mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file order_backup.cpp Handling of order backups. */
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#include "stdafx.h"
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#include "command_func.h"
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#include "core/pool_func.hpp"
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#include "order_backup.h"
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#include "order_base.h"
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#include "vehicle_base.h"
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#include "settings_type.h"
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OrderBackupPool _order_backup_pool("BackupOrder");
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INSTANTIATE_POOL_METHODS(OrderBackup)
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OrderBackup::~OrderBackup()
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{
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free(this->name);
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free(this->orders);
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}
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OrderBackup::OrderBackup(const Vehicle *v)
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{
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this->tile = v->tile;
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this->orderindex = v->cur_order_index;
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this->group = v->group_id;
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this->service_interval = v->service_interval;
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if (v->name != NULL) this->name = strdup(v->name);
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/* If we have shared orders, store the vehicle we share the order with. */
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if (v->IsOrderListShared()) {
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const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
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this->clone = u->index;
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} else {
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/* Else copy the orders */
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/* We do not have shared orders */
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this->clone = INVALID_VEHICLE;
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/* Count the number of orders */
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uint cnt = 0;
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) cnt++;
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/* Allocate memory for the orders plus an end-of-orders marker */
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this->orders = MallocT<Order>(cnt + 1);
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Order *dest = this->orders;
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/* Copy the orders */
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FOR_VEHICLE_ORDERS(v, order) {
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memcpy(dest, order, sizeof(Order));
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dest++;
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}
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/* End the list with an empty order */
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dest->Free();
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}
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}
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void OrderBackup::RestoreTo(const Vehicle *v)
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{
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/* If we have a custom name, process that */
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if (this->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, this->name);
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/* If we had shared orders, recover that */
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if (this->clone != INVALID_VEHICLE) {
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DoCommandP(0, v->index | (this->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
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} else {
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/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
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* order number is one more than the current amount of orders, and because
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* in network the commands are queued before send, the second insert always
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* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
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for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
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Order o = this->orders[i];
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/* Conditional orders need to have their destination to be valid on insertion. */
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if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
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if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
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CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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/* Copy timetable if enabled */
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if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
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o.wait_time << 16 | o.travel_time,
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CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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}
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/* Fix the conditional orders' destination. */
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for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
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if (!this->orders[i].IsType(OT_CONDITIONAL)) continue;
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if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (this->orders[i].GetConditionSkipToOrder() << 4),
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CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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}
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}
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/* Restore vehicle order-index and service interval */
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DoCommandP(0, v->index, this->orderindex | (this->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
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/* Restore vehicle group */
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DoCommandP(0, this->group, v->index, CMD_ADD_VEHICLE_GROUP);
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delete this;
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}
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/* static */ OrderBackup *OrderBackup::GetByTile(TileIndex t)
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{
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OrderBackup *ob;
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FOR_ALL_ORDER_BACKUPS(ob) {
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if (ob->tile == t) return ob;
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}
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return NULL;
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}
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/* static */ void OrderBackup::Reset()
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{
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_order_backup_pool.CleanPool();
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}
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/* static */ void OrderBackup::ClearGroup(GroupID group)
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{
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OrderBackup *ob;
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FOR_ALL_ORDER_BACKUPS(ob) {
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if (ob->group == group) ob->group = DEFAULT_GROUP;
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}
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}
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void InitializeOrderBackups()
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{
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_order_backup_pool.CleanPool();
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}
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