mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_scanner.hpp declarations of the class for AI scanner */
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#ifndef AI_SCANNER_HPP
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#define AI_SCANNER_HPP
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#include "../script/script_scanner.hpp"
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class AIScannerInfo : public ScriptScanner {
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public:
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AIScannerInfo();
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~AIScannerInfo();
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/* virtual */ void Initialize();
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/**
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* Select a random AI.
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* @return A random AI from the pool.
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*/
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class AIInfo *SelectRandomAI() const;
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/**
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* Check if we have an AI by name and version available in our list.
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* @param nameParam The name of the AI.
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* @param versionParam The version of the AI, or -1 if you want the latest.
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* @param force_exact_match Only match name+version, never latest.
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* @return NULL if no match found, otherwise the AI that matched.
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*/
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class AIInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
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/**
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* Set the Dummy AI.
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*/
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void SetDummyAI(class AIInfo *info);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return AI_DIR; }
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/* virtual */ const char *GetScannerName() const { return "AIs"; }
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/* virtual */ void RegisterAPI(class Squirrel *engine);
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private:
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AIInfo *info_dummy; ///< The dummy AI.
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};
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class AIScannerLibrary : public ScriptScanner {
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public:
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/* virtual */ void Initialize();
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/**
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* Find a library in the pool.
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* @param library The library name to find.
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* @param version The version the library should have.
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* @return The library if found, NULL otherwise.
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*/
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class AILibrary *FindLibrary(const char *library, int version);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return AI_LIBRARY_DIR; }
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/* virtual */ const char *GetScannerName() const { return "AI Libraries"; }
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/* virtual */ void RegisterAPI(class Squirrel *engine);
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};
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#endif /* AI_SCANNER_HPP */
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