mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
107c84c3ab
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
22 lines
761 B
C
22 lines
761 B
C
/* $Id$ */
|
|
|
|
/** @file newgrf_industries.h */
|
|
|
|
#ifndef NEWGRF_INDUSTRIES_H
|
|
#define NEWGRF_INDUSTRIES_H
|
|
|
|
#include "industry.h"
|
|
#include "newgrf_spritegroup.h"
|
|
|
|
/* in newgrf_industry.cpp */
|
|
uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available);
|
|
uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile);
|
|
uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i);
|
|
|
|
/* in newgrf_industrytiles.cpp*/
|
|
uint32 IndustryTileGetRandomBits(const ResolverObject *object);
|
|
uint32 IndustryTileGetTriggers(const ResolverObject *object);
|
|
void IndustryTileSetTriggers(const ResolverObject *object, int triggers);
|
|
|
|
#endif /* NEWGRF_INDUSTRIES_H */
|