OpenTTD-patches/order_gui.c
truelight d275109e79 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle

  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00

558 lines
14 KiB
C

#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "vehicle.h"
#include "station.h"
#include "town.h"
#include "command.h"
#include "viewport.h"
static int OrderGetSel(Window *w)
{
Vehicle *v = GetVehicle(w->window_number);
int num = WP(w,order_d).sel;
if (num < 0 || num > v->num_orders)
return v->num_orders;
return num;
}
static void DrawOrdersWindow(Window *w)
{
const Vehicle *v;
const Order *order;
StringID str;
int sel;
int y, i;
bool shared_orders;
byte color;
v = GetVehicle(w->window_number);
w->disabled_state = (v->owner == _local_player) ? 0 : (
1 << 4 | //skip
1 << 5 | //delete
1 << 6 | //non-stop
1 << 7 | //go-to
1 << 8 | //full load
1 << 9 //unload
);
//disable non-stop for non-trains
if (v->type != VEH_Train) {
w->disabled_state |= 1 << 6;
}
shared_orders = IsOrderListShared(v);
if ((uint)v->num_orders + shared_orders <= (uint)WP(w,order_d).sel)
SETBIT(w->disabled_state, 5); /* delete */
if (v->num_orders == 0)
SETBIT(w->disabled_state, 4); /* skip */
SetVScrollCount(w, v->num_orders + 1);
sel = OrderGetSel(w);
SetDParam(2, STR_8827_FULL_LOAD);
order = GetVehicleOrder(v, sel);
if (order != NULL) {
switch (order->type) {
case OT_GOTO_STATION:
break;
case OT_GOTO_DEPOT:
SETBIT(w->disabled_state, 9); /* unload */
SetDParam(2,STR_SERVICE);
break;
case OT_GOTO_WAYPOINT:
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
break;
default:
SETBIT(w->disabled_state, 6); /* nonstop */
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
}
} else {
SETBIT(w->disabled_state, 6); /* nonstop */
SETBIT(w->disabled_state, 8); /* full load */
SETBIT(w->disabled_state, 9); /* unload */
}
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
DrawWindowWidgets(w);
y = 15;
i = w->vscroll.pos;
order = GetVehicleOrder(v, i);
while (order != NULL) {
str = (v->cur_order_index == i) ? STR_8805 : STR_8804;
if (i - w->vscroll.pos < 6) {
SetDParam(1, 6);
if (order->type == OT_GOTO_STATION) {
SetDParam(1, STR_8806_GO_TO + (order->flags >> 1));
SetDParam(2, order->station);
} else if (order->type == OT_GOTO_DEPOT) {
StringID s = STR_NULL;
if (v->type == VEH_Aircraft) {
s = STR_GO_TO_AIRPORT_HANGAR;
SetDParam(2, order->station);
} else {
SetDParam(2, _depots[order->station].town_index);
switch (v->type) {
case VEH_Train: s = STR_880E_GO_TO_TRAIN_DEPOT; break;
case VEH_Road: s = STR_9038_GO_TO_ROADVEH_DEPOT; break;
case VEH_Ship: s = STR_GO_TO_SHIP_DEPOT; break;
}
}
if (v->type == VEH_Train && order->flags & OF_NON_STOP)
s += 2;
if (order->flags & OF_FULL_LOAD)
s++; /* XXX service */
SetDParam(1, s);
} else if (order->type == OT_GOTO_WAYPOINT) {
SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
SetDParam(2, order->station);
}
color = (i == WP(w,order_d).sel) ? 0xC : 0x10;
SetDParam(0, i + 1);
if (order->type != OT_DUMMY) {
DrawString(2, y, str, color);
} else {
SetDParam(1, STR_INVALID_ORDER);
SetDParam(2, order->station);
DrawString(2, y, str, color);
}
y += 10;
}
i++;
order = order->next;
}
if (i - w->vscroll.pos < 6) {
str = shared_orders ? STR_END_OF_SHARED_ORDERS : STR_882A_END_OF_ORDERS;
color = (i == WP(w,order_d).sel) ? 0xC : 0x10;
DrawString(2, y, str, color);
}
}
// lookup a vehicle on a tile
typedef struct {
TileIndex tile;
byte owner;
byte type;
} FindVehS;
static void *FindVehicleCallb(Vehicle *v, FindVehS *f)
{
if (v->tile != f->tile || v->owner != f->owner || v->vehstatus & VS_HIDDEN ) return NULL;
return v;
}
Vehicle *GetVehicleOnTile(TileIndex tile, byte owner)
{
FindVehS fs;
fs.tile = tile;
fs.owner = owner;
fs.type = 0;
return VehicleFromPos(tile, &fs, (VehicleFromPosProc*)FindVehicleCallb);
}
static Order GetOrderCmdFromTile(Vehicle *v, uint tile)
{
Order order;
Station *st;
int st_index;
// check depot first
if (_patches.gotodepot) {
switch(GET_TILETYPE(tile)) {
case MP_RAILWAY:
if (v->type == VEH_Train && _map_owner[tile] == _local_player) {
if ((_map5[tile]&0xFC)==0xC0) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
order.station = GetDepotByTile(tile);
return order;
}
}
break;
case MP_STREET:
if ((_map5[tile] & 0xF0) == 0x20 && v->type == VEH_Road && _map_owner[tile] == _local_player) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
order.station = GetDepotByTile(tile);
return order;
}
break;
case MP_STATION:
if (v->type != VEH_Aircraft) break;
if ( IsAircraftHangarTile(tile) && _map_owner[tile] == _local_player) {
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD | OF_NON_STOP;
order.station = _map2[tile];
return order;
}
break;
case MP_WATER:
if (v->type != VEH_Ship) break;
if ( IsShipDepotTile(tile) && _map_owner[tile] == _local_player) {
switch (_map5[tile]) {
case 0x81: tile--; break;
case 0x83: tile-= TILE_XY(0,1); break;
}
order.type = OT_GOTO_DEPOT;
order.flags = OF_UNLOAD;
order.station = GetDepotByTile(tile);
return order;
}
}
}
// check waypoint
if (IS_TILETYPE(tile, MP_RAILWAY)
&& v->type == VEH_Train
&& _map_owner[tile] == _local_player
&& (_map5[tile]&0xFE)==0xC4) {
order.type = OT_GOTO_WAYPOINT;
order.flags = 0;
order.station = GetWaypointByTile(tile);
return order;
}
if (IS_TILETYPE(tile, MP_STATION)) {
st = GetStation(st_index = _map2[tile]);
if (st->owner == _current_player || st->owner == OWNER_NONE) {
byte facil;
(facil=FACIL_DOCK, v->type == VEH_Ship) ||
(facil=FACIL_TRAIN, v->type == VEH_Train) ||
(facil=FACIL_AIRPORT, v->type == VEH_Aircraft) ||
(facil=FACIL_BUS_STOP, v->type == VEH_Road && v->cargo_type == CT_PASSENGERS) ||
(facil=FACIL_TRUCK_STOP, 1);
if (st->facilities & facil) {
order.type = OT_GOTO_STATION;
order.flags = 0;
order.station = st_index;
return order;
}
}
}
// not found
order.type = OT_NOTHING;
order.flags = 0;
return order;
}
static bool HandleOrderVehClick(Vehicle *v, Vehicle *u, Window *w)
{
if (u->type != v->type)
return false;
if (u->type == VEH_Train && u->subtype != 0) {
u = GetFirstVehicleInChain(u);
if (u->subtype != 0)
return false;
}
// v is vehicle getting orders. Only copy/clone orders if vehicle doesn't have any orders yet
// obviously if you press CTRL on a non-empty orders vehicle you know what you are doing
if (v->num_orders != 0 && _ctrl_pressed == 0) {return false;}
if (DoCommandP(v->tile, v->index | (u->index << 16), _ctrl_pressed ? 0 : 1, NULL,
_ctrl_pressed ? CMD_CLONE_ORDER | CMD_MSG(STR_CANT_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_CANT_COPY_ORDER_LIST))) {
WP(w,order_d).sel = -1;
ResetObjectToPlace();
}
return true;
}
static void OrdersPlaceObj(Vehicle *v, uint tile, Window *w)
{
Order cmd;
Vehicle *u;
// check if we're clicking on a vehicle first.. clone orders in that case.
u = CheckMouseOverVehicle();
if (u && HandleOrderVehClick(v, u, w))
return;
cmd = GetOrderCmdFromTile(v, tile);
if (cmd.type == OT_NOTHING) return;
if (DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), PackOrder(&cmd), NULL, CMD_INSERT_ORDER | CMD_MSG(STR_8833_CAN_T_INSERT_NEW_ORDER))) {
if (WP(w,order_d).sel != -1)
WP(w,order_d).sel++;
ResetObjectToPlace();
}
}
static void OrderClick_Goto(Window *w, Vehicle *v)
{
InvalidateWidget(w, 7);
TOGGLEBIT(w->click_state, 7);
if (HASBIT(w->click_state, 7)) {
_place_clicked_vehicle = NULL;
SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, 1, w);
} else {
ResetObjectToPlace();
}
}
static void OrderClick_FullLoad(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_FULL_LOAD, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Unload(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_UNLOAD, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Nonstop(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), OFB_NON_STOP, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
}
static void OrderClick_Skip(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index, 0, NULL, CMD_SKIP_ORDER);
}
static void OrderClick_Delete(Window *w, Vehicle *v)
{
DoCommandP(v->tile, v->index, OrderGetSel(w), NULL, CMD_DELETE_ORDER | CMD_MSG(STR_8834_CAN_T_DELETE_THIS_ORDER));
}
typedef void OnButtonClick(Window *w, Vehicle *v);
static OnButtonClick * const _order_button_proc[] = {
OrderClick_Skip,
OrderClick_Delete,
OrderClick_Nonstop,
OrderClick_Goto,
OrderClick_FullLoad,
OrderClick_Unload
};
static const uint16 _order_keycodes[] = {
'D', //skip order
'F', //delete order
'G', //non-stop
'H', //goto order
'J', //full load
'K' //unload
};
static void OrdersWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT:
DrawOrdersWindow(w);
break;
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
switch(e->click.widget) {
case 2: {/* orders list */
int sel;
sel = (e->click.pt.y - 15) / 10;
if ( (uint) sel >= 6)
return;
sel += w->vscroll.pos;
if (_ctrl_pressed && sel < v->num_orders) {
Order *ord = GetVehicleOrder(v, sel);
int xy = 0;
switch (ord->type) {
case OT_GOTO_STATION: /* station order */
xy = GetStation(ord->station)->xy ;
break;
case OT_GOTO_DEPOT: /* goto depot order */
xy = _depots[ord->station].xy;
break;
case OT_GOTO_WAYPOINT: /* goto waypoint order */
xy = _waypoints[ord->station].xy;
}
if (xy)
ScrollMainWindowToTile(xy);
return;
}
if (sel == WP(w,order_d).sel) sel = -1;
WP(w,order_d).sel = sel;
SetWindowDirty(w);
} break;
case 4: /* skip button */
OrderClick_Skip(w, v);
break;
case 5: /* delete button */
OrderClick_Delete(w, v);
break;
case 6: /* non stop button */
OrderClick_Nonstop(w, v);
break;
case 7: /* goto button */
OrderClick_Goto(w, v);
break;
case 8: /* full load button */
OrderClick_FullLoad(w, v);
break;
case 9: /* unload button */
OrderClick_Unload(w, v);
break;
}
} break;
case WE_KEYPRESS: {
Vehicle *v = GetVehicle(w->window_number);
uint i;
for(i = 0; i < lengthof(_order_keycodes); i++) {
if (e->keypress.keycode == _order_keycodes[i]) {
e->keypress.cont = false;
//see if the button is disabled
if (!(HASBIT(w->disabled_state, (i + 4)))) {
_order_button_proc[i](w, v);
}
break;
}
}
break;
}
case WE_RCLICK: {
Vehicle *v = GetVehicle(w->window_number);
if (e->click.widget != 8) break;
if (GetVehicleOrder(v, OrderGetSel(w))->type == OT_GOTO_DEPOT)
GuiShowTooltips(STR_SERVICE_HINT);
else
GuiShowTooltips(STR_8857_MAKE_THE_HIGHLIGHTED_ORDER);
} break;
case WE_4: {
if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL)
DeleteWindow(w);
} break;
case WE_PLACE_OBJ: {
OrdersPlaceObj(GetVehicle(w->window_number), e->place.tile, w);
} break;
case WE_ABORT_PLACE_OBJ: {
w->click_state &= ~(1<<7);
InvalidateWidget(w, 7);
} break;
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
Vehicle *v = _place_clicked_vehicle;
/*
* Check if we clicked on a vehicle
* and if the GOTO button of this window is pressed
* This is because of all open order windows WE_MOUSELOOP is called
* and if you have 3 windows open, and this check is not done
* the order is copied to the last open window instead of the
* one where GOTO is enalbed
*/
if (v && HASBIT(w->click_state, 7)) {
_place_clicked_vehicle = NULL;
HandleOrderVehClick(GetVehicle(w->window_number), v, w);
}
} break;
}
}
static const Widget _orders_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 319, 0, 13, STR_8829_ORDERS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 307, 14, 75, 0x0, STR_8852_ORDERS_LIST_CLICK_ON_ORDER},
{ WWT_SCROLLBAR, RESIZE_NONE, 14, 308, 319, 14, 75, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 52, 76, 87, STR_8823_SKIP, STR_8853_SKIP_THE_CURRENT_ORDER},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 53, 105, 76, 87, STR_8824_DELETE, STR_8854_DELETE_THE_HIGHLIGHTED},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 106, 158, 76, 87, STR_8825_NON_STOP, STR_8855_MAKE_THE_HIGHLIGHTED_ORDER},
{WWT_NODISTXTBTN, RESIZE_NONE, 14, 159, 211, 76, 87, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 212, 264, 76, 87, STR_FULLLOAD_OR_SERVICE, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 265, 319, 76, 87, STR_8828_UNLOAD, STR_8858_MAKE_THE_HIGHLIGHTED_ORDER},
{ WIDGETS_END},
};
static const WindowDesc _orders_desc = {
-1,-1, 320, 88,
WC_VEHICLE_ORDERS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
_orders_widgets,
OrdersWndProc
};
static const Widget _other_orders_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 319, 0, 13, STR_A00B_ORDERS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 307, 14, 75, 0x0, STR_8852_ORDERS_LIST_CLICK_ON_ORDER},
{ WWT_SCROLLBAR, RESIZE_NONE, 14, 308, 319, 14, 75, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static const WindowDesc _other_orders_desc = {
-1,-1, 320, 76,
WC_VEHICLE_ORDERS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_other_orders_widgets,
OrdersWndProc
};
void ShowOrdersWindow(Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
DeleteWindowById(WC_VEHICLE_ORDERS, veh);
DeleteWindowById(WC_VEHICLE_DETAILS, veh);
_alloc_wnd_parent_num = veh;
w = AllocateWindowDesc( (v->owner == _local_player) ? &_orders_desc : &_other_orders_desc);
w->window_number = veh;
w->caption_color = v->owner;
w->vscroll.cap = 6;
WP(w,order_d).sel = -1;
}