_count; i++) {
|
|
if (w->IsWidgetLowered(i)) {
|
|
w->RaiseWidget(i);
|
|
w->InvalidateWidget(i);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WE_MESSAGE:
|
|
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _toolb_normal_widgets[] = {
|
|
{ WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS},
|
|
{ WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0172_SAVE_GAME_ABANDON_GAME},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0174_DISPLAY_MAP},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_0176_DISPLAY_TOWN_DIRECTORY},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SUBSIDIES, STR_02DC_DISPLAY_SUBSIDIES},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LIST, STR_0173_DISPLAY_LIST_OF_COMPANY},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_FINANCE, STR_0177_DISPLAY_COMPANY_FINANCES},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_GENERAL, STR_0178_DISPLAY_COMPANY_GENERAL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_GRAPHS, STR_0179_DISPLAY_GRAPHS},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LEAGUE, STR_017A_DISPLAY_COMPANY_LEAGUE},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0312_FUND_CONSTRUCTION_OF_NEW},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRAINLIST, STR_017B_DISPLAY_LIST_OF_COMPANY},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRUCKLIST, STR_017C_DISPLAY_LIST_OF_COMPANY},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SHIPLIST, STR_017D_DISPLAY_LIST_OF_COMPANY},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_AIRPLANESLIST, STR_017E_DISPLAY_LIST_OF_COMPANY},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDRAIL, STR_0181_BUILD_RAILROAD_TRACK},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0182_BUILD_ROADS},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDWATER, STR_0183_BUILD_SHIP_DOCKS},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDAIR, STR_0184_BUILD_AIRPORTS},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MESSAGES, STR_0203_SHOW_LAST_MESSAGE_NEWS},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _toolb_normal_desc = {
|
|
0, 0, 0, 22, 640, 22,
|
|
WC_MAIN_TOOLBAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
|
|
_toolb_normal_widgets,
|
|
MainToolbarWndProc
|
|
};
|
|
|
|
|
|
static const Widget _toolb_scen_widgets[] = {
|
|
{ WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS},
|
|
{WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0297_SAVE_SCENARIO_LOAD_SCENARIO},
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 21, 0x0, STR_NULL},
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 129, 0, 21, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 3, 14, 5, 16, SPR_ARROW_DOWN, STR_029E_MOVE_THE_STARTING_DATE},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 125, 5, 16, SPR_ARROW_UP, STR_029F_MOVE_THE_STARTING_DATE},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0175_DISPLAY_MAP_TOWN_DIRECTORY},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT},
|
|
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_022E_LANDSCAPE_GENERATION},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_022F_TOWN_GENERATION},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0230_INDUSTRY_GENERATION},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0231_ROAD_CONSTRUCTION},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_PLANTTREES, STR_0288_PLANT_TREES},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SIGN, STR_0289_PLACE_SIGN},
|
|
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
|
|
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION},
|
|
{WIDGETS_END},
|
|
};
|
|
|
|
static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
|
|
ToolbarPauseClick,
|
|
ToolbarFastForwardClick,
|
|
ToolbarOptionsClick,
|
|
ToolbarScenSaveOrLoad,
|
|
ToolbarBtn_NULL,
|
|
ToolbarBtn_NULL,
|
|
ToolbarScenDateBackward,
|
|
ToolbarScenDateForward,
|
|
ToolbarScenMapTownDir,
|
|
ToolbarScenZoomIn,
|
|
ToolbarScenZoomOut,
|
|
ToolbarScenGenLand,
|
|
ToolbarScenGenTown,
|
|
ToolbarScenGenIndustry,
|
|
ToolbarScenBuildRoad,
|
|
ToolbarScenPlantTrees,
|
|
ToolbarScenPlaceSign,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
ToolbarMusicClick,
|
|
NULL,
|
|
ToolbarHelpClick,
|
|
};
|
|
|
|
static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
w->SetWidgetDisabledState(6, _patches_newgame.starting_year <= MIN_YEAR);
|
|
w->SetWidgetDisabledState(7, _patches_newgame.starting_year >= MAX_YEAR);
|
|
|
|
/* Draw brown-red toolbar bg. */
|
|
GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
|
|
GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT));
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
|
|
DrawStringCenteredTruncated(w->widget[6].right, w->widget[7].left, 6, STR_00AF, TC_FROMSTRING);
|
|
|
|
/* We hide this panel when the toolbar space gets too small */
|
|
if (w->widget[4].left != w->widget[4].right) {
|
|
DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 1, STR_0221_OPENTTD, TC_FROMSTRING);
|
|
DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 11, STR_0222_SCENARIO_EDITOR, TC_FROMSTRING);
|
|
}
|
|
|
|
break;
|
|
|
|
case WE_CLICK: {
|
|
if (_game_mode == GM_MENU) return;
|
|
_scen_toolbar_button_procs[e->we.click.widget](w);
|
|
} break;
|
|
|
|
case WE_KEYPRESS:
|
|
switch (e->we.keypress.keycode) {
|
|
case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break;
|
|
case WKC_F2: ShowGameOptions(); break;
|
|
case WKC_F3: MenuClickSaveLoad(0); break;
|
|
case WKC_F4: ToolbarScenGenLand(w); break;
|
|
case WKC_F5: ToolbarScenGenTown(w); break;
|
|
case WKC_F6: ToolbarScenGenIndustry(w); break;
|
|
case WKC_F7: ToolbarScenBuildRoad(w); break;
|
|
case WKC_F8: ToolbarScenPlantTrees(w); break;
|
|
case WKC_F9: ToolbarScenPlaceSign(w); break;
|
|
case WKC_F10: ShowMusicWindow(); break;
|
|
case WKC_F11: PlaceLandBlockInfo(); break;
|
|
case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
|
|
case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
|
|
|
|
/* those following are all fall through */
|
|
case WKC_NUM_PLUS:
|
|
case WKC_EQUALS:
|
|
case WKC_SHIFT | WKC_EQUALS:
|
|
case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
|
|
|
|
/* those following are all fall through */
|
|
case WKC_NUM_MINUS:
|
|
case WKC_MINUS:
|
|
case WKC_SHIFT | WKC_MINUS:
|
|
case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
|
|
|
|
case 'L': ShowEditorTerraformToolBar(); break;
|
|
case 'M': ShowSmallMap(); break;
|
|
case 'V': ShowExtraViewPortWindow(); break;
|
|
default: return;
|
|
}
|
|
e->we.keypress.cont = false;
|
|
break;
|
|
|
|
case WE_PLACE_OBJ: {
|
|
_place_proc(e->we.place.tile);
|
|
} break;
|
|
|
|
case WE_ABORT_PLACE_OBJ: {
|
|
w->RaiseWidget(25);
|
|
SetWindowDirty(w);
|
|
} break;
|
|
|
|
case WE_RESIZE: {
|
|
/* There are 15 buttons plus some spacings if the space allows it.
|
|
* Furthermore there are two panels of which one is non-essential
|
|
* and that one can be removed is the space is too small. */
|
|
uint buttons_width;
|
|
uint spacing;
|
|
|
|
static int normal_min_width = (15 * 22) + (2 * 130);
|
|
static int one_less_panel_min_width = (15 * 22) + 130;
|
|
|
|
if (w->width >= one_less_panel_min_width) {
|
|
buttons_width = 15 * 22;
|
|
spacing = w->width - ((w->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width);
|
|
} else {
|
|
buttons_width = w->width - 130;
|
|
spacing = 0;
|
|
}
|
|
uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 16, 0 };
|
|
|
|
/* Yes, it defines about 27 widgets for this toolbar */
|
|
for (uint i = 0, x = 0, j = 0, b = 0; i < 27; i++) {
|
|
switch (i) {
|
|
case 4:
|
|
w->widget[i].left = x;
|
|
if (w->width < normal_min_width) {
|
|
w->widget[i].right = x;
|
|
j++;
|
|
continue;
|
|
}
|
|
|
|
x += 130;
|
|
w->widget[i].right = x - 1;
|
|
break;
|
|
|
|
case 5: {
|
|
int offset = x - w->widget[i].left;
|
|
w->widget[i + 1].left += offset;
|
|
w->widget[i + 1].right += offset;
|
|
w->widget[i + 2].left += offset;
|
|
w->widget[i + 2].right += offset;
|
|
w->widget[i].left = x;
|
|
x += 130;
|
|
w->widget[i].right = x - 1;
|
|
i += 2;
|
|
} break;
|
|
|
|
default:
|
|
if (w->widget[i].bottom == 0) continue;
|
|
|
|
w->widget[i].left = x;
|
|
x += buttons_width / (15 - b);
|
|
w->widget[i].right = x - 1;
|
|
buttons_width -= buttons_width / (15 - b);
|
|
b++;
|
|
break;
|
|
}
|
|
|
|
if (extra_spacing_at[j] == i) {
|
|
j++;
|
|
uint add = spacing / (lengthof(extra_spacing_at) - j);
|
|
spacing -= add;
|
|
x += add;
|
|
}
|
|
}
|
|
} break;
|
|
|
|
case WE_MOUSELOOP:
|
|
if (w->IsWidgetLowered(0) != !!_pause_game) {
|
|
w->ToggleWidgetLoweredState(0);
|
|
SetWindowDirty(w);
|
|
}
|
|
|
|
if (w->IsWidgetLowered(1) != !!_fast_forward) {
|
|
w->ToggleWidgetLoweredState(1);
|
|
SetWindowDirty(w);
|
|
}
|
|
break;
|
|
|
|
case WE_MESSAGE:
|
|
HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 9, 10);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _toolb_scen_desc = {
|
|
0, 0, 130, 22, 640, 22,
|
|
WC_MAIN_TOOLBAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_toolb_scen_widgets,
|
|
ScenEditToolbarWndProc
|
|
};
|
|
|
|
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
|
|
|
|
|
|
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
|
|
{
|
|
char buf[512];
|
|
StringID str;
|
|
const char *s;
|
|
char *d;
|
|
DrawPixelInfo tmp_dpi, *old_dpi;
|
|
int x;
|
|
char buffer[256];
|
|
|
|
if (ni->display_mode == NM_CALLBACK) {
|
|
str = _get_news_string_callback[ni->callback](ni);
|
|
} else {
|
|
CopyInDParam(0, ni->params, lengthof(ni->params));
|
|
str = ni->string_id;
|
|
}
|
|
|
|
GetString(buf, str, lastof(buf));
|
|
|
|
s = buf;
|
|
d = buffer;
|
|
|
|
for (;;) {
|
|
WChar c = Utf8Consume(&s);
|
|
if (c == 0) {
|
|
*d = '\0';
|
|
break;
|
|
} else if (*s == 0x0D) {
|
|
d[0] = d[1] = d[2] = d[3] = ' ';
|
|
d += 4;
|
|
} else if (IsPrintable(c)) {
|
|
d += Utf8Encode(d, c);
|
|
}
|
|
}
|
|
|
|
if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
|
|
|
|
old_dpi = _cur_dpi;
|
|
_cur_dpi = &tmp_dpi;
|
|
|
|
x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
|
|
_cur_dpi = old_dpi;
|
|
|
|
return x > 0;
|
|
}
|
|
|
|
static void StatusBarWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
|
|
|
|
DrawWindowWidgets(w);
|
|
SetDParam(0, _date);
|
|
DrawStringCentered(
|
|
70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
|
|
);
|
|
|
|
if (p != NULL) {
|
|
/* Draw player money */
|
|
SetDParam(0, p->player_money);
|
|
DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
|
|
}
|
|
|
|
/* Draw status bar */
|
|
if (w->message.msg) { // true when saving is active
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
|
|
} else if (_do_autosave) {
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
|
|
} else if (_pause_game) {
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
|
|
} else if (WP(w,def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
|
|
/* Draw the scrolling news text */
|
|
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w,def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
|
|
WP(w,def_d).data_1 = -1280;
|
|
if (p != NULL) {
|
|
/* This is the default text */
|
|
SetDParam(0, p->index);
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
}
|
|
}
|
|
} else {
|
|
if (p != NULL) {
|
|
/* This is the default text */
|
|
SetDParam(0, p->index);
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
}
|
|
}
|
|
|
|
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
|
|
} break;
|
|
|
|
case WE_MESSAGE:
|
|
w->message.msg = e->we.message.msg;
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case 1: ShowLastNewsMessage(); break;
|
|
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
|
|
default: ResetObjectToPlace();
|
|
}
|
|
break;
|
|
|
|
case WE_TICK: {
|
|
if (_pause_game) return;
|
|
|
|
if (WP(w, def_d).data_1 > -1280) { // Scrolling text
|
|
WP(w, def_d).data_1 -= 2;
|
|
w->InvalidateWidget(1);
|
|
}
|
|
|
|
if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
|
|
WP(w, def_d).data_2 -= 2;
|
|
} else if (WP(w, def_d).data_2 < 0) {
|
|
WP(w, def_d).data_2 = 0;
|
|
w->InvalidateWidget(1);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const Widget _main_status_widgets[] = {
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL},
|
|
{ WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
|
|
{ WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static WindowDesc _main_status_desc = {
|
|
WDP_CENTER, 0, 320, 12, 640, 12,
|
|
WC_STATUS_BAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_main_status_widgets,
|
|
StatusBarWndProc
|
|
};
|
|
|
|
extern void UpdateAllStationVirtCoord();
|
|
|
|
static void MainWindowWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
int off_x;
|
|
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
DrawWindowViewport(w);
|
|
if (_game_mode == GM_MENU) {
|
|
off_x = _screen.width / 2;
|
|
|
|
DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
|
|
DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
|
|
DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
|
|
DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
|
|
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
|
|
DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
|
|
|
|
/*
|
|
DrawSprite(SPR_OTTD_R, off_x + 119, 50);
|
|
DrawSprite(SPR_OTTD_A, off_x + 148, 50);
|
|
DrawSprite(SPR_OTTD_N, off_x + 181, 50);
|
|
DrawSprite(SPR_OTTD_S, off_x + 215, 50);
|
|
DrawSprite(SPR_OTTD_P, off_x + 246, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 275, 50);
|
|
DrawSprite(SPR_OTTD_R, off_x + 307, 50);
|
|
DrawSprite(SPR_OTTD_T, off_x + 337, 50);
|
|
|
|
DrawSprite(SPR_OTTD_T, off_x + 390, 50);
|
|
DrawSprite(SPR_OTTD_Y, off_x + 417, 50);
|
|
DrawSprite(SPR_OTTD_C, off_x + 447, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 478, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 509, 50);
|
|
DrawSprite(SPR_OTTD_N, off_x + 541, 50);
|
|
*/
|
|
}
|
|
break;
|
|
|
|
case WE_KEYPRESS:
|
|
switch (e->we.keypress.keycode) {
|
|
case 'Q' | WKC_CTRL:
|
|
case 'Q' | WKC_META:
|
|
HandleExitGameRequest();
|
|
break;
|
|
}
|
|
|
|
/* Disable all key shortcuts, except quit shortcuts when
|
|
* generating the world, otherwise they create threading
|
|
* problem during the generating, resulting in random
|
|
* assertions that are hard to trigger and debug */
|
|
if (IsGeneratingWorld()) break;
|
|
|
|
if (e->we.keypress.keycode == WKC_BACKQUOTE) {
|
|
IConsoleSwitch();
|
|
e->we.keypress.cont = false;
|
|
break;
|
|
}
|
|
|
|
if (e->we.keypress.keycode == ('B' | WKC_CTRL)) {
|
|
e->we.keypress.cont = false;
|
|
_draw_bounding_boxes = !_draw_bounding_boxes;
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
}
|
|
|
|
if (_game_mode == GM_MENU) break;
|
|
|
|
switch (e->we.keypress.keycode) {
|
|
case 'C':
|
|
case 'Z': {
|
|
Point pt = GetTileBelowCursor();
|
|
if (pt.x != -1) {
|
|
ScrollMainWindowTo(pt.x, pt.y);
|
|
if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WKC_ESC: ResetObjectToPlace(); break;
|
|
case WKC_DELETE: DeleteNonVitalWindows(); break;
|
|
case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
|
|
case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
|
|
|
|
#if defined(_DEBUG)
|
|
case '0' | WKC_ALT: // Crash the game
|
|
*(byte*)0 = 0;
|
|
break;
|
|
|
|
case '1' | WKC_ALT: // Gimme money
|
|
/* Server can not cheat in advertise mode either! */
|
|
if (!_networking || !_network_server || !_network_advertise)
|
|
DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
|
|
break;
|
|
|
|
case '2' | WKC_ALT: // Update the coordinates of all station signs
|
|
UpdateAllStationVirtCoord();
|
|
break;
|
|
#endif
|
|
|
|
case '1' | WKC_CTRL:
|
|
case '2' | WKC_CTRL:
|
|
case '3' | WKC_CTRL:
|
|
case '4' | WKC_CTRL:
|
|
case '5' | WKC_CTRL:
|
|
case '6' | WKC_CTRL:
|
|
case '7' | WKC_CTRL:
|
|
case '8' | WKC_CTRL:
|
|
/* Transparency toggle hot keys */
|
|
ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL)));
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
|
|
case 'X' | WKC_CTRL:
|
|
ShowTransparencyToolbar();
|
|
break;
|
|
|
|
case 'X':
|
|
ResetRestoreAllTransparency();
|
|
break;
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
|
|
if (_networking) {
|
|
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
bool teamchat = false;
|
|
|
|
if (cio == NULL) break;
|
|
|
|
/* Only players actually playing can speak to team. Eg spectators cannot */
|
|
if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) {
|
|
const NetworkClientInfo *ci;
|
|
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
|
|
if (ci->client_playas == cio->client_playas && ci != cio) {
|
|
teamchat = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
|
|
}
|
|
break;
|
|
|
|
case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players
|
|
if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
|
|
break;
|
|
|
|
case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates
|
|
if (_networking) {
|
|
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
if (cio == NULL) break;
|
|
|
|
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
default: return;
|
|
}
|
|
e->we.keypress.cont = false;
|
|
break;
|
|
|
|
case WE_SCROLL: {
|
|
ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
|
|
|
|
if (vp == NULL) {
|
|
_cursor.fix_at = false;
|
|
_scrolling_viewport = false;
|
|
}
|
|
|
|
WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom);
|
|
WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom);
|
|
WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x;
|
|
WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y;
|
|
} break;
|
|
|
|
case WE_MOUSEWHEEL:
|
|
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
|
|
break;
|
|
|
|
case WE_MESSAGE:
|
|
/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
|
|
SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void ShowSelectGameWindow();
|
|
|
|
void SetupColorsAndInitialWindow()
|
|
{
|
|
uint i;
|
|
Window *w;
|
|
int width, height;
|
|
|
|
for (i = 0; i != 16; i++) {
|
|
const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i);
|
|
|
|
assert(b);
|
|
memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
|
|
}
|
|
|
|
width = _screen.width;
|
|
height = _screen.height;
|
|
|
|
w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
|
|
AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
|
|
|
|
/* XXX: these are not done */
|
|
switch (_game_mode) {
|
|
default: NOT_REACHED();
|
|
case GM_MENU:
|
|
ShowSelectGameWindow();
|
|
break;
|
|
|
|
case GM_NORMAL:
|
|
case GM_EDITOR:
|
|
ShowVitalWindows();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ShowVitalWindows()
|
|
{
|
|
Window *w;
|
|
|
|
w = AllocateWindowDesc((_game_mode != GM_EDITOR) ? &_toolb_normal_desc : &_toolb_scen_desc);
|
|
DoZoomInOutWindow(ZOOM_NONE, w);
|
|
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
|
|
w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
|
|
|
|
/* 'w' is for sure a WC_MAIN_TOOLBAR */
|
|
PositionMainToolbar(w);
|
|
|
|
/* Status bad only for normal games */
|
|
if (_game_mode == GM_EDITOR) return;
|
|
|
|
_main_status_desc.top = _screen.height - 12;
|
|
w = AllocateWindowDesc(&_main_status_desc);
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
WP(w,def_d).data_1 = -1280;
|
|
}
|
|
|
|
void GameSizeChanged()
|
|
{
|
|
_cur_resolution[0] = _screen.width;
|
|
_cur_resolution[1] = _screen.height;
|
|
RelocateAllWindows(_screen.width, _screen.height);
|
|
ScreenSizeChanged();
|
|
MarkWholeScreenDirty();
|
|
}
|
|
|
|
void InitializeMainGui()
|
|
{
|
|
/* Clean old GUI values */
|
|
_last_built_railtype = RAILTYPE_RAIL;
|
|
_last_built_roadtype = ROADTYPE_ROAD;
|
|
}
|
|
|
|
|
|
|
|
|
|
|