mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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157 lines
4.9 KiB
C++
157 lines
4.9 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file roadveh_gui.cpp GUI for road vehicles. */
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#include "stdafx.h"
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#include "roadveh.h"
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#include "window_gui.h"
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#include "gfx_func.h"
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#include "vehicle_gui.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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#include "string_func.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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/**
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* Draw the details for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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*/
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void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
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{
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const RoadVehicle *rv = RoadVehicle::From(v);
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uint y_offset = rv->HasArticulatedPart() ? 15 : 0; // Draw the first line below the sprite of an articulated RV instead of after it.
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StringID str;
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Money feeder_share = 0;
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SetDParam(0, v->engine_type);
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SetDParam(1, v->build_year);
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SetDParam(2, v->value);
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DrawString(left, right, y + y_offset, STR_VEHICLE_INFO_BUILT_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
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if (rv->HasArticulatedPart()) {
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CargoArray max_cargo;
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StringID subtype_text[NUM_CARGO];
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char capacity[512];
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memset(subtype_text, 0, sizeof(subtype_text));
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for (const Vehicle *u = v; u != NULL; u = u->Next()) {
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max_cargo[u->cargo_type] += u->cargo_cap;
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if (u->cargo_cap > 0) {
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StringID text = GetCargoSubtypeText(u);
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if (text != STR_EMPTY) subtype_text[u->cargo_type] = text;
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}
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}
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GetString(capacity, STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY, lastof(capacity));
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bool first = true;
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (max_cargo[i] > 0) {
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char buffer[128];
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SetDParam(0, i);
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SetDParam(1, max_cargo[i]);
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GetString(buffer, STR_JUST_CARGO, lastof(buffer));
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if (!first) strecat(capacity, ", ", lastof(capacity));
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strecat(capacity, buffer, lastof(capacity));
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if (subtype_text[i] != 0) {
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GetString(buffer, subtype_text[i], lastof(buffer));
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strecat(capacity, buffer, lastof(capacity));
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}
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first = false;
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}
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}
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DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, capacity, TC_BLUE);
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for (const Vehicle *u = v; u != NULL; u = u->Next()) {
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if (u->cargo_cap == 0) continue;
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str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
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if (!u->cargo.Empty()) {
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SetDParam(0, u->cargo_type);
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SetDParam(1, u->cargo.Count());
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SetDParam(2, u->cargo.Source());
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str = STR_VEHICLE_DETAILS_CARGO_FROM;
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feeder_share += u->cargo.FeederShare();
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}
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DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
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y_offset += FONT_HEIGHT_NORMAL + 1;
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}
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y_offset -= FONT_HEIGHT_NORMAL + 1;
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} else {
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SetDParam(0, v->cargo_type);
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SetDParam(1, v->cargo_cap);
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SetDParam(4, GetCargoSubtypeText(v));
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DrawString(left, right, y + FONT_HEIGHT_NORMAL + y_offset, STR_VEHICLE_INFO_CAPACITY);
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str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
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if (!v->cargo.Empty()) {
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SetDParam(0, v->cargo_type);
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SetDParam(1, v->cargo.Count());
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SetDParam(2, v->cargo.Source());
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str = STR_VEHICLE_DETAILS_CARGO_FROM;
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feeder_share += v->cargo.FeederShare();
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}
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DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, str);
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}
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/* Draw Transfer credits text */
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SetDParam(0, feeder_share);
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DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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}
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/**
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* Draws an image of a road vehicle chain
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* @param v Front vehicle
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* @param left The minimum horizontal position
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* @param right The maximum horizontal position
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* @param y Vertical position to draw at
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* @param selection Selected vehicle to draw a frame around
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*/
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void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
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{
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bool rtl = _dynlang.text_dir == TD_RTL;
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Direction dir = rtl ? DIR_E : DIR_W;
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const RoadVehicle *u = RoadVehicle::From(v);
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int max_width = right - left + 1;
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int spent_width = 0;
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int pos = rtl ? right : left;
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for (; u != NULL && spent_width < max_width; u = u->Next()) {
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Point offset;
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int width = u->GetDisplayImageWidth(&offset);
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PaletteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
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DrawSprite(u->GetImage(dir), pal, pos + (rtl ? -offset.x : offset.x), y + 6 + offset.y);
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pos += rtl ? -width : width;
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spent_width += width;
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}
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if (v->index == selection) {
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DrawFrameRect((rtl ? pos : left) - 1, y - 1, (rtl ? pos : right) - 1, y + 12, COLOUR_WHITE, FR_BORDERONLY);
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}
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}
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