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OpenTTD-patches/src/network/core
Patric Stout cee8174d02 Codechange: track servers with a ServerAddress instead of a NetworkAddress
This allows future extensions to have different ways of referencing
a server, instead of forcing to use IP:port.
3 years ago
..
CMakeLists.txt Feature: allow setting (game) coordinator and content server connection strings using environment variables 3 years ago
address.cpp Codechange: track servers with a ServerAddress instead of a NetworkAddress 3 years ago
address.h Codechange: track servers with a ServerAddress instead of a NetworkAddress 3 years ago
config.cpp Feature: allow setting (game) coordinator and content server connection strings using environment variables 3 years ago
config.h Feature: raise the maximum NewGRF limit to 255 3 years ago
core.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
core.h Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
game_info.cpp Fix 9e32c618: network revision was always empty (#9419) 3 years ago
game_info.h Codechange: [Network] Use string_view for network compatability check 3 years ago
host.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
host.h Cleanup: Removed SVN headers 5 years ago
os_abstraction.cpp Codechange: [Network] Let NetworkError return its std::string instead of a C-string 3 years ago
os_abstraction.h Codechange: [Network] Let NetworkError return its std::string instead of a C-string 3 years ago
packet.cpp Fix #9361, a2051ba: [Network] Off by one in CanWriteToPacket 3 years ago
packet.h Cleanup: [Network] Remove C-string Recv_string and its last use 3 years ago
tcp.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
tcp.h Codechange: track servers with a ServerAddress instead of a NetworkAddress 3 years ago
tcp_admin.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
tcp_admin.h Codechange: [Network] Make admin name and version std::string 3 years ago
tcp_connect.cpp Codechange: track servers with a ServerAddress instead of a NetworkAddress 3 years ago
tcp_content.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
tcp_content.h Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
tcp_content_type.h Cleanup: [ContentInfo] Remove some functions that are not needed anymore 3 years ago
tcp_coordinator.cpp Add: use Game Coordinator to get latest public server listing 3 years ago
tcp_coordinator.h Add: use Game Coordinator to get latest public server listing 3 years ago
tcp_game.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
tcp_game.h Change: Use gender-neutral pronouns 3 years ago
tcp_http.cpp Codechange: [Network] Simplify constructing the HTTP request with fmt 3 years ago
tcp_http.h Codechange: [Network] Simplify constructing the HTTP request with fmt 3 years ago
tcp_listen.h Codechange: [Network] Let IsInNetmask use std::string 3 years ago
udp.cpp Remove: unused UDP protocol parts 3 years ago
udp.h Remove: unused UDP protocol parts 3 years ago