mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
222 lines
11 KiB
Makefile
222 lines
11 KiB
Makefile
# This file is part of OpenTTD.
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# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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#
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# Creation of bundles
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#
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# The revision is needed for the bundle name and creating an OSX application bundle.
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# Detect the revision
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VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
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VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
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# Make sure we have something in VERSION
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ifeq ($(VERSION),)
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VERSION := norev000
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endif
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ifndef BUNDLE_NAME
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BUNDLE_NAME = openttd-custom-$(VERSION)-$(OS)
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endif
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# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
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ifdef OSXAPP
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AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
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GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
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BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
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LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
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TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
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else
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AI_DIR = $(BUNDLE_DIR)/ai
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GAME_DIR = $(BUNDLE_DIR)/game
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BASESET_DIR = $(BUNDLE_DIR)/baseset
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LANG_DIR = $(BUNDLE_DIR)/lang
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TTD_DIR = $(BUNDLE_DIR)
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endif
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bundle: all
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@echo '[BUNDLE] Constructing bundle'
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$(Q)rm -rf "$(BUNDLE_DIR)"
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$(Q)mkdir -p "$(BUNDLE_DIR)"
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$(Q)mkdir -p "$(BUNDLE_DIR)/docs"
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$(Q)mkdir -p "$(BUNDLE_DIR)/media"
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$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
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$(Q)mkdir -p "$(TTD_DIR)"
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$(Q)mkdir -p "$(AI_DIR)"
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$(Q)mkdir -p "$(GAME_DIR)"
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$(Q)mkdir -p "$(BASESET_DIR)"
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$(Q)mkdir -p "$(LANG_DIR)"
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ifdef OSXAPP
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$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
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$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
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$(Q)cp "$(ROOT_DIR)/os/macosx/openttd.icns" "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
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$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "$(BUNDLE_DIR)/$(OSXAPP)" "$(VERSION)"
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$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(BASESET_DIR)"
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endif
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ifeq ($(OS),UNIX)
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$(Q)cp "$(ROOT_DIR)/media/openttd.32.bmp" "$(BASESET_DIR)/"
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endif
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$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
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$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
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$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
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$(Q)cp "$(ROOT_DIR)/README.md" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/COPYING.md" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
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$(Q)cp "$(ROOT_DIR)/docs/multiplayer.md" "$(BUNDLE_DIR)/docs/"
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$(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
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ifdef MAN_DIR
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$(Q)mkdir -p "$(BUNDLE_DIR)/man/"
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$(Q)cp "$(ROOT_DIR)/docs/openttd.6" "$(BUNDLE_DIR)/man/"
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$(Q)gzip -9 "$(BUNDLE_DIR)/man/openttd.6"
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endif
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$(Q)cp "$(ROOT_DIR)/media/openttd.32.xpm" "$(BUNDLE_DIR)/media/"
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$(Q)cp "$(ROOT_DIR)/media/openttd."*.png "$(BUNDLE_DIR)/media/"
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$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
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ifdef MENU_DIR
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$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
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$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
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$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
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endif
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ifeq ($(TTD), openttd.exe)
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$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING.md" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
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endif
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### Packing the current bundle into several compressed file formats ###
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#
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# Zips & dmgs do not contain a root folder, i.e. they have files in the root of the zip/dmg.
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# gzip, bzip2 and lha archives have a root folder, with the same name as the bundle.
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#
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# One can supply a custom name by adding BUNDLE_NAME:=<name> to the make command.
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#
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bundle_zip: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).zip'
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$(Q)mkdir -p "$(BUNDLES_DIR)"
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$(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .
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bundle_7z: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).7z'
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$(Q)mkdir -p "$(BUNDLES_DIR)"
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$(Q)cd "$(BUNDLE_DIR)" && 7z a "$(BUNDLES_DIR)/$(BUNDLE_NAME).7z" .
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bundle_gzip: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
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$(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
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$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)/"
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$(Q)cd "$(BUNDLES_DIR)/.gzip" && tar -zc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.gz" "$(BUNDLE_NAME)"
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$(Q)rm -rf "$(BUNDLES_DIR)/.gzip"
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bundle_bzip2: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.bz2'
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$(Q)mkdir -p "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)"
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$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)/"
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$(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
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$(Q)rm -rf "$(BUNDLES_DIR)/.bzip2"
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bundle_lzma: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.lzma'
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$(Q)mkdir -p "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)"
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$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)/"
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$(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
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$(Q)rm -rf "$(BUNDLES_DIR)/.lzma"
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bundle_xz: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.xz'
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$(Q)mkdir -p "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)"
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$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)/"
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$(Q)cd "$(BUNDLES_DIR)/.xz" && tar --xz -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.xz" "$(BUNDLE_NAME)"
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$(Q)rm -rf "$(BUNDLES_DIR)/.xz"
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bundle_lha: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
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$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
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$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)/"
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$(Q)cd "$(BUNDLES_DIR)/.lha" && lha ao6 "$(BUNDLES_DIR)/$(BUNDLE_NAME).lha" "$(BUNDLE_NAME)"
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$(Q)rm -rf "$(BUNDLES_DIR)/.lha"
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bundle_dmg: bundle
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
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$(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
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$(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
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$(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(VERSION)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
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$(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
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bundle_exe: all
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@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
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$(Q)mkdir -p "$(BUNDLES_DIR)"
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$(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING.md" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
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$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
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$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
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ifdef OSXAPP
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install:
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@echo '[INSTALL] Cannot install the OSX Application Bundle'
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else
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install: bundle
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@echo '[INSTALL] Installing OpenTTD'
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$(Q)install -d "$(INSTALL_BINARY_DIR)"
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$(Q)install -d "$(INSTALL_ICON_DIR)"
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$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
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$(Q)install -d "$(INSTALL_DATA_DIR)/game"
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$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
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$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
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$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
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ifeq ($(TTD), openttd.exe)
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$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}.exe"
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else
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$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}"
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endif
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$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
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$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
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$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
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$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
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$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
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ifndef DO_NOT_INSTALL_DOCS
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$(Q)install -d "$(INSTALL_DOC_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
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endif
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ifndef DO_NOT_INSTALL_CHANGELOG
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$(Q)install -d "$(INSTALL_DOC_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/changelog.txt" "$(INSTALL_DOC_DIR)"
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endif
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ifndef DO_NOT_INSTALL_LICENSE
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$(Q)install -d "$(INSTALL_DOC_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/COPYING.md" "$(INSTALL_DOC_DIR)"
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endif
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)/${BINARY_NAME}.32.xpm"
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ifdef ICON_THEME_DIR
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/16x16/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.16.png" "$(INSTALL_ICON_THEME_DIR)/16x16/apps/${BINARY_NAME}.png"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/32x32/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.png" "$(INSTALL_ICON_THEME_DIR)/32x32/apps/${BINARY_NAME}.png"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/48x48/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.48.png" "$(INSTALL_ICON_THEME_DIR)/48x48/apps/${BINARY_NAME}.png"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/64x64/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.64.png" "$(INSTALL_ICON_THEME_DIR)/64x64/apps/${BINARY_NAME}.png"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/128x128/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.128.png" "$(INSTALL_ICON_THEME_DIR)/128x128/apps/${BINARY_NAME}.png"
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$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/256x256/apps"
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.256.png" "$(INSTALL_ICON_THEME_DIR)/256x256/apps/${BINARY_NAME}.png"
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else
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$(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
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endif
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ifdef MAN_DIR
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ifndef DO_NOT_INSTALL_MAN
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$(Q)install -d "$(INSTALL_MAN_DIR)"
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$(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)/${BINARY_NAME}.6.gz"
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endif
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endif
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ifdef MENU_DIR
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$(Q)install -d "$(INSTALL_MENU_DIR)"
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$(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"
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endif
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endif # OSXAPP
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