OpenTTD-patches/gfx.h
Darkvater d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2005-02-21 18:59:54 +00:00

102 lines
2.9 KiB
C

#ifndef GFX_H
#define GFX_H
typedef struct ColorList {
byte unk0, unk1, unk2;
byte window_color_1a, window_color_1b;
byte window_color_bga, window_color_bgb;
byte window_color_2;
} ColorList;
struct DrawPixelInfo {
byte *dst_ptr;
int left, top, width, height;
int pitch;
uint16 zoom;
};
typedef struct CursorVars {
Point pos, size, offs, delta;
Point draw_pos, draw_size;
uint32 sprite;
int wheel; // mouse wheel movement
const uint16 *animate_list, *animate_cur;
uint animate_timeout;
bool visible;
bool dirty;
bool fix_at;
} CursorVars;
void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
int DrawStringCentered(int x, int y, uint16 str, uint16 color);
int DrawString(int x, int y, uint16 str, uint16 color);
void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color);
int DoDrawString(const char *string, int x, int y, uint16 color);
void DrawStringRightAligned(int x, int y, uint16 str, uint16 color);
void GfxFillRect(int left, int top, int right, int bottom, int color);
void GfxDrawLine(int left, int top, int right, int bottom, int color);
void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
uint16 GetDrawStringPlayerColor(byte player);
int GetStringWidth(const char *str);
void LoadStringWidthTable(void);
void DrawStringMultiCenter(int x, int y, uint16 str, int maxw);
void DrawStringMultiLine(int x, int y, uint16 str, int maxw);
void DrawDirtyBlocks(void);
void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void);
void GfxInitPalettes(void);
bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height);
/* window.c */
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
void SetMouseCursor(uint cursor);
void SetAnimatedMouseCursor(const uint16 *table);
void CursorTick(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
bool ChangeResInGame(int w, int h);
void ToggleFullScreen(const bool full_screen);
/* gfx.c */
#define ASCII_LETTERSTART 32
VARDEF int _stringwidth_base;
VARDEF byte _stringwidth_table[0x2A0];
static inline byte GetCharacterWidth(int key) { return _stringwidth_table[key - ASCII_LETTERSTART];}
VARDEF DrawPixelInfo _screen;
VARDEF DrawPixelInfo *_cur_dpi;
VARDEF ColorList _color_list[16];
VARDEF CursorVars _cursor;
VARDEF int _pal_first_dirty;
VARDEF int _pal_last_dirty;
VARDEF bool _use_dos_palette;
/* spritecache.c */
//enum { NUM_SPRITES = 0x1320 };
//enum { NUM_SPRITES = 0x1500 };
enum { NUM_SPRITES = 0x3500 }; // 1500 + space for custom GRF sets
/* tables.h */
extern byte _palettes[4][256 * 3];
VARDEF byte _cur_palette[768];
typedef enum StringColorFlags {
IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
} StringColorFlags;
#endif