mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
1168 lines
42 KiB
C
1168 lines
42 KiB
C
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "currency.h"
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#include "functions.h"
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#include "macros.h"
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#include "screenshot.h"
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#include "sound.h"
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#include "string.h"
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#include "variables.h"
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#include "network.h"
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#include "settings.h"
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typedef struct IniFile IniFile;
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typedef struct IniItem IniItem;
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typedef struct IniGroup IniGroup;
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typedef struct SettingsMemoryPool SettingsMemoryPool;
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static void pool_init(SettingsMemoryPool **pool);
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static void *pool_alloc(SettingsMemoryPool **pool, uint size);
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size);
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static void pool_free(SettingsMemoryPool **pool);
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struct SettingsMemoryPool {
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uint pos,size;
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SettingsMemoryPool *next;
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byte mem[1];
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};
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static SettingsMemoryPool *pool_new(uint minsize)
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{
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SettingsMemoryPool *p;
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if (minsize < 4096 - 12) minsize = 4096 - 12;
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p = malloc(sizeof(SettingsMemoryPool) - 1 + minsize);
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p->pos = 0;
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p->size = minsize;
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p->next = NULL;
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return p;
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}
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static void pool_init(SettingsMemoryPool **pool)
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{
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*pool = pool_new(0);
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}
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static void *pool_alloc(SettingsMemoryPool **pool, uint size)
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{
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uint pos;
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SettingsMemoryPool *p = *pool;
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size = ALIGN(size, sizeof(void*));
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// first check if there's memory in the next pool
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if (p->next && p->next->pos + size <= p->next->size) {
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p = p->next;
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// then check if there's not memory in the cur pool
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} else if (p->pos + size > p->size) {
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SettingsMemoryPool *n = pool_new(size);
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*pool = n;
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n->next = p;
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p = n;
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}
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pos = p->pos;
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p->pos += size;
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return p->mem + pos;
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}
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size)
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{
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byte *p = pool_alloc(pool, size + 1);
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p[size] = 0;
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memcpy(p, mem, size);
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return p;
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}
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static void pool_free(SettingsMemoryPool **pool)
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{
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SettingsMemoryPool *p = *pool, *n;
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*pool = NULL;
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while (p) {
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n = p->next;
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free(p);
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p = n;
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}
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}
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// structs describing the ini format.
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struct IniItem {
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char *name;
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char *value;
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char *comment;
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IniItem *next;
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};
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struct IniGroup {
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char *name; // name of group
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char *comment; //comment for group
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IniItem *item, **last_item;
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IniGroup *next;
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IniFile *ini;
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IniGroupType type; // type of group
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};
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struct IniFile {
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SettingsMemoryPool *pool;
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IniGroup *group, **last_group;
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char *comment; // last comment in file
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};
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// allocate an inifile object
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static IniFile *ini_alloc(void)
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{
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IniFile *ini;
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SettingsMemoryPool *pool;
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pool_init(&pool);
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ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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ini->pool = pool;
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ini->group = NULL;
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ini->last_group = &ini->group;
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ini->comment = NULL;
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return ini;
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}
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// allocate an ini group object
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static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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{
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IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
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grp->ini = ini;
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grp->name = pool_strdup(&ini->pool, grpt, len);
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if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
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grp->type = IGT_LIST;
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} else {
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grp->type = IGT_VARIABLES;
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}
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grp->next = NULL;
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grp->item = NULL;
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grp->comment = NULL;
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grp->last_item = &grp->item;
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*ini->last_group = grp;
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ini->last_group = &grp->next;
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return grp;
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}
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static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
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{
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IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
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item->name = pool_strdup(&group->ini->pool, name, len);
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item->next = NULL;
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item->comment = NULL;
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item->value = NULL;
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*group->last_item = item;
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group->last_item = &item->next;
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return item;
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}
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// load an ini file into the "abstract" format
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static IniFile *ini_load(const char *filename)
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{
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char buffer[1024], c, *s, *t, *e;
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FILE *in;
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IniFile *ini;
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IniGroup *group = NULL;
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IniItem *item;
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char *comment = NULL;
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uint comment_size = 0;
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uint comment_alloc = 0;
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ini = ini_alloc();
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in = fopen(filename, "r");
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if (in == NULL) return ini;
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// for each line in the file
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while (fgets(buffer, sizeof(buffer), in)) {
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// trim whitespace from the left side
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for (s = buffer; s[0] == ' ' || s[0] == '\t'; s++);
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// trim whitespace from right side.
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e = s + strlen(s);
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while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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*e = 0;
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// skip comments and empty lines
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if (*s == '#' || *s == 0) {
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uint ns = comment_size + (e - s + 1);
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uint a = comment_alloc;
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uint pos;
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// add to comment
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if (ns > a) {
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a = max(a, 128);
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do a*=2; while (a < ns);
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comment = realloc(comment, comment_alloc = a);
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}
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pos = comment_size;
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comment_size += (e - s + 1);
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comment[pos + e - s] = '\n'; // comment newline
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memcpy(comment + pos, s, e - s); // copy comment contents
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continue;
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}
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// it's a group?
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if (s[0] == '[') {
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if (e[-1] != ']')
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ShowInfoF("ini: invalid group name '%s'\n", buffer);
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else
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e--;
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s++; // skip [
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group = ini_group_alloc(ini, s, e - s);
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if (comment_size) {
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group->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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} else if (group) {
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// find end of keyname
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for (t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
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// it's an item in an existing group
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item = ini_item_alloc(group, s, t-s);
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if (comment_size) {
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item->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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// for list items, the name and value are the same:
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if (group->type == IGT_LIST) {
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item->value = item->name;
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continue;
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}
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// find start of parameter
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while (*t == '=' || *t == ' ' || *t == '\t') t++;
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// remove starting quotation marks
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if (*t == '\"') t++;
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// remove ending quotation marks
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e = t + strlen(t);
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if (e > t && e[-1] =='\"') e--;
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*e = 0;
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item->value = pool_strdup(&ini->pool, t, e - t);
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} else {
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// it's an orphan item
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ShowInfoF("ini: '%s' outside of group\n", buffer);
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}
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}
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if (comment_size) {
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ini->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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free(comment);
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fclose(in);
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return ini;
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}
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// lookup a group or make a new one
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static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
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{
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IniGroup *group;
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if (len == -1) len = strlen(name);
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// does it exist already?
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for (group = ini->group; group; group = group->next)
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if (!memcmp(group->name, name, len) && group->name[len] == 0)
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return group;
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// otherwise make a new one
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group = ini_group_alloc(ini, name, len);
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group->comment = pool_strdup(&ini->pool, "\n", 1);
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return group;
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}
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// lookup an item or make a new one
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static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
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{
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IniItem *item;
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uint len = strlen(name);
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for (item = group->item; item; item = item->next)
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if (strcmp(item->name, name) == 0) return item;
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if (!create) return NULL;
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// otherwise make a new one
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return ini_item_alloc(group, name, len);
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}
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// save ini file from the "abstract" format.
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static bool ini_save(const char *filename, IniFile *ini)
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{
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FILE *f;
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IniGroup *group;
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IniItem *item;
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f = fopen(filename, "w");
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if (f == NULL) return false;
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for (group = ini->group; group != NULL; group = group->next) {
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if (group->comment) fputs(group->comment, f);
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fprintf(f, "[%s]\n", group->name);
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for (item = group->item; item != NULL; item = item->next) {
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if (item->comment) fputs(item->comment, f);
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if (group->type == IGT_LIST)
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fprintf(f, "%s\n", item->value ? item->value : "");
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else
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fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
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}
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}
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if (ini->comment) fputs(ini->comment, f);
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fclose(f);
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return true;
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}
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static void ini_free(IniFile *ini)
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{
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pool_free(&ini->pool);
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}
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/* Find the index value of a ONEofMANY type in a string seperated by |
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* @param many full domain of values the ONEofMANY setting can have
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* @param one the current value of the setting for which a value needs found
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* @param onelen force calculation of the *one parameter
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* @return the integer index of the full-list, or -1 if not found */
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static int lookup_oneofmany(const char *many, const char *one, int onelen)
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{
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const char *s;
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int idx;
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if (onelen == -1) onelen = strlen(one);
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// check if it's an integer
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if (*one >= '0' && *one <= '9')
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return strtoul(one, NULL, 0);
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idx = 0;
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for (;;) {
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// find end of item
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s = many;
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while (*s != '|' && *s != 0) s++;
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if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
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if (*s == 0) return -1;
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many = s + 1;
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idx++;
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}
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}
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/* Find the set-integer value MANYofMANY type in a string
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* @param many full domain of values the MANYofMANY setting can have
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* @param str the current string value of the setting, each individual
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* of seperated by a whitespace\tab or | character
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* @return the 'fully' set integer, or -1 if a set is not found */
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static uint32 lookup_manyofmany(const char *many, const char *str)
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{
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const char *s;
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int r;
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uint32 res = 0;
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for (;;) {
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// skip "whitespace"
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while (*str == ' ' || *str == '\t' || *str == '|') str++;
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if (*str == 0) break;
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s = str;
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while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
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r = lookup_oneofmany(many, str, s - str);
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if (r == -1) return (uint32)-1;
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SETBIT(res, r); // value found, set it
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if (*s == 0) break;
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str = s + 1;
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}
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return res;
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}
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/** Parse an integerlist string and set each found value
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* @param p the string to be parsed. Each element in the list is seperated by a comma
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* @param items pointer to the integerlist-array that will be filled with values
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* @param maxitems the maximum number of elements the integerlist-array has
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* @return returns the number of items found, or -1 on an error */
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static int parse_intlist(const char *p, int *items, int maxitems)
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{
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int n = 0, v;
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char *end;
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for (;;) {
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v = strtol(p, &end, 0);
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if (p == end || n == maxitems) return -1;
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p = end;
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items[n++] = v;
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if (*p == 0) break;
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if (*p != ',') return -1;
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p++;
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}
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return n;
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}
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/* Load parsed string-values into an integer-array (intlist)
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* @param str the string that contains the values (and will be parsed)
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* @param array pointer to the integer-arrays that will be filled
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* @param nelems the number of elements the array holds. Maximum is 64 elements
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* @param type the type of elements the array holds (eg INT8, UINT16, etc.)
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* @return return true on success and false on error */
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static bool load_intlist(const char *str, void *array, int nelems, int type)
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{
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int items[64];
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int i, nitems;
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if (str == NULL) {
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memset(items, 0, sizeof(items));
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nitems = nelems;
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} else {
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nitems = parse_intlist(str, items, lengthof(items));
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if (nitems != nelems) return false;
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}
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switch (type) {
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case SDT_INT8:
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case SDT_UINT8:
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for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
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break;
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case SDT_INT16:
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case SDT_UINT16:
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for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
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break;
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case SDT_INT32:
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case SDT_UINT32:
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for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
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break;
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default: NOT_REACHED();
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}
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return true;
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}
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/* Convert an integer-array (intlist) to a string representation. Each value
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* is seperated by a comma
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* @param buf output buffer where the string-representation will be stored
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* @param array pointer to the integer-arrays that is read from
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* @param nelems the number of elements the array holds.
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* @param type the type of elements the array holds (eg INT8, UINT16, etc.) */
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static void make_intlist(char *buf, const void *array, int nelems, int type)
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{
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int i, v = 0;
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const byte *p = (const byte*)array;
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for (i = 0; i != nelems; i++) {
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switch (type) {
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case SDT_INT8: v = *(int8*)p; p += 1; break;
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case SDT_UINT8: v = *(byte*)p; p += 1; break;
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case SDT_INT16: v = *(int16*)p; p += 2; break;
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case SDT_UINT16: v = *(uint16*)p; p += 2; break;
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case SDT_INT32: v = *(int32*)p; p += 4; break;
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case SDT_UINT32: v = *(uint32*)p; p += 4; break;
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default: NOT_REACHED();
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}
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buf += sprintf(buf, (i == 0) ? "%d" : ",%d", v);
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}
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}
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/* Convert a ONEofMANY structure to a string representation.
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* @param buf output buffer where the string-representation will be stored
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* @param many the full-domain string of possible values
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* @param id the value of the variable and whose string-representation must be found */
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static void make_oneofmany(char *buf, const char *many, int id)
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{
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int orig_id = id;
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// Look for the id'th element
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while (--id >= 0) {
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for (; *many != '|'; many++) {
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if (*many == '\0') { // not found
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sprintf(buf, "%d", orig_id);
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return;
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}
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}
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many++; // pass the |-character
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}
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// copy string until next item (|) or the end of the list if this is the last one
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while (*many != '\0' && *many != '|') *buf++ = *many++;
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*buf = '\0';
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}
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/* Convert a MANYofMANY structure to a string representation.
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* @param buf output buffer where the string-representation will be stored
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* @param many the full-domain string of possible values
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* @param x the value of the variable and whose string-representation must
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* be found in the bitmasked many string */
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static void make_manyofmany(char *buf, const char *many, uint32 x)
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{
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const char *start;
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int i = 0;
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bool init = true;
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for (; x != 0; x >>= 1, i++) {
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start = many;
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while (*many != 0 && *many != '|') many++; // advance to the next element
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if (HASBIT(x, 0)) { // item found, copy it
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if (!init) *buf++ = '|';
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init = false;
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if (start == many) {
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buf += sprintf(buf, "%d", i);
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} else {
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memcpy(buf, start, many - start);
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buf += many - start;
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}
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}
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|
|
if (*many == '|') many++;
|
|
}
|
|
|
|
*buf = '\0';
|
|
}
|
|
|
|
/* Get the GenericType of a setting. This describes the main type
|
|
* @param desc pointer to SettingDesc structure
|
|
* @return return GenericType, see SettingDescType */
|
|
static inline int GetSettingGenericType(const SettingDesc *desc)
|
|
{
|
|
return desc->flags & 0xFF00; // GB(desc->flags, 8, 8) << 8;
|
|
}
|
|
|
|
/* Get the NumberType of a setting. This describes the integer type
|
|
* @param desc pointer to SettingDesc structure
|
|
* @return return NumberType, see SettingDescType */
|
|
static inline int GetSettingNumberType(const SettingDesc *desc)
|
|
{
|
|
return desc->flags & 0xF0; // GB(desc->flags, 4, 8); << 4
|
|
}
|
|
|
|
/** Convert a string representation (external) of a setting to the internal rep.
|
|
* @param desc SettingDesc struct that holds all information about the variable
|
|
* @param str input string that will be parsed based on the type of desc
|
|
* @return return the parsed value of the setting */
|
|
static const void *string_to_val(const SettingDesc *desc, const char *str)
|
|
{
|
|
switch (GetSettingGenericType(desc)) {
|
|
case SDT_NUMX: {
|
|
char *end;
|
|
unsigned long val = strtoul(str, &end, 0);
|
|
if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
|
|
return (void*)val;
|
|
}
|
|
case SDT_ONEOFMANY: {
|
|
long r = lookup_oneofmany(desc->many, str, -1);
|
|
if (r != -1) return (void*)r;
|
|
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
|
|
return 0;
|
|
}
|
|
case SDT_MANYOFMANY: {
|
|
unsigned long r = lookup_manyofmany(desc->many, str);
|
|
if (r != (unsigned long)-1) return (void*)r;
|
|
ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
|
|
return 0;
|
|
}
|
|
case SDT_BOOLX:
|
|
if (strcmp(str, "true") == 0 || strcmp(str, "on") == 0 || strcmp(str, "1") == 0)
|
|
return (void*)true;
|
|
if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
|
|
return (void*)false;
|
|
ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
|
|
break;
|
|
|
|
case SDT_STR:
|
|
case SDT_STRB:
|
|
case SDT_STRQ:
|
|
case SDT_INTLIST:
|
|
case SDT_CHAR:
|
|
return str;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** Load values from a group of an IniFile structure into the internal representation
|
|
* @param ini pointer to IniFile structure that holds administrative information
|
|
* @param desc pointer to SettingDesc structure whose internally pointed variables will
|
|
* be given values
|
|
* @param grpname the group of the IniFile to search in for the new values */
|
|
static void load_setting_desc(IniFile *ini, const SettingDesc *desc, const char *grpname)
|
|
{
|
|
IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
|
|
IniItem *item;
|
|
const void *p;
|
|
void *ptr;
|
|
|
|
for (;desc->name != NULL; desc++) {
|
|
// XXX - wtf is this?? (group override?)
|
|
const char *s = strchr(desc->name, '.');
|
|
if (s != NULL) {
|
|
group = ini_getgroup(ini, desc->name, s - desc->name);
|
|
s++;
|
|
} else {
|
|
s = desc->name;
|
|
group = group_def;
|
|
}
|
|
|
|
item = ini_getitem(group, s, false);
|
|
p = (item == NULL) ? desc->def : string_to_val(desc, item->value);
|
|
|
|
/* get pointer to the variable */
|
|
ptr = desc->ptr;
|
|
|
|
/* The main type of a variable/setting is in bytes 8-15
|
|
* The subtype (what kind of numbers do we have there) is in 0-7 */
|
|
switch (GetSettingGenericType(desc)) {
|
|
case SDT_BOOLX: /* All four are various types of (integer) numbers */
|
|
case SDT_NUMX:
|
|
case SDT_ONEOFMANY:
|
|
case SDT_MANYOFMANY:
|
|
switch (GetSettingNumberType(desc)) {
|
|
case SDT_INT8:
|
|
case SDT_UINT8: *(byte*)ptr = (byte)(unsigned long)p; break;
|
|
case SDT_INT16:
|
|
case SDT_UINT16: *(uint16*)ptr = (uint16)(unsigned long)p; break;
|
|
case SDT_INT32:
|
|
case SDT_UINT32: *(uint32*)ptr = (uint32)(unsigned long)p; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
break;
|
|
|
|
case SDT_STR:
|
|
free(*(char**)ptr);
|
|
*(char**)ptr = strdup((const char*)p);
|
|
break;
|
|
|
|
case SDT_STRB:
|
|
case SDT_STRQ:
|
|
if (p != NULL) ttd_strlcpy((char*)ptr, p, GB(desc->flags, 16, 16));
|
|
break;
|
|
|
|
case SDT_CHAR:
|
|
*(char*)ptr = *(char*)p;
|
|
break;
|
|
|
|
case SDT_INTLIST: {
|
|
if (!load_intlist(p, ptr, GB(desc->flags, 16, 16), GetSettingNumberType(desc)))
|
|
ShowInfoF("ini: error in array '%s'", desc->name);
|
|
break;
|
|
}
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Save the values of settings to the inifile.
|
|
* @param ini pointer to IniFile structure
|
|
* @param desc read-only SettingDesc structure which contains the unmodified,
|
|
* loaded values of the configuration file and various information about it
|
|
* @param grpname holds the name of the group (eg. [network]) where these will be saved
|
|
* The function works as follows: for each item in the SettingDesc structure we have
|
|
* a look if the value has changed since we started the game (the original values
|
|
* are reloaded when saving). If settings indeed have changed, we get these and save them.*/
|
|
static void save_setting_desc(IniFile *ini, const SettingDesc *desc, const char *grpname)
|
|
{
|
|
IniGroup *group_def = NULL, *group;
|
|
IniItem *item;
|
|
const void *p;
|
|
void *ptr;
|
|
uint32 i = 0;
|
|
char buf[512]; // setting buffer
|
|
const char *s;
|
|
|
|
for (; desc->name != NULL; desc++) {
|
|
if (desc->flags & SDT_NOSAVE) continue;
|
|
|
|
// XXX - wtf is this?? (group override?)
|
|
s = strchr(desc->name, '.');
|
|
if (s != NULL) {
|
|
group = ini_getgroup(ini, desc->name, s - desc->name);
|
|
s++;
|
|
} else {
|
|
if (group_def == NULL) group_def = ini_getgroup(ini, grpname, -1);
|
|
s = desc->name;
|
|
group = group_def;
|
|
}
|
|
|
|
item = ini_getitem(group, s, true);
|
|
|
|
/* get pointer to the variable */
|
|
ptr = desc->ptr;
|
|
|
|
if (item->value != NULL) {
|
|
// check if the value is the same as the old value
|
|
p = string_to_val(desc, item->value);
|
|
|
|
/* The main type of a variable/setting is in bytes 8-15
|
|
* The subtype (what kind of numbers do we have there) is in 0-7 */
|
|
switch (GetSettingGenericType(desc)) {
|
|
case SDT_BOOLX:
|
|
case SDT_NUMX:
|
|
case SDT_ONEOFMANY:
|
|
case SDT_MANYOFMANY:
|
|
switch (GetSettingNumberType(desc)) {
|
|
case SDT_INT8:
|
|
case SDT_UINT8:
|
|
if (*(byte*)ptr == (byte)(unsigned long)p) continue;
|
|
break;
|
|
case SDT_INT16:
|
|
case SDT_UINT16:
|
|
if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
|
|
break;
|
|
case SDT_INT32:
|
|
case SDT_UINT32:
|
|
if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
break;
|
|
case SDT_STR: assert(0); break;
|
|
default: break; /* Assume the other types are always changed */
|
|
}
|
|
}
|
|
|
|
/* Value has changed, get the new value and put it into a buffer */
|
|
switch (GetSettingGenericType(desc)) {
|
|
case SDT_BOOLX:
|
|
case SDT_NUMX:
|
|
case SDT_ONEOFMANY:
|
|
case SDT_MANYOFMANY:
|
|
switch (GetSettingNumberType(desc)) {
|
|
case SDT_INT8: i = *(int8*)ptr; break;
|
|
case SDT_UINT8: i = *(byte*)ptr; break;
|
|
case SDT_INT16: i = *(int16*)ptr; break;
|
|
case SDT_UINT16: i = *(uint16*)ptr; break;
|
|
case SDT_INT32: i = *(int32*)ptr; break;
|
|
case SDT_UINT32: i = *(uint32*)ptr; break;
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
switch (GetSettingGenericType(desc)) {
|
|
case SDT_BOOLX:
|
|
strcpy(buf, (i != 0) ? "true" : "false");
|
|
break;
|
|
case SDT_NUMX:
|
|
sprintf(buf, "%u", i);
|
|
break;
|
|
case SDT_ONEOFMANY:
|
|
make_oneofmany(buf, desc->many, i);
|
|
break;
|
|
case SDT_MANYOFMANY:
|
|
make_manyofmany(buf, desc->many, i);
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
break;
|
|
|
|
case SDT_STR:
|
|
strcpy(buf, *(char**)ptr);
|
|
break;
|
|
case SDT_STRB:
|
|
strcpy(buf, (char*)ptr);
|
|
break;
|
|
case SDT_STRQ:
|
|
sprintf(buf, "\"%s\"", (char*)ptr);
|
|
break;
|
|
case SDT_CHAR:
|
|
sprintf(buf, "\"%c\"", *(char*)ptr);
|
|
break;
|
|
case SDT_INTLIST:
|
|
make_intlist(buf, ptr, GB(desc->flags, 16, 16), GetSettingNumberType(desc));
|
|
break;
|
|
}
|
|
|
|
/* The value is different, that means we have to write it to the ini */
|
|
item->value = pool_strdup(&ini->pool, buf, strlen(buf));
|
|
}
|
|
}
|
|
|
|
//***************************
|
|
// OTTD specific INI stuff
|
|
//***************************
|
|
|
|
#ifndef EXTERNAL_PLAYER
|
|
#define EXTERNAL_PLAYER "timidity"
|
|
#endif
|
|
|
|
static const SettingDesc music_settings[] = {
|
|
{"playlist", SDT_UINT8, (void*)0, &msf.playlist, NULL},
|
|
{"music_vol", SDT_UINT8, (void*)128, &msf.music_vol, NULL},
|
|
{"effect_vol",SDT_UINT8, (void*)128, &msf.effect_vol, NULL},
|
|
{"custom_1", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, &msf.custom_1, NULL},
|
|
{"custom_2", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, &msf.custom_2, NULL},
|
|
{"playing", SDT_BOOL, (void*)true, &msf.playing, NULL},
|
|
{"shuffle", SDT_BOOL, (void*)false, &msf.shuffle, NULL},
|
|
{"extmidi", SDT_STRINGBUF | (lengthof(msf.extmidi)<<16), EXTERNAL_PLAYER, &msf.extmidi, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
/* win32_v.c only settings */
|
|
#ifdef WIN32
|
|
extern bool _force_full_redraw, _double_size;
|
|
extern uint _display_hz, _fullscreen_bpp;
|
|
|
|
static const SettingDesc win32_settings[] = {
|
|
{"display_hz", SDT_UINT, (void*)0, &_display_hz, NULL},
|
|
{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw, NULL},
|
|
{"fullscreen_bpp", SDT_UINT, (void*)8, &_fullscreen_bpp, NULL},
|
|
{"double_size", SDT_BOOL, (void*)false, &_double_size, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
#endif /* WIN32 */
|
|
|
|
static const SettingDesc misc_settings[] = {
|
|
{"display_opt", SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_WAYPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|WAYPOINTS"},
|
|
{"news_display_opt", SDT_UINT32, "0xAAAAAAAA", &_news_display_opt, NULL}, // default to all full messages: 10101010101010101010 = 0xAAAAAAAA
|
|
{"news_ticker_sound", SDT_BOOL, (void*)true, &_news_ticker_sound, NULL},
|
|
{"fullscreen", SDT_BOOL, (void*)false, &_fullscreen, NULL},
|
|
/* Added the (uint32) cast in the next 3 lines, to suppress a warning on 64bit targets -- TrueLight */
|
|
{"videodriver", SDT_STRINGBUF | ((uint32)lengthof(_ini_videodriver)<<16) | SDT_NOSAVE,NULL, _ini_videodriver, NULL},
|
|
{"musicdriver", SDT_STRINGBUF | ((uint32)lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE,NULL, _ini_musicdriver, NULL},
|
|
{"sounddriver", SDT_STRINGBUF | ((uint32)lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE,NULL, _ini_sounddriver, NULL},
|
|
{"language", SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16, NULL, _dynlang.curr_file, NULL},
|
|
{"resolution", SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16, "640,480",_cur_resolution, NULL},
|
|
{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16), NULL, _screenshot_format_name,NULL},
|
|
{"savegame_format", SDT_STRINGBUF | (lengthof(_savegame_format)<<16), NULL, _savegame_format, NULL},
|
|
{"rightclick_emulate",SDT_BOOL, (void*)false, &_rightclick_emulate, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
static const SettingDesc network_settings[] = {
|
|
{"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL},
|
|
{"frame_freq", SDT_UINT8 | SDT_NOSAVE, (void*)0, &_network_frame_freq, NULL},
|
|
{"max_join_time", SDT_UINT16, (void*)500, &_network_max_join_time, NULL},
|
|
{"pause_on_join", SDT_BOOL, (void*)false, &_network_pause_on_join, NULL},
|
|
{"server_bind_ip", SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16), "0.0.0.0", &_network_server_bind_ip_host, NULL},
|
|
{"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL},
|
|
{"server_advertise",SDT_BOOL, (void*)false, &_network_advertise, NULL},
|
|
{"lan_internet", SDT_UINT8, (void*)0, &_network_lan_internet, NULL},
|
|
{"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL},
|
|
{"server_password", SDT_STRINGBUF | (lengthof(_network_server_password) << 16), NULL, &_network_server_password, NULL},
|
|
{"rcon_password", SDT_STRINGBUF | (lengthof(_network_rcon_password) << 16), NULL, &_network_rcon_password, NULL},
|
|
{"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL},
|
|
{"connect_to_ip", SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL},
|
|
{"network_id", SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL},
|
|
{"autoclean_companies", SDT_BOOL, (void*)false, &_network_autoclean_companies, NULL},
|
|
{"autoclean_unprotected", SDT_UINT8, (void*)12, &_network_autoclean_unprotected, NULL},
|
|
{"autoclean_protected", SDT_UINT8, (void*)36, &_network_autoclean_protected, NULL},
|
|
{"restart_game_date", SDT_UINT16, (void*)0, &_network_restart_game_date, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
/* The settings showed when opened in the intro-menu. These values also are saved to
|
|
* openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */
|
|
static const SettingDesc gameopt_settings[] = {
|
|
{"diff_level", SDT_UINT8, (void*)9, &_opt_newgame.diff_level, NULL},
|
|
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, &_opt_newgame.diff, NULL},
|
|
{"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_opt_newgame.currency, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom" },
|
|
{"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_opt_newgame.kilometers, "imperial|metric" },
|
|
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_opt_newgame.town_name, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss" },
|
|
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_opt_newgame.landscape, "normal|hilly|desert|candy" },
|
|
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_opt_newgame.autosave, "off|monthly|quarterly|half year|yearly" },
|
|
{"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_opt_newgame.road_side, "left|right" },
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
// The player-based settings (are not send over the network)
|
|
// Not everything can just be added to this list. For example, service_interval
|
|
// can not be done, because every client assigns the service_interval value to the
|
|
// v->service_interval, meaning that every client assigns his value to the interval.
|
|
// If the setting was player-based, that would mean that vehicles could deside on
|
|
// different moments that they are heading back to a service depot, causing desyncs
|
|
// on a massive scale.
|
|
// Short, you can only add settings that does stuff for the screen, GUI, that kind
|
|
// of stuff.
|
|
static const SettingDesc patch_player_settings[] = {
|
|
{"vehicle_speed", SDT_BOOL, (void*)true, &_patches.vehicle_speed, NULL},
|
|
|
|
{"lost_train_days", SDT_UINT16, (void*)180, &_patches.lost_train_days, NULL},
|
|
{"train_income_warn", SDT_BOOL, (void*)true, &_patches.train_income_warn, NULL},
|
|
{"order_review_system", SDT_UINT8, (void*)2, &_patches.order_review_system, NULL},
|
|
|
|
{"status_long_date", SDT_BOOL, (void*)true, &_patches.status_long_date, NULL},
|
|
{"show_finances", SDT_BOOL, (void*)true, &_patches.show_finances, NULL},
|
|
{"autoscroll", SDT_BOOL, (void*)false, &_patches.autoscroll, NULL},
|
|
{"reverse_scroll", SDT_BOOL, (void*)false, &_patches.reverse_scroll, NULL},
|
|
{"errmsg_duration", SDT_UINT8, (void*)5, &_patches.errmsg_duration, NULL},
|
|
{"toolbar_pos", SDT_UINT8, (void*)0, &_patches.toolbar_pos, NULL},
|
|
{"keep_all_autosave", SDT_BOOL, (void*)false, &_patches.keep_all_autosave, NULL},
|
|
{"autosave_on_exit", SDT_BOOL, (void*)false, &_patches.autosave_on_exit, NULL},
|
|
{"max_autosave_num", SDT_UINT8, (void*)16, &_patches.max_num_autosaves, NULL},
|
|
|
|
{"bridge_pillars", SDT_BOOL, (void*)true, &_patches.bridge_pillars, NULL},
|
|
{"invisible_trees", SDT_BOOL, (void*)false, &_patches.invisible_trees, NULL},
|
|
{"drag_signals_density",SDT_UINT8, (void*)4, &_patches.drag_signals_density, NULL},
|
|
|
|
{"window_snap_radius", SDT_UINT8, (void*)10, &_patches.window_snap_radius, NULL},
|
|
|
|
{"autorenew", SDT_BOOL, (void*)false, &_patches.autorenew, NULL},
|
|
{"autorenew_months", SDT_INT16, (void*)-6, &_patches.autorenew_months, NULL},
|
|
{"autorenew_money", SDT_INT32, (void*)100000,&_patches.autorenew_money, NULL},
|
|
|
|
{"population_in_label", SDT_BOOL, (void*)true, &_patches.population_in_label, NULL},
|
|
{"link_terraform_toolbar", SDT_BOOL, (void*)false, &_patches.link_terraform_toolbar, NULL},
|
|
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
// Non-static, needed in network_server.c
|
|
const SettingDesc patch_settings[] = {
|
|
{"build_on_slopes", SDT_BOOL, (void*)true, &_patches.build_on_slopes, NULL},
|
|
{"mammoth_trains", SDT_BOOL, (void*)true, &_patches.mammoth_trains, NULL},
|
|
{"join_stations", SDT_BOOL, (void*)true, &_patches.join_stations, NULL},
|
|
{"station_spread", SDT_UINT8, (void*)12, &_patches.station_spread, NULL},
|
|
{"full_load_any", SDT_BOOL, (void*)true, &_patches.full_load_any, NULL},
|
|
{"modified_catchment", SDT_BOOL, (void*)true, &_patches.modified_catchment, NULL},
|
|
|
|
|
|
{"inflation", SDT_BOOL, (void*)true, &_patches.inflation, NULL},
|
|
{"selectgoods", SDT_BOOL, (void*)true, &_patches.selectgoods, NULL},
|
|
{"longbridges", SDT_BOOL, (void*)true, &_patches.longbridges, NULL},
|
|
{"gotodepot", SDT_BOOL, (void*)true, &_patches.gotodepot, NULL},
|
|
|
|
{"build_rawmaterial_ind", SDT_BOOL, (void*)false, &_patches.build_rawmaterial_ind,NULL},
|
|
{"multiple_industry_per_town",SDT_BOOL, (void*)false, &_patches.multiple_industry_per_town, NULL},
|
|
{"same_industry_close", SDT_BOOL, (void*)false, &_patches.same_industry_close, NULL},
|
|
|
|
{"signal_side", SDT_BOOL, (void*)true, &_patches.signal_side, NULL},
|
|
|
|
{"new_nonstop", SDT_BOOL, (void*)false, &_patches.new_nonstop, NULL},
|
|
{"roadveh_queue", SDT_BOOL, (void*)true, &_patches.roadveh_queue, NULL},
|
|
|
|
{"snow_line_height", SDT_UINT8, (void*)7, &_patches.snow_line_height, NULL},
|
|
|
|
{"bribe", SDT_BOOL, (void*)true, &_patches.bribe, NULL},
|
|
|
|
{"nonuniform_stations", SDT_BOOL, (void*)true, &_patches.nonuniform_stations, NULL},
|
|
{"always_small_airport",SDT_BOOL, (void*)false, &_patches.always_small_airport, NULL},
|
|
{"realistic_acceleration",SDT_BOOL, (void*)false, &_patches.realistic_acceleration, NULL},
|
|
{"wagon_speed_limits", SDT_BOOL, (void*)true, &_patches.wagon_speed_limits, NULL},
|
|
{"forbid_90_deg", SDT_BOOL, (void*)false, &_patches.forbid_90_deg, NULL},
|
|
{"improved_load", SDT_BOOL, (void*)false, &_patches.improved_load, NULL},
|
|
|
|
{"max_trains", SDT_UINT16, (void*)500, &_patches.max_trains, NULL},
|
|
{"max_roadveh", SDT_UINT16, (void*)500, &_patches.max_roadveh, NULL},
|
|
{"max_aircraft", SDT_UINT16, (void*)200, &_patches.max_aircraft, NULL},
|
|
{"max_ships", SDT_UINT16, (void*)300, &_patches.max_ships, NULL},
|
|
|
|
{"servint_ispercent", SDT_BOOL, (void*)false, &_patches.servint_ispercent, NULL},
|
|
{"servint_trains", SDT_UINT16, (void*)150, &_patches.servint_trains, NULL},
|
|
{"servint_roadveh", SDT_UINT16, (void*)150, &_patches.servint_roadveh, NULL},
|
|
{"servint_ships", SDT_UINT16, (void*)360, &_patches.servint_ships, NULL},
|
|
{"servint_aircraft", SDT_UINT16, (void*)100, &_patches.servint_aircraft, NULL},
|
|
{"no_servicing_if_no_breakdowns", SDT_BOOL, (void*)0, &_patches.no_servicing_if_no_breakdowns, NULL},
|
|
|
|
{"pf_maxlength", SDT_UINT16, (void*)512, &_patches.pf_maxlength, NULL},
|
|
{"pf_maxdepth", SDT_UINT8, (void*)16, &_patches.pf_maxdepth, NULL},
|
|
|
|
|
|
{"ai_disable_veh_train",SDT_BOOL, (void*)false, &_patches.ai_disable_veh_train, NULL},
|
|
{"ai_disable_veh_roadveh",SDT_BOOL, (void*)false, &_patches.ai_disable_veh_roadveh, NULL},
|
|
{"ai_disable_veh_aircraft",SDT_BOOL,(void*)false, &_patches.ai_disable_veh_aircraft,NULL},
|
|
{"ai_disable_veh_ship", SDT_BOOL, (void*)false, &_patches.ai_disable_veh_ship, NULL},
|
|
{"starting_date", SDT_UINT32, (void*)1950, &_patches.starting_date, NULL},
|
|
{"ending_date", SDT_UINT32, (void*)2051, &_patches.ending_date, NULL},
|
|
|
|
{"colored_news_date", SDT_UINT32, (void*)2000, &_patches.colored_news_date, NULL},
|
|
|
|
{"extra_dynamite", SDT_BOOL, (void*)false, &_patches.extra_dynamite, NULL},
|
|
|
|
{"never_expire_vehicles",SDT_BOOL, (void*)false, &_patches.never_expire_vehicles,NULL},
|
|
{"extend_vehicle_life", SDT_UINT8, (void*)0, &_patches.extend_vehicle_life, NULL},
|
|
|
|
{"auto_euro", SDT_BOOL, (void*)true, &_patches.auto_euro, NULL},
|
|
|
|
{"serviceathelipad", SDT_BOOL, (void*)true, &_patches.serviceathelipad, NULL},
|
|
{"smooth_economy", SDT_BOOL, (void*)true, &_patches.smooth_economy, NULL},
|
|
{"allow_shares", SDT_BOOL, (void*)true, &_patches.allow_shares, NULL},
|
|
{"dist_local_authority",SDT_UINT8, (void*)20, &_patches.dist_local_authority, NULL},
|
|
|
|
{"wait_oneway_signal", SDT_UINT8, (void*)15, &_patches.wait_oneway_signal, NULL},
|
|
{"wait_twoway_signal", SDT_UINT8, (void*)41, &_patches.wait_twoway_signal, NULL},
|
|
|
|
{"ainew_active", SDT_BOOL, (void*)false, &_patches.ainew_active, NULL},
|
|
{"ai_in_multiplayer", SDT_BOOL, (void*)false, &_patches.ai_in_multiplayer, NULL},
|
|
|
|
{"map_x", SDT_UINT32, (void*)8, &_patches.map_x, NULL},
|
|
{"map_y", SDT_UINT32, (void*)8, &_patches.map_y, NULL},
|
|
|
|
/* New Path Finding */
|
|
{"new_pathfinding_all", SDT_BOOL, (void*)false, &_patches.new_pathfinding_all, NULL},
|
|
|
|
/* The maximum number of nodes to search */
|
|
{"npf_max_search_nodes", SDT_UINT32, (void*)10000, &_patches.npf_max_search_nodes, NULL},
|
|
|
|
/* When a red signal is encountered, a small detour can be made around
|
|
* it. This specifically occurs when a track is doubled, in which case
|
|
* the detour is typically 2 tiles. It is also often used at station
|
|
* entrances, when there is a choice of multiple platforms. If we take
|
|
* a typical 4 platform station, the detour is 4 tiles. To properly
|
|
* support larger stations we increase this value.
|
|
* We want to prevent that trains that want to leave at one side of a
|
|
* station, leave through the other side, turn around, enter the
|
|
* station on another platform and exit the station on the right side
|
|
* again, just because the sign at the right side was red. If we take
|
|
* a typical 5 length station, this detour is 10 or 11 tiles (not
|
|
* sure), so we set the default penalty at 10 (the station tile
|
|
* penalty will further prevent this.
|
|
* We give presignal exits (and combo's) a different (larger) penalty, because we really
|
|
* don't want trains waiting in front of a presignal exit. */
|
|
{"npf_rail_firstred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_penalty, NULL},
|
|
{"npf_rail_firstred_exit_penalty", SDT_UINT32, (void*)(100 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_exit_penalty, NULL},
|
|
/* This penalty is for when the last signal before the target is red.
|
|
* This is useful for train stations, where there are multiple
|
|
* platforms to choose from, which lie in different signal blocks.
|
|
* Every target in a occupied signal block (ie an occupied platform)
|
|
* will get this penalty.
|
|
*/
|
|
{"npf_rail_lastred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_lastred_penalty, NULL},
|
|
/* When a train plans a route over a station tile, this penalty is
|
|
* applied. We want that trains plan a route around a typical, 4x5
|
|
* station, which means two tiles to the right, and two tiles back to
|
|
* the left around it, or 5 tiles of station through it. If we assign
|
|
* a penalty of 1 tile for every station tile passed, the route will
|
|
* be around it.
|
|
*/
|
|
{"npf_rail_station_penalty", SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH), &_patches.npf_rail_station_penalty, NULL},
|
|
{"npf_rail_slope_penalty", SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH), &_patches.npf_rail_slope_penalty, NULL},
|
|
/* This penalty is applied when a train makes a turn. Its value of 1 makes
|
|
* sure that it has a minimal impact on the pathfinding, only when two
|
|
* paths have equal length it will make a difference */
|
|
{"npf_rail_curve_penalty", SDT_UINT32, (void*)(1), &_patches.npf_rail_curve_penalty, NULL},
|
|
/* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
|
|
* apply to ships, as they can just come out the other end). XXX: Is this a
|
|
* good value? */
|
|
{"npf_rail_depot_reverse_penalty", SDT_UINT32, (void*)(NPF_TILE_LENGTH * 50), &_patches.npf_rail_depot_reverse_penalty, NULL},
|
|
{"npf_buoy_penalty", SDT_UINT32, (void*)(2 * NPF_TILE_LENGTH), &_patches.npf_buoy_penalty, NULL},
|
|
/* This penalty is applied when a ship makes a turn. It is bigger than the
|
|
* rail curve penalty, since ships (realisticly) have more trouble with
|
|
* making turns */
|
|
{"npf_water_curve_penalty", SDT_UINT32, (void*)(NPF_TILE_LENGTH / 4), &_patches.npf_water_curve_penalty, NULL},
|
|
/* This is the penalty for road, same as for rail. */
|
|
{"npf_road_curve_penalty", SDT_UINT32, (void*)(1), &_patches.npf_road_curve_penalty, NULL},
|
|
/* This is the penalty for level crossings, for both road and rail vehicles */
|
|
{"npf_crossing_penalty", SDT_UINT32, (void*)(3 * NPF_TILE_LENGTH), &_patches.npf_crossing_penalty, NULL},
|
|
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
static const SettingDesc currency_settings[] = {
|
|
{ "rate", SDT_UINT16, (void*)1, &_custom_currency.rate, NULL },
|
|
{ "separator", SDT_CHAR, ".", &_custom_currency.separator, NULL },
|
|
{ "to_euro", SDT_UINT16, (void*)0, &_custom_currency.to_euro, NULL },
|
|
{ "prefix", SDT_STRINGQUOT | lengthof(_custom_currency.prefix) << 16, NULL, &_custom_currency.prefix, NULL },
|
|
{ "suffix", SDT_STRINGQUOT | lengthof(_custom_currency.suffix) << 16, " credits", &_custom_currency.suffix, NULL },
|
|
{ NULL, 0, NULL, NULL, NULL }
|
|
};
|
|
|
|
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname);
|
|
|
|
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
|
|
{
|
|
proc(ini, misc_settings, "misc");
|
|
#ifdef WIN32
|
|
proc(ini, win32_settings, "win32");
|
|
#endif /* WIN32 */
|
|
#ifdef ENABLE_NETWORK
|
|
proc(ini, network_settings, "network");
|
|
#endif /* ENABLE_NETWORK */
|
|
proc(ini, music_settings, "music");
|
|
proc(ini, gameopt_settings, "gameopt");
|
|
proc(ini, patch_settings, "patches");
|
|
proc(ini, patch_player_settings, "patches");
|
|
proc(ini, currency_settings,"currency");
|
|
}
|
|
|
|
// loads all items from a *grpname section into the **list
|
|
static void LoadList(IniFile *ini, const char *grpname, char **list, int len)
|
|
{
|
|
IniGroup *group = ini_getgroup(ini, grpname, -1);
|
|
IniItem *item;
|
|
int i;
|
|
|
|
if (!group)
|
|
return;
|
|
item = group->item;
|
|
for ( i=0; i != len; i++) {
|
|
if (item == NULL) break;
|
|
list[i] = strdup(item->value);
|
|
item = item->next;
|
|
}
|
|
}
|
|
|
|
static void SaveList(IniFile *ini, const char *grpname, char **list, int len)
|
|
{
|
|
IniGroup *group = ini_getgroup(ini, grpname, -1);
|
|
IniItem *item = NULL;
|
|
int i;
|
|
bool first = true;
|
|
|
|
if (group == NULL) return;
|
|
group->item = NULL;
|
|
|
|
for (i = 0; i != len; i++) {
|
|
if (list[i] == NULL || list[i][0] == '\0') continue;
|
|
|
|
if (first) { // add first item to the head of the group
|
|
item = ini_item_alloc(group, list[i], strlen(list[i]));
|
|
item->value = item->name;
|
|
group->item = item;
|
|
first = false;
|
|
} else { // all other items are attached to the previous one
|
|
item->next = ini_item_alloc(group, list[i], strlen(list[i]));
|
|
item = item->next;
|
|
item->value = item->name;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LoadFromConfig(void)
|
|
{
|
|
IniFile *ini = ini_load(_config_file);
|
|
HandleSettingDescs(ini, load_setting_desc);
|
|
LoadList(ini, "newgrf", _newgrf_files, lengthof(_newgrf_files));
|
|
#ifdef ENABLE_NETWORK
|
|
LoadList(ini, "servers", _network_host_list, lengthof(_network_host_list));
|
|
LoadList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
|
|
#endif /* ENABLE_NETWORK */
|
|
ini_free(ini);
|
|
}
|
|
|
|
void SaveToConfig(void)
|
|
{
|
|
IniFile *ini = ini_load(_config_file);
|
|
HandleSettingDescs(ini, save_setting_desc);
|
|
#ifdef ENABLE_NETWORK
|
|
SaveList(ini, "servers", _network_host_list, lengthof(_network_host_list));
|
|
SaveList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
|
|
#endif /* ENABLE_NETWORK */
|
|
ini_save(_config_file, ini);
|
|
ini_free(ini);
|
|
}
|
|
|
|
void CheckConfig(void)
|
|
{
|
|
// fix up news_display_opt from old to new
|
|
int i;
|
|
uint32 tmp;
|
|
for (i = 0, tmp = _news_display_opt; i != 10; i++, tmp >>= 2) {
|
|
if ((tmp & 0x3) == 0x3) { // old settings
|
|
_news_display_opt = 0xAAAAAAAA; // set all news-messages to full 1010101010...
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Increase old default values for pf_maxdepth and pf_maxlength
|
|
// to support big networks.
|
|
if (_patches.pf_maxdepth == 16 && _patches.pf_maxlength == 512) {
|
|
_patches.pf_maxdepth = 48;
|
|
_patches.pf_maxlength = 4096;
|
|
}
|
|
}
|