mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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2e06374f6f
# Conflicts: # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/gfx_func.h # src/group_gui.cpp # src/industry_gui.cpp # src/misc_gui.cpp # src/news_gui.cpp # src/settings_gui.cpp # src/ship_gui.cpp # src/smallmap_gui.cpp # src/station_gui.cpp # src/subsidy_gui.cpp # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/town_gui.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/widget.cpp # src/widgets/dropdown.cpp # src/window.cpp
1276 lines
45 KiB
C++
1276 lines
45 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file depot_gui.cpp The GUI for depots. */
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#include "stdafx.h"
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#include "train.h"
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#include "roadveh.h"
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#include "ship.h"
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#include "aircraft.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "viewport_func.h"
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#include "command_func.h"
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#include "depot_base.h"
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#include "spritecache.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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#include "company_func.h"
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#include "tilehighlight_func.h"
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#include "window_gui.h"
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#include "vehiclelist.h"
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#include "company_base.h"
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#include "infrastructure_func.h"
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#include "order_backup.h"
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#include "zoom_func.h"
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#include "error.h"
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#include "tbtr_template_vehicle.h"
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#include "core/geometry_func.hpp"
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#include "widgets/depot_widget.h"
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#include "table/strings.h"
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#include "safeguards.h"
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/*
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* Since all depot window sizes aren't the same, we need to modify sizes a little.
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* It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction.
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* How long they should be moved and for what window types are controlled in ShowDepotWindow()
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*/
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/** Nested widget definition for train depots. */
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static const NWidgetPart _nested_train_depot_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_RENAME), // rename button
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_RENAME), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_DEPOT_RENAME_TOOLTIP),
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EndContainer(),
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NWidget(WWT_CAPTION, COLOUR_GREY, WID_D_CAPTION), SetDataTip(STR_DEPOT_CAPTION, STR_NULL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_LOCATION), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_NULL),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_VERTICAL),
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NWidget(WWT_MATRIX, COLOUR_GREY, WID_D_MATRIX), SetResize(1, 1), SetScrollbar(WID_D_V_SCROLL),
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NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_H_SCROLL),
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NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_D_H_SCROLL),
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EndContainer(),
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EndContainer(),
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NWidget(NWID_VERTICAL),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
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NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_SELL_CHAIN),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
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EndContainer(),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetDataTip(0x0, STR_NULL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
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EndContainer(),
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NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_D_V_SCROLL),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_BUILD), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
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NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_D_CLONE), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_VEHICLE_LIST), SetDataTip(0x0, STR_NULL), SetFill(0, 1),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_STOP_ALL), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_NULL), SetFill(0, 1),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_START_ALL), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_NULL), SetFill(0, 1),
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NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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EndContainer(),
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};
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static WindowDesc _train_depot_desc(__FILE__, __LINE__,
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WDP_AUTO, "depot_train", 362, 123,
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WC_VEHICLE_DEPOT, WC_NONE,
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0,
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std::begin(_nested_train_depot_widgets), std::end(_nested_train_depot_widgets)
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);
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static WindowDesc _road_depot_desc(__FILE__, __LINE__,
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WDP_AUTO, "depot_roadveh", 316, 97,
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WC_VEHICLE_DEPOT, WC_NONE,
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0,
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std::begin(_nested_train_depot_widgets), std::end(_nested_train_depot_widgets)
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);
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static WindowDesc _ship_depot_desc(__FILE__, __LINE__,
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WDP_AUTO, "depot_ship", 306, 99,
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WC_VEHICLE_DEPOT, WC_NONE,
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0,
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std::begin(_nested_train_depot_widgets), std::end(_nested_train_depot_widgets)
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);
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static WindowDesc _aircraft_depot_desc(__FILE__, __LINE__,
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WDP_AUTO, "depot_aircraft", 332, 99,
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WC_VEHICLE_DEPOT, WC_NONE,
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0,
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std::begin(_nested_train_depot_widgets), std::end(_nested_train_depot_widgets)
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);
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extern void DepotSortList(VehicleList *list);
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/**
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* This is the Callback method after the cloning attempt of a vehicle
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* @param result the result of the cloning command
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* @param tile unused
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* @param p1 unused
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* @param p2 unused
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* @param cmd unused
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*/
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void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
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{
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if (result.Failed()) return;
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const Vehicle *v = Vehicle::Get(_new_vehicle_id);
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ShowVehicleViewWindow(v);
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}
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static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
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{
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const Vehicle *v = Vehicle::Get(sel);
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if (v == wagon) return;
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if (wagon == nullptr) {
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if (head != nullptr) wagon = head->Last();
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} else {
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wagon = wagon->Previous();
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if (wagon == nullptr) return;
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}
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if (wagon == v) return;
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DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == nullptr ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
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}
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static VehicleCellSize _base_block_sizes_depot[VEH_COMPANY_END]; ///< Cell size for vehicle images in the depot view.
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static VehicleCellSize _base_block_sizes_purchase[VEH_COMPANY_END]; ///< Cell size for vehicle images in the purchase list.
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static uint _consistent_train_width; ///< Whether trains of all lengths are consistently scaled. Either TRAININFO_DEFAULT_VEHICLE_WIDTH, VEHICLEINFO_FULL_VEHICLE_WIDTH, or 0.
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/**
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* Get the GUI cell size for a vehicle image.
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* @param type Vehicle type to get the size for.
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* @param image_type Image type to get size for.
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* @pre image_type == EIT_IN_DEPOT || image_type == EIT_PURCHASE
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* @return Cell dimensions for the vehicle and image type.
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*/
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VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type)
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{
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switch (image_type) {
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case EIT_IN_DEPOT: return _base_block_sizes_depot[type];
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case EIT_PURCHASE: return _base_block_sizes_purchase[type];
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default: NOT_REACHED();
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}
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}
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static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_type)
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{
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int max_extend_left = 0;
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int max_extend_right = 0;
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uint max_height = 0;
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for (const Engine *e : Engine::IterateType(type)) {
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if (!e->IsEnabled()) continue;
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EngineID eid = e->index;
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uint x, y;
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int x_offs, y_offs;
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switch (type) {
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default: NOT_REACHED();
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case VEH_TRAIN: GetTrainSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
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case VEH_ROAD: GetRoadVehSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
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case VEH_SHIP: GetShipSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
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case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, x_offs, y_offs, image_type); break;
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}
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if (y > max_height) max_height = y;
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if (-x_offs > max_extend_left) max_extend_left = -x_offs;
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if ((int)x + x_offs > max_extend_right) max_extend_right = x + x_offs;
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}
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int min_extend = ScaleSpriteTrad(16);
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int max_extend = ScaleSpriteTrad(98);
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switch (image_type) {
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case EIT_IN_DEPOT:
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_base_block_sizes_depot[type].height = std::max<uint>(ScaleSpriteTrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
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_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
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break;
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case EIT_PURCHASE:
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_base_block_sizes_purchase[type].height = std::max<uint>(ScaleSpriteTrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
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_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
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break;
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default: NOT_REACHED();
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}
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}
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/**
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* Set the size of the blocks in the window so we can be sure that they are big enough for the vehicle sprites in the current game.
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* @note Calling this function once for each game is enough.
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*/
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void InitDepotWindowBlockSizes()
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{
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for (VehicleType vt = VEH_BEGIN; vt < VEH_COMPANY_END; vt++) {
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InitBlocksizeForVehicles(vt, EIT_IN_DEPOT);
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InitBlocksizeForVehicles(vt, EIT_PURCHASE);
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}
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_consistent_train_width = TRAININFO_DEFAULT_VEHICLE_WIDTH;
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bool first = true;
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for (const Engine *e : Engine::IterateType(VEH_TRAIN)) {
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if (!e->IsEnabled()) continue;
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uint w = TRAININFO_DEFAULT_VEHICLE_WIDTH;
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if (e->GetGRF() != nullptr && is_custom_sprite(e->u.rail.image_index)) {
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w = e->GetGRF()->traininfo_vehicle_width;
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if (w != VEHICLEINFO_FULL_VEHICLE_WIDTH) {
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/* Hopeless.
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* This is a NewGRF vehicle that uses TRAININFO_DEFAULT_VEHICLE_WIDTH.
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* If the vehicles are shorter than 8/8 we have fractional lengths, which are not consistent after rounding.
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*/
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_consistent_train_width = 0;
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break;
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}
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}
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if (first) {
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_consistent_train_width = w;
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first = false;
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} else if (w != _consistent_train_width) {
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_consistent_train_width = 0;
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break;
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}
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}
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}
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static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
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const Sprite *GetAircraftSprite(EngineID engine);
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struct DepotWindow : Window {
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VehicleID sel;
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VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
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VehicleType type;
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bool generate_list;
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int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
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VehicleList vehicle_list;
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VehicleList wagon_list;
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uint unitnumber_digits;
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uint num_columns; ///< Number of columns.
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Scrollbar *hscroll; ///< Only for trains.
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Scrollbar *vscroll;
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DepotWindow(WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc)
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{
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assert(IsCompanyBuildableVehicleType(type)); // ensure that we make the call with a valid type
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this->sel = INVALID_VEHICLE;
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this->vehicle_over = INVALID_VEHICLE;
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this->generate_list = true;
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this->hovered_widget = -1;
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this->type = type;
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this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
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this->unitnumber_digits = 2;
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this->CreateNestedTree();
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this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(WID_D_H_SCROLL) : nullptr);
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this->vscroll = this->GetScrollbar(WID_D_V_SCROLL);
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/* Don't show 'rename button' of aircraft hangar */
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this->GetWidget<NWidgetStacked>(WID_D_SHOW_RENAME)->SetDisplayedPlane(type == VEH_AIRCRAFT ? SZSP_NONE : 0);
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/* Only train depots have a horizontal scrollbar and a 'sell chain' button */
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if (type == VEH_TRAIN) this->GetWidget<NWidgetCore>(WID_D_MATRIX)->widget_data = 1 << MAT_COL_START;
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this->GetWidget<NWidgetStacked>(WID_D_SHOW_H_SCROLL)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_HORIZONTAL);
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this->GetWidget<NWidgetStacked>(WID_D_SHOW_SELL_CHAIN)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_NONE);
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this->SetupWidgetData(type);
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this->FinishInitNested(tile);
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this->owner = GetTileOwner(tile);
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OrderBackup::Reset();
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}
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void Close([[maybe_unused]] int data = 0) override
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{
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CloseWindowById(WC_BUILD_VEHICLE, this->window_number);
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CloseWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
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OrderBackup::Reset(this->window_number);
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this->Window::Close();
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}
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/**
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* Draw a vehicle in the depot window in the box with the top left corner at x,y.
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* @param v Vehicle to draw.
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* @param r Rect to draw in.
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*/
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void DrawVehicleInDepot(const Vehicle *v, const Rect &r) const
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{
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bool free_wagon = false;
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bool rtl = _current_text_dir == TD_RTL;
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Rect text = r.Shrink(RectPadding::zero, WidgetDimensions::scaled.matrix); /* Ract for text elements, horizontal is already applied. */
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Rect image = r.Indent(this->header_width, rtl).Indent(this->count_width, !rtl); /* Rect for vehicle images */
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switch (v->type) {
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case VEH_TRAIN: {
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const Train *u = Train::From(v);
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free_wagon = u->IsFreeWagon();
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uint x_space = free_wagon ?
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ScaleSpriteTrad(_consistent_train_width != 0 ? _consistent_train_width : TRAININFO_DEFAULT_VEHICLE_WIDTH) :
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0;
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DrawTrainImage(u, image.Indent(x_space, rtl), this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
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/* Length of consist in tiles with 1 fractional digit (rounded up) */
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SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
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SetDParam(1, 1);
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Rect count = text.WithWidth(this->count_width - WidgetDimensions::scaled.hsep_normal, !rtl);
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DrawString(count.left, count.right, count.bottom - GetCharacterHeight(FS_SMALL) + 1, STR_JUST_DECIMAL, TC_BLACK, SA_RIGHT, false, FS_SMALL); // Draw the counter
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break;
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}
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case VEH_ROAD: DrawRoadVehImage( v, image, this->sel, EIT_IN_DEPOT); break;
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case VEH_SHIP: DrawShipImage( v, image, this->sel, EIT_IN_DEPOT); break;
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case VEH_AIRCRAFT: DrawAircraftImage(v, image, this->sel, EIT_IN_DEPOT); break;
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default: NOT_REACHED();
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}
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uint diff_x, diff_y;
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if (v->IsGroundVehicle()) {
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/* Arrange unitnumber and flag horizontally */
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diff_x = this->flag_size.width + WidgetDimensions::scaled.hsep_normal;
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diff_y = WidgetDimensions::scaled.matrix.top;
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} else {
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/* Arrange unitnumber and flag vertically */
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diff_x = 0;
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diff_y = WidgetDimensions::scaled.matrix.top + GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
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}
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text = text.WithWidth(this->header_width - WidgetDimensions::scaled.hsep_normal, rtl).WithHeight(GetCharacterHeight(FS_NORMAL)).Indent(diff_x, rtl);
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if (free_wagon) {
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DrawString(text, STR_DEPOT_NO_ENGINE);
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} else {
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Rect flag = r.WithWidth(this->flag_size.width, rtl).WithHeight(this->flag_size.height).Translate(0, diff_y);
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DrawSpriteIgnorePadding((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, flag, false, SA_CENTER);
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SetDParam(0, v->unitnumber);
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DrawString(text, STR_JUST_COMMA, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? TC_BLACK : TC_RED);
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}
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}
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void DrawWidget(const Rect &r, int widget) const override
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{
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if (widget != WID_D_MATRIX) return;
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bool rtl = _current_text_dir == TD_RTL;
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/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
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const NWidgetCore *wid = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
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/* Set up rect for each cell */
|
|
Rect ir = r.WithHeight(this->resize.step_height);
|
|
if (this->num_columns != 1) ir = ir.WithWidth(this->resize.step_width, rtl);
|
|
ir = ir.Shrink(WidgetDimensions::scaled.framerect, RectPadding::zero);
|
|
|
|
/* Draw vertical separators at whole tiles.
|
|
* This only works in two cases:
|
|
* - All vehicles use VEHICLEINFO_FULL_VEHICLE_WIDTH as reference width.
|
|
* - All vehicles are 8/8. This cannot be checked for NewGRF, so instead we check for "all vehicles are original vehicles".
|
|
*/
|
|
if (this->type == VEH_TRAIN && _consistent_train_width != 0) {
|
|
int w = ScaleSpriteTrad(2 * _consistent_train_width);
|
|
int col = _colour_gradient[wid->colour][4];
|
|
Rect image = ir.Indent(this->header_width, rtl).Indent(this->count_width, !rtl);
|
|
int first_line = w + (-this->hscroll->GetPosition()) % w;
|
|
if (rtl) {
|
|
for (int x = image.right - first_line; x >= image.left; x -= w) {
|
|
GfxDrawLine(x, r.top, x, r.bottom, col, ScaleGUITrad(1), ScaleGUITrad(3));
|
|
}
|
|
} else {
|
|
for (int x = image.left + first_line; x <= image.right; x += w) {
|
|
GfxDrawLine(x, r.top, x, r.bottom, col, ScaleGUITrad(1), ScaleGUITrad(3));
|
|
}
|
|
}
|
|
}
|
|
|
|
uint16 rows_in_display = wid->current_y / wid->resize_y;
|
|
|
|
uint num = this->vscroll->GetPosition() * this->num_columns;
|
|
uint maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)));
|
|
for (; num < maxval; ir = ir.Translate(0, this->resize.step_height)) { // Draw the rows
|
|
Rect cell = ir; /* Keep track of horizontal cells */
|
|
for (uint i = 0; i < this->num_columns && num < maxval; i++, num++) {
|
|
/* Draw all vehicles in the current row */
|
|
const Vehicle *v = this->vehicle_list[num];
|
|
this->DrawVehicleInDepot(v, cell);
|
|
cell = cell.Translate(rtl ? -(int)this->resize.step_width : (int)this->resize.step_width, 0);
|
|
}
|
|
}
|
|
|
|
maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)));
|
|
|
|
/* Draw the train wagons without an engine in front. */
|
|
for (; num < maxval; num++, ir = ir.Translate(0, this->resize.step_height)) {
|
|
const Vehicle *v = this->wagon_list[num - this->vehicle_list.size()];
|
|
this->DrawVehicleInDepot(v, ir);
|
|
}
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
if (widget != WID_D_CAPTION) return;
|
|
|
|
SetDParam(0, this->type);
|
|
SetDParam(1, this->GetDepotIndex());
|
|
}
|
|
|
|
struct GetDepotVehiclePtData {
|
|
const Vehicle *head;
|
|
const Vehicle *wagon;
|
|
};
|
|
|
|
enum DepotGUIAction {
|
|
MODE_ERROR,
|
|
MODE_DRAG_VEHICLE,
|
|
MODE_SHOW_VEHICLE,
|
|
MODE_START_STOP,
|
|
};
|
|
|
|
DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
|
|
{
|
|
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
|
|
/* Make X relative to widget. Y is left alone for GetScrolledRowFromWidget(). */
|
|
x -= matrix_widget->pos_x;
|
|
/* In case of RTL the widgets are swapped as a whole */
|
|
if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
|
|
|
|
uint xt = 0, xm = 0, ym = 0;
|
|
if (this->type == VEH_TRAIN) {
|
|
xm = x;
|
|
} else {
|
|
xt = x / this->resize.step_width;
|
|
xm = x % this->resize.step_width;
|
|
if (xt >= this->num_columns) return MODE_ERROR;
|
|
}
|
|
ym = (y - matrix_widget->pos_y) % this->resize.step_height;
|
|
|
|
int row = this->vscroll->GetScrolledRowFromWidget(y, this, WID_D_MATRIX);
|
|
if (row == INT_MAX) return MODE_ERROR;
|
|
|
|
uint pos = (row * this->num_columns) + xt;
|
|
|
|
if (this->vehicle_list.size() + this->wagon_list.size() <= pos) {
|
|
/* Clicking on 'line' / 'block' without a vehicle */
|
|
if (this->type == VEH_TRAIN) {
|
|
/* End the dragging */
|
|
d->head = nullptr;
|
|
d->wagon = nullptr;
|
|
return MODE_DRAG_VEHICLE;
|
|
} else {
|
|
return MODE_ERROR; // empty block, so no vehicle is selected
|
|
}
|
|
}
|
|
|
|
bool wagon = false;
|
|
if (this->vehicle_list.size() > pos) {
|
|
*veh = this->vehicle_list[pos];
|
|
/* Skip vehicles that are scrolled off the list */
|
|
if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
|
|
} else {
|
|
pos -= (uint)this->vehicle_list.size();
|
|
*veh = this->wagon_list[pos];
|
|
/* free wagons don't have an initial loco. */
|
|
x -= ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
|
wagon = true;
|
|
}
|
|
|
|
const Train *v = nullptr;
|
|
if (this->type == VEH_TRAIN) {
|
|
v = Train::From(*veh);
|
|
d->head = d->wagon = v;
|
|
}
|
|
|
|
if (xm <= this->header_width) {
|
|
switch (this->type) {
|
|
case VEH_TRAIN:
|
|
if (wagon) return MODE_ERROR;
|
|
FALLTHROUGH;
|
|
|
|
case VEH_ROAD:
|
|
if (xm <= this->flag_size.width) return MODE_START_STOP;
|
|
break;
|
|
|
|
case VEH_SHIP:
|
|
case VEH_AIRCRAFT:
|
|
if (xm <= this->flag_size.width && ym >= (uint)(GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal)) return MODE_START_STOP;
|
|
break;
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
return MODE_SHOW_VEHICLE;
|
|
}
|
|
|
|
if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE;
|
|
|
|
/* Clicking on the counter */
|
|
if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE;
|
|
|
|
/* Account for the header */
|
|
x -= this->header_width;
|
|
|
|
/* find the vehicle in this row that was clicked */
|
|
for (; v != nullptr; v = v->Next()) {
|
|
x -= v->GetDisplayImageWidth();
|
|
if (x < 0) break;
|
|
}
|
|
|
|
d->wagon = (v != nullptr ? v->GetFirstEnginePart() : nullptr);
|
|
|
|
return MODE_DRAG_VEHICLE;
|
|
}
|
|
|
|
/**
|
|
* Handle click in the depot matrix.
|
|
* @param x Horizontal position in the matrix widget in pixels.
|
|
* @param y Vertical position in the matrix widget in pixels.
|
|
*/
|
|
void DepotClick(int x, int y)
|
|
{
|
|
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
|
|
const Vehicle *v = nullptr;
|
|
DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
|
|
|
|
if (this->type == VEH_TRAIN) v = gdvp.wagon;
|
|
|
|
switch (mode) {
|
|
case MODE_ERROR: // invalid
|
|
return;
|
|
|
|
case MODE_DRAG_VEHICLE: { // start dragging of vehicle
|
|
if (v != nullptr && VehicleClicked(v)) return;
|
|
|
|
VehicleID sel = this->sel;
|
|
|
|
if (this->type == VEH_TRAIN && sel != INVALID_VEHICLE) {
|
|
this->sel = INVALID_VEHICLE;
|
|
TrainDepotMoveVehicle(v, sel, gdvp.head);
|
|
} else if (v != nullptr) {
|
|
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
|
|
SetMouseCursorVehicle(v, EIT_IN_DEPOT);
|
|
_cursor.vehchain = _ctrl_pressed;
|
|
|
|
this->sel = v->index;
|
|
this->SetDirty();
|
|
}
|
|
break;
|
|
}
|
|
|
|
case MODE_SHOW_VEHICLE: // show info window
|
|
ShowVehicleViewWindow(v);
|
|
break;
|
|
|
|
case MODE_START_STOP: // click start/stop flag
|
|
StartStopVehicle(v, false);
|
|
break;
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function to set up vehicle specific widgets (mainly sprites and strings).
|
|
* Only use this function to if the widget is used for several vehicle types and each has
|
|
* different text/sprites. If the widget is only used for a single vehicle type, or the same
|
|
* text/sprites are used every time, use the nested widget array to initialize the widget.
|
|
*/
|
|
void SetupWidgetData(VehicleType type)
|
|
{
|
|
this->GetWidget<NWidgetCore>(WID_D_STOP_ALL)->tool_tip = STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_START_ALL)->tool_tip = STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL)->tool_tip = STR_DEPOT_TRAIN_SELL_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->tool_tip = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP + type;
|
|
|
|
this->GetWidget<NWidgetCore>(WID_D_BUILD)->SetDataTip(STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON + type, STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP + type);
|
|
this->GetWidget<NWidgetCore>(WID_D_CLONE)->SetDataTip(STR_DEPOT_CLONE_TRAIN + type, STR_DEPOT_CLONE_TRAIN_DEPOT_INFO + type);
|
|
|
|
this->GetWidget<NWidgetCore>(WID_D_LOCATION)->tool_tip = STR_DEPOT_TRAIN_LOCATION_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->tool_tip = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->tool_tip = STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP + type;
|
|
this->GetWidget<NWidgetCore>(WID_D_MATRIX)->tool_tip = STR_DEPOT_TRAIN_LIST_TOOLTIP + this->type;
|
|
|
|
switch (type) {
|
|
default: NOT_REACHED();
|
|
|
|
case VEH_TRAIN:
|
|
this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_TRAIN;
|
|
|
|
/* Sprites */
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_TRAIN;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_TRAIN;
|
|
this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_TRAIN;
|
|
break;
|
|
|
|
case VEH_ROAD:
|
|
this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_LORRY;
|
|
|
|
/* Sprites */
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_ROADVEH;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_ROADVEH;
|
|
this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_ROADVEH;
|
|
break;
|
|
|
|
case VEH_SHIP:
|
|
this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_SHIP;
|
|
|
|
/* Sprites */
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_SHIP;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_SHIP;
|
|
this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_SHIP;
|
|
break;
|
|
|
|
case VEH_AIRCRAFT:
|
|
this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_PLANE;
|
|
|
|
/* Sprites */
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_AIRCRAFT;
|
|
this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_AIRCRAFT;
|
|
this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_AIRCRAFT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
uint count_width; ///< Width of length count, including separator.
|
|
uint header_width; ///< Width of unit number and flag, including separator.
|
|
Dimension flag_size; ///< Size of start/stop flag.
|
|
VehicleCellSize cell_size; ///< Vehicle sprite cell size.
|
|
|
|
void OnInit() override
|
|
{
|
|
this->cell_size = GetVehicleImageCellSize(this->type, EIT_IN_DEPOT);
|
|
this->flag_size = maxdim(GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED), GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING));
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_D_MATRIX: {
|
|
uint min_height = 0;
|
|
|
|
if (this->type == VEH_TRAIN) {
|
|
SetDParamMaxValue(0, 1000, 0, FS_SMALL);
|
|
SetDParam(1, 1);
|
|
this->count_width = GetStringBoundingBox(STR_JUST_DECIMAL, FS_SMALL).width + WidgetDimensions::scaled.hsep_normal;
|
|
} else {
|
|
this->count_width = 0;
|
|
}
|
|
|
|
SetDParamMaxDigits(0, this->unitnumber_digits);
|
|
Dimension unumber = GetStringBoundingBox(STR_JUST_COMMA);
|
|
|
|
if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
|
|
min_height = std::max<uint>(unumber.height, this->flag_size.height);
|
|
this->header_width = unumber.width + WidgetDimensions::scaled.hsep_normal + this->flag_size.width + WidgetDimensions::scaled.hsep_normal;
|
|
} else {
|
|
min_height = unumber.height + WidgetDimensions::scaled.vsep_normal + this->flag_size.height;
|
|
this->header_width = std::max<uint>(unumber.width, this->flag_size.width) + WidgetDimensions::scaled.hsep_normal;
|
|
}
|
|
int base_width = this->count_width + this->header_width + padding.width;
|
|
|
|
resize->height = std::max<uint>(this->cell_size.height, min_height + padding.height);
|
|
if (this->type == VEH_TRAIN) {
|
|
resize->width = 1;
|
|
size->width = base_width + 2 * ScaleSpriteTrad(29); // about 2 parts
|
|
size->height = resize->height * 6;
|
|
} else {
|
|
resize->width = base_width + this->cell_size.extend_left + this->cell_size.extend_right;
|
|
size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
|
|
size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
|
|
}
|
|
fill->width = resize->width;
|
|
fill->height = resize->height;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
|
|
{
|
|
this->generate_list = true;
|
|
}
|
|
|
|
void OnPaint() override
|
|
{
|
|
if (this->generate_list) {
|
|
/* Generate the vehicle list
|
|
* It's ok to use the wagon pointers for non-trains as they will be ignored */
|
|
BuildDepotVehicleList(this->type, this->window_number, &this->vehicle_list, &this->wagon_list);
|
|
this->generate_list = false;
|
|
DepotSortList(&this->vehicle_list);
|
|
|
|
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
|
|
/* Only increase the size; do not decrease to prevent constant changes */
|
|
if (this->unitnumber_digits < new_unitnumber_digits) {
|
|
this->unitnumber_digits = new_unitnumber_digits;
|
|
this->ReInit();
|
|
}
|
|
}
|
|
|
|
/* determine amount of items for scroller */
|
|
if (this->type == VEH_TRAIN) {
|
|
uint max_width = ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
|
for (uint num = 0; num < this->vehicle_list.size(); num++) {
|
|
uint width = 0;
|
|
for (const Train *v = Train::From(this->vehicle_list[num]); v != nullptr; v = v->Next()) {
|
|
width += v->GetDisplayImageWidth();
|
|
}
|
|
max_width = std::max(max_width, width);
|
|
}
|
|
/* Always have 1 empty row, so people can change the setting of the train */
|
|
this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1);
|
|
/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
|
|
this->hscroll->SetCount(max_width + ScaleSpriteTrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
|
|
} else {
|
|
this->vscroll->SetCount(CeilDiv((uint)this->vehicle_list.size(), this->num_columns));
|
|
}
|
|
|
|
/* Setup disabled buttons. */
|
|
TileIndex tile = this->window_number;
|
|
this->SetWidgetsDisabledState(!Company::IsValidID(_local_company) || !IsInfraTileUsageAllowed(this->type, _local_company, tile),
|
|
WID_D_STOP_ALL,
|
|
WID_D_START_ALL,
|
|
WID_D_SELL,
|
|
WID_D_SELL_CHAIN,
|
|
WID_D_SELL_ALL,
|
|
WID_D_BUILD,
|
|
WID_D_CLONE,
|
|
WID_D_RENAME,
|
|
WID_D_AUTOREPLACE);
|
|
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_D_MATRIX: // List
|
|
this->DepotClick(pt.x, pt.y);
|
|
break;
|
|
|
|
case WID_D_BUILD: // Build vehicle
|
|
ResetObjectToPlace();
|
|
ShowBuildVehicleWindow(this->window_number, this->type);
|
|
break;
|
|
|
|
case WID_D_CLONE: // Clone button
|
|
this->SetWidgetDirty(WID_D_CLONE);
|
|
this->ToggleWidgetLoweredState(WID_D_CLONE);
|
|
|
|
if (this->IsWidgetLowered(WID_D_CLONE)) {
|
|
static const CursorID clone_icons[] = {
|
|
SPR_CURSOR_CLONE_TRAIN, SPR_CURSOR_CLONE_ROADVEH,
|
|
SPR_CURSOR_CLONE_SHIP, SPR_CURSOR_CLONE_AIRPLANE
|
|
};
|
|
|
|
SetObjectToPlaceWnd(clone_icons[this->type], PAL_NONE, HT_VEHICLE, this);
|
|
} else {
|
|
ResetObjectToPlace();
|
|
}
|
|
break;
|
|
|
|
case WID_D_LOCATION:
|
|
if (_ctrl_pressed) {
|
|
ShowExtraViewportWindow(this->window_number);
|
|
} else {
|
|
ScrollMainWindowToTile(this->window_number);
|
|
}
|
|
break;
|
|
|
|
case WID_D_RENAME: // Rename button
|
|
SetDParam(0, this->type);
|
|
SetDParam(1, Depot::GetByTile((TileIndex)this->window_number)->index);
|
|
ShowQueryString(STR_DEPOT_NAME, STR_DEPOT_RENAME_DEPOT_CAPTION, MAX_LENGTH_DEPOT_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
|
|
break;
|
|
|
|
case WID_D_STOP_ALL:
|
|
case WID_D_START_ALL: {
|
|
VehicleListIdentifier vli(VL_DEPOT_LIST, this->type, this->owner);
|
|
DoCommandP(this->window_number, (widget == WID_D_START_ALL ? (1 << 0) : 0), vli.Pack(), CMD_MASS_START_STOP);
|
|
break;
|
|
}
|
|
|
|
case WID_D_SELL_ALL:
|
|
/* Only open the confirmation window if there are anything to sell */
|
|
if (!this->vehicle_list.empty() || !this->wagon_list.empty()) {
|
|
SetDParam(0, this->type);
|
|
SetDParam(1, this->GetDepotIndex());
|
|
ShowQuery(
|
|
STR_DEPOT_CAPTION,
|
|
STR_DEPOT_SELL_CONFIRMATION_TEXT,
|
|
this,
|
|
DepotSellAllConfirmationCallback
|
|
);
|
|
}
|
|
break;
|
|
|
|
case WID_D_VEHICLE_LIST:
|
|
ShowVehicleListWindow(GetTileOwner(this->window_number), this->type, (TileIndex)this->window_number);
|
|
break;
|
|
|
|
case WID_D_AUTOREPLACE:
|
|
DoCommandP(this->window_number, this->type, 0, CMD_DEPOT_MASS_AUTOREPLACE);
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (str == nullptr) return;
|
|
|
|
/* Do depot renaming */
|
|
DoCommandP(0, this->GetDepotIndex(), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), nullptr, str);
|
|
}
|
|
|
|
bool OnRightClick([[maybe_unused]] Point pt, int widget) override
|
|
{
|
|
if (widget != WID_D_MATRIX) return false;
|
|
|
|
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
|
|
const Vehicle *v = nullptr;
|
|
DepotGUIAction mode = this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, &gdvp);
|
|
|
|
if (this->type == VEH_TRAIN) v = gdvp.wagon;
|
|
|
|
if (v == nullptr || mode != MODE_DRAG_VEHICLE) return false;
|
|
|
|
CargoArray capacity{}, loaded{};
|
|
|
|
/* Display info for single (articulated) vehicle, or for whole chain starting with selected vehicle */
|
|
bool whole_chain = (this->type == VEH_TRAIN && _ctrl_pressed);
|
|
|
|
/* loop through vehicle chain and collect cargoes */
|
|
uint num = 0;
|
|
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
|
|
if (w->cargo_cap > 0 && w->cargo_type < NUM_CARGO) {
|
|
capacity[w->cargo_type] += w->cargo_cap;
|
|
loaded [w->cargo_type] += w->cargo.StoredCount();
|
|
}
|
|
|
|
if (w->type == VEH_TRAIN && !w->HasArticulatedPart()) {
|
|
num++;
|
|
if (!whole_chain) break;
|
|
}
|
|
}
|
|
|
|
/* Build tooltip string */
|
|
std::string details;
|
|
|
|
for (const CargoSpec *cs : _sorted_cargo_specs) {
|
|
CargoID cargo_type = cs->Index();
|
|
if (capacity[cargo_type] == 0) continue;
|
|
|
|
SetDParam(0, cargo_type); // {CARGO} #1
|
|
SetDParam(1, loaded[cargo_type]); // {CARGO} #2
|
|
SetDParam(2, cargo_type); // {SHORTCARGO} #1
|
|
SetDParam(3, capacity[cargo_type]); // {SHORTCARGO} #2
|
|
details += GetString(STR_DEPOT_VEHICLE_TOOLTIP_CARGO);
|
|
}
|
|
|
|
/* Show tooltip window */
|
|
SetDParam(0, whole_chain ? num : v->engine_type);
|
|
SetDParamStr(1, std::move(details));
|
|
GuiShowTooltips(this, whole_chain ? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN : STR_DEPOT_VEHICLE_TOOLTIP, TCC_RIGHT_CLICK, 2);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Clones a vehicle
|
|
* @param v the original vehicle to clone
|
|
* @return Always true.
|
|
*/
|
|
bool OnVehicleSelect(const Vehicle *v) override
|
|
{
|
|
if (_ctrl_pressed) {
|
|
/* Share-clone, do not open new viewport, and keep tool active */
|
|
DoCommandP(this->window_number, v->index, 1, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type),
|
|
_settings_client.gui.open_vehicle_gui_clone_share ? CcCloneVehicle : nullptr);
|
|
} else {
|
|
/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to changs things on new vehicle) */
|
|
if (DoCommandP(this->window_number, v->index, 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
|
|
ResetObjectToPlace();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Clones a vehicle
|
|
* @param v the original vehicle to clone
|
|
* @return Always true.
|
|
*/
|
|
bool OnTemplateVehicleSelect(const TemplateVehicle *v) override
|
|
{
|
|
/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to change things on new vehicle) */
|
|
if (DoCommandP(this->window_number, v->index, 0, CMD_CLONE_VEHICLE_FROM_TEMPLATE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN), CcCloneVehicle)) {
|
|
ResetObjectToPlace();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Clones a vehicle from a vehicle list. If this doesn't make sense (because not all vehicles in the list have the same orders), then it displays an error.
|
|
* @return This always returns true, which indicates that the contextual action handled the mouse click.
|
|
* Note that it's correct behaviour to always handle the click even though an error is displayed,
|
|
* because users aren't going to expect the default action to be performed just because they overlooked that cloning doesn't make sense.
|
|
*/
|
|
bool OnVehicleSelect(VehicleList::const_iterator begin, VehicleList::const_iterator end) override
|
|
{
|
|
if (!_ctrl_pressed) {
|
|
/* If CTRL is not pressed: If all the vehicles in this list have the same orders, then copy orders */
|
|
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
|
return VehiclesHaveSameEngineList(v1, v2);
|
|
})) {
|
|
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
|
return VehiclesHaveSameOrderList(v1, v2);
|
|
})) {
|
|
OnVehicleSelect(*begin);
|
|
} else {
|
|
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST, WL_INFO);
|
|
}
|
|
} else {
|
|
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST, WL_INFO);
|
|
}
|
|
} else {
|
|
/* If CTRL is pressed: If all the vehicles in this list share orders, then copy orders */
|
|
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
|
return VehiclesHaveSameEngineList(v1, v2);
|
|
})) {
|
|
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
|
return v1->FirstShared() == v2->FirstShared();
|
|
})) {
|
|
OnVehicleSelect(*begin);
|
|
} else {
|
|
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST, WL_INFO);
|
|
}
|
|
} else {
|
|
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST, WL_INFO);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void OnPlaceObjectAbort() override
|
|
{
|
|
/* abort clone */
|
|
this->RaiseWidget(WID_D_CLONE);
|
|
this->SetWidgetDirty(WID_D_CLONE);
|
|
|
|
/* abort drag & drop */
|
|
this->sel = INVALID_VEHICLE;
|
|
this->vehicle_over = INVALID_VEHICLE;
|
|
this->SetWidgetDirty(WID_D_MATRIX);
|
|
|
|
if (this->hovered_widget != -1) {
|
|
this->SetWidgetLoweredState(this->hovered_widget, false);
|
|
this->SetWidgetDirty(this->hovered_widget);
|
|
this->hovered_widget = -1;
|
|
}
|
|
}
|
|
|
|
void OnMouseDrag(Point pt, int widget) override
|
|
{
|
|
if (this->sel == INVALID_VEHICLE) return;
|
|
if (widget != this->hovered_widget) {
|
|
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
|
this->SetWidgetLoweredState(this->hovered_widget, false);
|
|
this->SetWidgetDirty(this->hovered_widget);
|
|
}
|
|
this->hovered_widget = widget;
|
|
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
|
this->SetWidgetLoweredState(this->hovered_widget, true);
|
|
this->SetWidgetDirty(this->hovered_widget);
|
|
}
|
|
}
|
|
if (this->type != VEH_TRAIN) return;
|
|
|
|
/* A rail vehicle is dragged.. */
|
|
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
|
|
if (this->vehicle_over != INVALID_VEHICLE) {
|
|
this->vehicle_over = INVALID_VEHICLE;
|
|
this->SetWidgetDirty(WID_D_MATRIX);
|
|
}
|
|
return;
|
|
}
|
|
|
|
const Vehicle *v = nullptr;
|
|
GetDepotVehiclePtData gdvp = {nullptr, nullptr};
|
|
|
|
if (this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
|
|
|
|
VehicleID new_vehicle_over = INVALID_VEHICLE;
|
|
if (gdvp.head != nullptr) {
|
|
if (gdvp.wagon == nullptr && gdvp.head->Last()->index != this->sel) { // ..at the end of the train.
|
|
/* NOTE: As a wagon can't be moved at the begin of a train, head index isn't used to mark a drag-and-drop
|
|
* destination inside a train. This head index is then used to indicate that a wagon is inserted at
|
|
* the end of the train.
|
|
*/
|
|
new_vehicle_over = gdvp.head->index;
|
|
} else if (gdvp.wagon != nullptr && gdvp.head != gdvp.wagon &&
|
|
gdvp.wagon->index != this->sel &&
|
|
gdvp.wagon->Previous()->index != this->sel) { // ..over an existing wagon.
|
|
new_vehicle_over = gdvp.wagon->index;
|
|
}
|
|
}
|
|
|
|
if (this->vehicle_over == new_vehicle_over) return;
|
|
|
|
this->vehicle_over = new_vehicle_over;
|
|
this->SetWidgetDirty(widget);
|
|
}
|
|
|
|
void OnDragDrop(Point pt, int widget) override
|
|
{
|
|
switch (widget) {
|
|
case WID_D_MATRIX: {
|
|
const Vehicle *v = nullptr;
|
|
VehicleID sel = this->sel;
|
|
|
|
this->sel = INVALID_VEHICLE;
|
|
this->SetDirty();
|
|
|
|
if (this->type == VEH_TRAIN) {
|
|
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
|
|
|
|
if (this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
|
|
if (gdvp.wagon != nullptr && gdvp.wagon->index == sel && _ctrl_pressed) {
|
|
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
|
|
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
|
|
} else if (gdvp.wagon == nullptr || gdvp.wagon->index != sel) {
|
|
this->vehicle_over = INVALID_VEHICLE;
|
|
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
|
|
} else if (gdvp.head != nullptr && gdvp.head->IsFrontEngine()) {
|
|
ShowVehicleViewWindow(gdvp.head);
|
|
}
|
|
}
|
|
} else if (this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, nullptr) == MODE_DRAG_VEHICLE && v != nullptr && sel == v->index) {
|
|
ShowVehicleViewWindow(v);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_D_SELL: case WID_D_SELL_CHAIN: {
|
|
if (this->IsWidgetDisabled(widget)) return;
|
|
if (this->sel == INVALID_VEHICLE) return;
|
|
|
|
this->HandleButtonClick(widget);
|
|
|
|
const Vehicle *v = Vehicle::Get(this->sel);
|
|
this->sel = INVALID_VEHICLE;
|
|
this->SetDirty();
|
|
|
|
int sell_cmd = (v->type == VEH_TRAIN && (widget == WID_D_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
|
|
DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
|
|
break;
|
|
}
|
|
|
|
default:
|
|
this->sel = INVALID_VEHICLE;
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
this->hovered_widget = -1;
|
|
_cursor.vehchain = false;
|
|
}
|
|
|
|
void OnTimeout() override
|
|
{
|
|
if (!this->IsWidgetDisabled(WID_D_SELL)) {
|
|
this->RaiseWidget(WID_D_SELL);
|
|
this->SetWidgetDirty(WID_D_SELL);
|
|
}
|
|
if (this->GetWidget<NWidgetBase>(WID_D_SELL) != nullptr && !this->IsWidgetDisabled(WID_D_SELL_CHAIN)) {
|
|
this->RaiseWidget(WID_D_SELL_CHAIN);
|
|
this->SetWidgetDirty(WID_D_SELL_CHAIN);
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_D_MATRIX);
|
|
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
|
|
if (this->type == VEH_TRAIN) {
|
|
this->hscroll->SetCapacity(nwi->current_x - this->header_width - this->count_width);
|
|
} else {
|
|
this->num_columns = nwi->current_x / nwi->resize_x;
|
|
}
|
|
}
|
|
|
|
EventState OnCTRLStateChange() override
|
|
{
|
|
if (this->sel != INVALID_VEHICLE) {
|
|
_cursor.vehchain = _ctrl_pressed;
|
|
this->SetWidgetDirty(WID_D_MATRIX);
|
|
return ES_HANDLED;
|
|
}
|
|
|
|
return ES_NOT_HANDLED;
|
|
}
|
|
|
|
/**
|
|
* Gets the DepotID of the current window.
|
|
* In the case of airports, this is the station ID.
|
|
* @return Depot or station ID of this window.
|
|
*/
|
|
inline uint16 GetDepotIndex() const
|
|
{
|
|
return (this->type == VEH_AIRCRAFT) ? ::GetStationIndex(this->window_number) : ::GetDepotIndex(this->window_number);
|
|
}
|
|
};
|
|
|
|
static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
DepotWindow *w = (DepotWindow*)win;
|
|
TileIndex tile = w->window_number;
|
|
byte vehtype = w->type;
|
|
DoCommandP(tile, vehtype, 0, CMD_DEPOT_SELL_ALL_VEHICLES);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Opens a depot window
|
|
* @param tile The tile where the depot/hangar is located
|
|
* @param type The type of vehicles in the depot
|
|
*/
|
|
void ShowDepotWindow(TileIndex tile, VehicleType type)
|
|
{
|
|
if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != nullptr) return;
|
|
|
|
WindowDesc *desc;
|
|
switch (type) {
|
|
default: NOT_REACHED();
|
|
case VEH_TRAIN: desc = &_train_depot_desc; break;
|
|
case VEH_ROAD: desc = &_road_depot_desc; break;
|
|
case VEH_SHIP: desc = &_ship_depot_desc; break;
|
|
case VEH_AIRCRAFT: desc = &_aircraft_depot_desc; break;
|
|
}
|
|
|
|
new DepotWindow(desc, tile, type);
|
|
}
|
|
|
|
/**
|
|
* Removes the highlight of a vehicle in a depot window
|
|
* @param *v Vehicle to remove all highlights from
|
|
*/
|
|
void DeleteDepotHighlightOfVehicle(const Vehicle *v)
|
|
{
|
|
DepotWindow *w;
|
|
|
|
/* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any depots either
|
|
* If that is the case, we can skip looping though the windows and save time
|
|
*/
|
|
if (_special_mouse_mode != WSM_DRAGDROP) return;
|
|
|
|
w = dynamic_cast<DepotWindow*>(FindWindowById(WC_VEHICLE_DEPOT, v->tile));
|
|
if (w != nullptr) {
|
|
if (w->sel == v->index) ResetObjectToPlace();
|
|
}
|
|
}
|
|
|
|
enum DepotTooltipMode : uint8 {
|
|
DTM_OFF,
|
|
DTM_SIMPLE,
|
|
DTM_DETAILED
|
|
};
|
|
|
|
void ShowDepotTooltip(Window *w, const TileIndex tile)
|
|
{
|
|
if (_settings_client.gui.depot_tooltip_mode == DTM_OFF) {
|
|
return;
|
|
}
|
|
|
|
struct depot_totals {
|
|
uint total_vehicle_count = 0;
|
|
uint stopped_vehicle_count = 0;
|
|
uint waiting_vehicle_count = 0;
|
|
uint free_wagon_count = 0;
|
|
};
|
|
depot_totals totals;
|
|
|
|
FindVehicleOnPos(tile, GetDepotVehicleType(tile), &totals, [](Vehicle *v, void *data) -> Vehicle * {
|
|
depot_totals *totals = static_cast<depot_totals *>(data);
|
|
if (v->IsInDepot()) {
|
|
if (v->IsPrimaryVehicle()) {
|
|
totals->total_vehicle_count++;
|
|
if (v->IsWaitingInDepot()) totals->waiting_vehicle_count++;
|
|
if (v->IsStoppedInDepot()) totals->stopped_vehicle_count++;
|
|
}
|
|
if (v->type == VEH_TRAIN) {
|
|
const Train *t = Train::From(v);
|
|
if (t->IsFreeWagon()) {
|
|
for (const Train *u = t; u != nullptr; u = u->GetNextUnit()) {
|
|
totals->free_wagon_count++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
});
|
|
|
|
if (totals.total_vehicle_count == 0) {
|
|
if (totals.free_wagon_count > 0) {
|
|
SetDParam(0, totals.free_wagon_count);
|
|
GuiShowTooltips(w, STR_DEPOT_VIEW_FREE_WAGONS_TOOLTIP, TCC_HOVER_VIEWPORT);
|
|
}
|
|
return;
|
|
}
|
|
|
|
StringID str;
|
|
|
|
SetDParam(0, totals.total_vehicle_count);
|
|
if (_settings_client.gui.depot_tooltip_mode == DTM_SIMPLE || (totals.stopped_vehicle_count == 0 && totals.waiting_vehicle_count == 0)) {
|
|
str = STR_DEPOT_VIEW_COUNT_TOOLTIP;
|
|
} else if (totals.total_vehicle_count == totals.stopped_vehicle_count) {
|
|
str = STR_DEPOT_VIEW_COUNT_STOPPED_TOOLTIP;
|
|
} else if (totals.total_vehicle_count == totals.waiting_vehicle_count) {
|
|
str = STR_DEPOT_VIEW_COUNT_WAITING_TOOLTIP;
|
|
} else {
|
|
str = SPECSTR_TEMP_START;
|
|
_temp_special_strings[0] = GetString(STR_DEPOT_VIEW_TOTAL_TOOLTIP);
|
|
if (totals.stopped_vehicle_count > 0) {
|
|
SetDParam(0, totals.stopped_vehicle_count);
|
|
_temp_special_strings[0] += GetString(STR_DEPOT_VIEW_STOPPED_TOOLTIP);
|
|
}
|
|
if (totals.waiting_vehicle_count > 0) {
|
|
SetDParam(0, totals.waiting_vehicle_count);
|
|
_temp_special_strings[0] += GetString(STR_DEPOT_VIEW_WAITING_TOOLTIP);
|
|
}
|
|
}
|
|
|
|
if (totals.free_wagon_count > 0) {
|
|
SetDParam(0, str);
|
|
SetDParam(1, totals.total_vehicle_count);
|
|
SetDParam(2, STR_DEPOT_VIEW_FREE_WAGONS_TOOLTIP);
|
|
SetDParam(3, totals.free_wagon_count);
|
|
str = STR_DEPOT_VIEW_MIXED_CONTENTS_TOOLTIP;
|
|
}
|
|
|
|
GuiShowTooltips(w, str, TCC_HOVER_VIEWPORT);
|
|
}
|