mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
710 lines
16 KiB
C
710 lines
16 KiB
C
#include "stdafx.h"
|
|
#include "ttd.h"
|
|
#include "window.h"
|
|
#include "string.h"
|
|
#include "table/strings.h"
|
|
#include "hal.h"
|
|
|
|
#include <direct.h>
|
|
#include <unistd.h>
|
|
#include <sys/stat.h>
|
|
#include <stdarg.h>
|
|
#include <time.h>
|
|
#include <dos.h>
|
|
|
|
#define INCL_DOS
|
|
#define INCL_OS2MM
|
|
#define INCL_WIN
|
|
#define INCL_WINCLIPBOARD
|
|
|
|
#include <os2.h>
|
|
#include <os2me.h>
|
|
|
|
#if defined(WITH_SDL)
|
|
#include <SDL.h>
|
|
#endif
|
|
|
|
static inline int strcasecmp(const char* s1, const char* s2)
|
|
{
|
|
return stricmp(s1, s2);
|
|
}
|
|
|
|
static char *_fios_path;
|
|
static char *_fios_save_path;
|
|
static char *_fios_scn_path;
|
|
static FiosItem *_fios_items;
|
|
static int _fios_count, _fios_alloc;
|
|
|
|
static FiosItem *FiosAlloc(void)
|
|
{
|
|
if (_fios_count == _fios_alloc) {
|
|
_fios_alloc += 256;
|
|
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
|
|
}
|
|
return &_fios_items[_fios_count++];
|
|
}
|
|
|
|
int compare_FiosItems(const void *a, const void *b)
|
|
{
|
|
const FiosItem *da = (const FiosItem *)a;
|
|
const FiosItem *db = (const FiosItem *)b;
|
|
int r;
|
|
|
|
if (_savegame_sort_order < 2) // sort by date
|
|
r = da->mtime < db->mtime ? -1 : 1;
|
|
else
|
|
r = strcasecmp(
|
|
da->title[0] != '\0' ? da->title : da->name,
|
|
db->title[0] != '\0' ? db->title : db->name
|
|
);
|
|
|
|
if (_savegame_sort_order & 1) r = -r;
|
|
return r;
|
|
}
|
|
|
|
|
|
static DIR *my_opendir(char *path, char *file)
|
|
{
|
|
char paths[MAX_PATH];
|
|
|
|
append_path(paths, path, file);
|
|
return opendir(paths);
|
|
}
|
|
|
|
static void append_path(char *out, const char *path, const char *file)
|
|
{
|
|
if (path[2] == '\\' && path[3] == '\0')
|
|
sprintf(out, "%s%s", path, file);
|
|
else
|
|
sprintf(out, "%s\\%s", path, file);
|
|
}
|
|
|
|
// Get a list of savegames
|
|
FiosItem *FiosGetSavegameList(int *num, int mode)
|
|
{
|
|
FiosItem *fios;
|
|
DIR *dir;
|
|
struct dirent *dirent;
|
|
struct stat sb;
|
|
int sort_start;
|
|
char filename[MAX_PATH];
|
|
|
|
if (_fios_save_path == NULL) {
|
|
_fios_save_path = malloc(MAX_PATH);
|
|
strcpy(_fios_save_path, _path.save_dir);
|
|
}
|
|
|
|
if (_game_mode == GM_EDITOR)
|
|
_fios_path = _fios_scn_path;
|
|
else
|
|
_fios_path = _fios_save_path;
|
|
|
|
// Parent directory, only if not of the type C:\.
|
|
if (_fios_path[3] != '\0') {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_PARENT;
|
|
fios->mtime = 0;
|
|
strcpy(fios->name, "..");
|
|
strcpy(fios->title, ".. (Parent directory)");
|
|
}
|
|
|
|
// Show subdirectories first
|
|
dir = my_opendir(_fios_path, "*.*");
|
|
if (dir != NULL) {
|
|
while ((dirent = readdir(dir)) != NULL) {
|
|
append_path(filename, _fios_path, dirent->d_name);
|
|
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
|
|
strcmp(filename, ".") != 0 &&
|
|
strcmp(filename, "..") != 0) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DIR;
|
|
fios->mtime = 0;
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
snprintf(fios->title, lengthof(fios->title),
|
|
"%s\\ (Directory)", dirent->d_name);
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
|
|
{
|
|
/* XXX ugly global variables ... */
|
|
byte order = _savegame_sort_order;
|
|
_savegame_sort_order = 2; // sort ascending by name
|
|
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
|
|
_savegame_sort_order = order;
|
|
}
|
|
|
|
// this is where to start sorting
|
|
sort_start = _fios_count;
|
|
|
|
/* Show savegame files
|
|
* .SAV OpenTTD saved game
|
|
* .SS1 Transport Tycoon Deluxe preset game
|
|
* .SV1 Transport Tycoon Deluxe (Patch) saved game
|
|
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
|
|
*/
|
|
dir = my_opendir(_fios_path, "*.*");
|
|
if (dir != NULL) {
|
|
while ((dirent = readdir(dir)) != NULL) {
|
|
char *t;
|
|
|
|
append_path(filename, _fios_path, dirent->d_name);
|
|
if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
|
|
|
|
t = strrchr(dirent->d_name, '.');
|
|
if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_FILE;
|
|
fios->mtime = sb.st_mtime;
|
|
fios->title[0] = '\0';
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
|
|
if (t != NULL && (
|
|
strcasecmp(t, ".ss1") == 0 ||
|
|
strcasecmp(t, ".sv1") == 0 ||
|
|
strcasecmp(t, ".sv2") == 0
|
|
)) { // TTDLX(Patch)
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_OLDFILE;
|
|
fios->mtime = sb.st_mtime;
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
GetOldSaveGameName(fios->title, filename);
|
|
}
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
|
|
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
|
|
|
|
// Drives
|
|
{
|
|
uint save;
|
|
uint disk;
|
|
uint total;
|
|
|
|
/* save original drive */
|
|
_dos_getdrive(&save);
|
|
|
|
/* get available drive letters */
|
|
for (disk = 1; disk < 27; ++disk)
|
|
{
|
|
uint disk2;
|
|
|
|
_dos_setdrive(disk, &total);
|
|
_dos_getdrive(&disk2);
|
|
|
|
if (disk == disk2)
|
|
{
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DRIVE;
|
|
sprintf(fios->title, "%c:", 'A' + disk - 1);
|
|
}
|
|
}
|
|
|
|
_dos_setdrive(save, &total);
|
|
}
|
|
|
|
*num = _fios_count;
|
|
return _fios_items;
|
|
}
|
|
|
|
// Get a list of scenarios
|
|
FiosItem *FiosGetScenarioList(int *num, int mode)
|
|
{
|
|
FiosItem *fios;
|
|
DIR *dir;
|
|
struct dirent *dirent;
|
|
struct stat sb;
|
|
int sort_start;
|
|
char filename[MAX_PATH];
|
|
|
|
if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
|
|
if (_fios_scn_path == NULL)
|
|
_fios_scn_path = malloc(MAX_PATH);
|
|
strcpy(_fios_scn_path, _path.scenario_dir);
|
|
}
|
|
|
|
_fios_path = _fios_scn_path;
|
|
|
|
// Parent directory, only if not of the type C:\.
|
|
if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_PARENT;
|
|
fios->mtime = 0;
|
|
strcpy(fios->title, ".. (Parent directory)");
|
|
}
|
|
|
|
// Show subdirectories first
|
|
dir = my_opendir(_fios_path, "*.*");
|
|
if (dir != NULL) {
|
|
while ((dirent = readdir(dir)) != NULL) {
|
|
append_path(filename, _fios_path, dirent->d_name);
|
|
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
|
|
strcmp(filename, ".") != 0 &&
|
|
strcmp(filename, "..") != 0) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DIR;
|
|
fios->mtime = 0;
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
snprintf(fios->title, lengthof(fios->title),
|
|
"%s\\ (Directory)", dirent->d_name);
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
|
|
// this is where to start sorting
|
|
sort_start = _fios_count;
|
|
|
|
/* Show scenario files
|
|
* .SCN OpenTTD style scenario file
|
|
* .SV0 Transport Tycoon Deluxe (Patch) scenario
|
|
* .SS0 Transport Tycoon Deluxe preset scenario
|
|
*/
|
|
dir = my_opendir(_fios_path, "*.*");
|
|
if (dir != NULL) {
|
|
while ((dirent = readdir(dir)) != NULL) {
|
|
char *t;
|
|
|
|
append_path(filename, _fios_path, dirent->d_name);
|
|
if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
|
|
|
|
t = strrchr(dirent->d_name, '.');
|
|
if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_SCENARIO;
|
|
fios->mtime = sb.st_mtime;
|
|
fios->title[0] = '\0';
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
|
|
mode == SLD_NEW_GAME) {
|
|
if (t != NULL && (
|
|
strcasecmp(t, ".sv0") == 0 ||
|
|
strcasecmp(t, ".ss0") == 0
|
|
)) { // TTDLX(Patch)
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_OLD_SCENARIO;
|
|
fios->mtime = sb.st_mtime;
|
|
GetOldScenarioGameName(fios->title, filename);
|
|
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
|
|
}
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
|
|
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
|
|
|
|
// Drives
|
|
if (mode != SLD_NEW_GAME)
|
|
{
|
|
unsigned save, disk, disk2, total;
|
|
|
|
/* save original drive */
|
|
_dos_getdrive(&save);
|
|
|
|
/* get available drive letters */
|
|
|
|
for (disk = 1; disk < 27; ++disk)
|
|
{
|
|
_dos_setdrive(disk, &total);
|
|
_dos_getdrive(&disk2);
|
|
|
|
if (disk == disk2)
|
|
{
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DRIVE;
|
|
fios->title[0] = disk + 'A'-1;
|
|
fios->title[1] = ':';
|
|
fios->title[2] = 0;
|
|
}
|
|
}
|
|
|
|
_dos_setdrive(save, &total);
|
|
}
|
|
|
|
*num = _fios_count;
|
|
return _fios_items;
|
|
}
|
|
|
|
|
|
// Free the list of savegames
|
|
void FiosFreeSavegameList(void)
|
|
{
|
|
free(_fios_items);
|
|
_fios_items = NULL;
|
|
_fios_alloc = _fios_count = 0;
|
|
}
|
|
|
|
// Browse to
|
|
char *FiosBrowseTo(const FiosItem *item)
|
|
{
|
|
char *path = _fios_path;
|
|
char *s;
|
|
|
|
switch (item->type) {
|
|
case FIOS_TYPE_DRIVE:
|
|
sprintf(path, "%c:\\", item->title[0]);
|
|
break;
|
|
|
|
case FIOS_TYPE_PARENT:
|
|
s = strrchr(path, '\\');
|
|
if (s != NULL) *s = '\0';
|
|
break;
|
|
|
|
case FIOS_TYPE_DIR:
|
|
s = strchr(item->name, '\\');
|
|
if (s != NULL) *s = '\0';
|
|
strcat(path, "\\");
|
|
strcat(path, item->name);
|
|
break;
|
|
|
|
case FIOS_TYPE_FILE:
|
|
case FIOS_TYPE_OLDFILE:
|
|
case FIOS_TYPE_SCENARIO:
|
|
case FIOS_TYPE_OLD_SCENARIO: {
|
|
static char str_buffr[512];
|
|
|
|
sprintf(str_buffr, "%s\\%s", path, item->name);
|
|
return str_buffr;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// Get descriptive texts.
|
|
// Returns a path as well as a
|
|
// string describing the path.
|
|
StringID FiosGetDescText(const char **path)
|
|
{
|
|
struct diskfree_t free;
|
|
char drive;
|
|
|
|
*path = _fios_path;
|
|
drive = *path[0] - 'A' + 1;
|
|
|
|
_getdiskfree(drive, &free);
|
|
|
|
SetDParam(0, free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector);
|
|
return STR_4005_BYTES_FREE;
|
|
}
|
|
|
|
void FiosMakeSavegameName(char *buf, const char *name)
|
|
{
|
|
const char* extension;
|
|
const char* period;
|
|
|
|
if (_game_mode == GM_EDITOR)
|
|
extension = ".scn";
|
|
else
|
|
extension = ".sav";
|
|
|
|
// Don't append the extension, if it is already there
|
|
period = strrchr(name, '.');
|
|
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
|
|
|
|
sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
|
|
}
|
|
|
|
void FiosDelete(const char *name)
|
|
{
|
|
char path[512];
|
|
|
|
snprintf(path, lengthof(path), "%s\\%s", _fios_path, name);
|
|
unlink(path);
|
|
}
|
|
|
|
const DriverDesc _video_driver_descs[] = {
|
|
{ "null", "Null Video Driver", &_null_video_driver, 0},
|
|
#if defined(WITH_SDL)
|
|
{ "sdl", "SDL Video Driver", &_sdl_video_driver, 1},
|
|
#endif
|
|
{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
|
|
{ NULL, NULL, NULL, 0}
|
|
};
|
|
|
|
const DriverDesc _sound_driver_descs[] = {
|
|
{ "null", "Null Sound Driver", &_null_sound_driver, 0},
|
|
#if defined(WITH_SDL)
|
|
{ "sdl", "SDL Sound Driver", &_sdl_sound_driver, 1},
|
|
#endif
|
|
{ NULL, NULL, NULL, 0}
|
|
};
|
|
|
|
const DriverDesc _music_driver_descs[] = {
|
|
{ "os2", "OS/2 Music Driver", &_os2_music_driver, 0},
|
|
{ "null", "Null Music Driver", &_null_music_driver, 1},
|
|
{ NULL, NULL, NULL, 0}
|
|
};
|
|
|
|
/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
|
|
Not needed for OS/2. */
|
|
byte GetOSVersion(void)
|
|
{
|
|
return 2; // any arbitrary number bigger then 0
|
|
}
|
|
|
|
bool FileExists(const char *filename)
|
|
{
|
|
return access(filename, 0) == 0;
|
|
}
|
|
|
|
static int LanguageCompareFunc(const void *a, const void *b)
|
|
{
|
|
return strcmp(*(const char* const *)a, *(const char* const *)b);
|
|
}
|
|
|
|
int GetLanguageList(char **languages, int max)
|
|
{
|
|
DIR *dir;
|
|
struct dirent *dirent;
|
|
int num = 0;
|
|
|
|
dir = opendir(_path.lang_dir);
|
|
if (dir != NULL) {
|
|
while ((dirent = readdir(dir))) {
|
|
char *t = strrchr(dirent->d_name, '.');
|
|
if (t && !strcmp(t, ".lng")) {
|
|
languages[num++] = strdup(dirent->d_name);
|
|
if (num == max) break;
|
|
}
|
|
}
|
|
closedir(dir);
|
|
}
|
|
|
|
qsort(languages, num, sizeof(char*), LanguageCompareFunc);
|
|
return num;
|
|
}
|
|
|
|
static void ChangeWorkingDirectory(char *exe)
|
|
{
|
|
char *s = strrchr(exe, '\\');
|
|
if (s != NULL) {
|
|
*s = '\0';
|
|
chdir(exe);
|
|
*s = '\\';
|
|
}
|
|
}
|
|
|
|
void ShowInfo(const char *str)
|
|
{
|
|
HAB hab;
|
|
HMQ hmq;
|
|
ULONG rc;
|
|
|
|
// init PM env.
|
|
hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
|
|
|
|
// display the box
|
|
rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);
|
|
|
|
// terminate PM env.
|
|
WinDestroyMsgQueue(hmq);
|
|
WinTerminate(hab);
|
|
}
|
|
|
|
void ShowOSErrorBox(const char *buf)
|
|
{
|
|
HAB hab;
|
|
HMQ hmq;
|
|
ULONG rc;
|
|
|
|
// init PM env.
|
|
hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
|
|
|
|
// display the box
|
|
rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);
|
|
|
|
// terminate PM env.
|
|
WinDestroyMsgQueue(hmq);
|
|
WinTerminate(hab);
|
|
}
|
|
|
|
int CDECL main(int argc, char* argv[])
|
|
{
|
|
// change the working directory to enable doubleclicking in UIs
|
|
ChangeWorkingDirectory(argv[0]);
|
|
|
|
_random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
|
|
|
|
|
|
return ttd_main(argc, argv);
|
|
}
|
|
|
|
void DeterminePaths(void)
|
|
{
|
|
char *s;
|
|
|
|
_path.game_data_dir = malloc(MAX_PATH);
|
|
ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
|
|
#if defined SECOND_DATA_DIR
|
|
_path.second_data_dir = malloc(MAX_PATH);
|
|
ttd_strlcpy(_path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
|
|
#endif
|
|
|
|
#if defined(USE_HOMEDIR)
|
|
{
|
|
const char *homedir = getenv("HOME");
|
|
|
|
if (homedir == NULL) {
|
|
const struct passwd *pw = getpwuid(getuid());
|
|
if (pw != NULL) homedir = pw->pw_dir;
|
|
}
|
|
|
|
_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
|
|
}
|
|
|
|
#else /* not defined(USE_HOMEDIR) */
|
|
|
|
_path.personal_dir = malloc(MAX_PATH);
|
|
ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
|
|
|
|
// check if absolute or relative path
|
|
s = strchr(_path.personal_dir, '\\');
|
|
|
|
// add absolute path
|
|
if (s == NULL || _path.personal_dir != s) {
|
|
getcwd(_path.personal_dir, MAX_PATH);
|
|
s = strchr(_path.personal_dir, 0);
|
|
*s++ = '\\';
|
|
ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
|
|
}
|
|
|
|
#endif /* defined(USE_HOMEDIR) */
|
|
|
|
s = strchr(_path.personal_dir, 0);
|
|
|
|
// append a / ?
|
|
if (s[-1] != '\\') strcpy(s, "\\");
|
|
|
|
_path.save_dir = str_fmt("%ssave", _path.personal_dir);
|
|
_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
|
|
_path.scenario_dir = str_fmt("%sscenario", _path.personal_dir);
|
|
_path.gm_dir = str_fmt("%sgm\\", _path.game_data_dir);
|
|
_path.data_dir = str_fmt("%sdata\\", _path.game_data_dir);
|
|
|
|
if (_config_file == NULL)
|
|
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
|
|
|
|
_highscore_file = str_fmt("%shs.dat", _path.personal_dir);
|
|
_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
|
|
|
|
#if defined CUSTOM_LANG_DIR
|
|
// sets the search path for lng files to the custom one
|
|
_path.lang_dir = malloc( MAX_PATH );
|
|
ttd_strlcpy( _path.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
|
|
#else
|
|
_path.lang_dir = str_fmt("%slang\\", _path.game_data_dir);
|
|
#endif
|
|
|
|
// create necessary folders
|
|
mkdir(_path.personal_dir);
|
|
mkdir(_path.save_dir);
|
|
mkdir(_path.autosave_dir);
|
|
mkdir(_path.scenario_dir);
|
|
}
|
|
|
|
// FUNCTION: OS2_SwitchToConsoleMode
|
|
//
|
|
// Switches OpenTTD to a console app at run-time, instead of a PM app
|
|
// Necessary to see stdout, etc
|
|
|
|
void OS2_SwitchToConsoleMode(void)
|
|
{
|
|
PPIB pib;
|
|
PTIB tib;
|
|
|
|
DosGetInfoBlocks(&tib, &pib);
|
|
|
|
// Change flag from PM to VIO
|
|
pib->pib_ultype = 3;
|
|
}
|
|
|
|
/**********************
|
|
* OS/2 MIDI PLAYER
|
|
**********************/
|
|
|
|
/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
|
|
* eh? Anyone would think they both came from the same place originally! ;)
|
|
*/
|
|
|
|
static long CDECL MidiSendCommand(const char *cmd, ...)
|
|
{
|
|
va_list va;
|
|
char buf[512];
|
|
va_start(va, cmd);
|
|
vsprintf(buf, cmd, va);
|
|
va_end(va);
|
|
return mciSendString(buf, NULL, 0, NULL, 0);
|
|
}
|
|
|
|
static void OS2MidiPlaySong(const char *filename)
|
|
{
|
|
MidiSendCommand("close all");
|
|
|
|
if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
|
|
return;
|
|
|
|
MidiSendCommand("play song from 0");
|
|
}
|
|
|
|
static void OS2MidiStopSong(void)
|
|
{
|
|
MidiSendCommand("close all");
|
|
}
|
|
|
|
static void OS2MidiSetVolume(byte vol)
|
|
{
|
|
MidiSendCommand("set song audio volume %d", ((vol/127)*100));
|
|
}
|
|
|
|
static bool OS2MidiIsSongPlaying(void)
|
|
{
|
|
char buf[16];
|
|
mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
|
|
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
|
|
}
|
|
|
|
static const char *OS2MidiStart(const char * const *parm)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static void OS2MidiStop(void)
|
|
{
|
|
MidiSendCommand("close all");
|
|
}
|
|
|
|
const HalMusicDriver _os2_music_driver = {
|
|
OS2MidiStart,
|
|
OS2MidiStop,
|
|
OS2MidiPlaySong,
|
|
OS2MidiStopSong,
|
|
OS2MidiIsSongPlaying,
|
|
OS2MidiSetVolume,
|
|
};
|
|
|
|
bool InsertTextBufferClipboard(Textbuf *tb)
|
|
{
|
|
#if 0
|
|
HAB hab = 0; // anchor-block handle
|
|
PSZ pszClipText, pszLocalText;
|
|
|
|
if (WinOpenClipbrd(hab))
|
|
{
|
|
if (pszClipText = (PSZ) WinQueryClipbrdData(hab, CF_TEXT))
|
|
{
|
|
while (*pszLocalText++ = *pszClipText++);
|
|
}
|
|
WinCloseClipbrd(hab);
|
|
}
|
|
|
|
// text is now in pszLocalText, do something with it!
|
|
#endif
|
|
// TODO
|
|
return false;
|
|
}
|