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OpenTTD-patches/src/table
Patric Stout fa1e27994d Feature: allow the use of TURN to connect client and server together
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.

It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
3 years ago
..
settings Feature: allow the use of TURN to connect client and server together 3 years ago
CMakeLists.txt Codechange: move all settings.ini files to table/settings 3 years ago
airport_defaults.h Codechange: Replace assert_compile macro with static_assert 4 years ago
airport_movement.h Cleanup: Removed SVN headers 5 years ago
airporttile_ids.h Cleanup: Removed SVN headers 5 years ago
airporttiles.h Codechange: Replace assert_compile macro with static_assert 4 years ago
animcursors.h Cleanup: Removed SVN headers 5 years ago
autorail.h Cleanup: Removed SVN headers 5 years ago
bridge_land.h Cleanup: Removed SVN headers 5 years ago
build_industry.h Codechange: rename sound ids to make more sense. (#8701) 3 years ago
cargo_const.h Codechange: add constant for number of original cargoes. 3 years ago
clear_land.h Cleanup: Removed SVN headers 5 years ago
control_codes.h Cleanup: Removed SVN headers 5 years ago
elrail_data.h Cleanup: Removed SVN headers 5 years ago
engines.h Codechange: rename sound ids to make more sense. (#8701) 3 years ago
genland.h Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative 3 years ago
heightmap_colours.h Cleanup: Removed SVN headers 5 years ago
industry_land.h Cleanup: Removed SVN headers 5 years ago
landscape_sprite.h Cleanup: Removed SVN headers 5 years ago
newgrf_debug_data.h Codechange: Remove all remaining uses of cpp_offset. 3 years ago
object_land.h Cleanup: Removed SVN headers 5 years ago
opengl_shader.h Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) 3 years ago
palette_convert.h Cleanup: Removed SVN headers 5 years ago
palettes.h Cleanup: Removed SVN headers 5 years ago
pricebase.h Codechange: Replace assert_compile macro with static_assert 4 years ago
railtypes.h Cleanup: Removed SVN headers 5 years ago
road_land.h Fix: front/back sprites of action5 tram catenary were swapped. 3 years ago
roadtypes.h Cleanup: Removed SVN headers 5 years ago
roadveh_movement.h Cleanup: Removed SVN headers 5 years ago
settings.h.postamble
settings.h.preamble Codechange: use the name string in SaveLoad for the name of the Setting as well 3 years ago
sprites.h Change: use icons to indicate you/host in Online Players GUI 3 years ago
station_land.h Fix #9186: Fix incorrect bounding box height causing station sprite glitch. (#9187) 3 years ago
strgen_tables.h Fix d4c3d01d: add plural form 14 to strgen. (#8999) 3 years ago
string_colours.h Cleanup: Removed SVN headers 5 years ago
town_land.h Codechange: Replace assert_compile macro with static_assert 4 years ago
townname.h Fix: Correct name of Golub-Dobrzyn 3 years ago
track_land.h Cleanup: Removed SVN headers 5 years ago
train_cmd.h Codechange: Replace assert_compile macro with static_assert 4 years ago
tree_land.h Cleanup: Removed SVN headers 5 years ago
unicode.h Cleanup: Removed SVN headers 5 years ago
water_land.h Cleanup: Removed SVN headers 5 years ago