mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
344 lines
10 KiB
C++
344 lines
10 KiB
C++
/* $Id$ */
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/** @file ai_info.cpp Implementation of AIFileInfo */
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#include "../stdafx.h"
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#include <squirrel.h>
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#include "../script/squirrel.hpp"
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#include "../script/squirrel_helper.hpp"
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#include "ai.hpp"
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#include "ai_info.hpp"
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#include "ai_scanner.hpp"
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#include "../settings_type.h"
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#include "../openttd.h"
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AIConfigItem _start_date_config = {
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"start_date",
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"The amount of days after the start of the last AI, this AI will start (give or take).",
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AI::START_NEXT_MIN,
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AI::START_NEXT_MAX,
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AI::START_NEXT_MEDIUM,
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AI::START_NEXT_EASY,
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AI::START_NEXT_MEDIUM,
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AI::START_NEXT_HARD,
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AI::START_NEXT_DEVIATION,
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30,
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AICONFIG_NONE,
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NULL
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};
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AILibrary::~AILibrary()
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{
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free((void *)this->category);
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}
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/* static */ SQInteger AIFileInfo::Constructor(HSQUIRRELVM vm, AIFileInfo *info)
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{
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SQInteger res = ScriptFileInfo::Constructor(vm, info);
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if (res != 0) return res;
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info->base = ((AIScanner *)Squirrel::GetGlobalPointer(vm));
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return 0;
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}
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/* static */ SQInteger AIInfo::Constructor(HSQUIRRELVM vm)
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{
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/* Get the AIInfo */
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SQUserPointer instance = NULL;
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if (SQ_FAILED(sq_getinstanceup(vm, 2, &instance, 0)) || instance == NULL) return sq_throwerror(vm, _SC("Pass an instance of a child class of AIInfo to RegisterAI"));
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AIInfo *info = (AIInfo *)instance;
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SQInteger res = AIFileInfo::Constructor(vm, info);
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if (res != 0) return res;
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AIConfigItem config = _start_date_config;
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config.name = strdup(config.name);
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config.description = strdup(config.description);
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info->config_list.push_back(config);
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/* Check if we have settings */
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if (info->engine->MethodExists(*info->SQ_instance, "GetSettings")) {
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if (!info->GetSettings()) return SQ_ERROR;
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}
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if (info->engine->MethodExists(*info->SQ_instance, "MinVersionToLoad")) {
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if (!info->engine->CallIntegerMethod(*info->SQ_instance, "MinVersionToLoad", &info->min_loadable_version)) return SQ_ERROR;
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} else {
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info->min_loadable_version = info->GetVersion();
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}
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/* When there is an UseAsRandomAI function, call it. */
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if (info->engine->MethodExists(*info->SQ_instance, "UseAsRandomAI")) {
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if (!info->engine->CallBoolMethod(*info->SQ_instance, "UseAsRandomAI", &info->use_as_random)) return SQ_ERROR;
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} else {
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info->use_as_random = true;
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}
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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sq_setinstanceup(vm, 2, NULL);
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/* Register the AI to the base system */
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info->base->RegisterAI(info);
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return 0;
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}
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/* static */ SQInteger AIInfo::DummyConstructor(HSQUIRRELVM vm)
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{
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/* Get the AIInfo */
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SQUserPointer instance;
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sq_getinstanceup(vm, 2, &instance, 0);
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AIInfo *info = (AIInfo *)instance;
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SQInteger res = AIFileInfo::Constructor(vm, info);
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if (res != 0) return res;
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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sq_setinstanceup(vm, 2, NULL);
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/* Register the AI to the base system */
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info->base->SetDummyAI(info);
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return 0;
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}
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bool AIInfo::GetSettings()
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{
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return this->engine->CallMethod(*this->SQ_instance, "GetSettings", NULL, -1);
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}
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AIInfo::~AIInfo()
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{
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/* Free all allocated strings */
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for (AIConfigItemList::iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
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free((void*)(*it).name);
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free((void*)(*it).description);
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if (it->labels != NULL) {
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for (LabelMapping::iterator it2 = (*it).labels->Begin(); it2 != (*it).labels->End(); it2++) {
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free(it2->second);
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}
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delete it->labels;
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}
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}
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this->config_list.clear();
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}
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bool AIInfo::CanLoadFromVersion(int version) const
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{
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if (version == -1) return true;
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return version >= this->min_loadable_version && version <= this->GetVersion();
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}
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SQInteger AIInfo::AddSetting(HSQUIRRELVM vm)
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{
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AIConfigItem config;
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memset(&config, 0, sizeof(config));
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config.max_value = 1;
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config.step_size = 1;
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uint items = 0;
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/* Read the table, and find all properties we care about */
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sq_pushnull(vm);
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while (SQ_SUCCEEDED(sq_next(vm, -2))) {
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const SQChar *sqkey;
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if (SQ_FAILED(sq_getstring(vm, -2, &sqkey))) return SQ_ERROR;
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const char *key = FS2OTTD(sqkey);
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if (strcmp(key, "name") == 0) {
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const SQChar *sqvalue;
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if (SQ_FAILED(sq_getstring(vm, -1, &sqvalue))) return SQ_ERROR;
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char *name = strdup(FS2OTTD(sqvalue));
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char *s;
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/* Don't allow '=' and ',' in configure setting names, as we need those
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* 2 chars to nicely store the settings as a string. */
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while ((s = strchr(name, '=')) != NULL) *s = '_';
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while ((s = strchr(name, ',')) != NULL) *s = '_';
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config.name = name;
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items |= 0x001;
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} else if (strcmp(key, "description") == 0) {
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const SQChar *sqdescription;
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if (SQ_FAILED(sq_getstring(vm, -1, &sqdescription))) return SQ_ERROR;
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config.description = strdup(FS2OTTD(sqdescription));
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items |= 0x002;
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} else if (strcmp(key, "min_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.min_value = res;
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items |= 0x004;
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} else if (strcmp(key, "max_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.max_value = res;
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items |= 0x008;
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} else if (strcmp(key, "easy_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.easy_value = res;
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items |= 0x010;
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} else if (strcmp(key, "medium_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.medium_value = res;
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items |= 0x020;
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} else if (strcmp(key, "hard_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.hard_value = res;
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items |= 0x040;
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} else if (strcmp(key, "random_deviation") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.random_deviation = res;
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items |= 0x200;
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} else if (strcmp(key, "custom_value") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.custom_value = res;
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items |= 0x080;
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} else if (strcmp(key, "step_size") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.step_size = res;
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} else if (strcmp(key, "flags") == 0) {
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SQInteger res;
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if (SQ_FAILED(sq_getinteger(vm, -1, &res))) return SQ_ERROR;
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config.flags = (AIConfigFlags)res;
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items |= 0x100;
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} else {
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char error[1024];
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snprintf(error, sizeof(error), "unknown setting property '%s'", key);
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this->engine->ThrowError(error);
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return SQ_ERROR;
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}
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sq_pop(vm, 2);
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}
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sq_pop(vm, 1);
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/* Don't allow both random_deviation and AICONFIG_RANDOM to
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* be set for the same config item. */
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if ((items & 0x200) != 0 && (config.flags & AICONFIG_RANDOM) != 0) {
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char error[1024];
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snprintf(error, sizeof(error), "Setting both random_deviation and AICONFIG_RANDOM is not allowed");
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this->engine->ThrowError(error);
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return SQ_ERROR;
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}
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/* Reset the bit for random_deviation as it's optional. */
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items &= ~0x200;
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/* Make sure all properties are defined */
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uint mask = (config.flags & AICONFIG_BOOLEAN) ? 0x1F3 : 0x1FF;
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if (items != mask) {
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char error[1024];
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snprintf(error, sizeof(error), "please define all properties of a setting (min/max not allowed for booleans)");
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this->engine->ThrowError(error);
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return SQ_ERROR;
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}
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this->config_list.push_back(config);
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return 0;
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}
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SQInteger AIInfo::AddLabels(HSQUIRRELVM vm)
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{
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const SQChar *sq_setting_name;
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if (SQ_FAILED(sq_getstring(vm, -2, &sq_setting_name))) return SQ_ERROR;
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const char *setting_name = FS2OTTD(sq_setting_name);
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AIConfigItem *config = NULL;
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for (AIConfigItemList::iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
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if (strcmp((*it).name, setting_name) == 0) config = &(*it);
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}
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if (config == NULL) {
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char error[1024];
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snprintf(error, sizeof(error), "Trying to add labels for non-defined setting '%s'", setting_name);
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this->engine->ThrowError(error);
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return SQ_ERROR;
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}
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if (config->labels != NULL) return SQ_ERROR;
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config->labels = new LabelMapping;
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/* Read the table and find all labels */
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sq_pushnull(vm);
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while (SQ_SUCCEEDED(sq_next(vm, -2))) {
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const SQChar *sq_key;
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const SQChar *sq_label;
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if (SQ_FAILED(sq_getstring(vm, -2, &sq_key))) return SQ_ERROR;
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if (SQ_FAILED(sq_getstring(vm, -1, &sq_label))) return SQ_ERROR;
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/* Because squirrel doesn't support identifiers starting with a digit,
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* we skip the first character. */
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const char *key_string = FS2OTTD(sq_key);
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int key = atoi(key_string + 1);
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const char *label = FS2OTTD(sq_label);
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if (config->labels->Find(key) == config->labels->End()) config->labels->Insert(key, strdup(label));
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sq_pop(vm, 2);
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}
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sq_pop(vm, 1);
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return 0;
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}
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const AIConfigItemList *AIInfo::GetConfigList() const
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{
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return &this->config_list;
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}
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const AIConfigItem *AIInfo::GetConfigItem(const char *name) const
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{
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for (AIConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
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if (strcmp((*it).name, name) == 0) return &(*it);
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}
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return NULL;
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}
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int AIInfo::GetSettingDefaultValue(const char *name) const
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{
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for (AIConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
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if (strcmp((*it).name, name) != 0) continue;
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/* The default value depends on the difficulty level */
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switch ((_game_mode == GM_MENU) ? _settings_newgame.difficulty.diff_level : _settings_game.difficulty.diff_level) {
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case 0: return (*it).easy_value;
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case 1: return (*it).medium_value;
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case 2: return (*it).hard_value;
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case 3: return (*it).custom_value;
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default: NOT_REACHED();
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}
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}
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/* There is no such setting */
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return -1;
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}
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/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
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{
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/* Create a new AIFileInfo */
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AILibrary *library = new AILibrary();
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SQInteger res = AIFileInfo::Constructor(vm, library);
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if (res != 0) {
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delete library;
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return res;
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethodStrdup(*library->SQ_instance, "GetCategory", &library->category)) {
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delete library;
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return SQ_ERROR;
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}
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/* Register the Library to the base system */
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library->base->RegisterLibrary(library);
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return 0;
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}
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/* static */ SQInteger AILibrary::Import(HSQUIRRELVM vm)
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{
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SQConvert::SQAutoFreePointers ptr;
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const char *library = GetParam(SQConvert::ForceType<const char *>(), vm, 2, &ptr);
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const char *class_name = GetParam(SQConvert::ForceType<const char *>(), vm, 3, &ptr);
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int version = GetParam(SQConvert::ForceType<int>(), vm, 4, &ptr);
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if (!AI::ImportLibrary(library, class_name, version, vm)) return -1;
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return 1;
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}
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