mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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133 lines
3.3 KiB
C
133 lines
3.3 KiB
C
/* $Id$ */
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/** @file debug.h */
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#ifndef DEBUG_H
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#define DEBUG_H
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/* Debugging messages policy:
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* These should be the severities used for direct DEBUG() calls
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* maximum debugging level should be 10 if really deep, deep
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* debugging is needed.
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* (there is room for exceptions, but you have to have a good cause):
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* 0 - errors or severe warnings
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* 1 - other non-fatal, non-severe warnings
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* 2 - crude progress indicator of functionality
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* 3 - important debugging messages (function entry)
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* 4 - debugging messages (crude loop status, etc.)
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* 5 - detailed debugging information
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* 6.. - extremely detailed spamming
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*/
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/* Of course MSVC 2003 and lower has no support for variadic macros
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* so we need to work around this... *sigh* */
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#if defined(_MSC_VER) && (_MSC_VER < 1400)
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#define NO_VARARG_MACRO
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#endif
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#if defined(NO_VARARG_MACRO)
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enum DebugLevelType {
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ai,
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driver,
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grf,
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map,
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misc,
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ms,
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net,
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sprite,
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oldloader,
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ntp,
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npf,
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yapf,
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freetype,
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sl,
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station,
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};
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#endif /* NO_VARARG_MACRO */
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#ifdef NO_DEBUG_MESSAGES
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#if defined(NO_VARARG_MACRO)
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static inline void DEBUG(int name, int level, ...) {}
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#elif defined(__GNUC__) && (__GNUC__ < 3)
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#define DEBUG(name, level, args...)
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#else
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#define DEBUG(name, level, ...)
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#endif
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#else /* NO_DEBUG_MESSAGES */
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#if defined(NO_VARARG_MACRO)
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void CDECL DEBUG(int name, int level, ...);
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#elif defined(__GNUC__) && (__GNUC__ < 3)
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#define DEBUG(name, level, args...) if ((level == 0) || ( _debug_ ## name ## _level >= level)) debug(#name, args)
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#else
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#define DEBUG(name, level, ...) if (level == 0 || _debug_ ## name ## _level >= level) debug(#name, __VA_ARGS__)
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#endif
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extern int _debug_ai_level;
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extern int _debug_driver_level;
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extern int _debug_grf_level;
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extern int _debug_map_level;
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extern int _debug_misc_level;
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extern int _debug_ms_level;
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extern int _debug_net_level;
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extern int _debug_sprite_level;
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extern int _debug_oldloader_level;
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extern int _debug_ntp_level;
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extern int _debug_npf_level;
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extern int _debug_yapf_level;
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extern int _debug_freetype_level;
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extern int _debug_sl_level;
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extern int _debug_station_level;
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#if !defined(NO_VARARG_MACRO)
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void CDECL debug(const char *dbg, ...);
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#endif /* NO_VARARG_MACRO */
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#endif /* NO_DEBUG_MESSAGES */
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void SetDebugString(const char *s);
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const char *GetDebugString();
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/* MSVCRT of course has to have a different syntax for long long *sigh* */
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#define OTTD_PRINTF64 "I64"
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#else
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#define OTTD_PRINTF64 "ll"
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#endif
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/* Used for profiling
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*
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* Usage:
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* TIC();
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* --Do your code--
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* TOC("A name", 1);
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*
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* When you run the TIC() / TOC() multiple times, you can increase the '1'
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* to only display average stats every N values. Some things to know:
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*
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* for (int i = 0; i < 5; i++) {
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* TIC();
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* --Do yuor code--
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* TOC("A name", 5);
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* }
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*
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* Is the correct usage for multiple TIC() / TOC() calls.
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*
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* TIC() / TOC() creates it's own block, so make sure not the mangle
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* it with an other block.
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**/
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#define TIC() {\
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extern uint64 _rdtsc();\
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uint64 _xxx_ = _rdtsc();\
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static uint64 __sum__ = 0;\
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static uint32 __i__ = 0;
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#define TOC(str, count)\
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__sum__ += _rdtsc() - _xxx_;\
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if (++__i__ == count) {\
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DEBUG(misc, 0, "[%s] %" OTTD_PRINTF64 "u [avg: %.1f]\n", str, __sum__, __sum__/(double)__i__);\
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__i__ = 0;\
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__sum__ = 0;\
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}\
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}
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#endif /* DEBUG_H */
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