mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
ffef1c9e44
# Conflicts: # src/saveload/cargopacket_sl.cpp # src/saveload/cheat_sl.cpp # src/saveload/company_sl.cpp # src/saveload/engine_sl.cpp # src/saveload/map_sl.cpp # src/saveload/order_sl.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/saveload/station_sl.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/stdafx.h # src/table/settings/settings.ini # src/town_cmd.cpp # src/vehicle.cpp
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file depot_sl.cpp Code handling saving and loading of depots */
|
|
|
|
#include "../stdafx.h"
|
|
#include "../depot_base.h"
|
|
#include "../town.h"
|
|
|
|
#include "saveload.h"
|
|
|
|
#include "../safeguards.h"
|
|
|
|
static TownID _town_index;
|
|
|
|
static const SaveLoad _depot_desc[] = {
|
|
SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
|
|
SLE_CONDVAR(Depot, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
|
|
SLEG_CONDVAR(_town_index, SLE_UINT16, SL_MIN_VERSION, SLV_141),
|
|
SLE_CONDREF(Depot, town, REF_TOWN, SLV_141, SL_MAX_VERSION),
|
|
SLE_CONDVAR(Depot, town_cn, SLE_UINT16, SLV_141, SL_MAX_VERSION),
|
|
SLE_CONDSTR(Depot, name, SLE_STR, 0, SLV_141, SL_MAX_VERSION),
|
|
SLE_CONDVAR(Depot, build_date, SLE_INT32, SLV_142, SL_MAX_VERSION),
|
|
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP, 5)),
|
|
};
|
|
|
|
static void Save_DEPT()
|
|
{
|
|
for (Depot *depot : Depot::Iterate()) {
|
|
SlSetArrayIndex(depot->index);
|
|
SlObject(depot, _depot_desc);
|
|
}
|
|
}
|
|
|
|
static void Load_DEPT()
|
|
{
|
|
int index;
|
|
|
|
while ((index = SlIterateArray()) != -1) {
|
|
Depot *depot = new (index) Depot();
|
|
SlObject(depot, _depot_desc);
|
|
|
|
/* Set the town 'pointer' so we can restore it later. */
|
|
if (IsSavegameVersionBefore(SLV_141)) depot->town = (Town *)(size_t)_town_index;
|
|
}
|
|
}
|
|
|
|
static void Ptrs_DEPT()
|
|
{
|
|
for (Depot *depot : Depot::Iterate()) {
|
|
SlObject(depot, _depot_desc);
|
|
if (IsSavegameVersionBefore(SLV_141)) depot->town = Town::Get((size_t)depot->town);
|
|
}
|
|
}
|
|
|
|
static const ChunkHandler depot_chunk_handlers[] = {
|
|
{ 'DEPT', Save_DEPT, Load_DEPT, Ptrs_DEPT, nullptr, CH_ARRAY },
|
|
};
|
|
|
|
extern const ChunkHandlerTable _depot_chunk_handlers(depot_chunk_handlers);
|