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CMakeLists.txt
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Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058)
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2022-11-10 21:39:09 +01:00 |
game_config.cpp
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Codechange: use std::string for script info/library finding
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2023-05-14 22:54:10 +02:00 |
game_config.hpp
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Codechange: use std::string for script info/library finding
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2023-05-14 22:54:10 +02:00 |
game_core.cpp
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Codechange: use fmt::format_to to format the help message
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2023-05-20 16:50:03 +02:00 |
game_gui.cpp
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Codechange: Add enum items for dynmically created setting dropdowns.
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2023-09-20 22:35:32 +02:00 |
game_gui.hpp
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Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058)
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2022-11-10 21:39:09 +01:00 |
game_info.cpp
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Codechange: Move includes for common STL headers to stdafx.
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2023-05-17 10:14:41 +01:00 |
game_info.hpp
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Codechange: use std::string for script library category
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2023-05-14 22:54:10 +02:00 |
game_instance.cpp
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Codechange: replace 'const char *' script API parameters with std::string
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2023-05-14 22:54:10 +02:00 |
game_instance.hpp
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Codechange: replace 'const char *' script API parameters with std::string
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2023-05-14 22:54:10 +02:00 |
game_scanner.cpp
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Codechange: use std::string for script info/library finding
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2023-05-14 22:54:10 +02:00 |
game_scanner.hpp
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Codechange: use std::string for script info/library finding
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2023-05-14 22:54:10 +02:00 |
game_text.cpp
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Codechange: Add missing override specifiers.
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2023-09-25 21:27:45 +01:00 |
game_text.hpp
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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2023-07-19 19:30:14 +02:00 |
game.hpp
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Codechange: use fmt::format_to to format the help message
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2023-05-20 16:50:03 +02:00 |