mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
296 lines
8.1 KiB
C
296 lines
8.1 KiB
C
#ifndef STATION_H
|
|
#define STATION_H
|
|
|
|
#include "pool.h"
|
|
#include "sprite.h"
|
|
#include "tile.h"
|
|
#include "vehicle.h"
|
|
|
|
typedef struct GoodsEntry {
|
|
uint16 waiting_acceptance;
|
|
byte days_since_pickup;
|
|
byte rating;
|
|
uint16 enroute_from;
|
|
byte enroute_time;
|
|
byte last_speed;
|
|
byte last_age;
|
|
} GoodsEntry;
|
|
|
|
typedef enum RoadStopType {
|
|
RS_BUS,
|
|
RS_TRUCK
|
|
} RoadStopType;
|
|
|
|
enum {
|
|
INVALID_STATION = 0xFFFF,
|
|
INVALID_SLOT = 0xFFFF,
|
|
NUM_SLOTS = 2,
|
|
ROAD_STOP_LIMIT = 8,
|
|
};
|
|
|
|
typedef struct RoadStop {
|
|
TileIndex xy;
|
|
bool used;
|
|
byte status;
|
|
uint32 index;
|
|
uint16 slot[NUM_SLOTS];
|
|
uint16 station; //XXX should be StationIndex
|
|
uint8 type;
|
|
struct RoadStop *next;
|
|
struct RoadStop *prev;
|
|
} RoadStop;
|
|
|
|
struct Station {
|
|
TileIndex xy;
|
|
RoadStop *bus_stops;
|
|
RoadStop *truck_stops;
|
|
TileIndex train_tile;
|
|
TileIndex airport_tile;
|
|
TileIndex dock_tile;
|
|
Town *town;
|
|
// alpha_order is obsolete since savegame format 4
|
|
byte alpha_order_obsolete;
|
|
uint16 string_id;
|
|
|
|
ViewportSign sign;
|
|
|
|
uint16 had_vehicle_of_type;
|
|
|
|
byte time_since_load;
|
|
byte time_since_unload;
|
|
byte delete_ctr;
|
|
byte owner;
|
|
byte facilities;
|
|
byte airport_type;
|
|
|
|
// trainstation width/height
|
|
byte trainst_w, trainst_h;
|
|
|
|
byte class_id; // custom graphics station class
|
|
byte stat_id; // custom graphics station id in the @class_id class
|
|
uint16 build_date;
|
|
|
|
//uint16 airport_flags;
|
|
uint32 airport_flags;
|
|
uint16 index;
|
|
|
|
VehicleID last_vehicle;
|
|
GoodsEntry goods[NUM_CARGO];
|
|
|
|
/* Stuff that is no longer used, but needed for conversion */
|
|
TileIndex bus_tile_obsolete;
|
|
TileIndex lorry_tile_obsolete;
|
|
|
|
byte truck_stop_status_obsolete;
|
|
byte bus_stop_status_obsolete;
|
|
byte blocked_months_obsolete;
|
|
};
|
|
|
|
enum {
|
|
FACIL_TRAIN = 1,
|
|
FACIL_TRUCK_STOP = 2,
|
|
FACIL_BUS_STOP = 4,
|
|
FACIL_AIRPORT = 8,
|
|
FACIL_DOCK = 0x10,
|
|
};
|
|
|
|
enum {
|
|
// HVOT_PENDING_DELETE = 1<<0, // not needed anymore
|
|
HVOT_TRAIN = 1<<1,
|
|
HVOT_BUS = 1 << 2,
|
|
HVOT_TRUCK = 1 << 3,
|
|
HVOT_AIRCRAFT = 1 << 4,
|
|
HVOT_SHIP = 1 << 5,
|
|
HVOT_BUOY = 1 << 6
|
|
};
|
|
|
|
enum {
|
|
CA_BUS = 3,
|
|
CA_TRUCK = 3,
|
|
CA_AIR_OILPAD = 3,
|
|
CA_TRAIN = 4,
|
|
CA_AIR_HELIPORT = 4,
|
|
CA_AIR_SMALL = 4,
|
|
CA_AIR_LARGE = 5,
|
|
CA_DOCK = 5,
|
|
CA_AIR_METRO = 6,
|
|
CA_AIR_INTER = 8,
|
|
};
|
|
|
|
void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius);
|
|
|
|
TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st);
|
|
|
|
void ShowStationViewWindow(int station);
|
|
void UpdateAllStationVirtCoord(void);
|
|
|
|
VARDEF SortStruct *_station_sort;
|
|
|
|
extern MemoryPool _station_pool;
|
|
|
|
/**
|
|
* Get the pointer to the station with index 'index'
|
|
*/
|
|
static inline Station *GetStation(uint index)
|
|
{
|
|
return (Station*)GetItemFromPool(&_station_pool, index);
|
|
}
|
|
|
|
/**
|
|
* Get the current size of the StationPool
|
|
*/
|
|
static inline uint16 GetStationPoolSize(void)
|
|
{
|
|
return _station_pool.total_items;
|
|
}
|
|
|
|
#define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1 < GetStationPoolSize()) ? GetStation(st->index + 1) : NULL)
|
|
#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0)
|
|
|
|
|
|
/* Stuff for ROADSTOPS */
|
|
|
|
extern MemoryPool _roadstop_pool;
|
|
|
|
/**
|
|
* Get the pointer to the roadstop with index 'index'
|
|
*/
|
|
static inline RoadStop *GetRoadStop(uint index)
|
|
{
|
|
return (RoadStop*)GetItemFromPool(&_roadstop_pool, index);
|
|
}
|
|
|
|
/**
|
|
* Get the current size of the RoadStoptPool
|
|
*/
|
|
static inline uint16 GetRoadStopPoolSize(void)
|
|
{
|
|
return _roadstop_pool.total_items;
|
|
}
|
|
|
|
#define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1 < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1) : NULL)
|
|
#define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0)
|
|
|
|
/* End of stuff for ROADSTOPS */
|
|
|
|
|
|
VARDEF bool _station_sort_dirty[MAX_PLAYERS];
|
|
VARDEF bool _global_station_sort_dirty;
|
|
|
|
void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
|
|
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
|
|
uint GetStationPlatforms(Station *st, uint tile);
|
|
|
|
|
|
/* Station layout for given dimensions - it is a two-dimensional array
|
|
* where index is computed as (x * platforms) + platform. */
|
|
typedef byte *StationLayout;
|
|
|
|
typedef enum StationClass {
|
|
STAT_CLASS_NONE, // unused station slot or so
|
|
STAT_CLASS_DFLT, // default station class
|
|
STAT_CLASS_WAYP, // waypoints
|
|
|
|
/* TODO: When we actually support custom classes, they are
|
|
* going to be allocated dynamically (with some classid->sclass
|
|
* mapping, there's a TTDPatch limit on 16 custom classes in
|
|
* the whole game at the same time) with base at
|
|
* STAT_CLASS_CUSTOM. --pasky */
|
|
STAT_CLASS_CUSTOM, // some custom class
|
|
} StationClass;
|
|
|
|
typedef struct StationSpec {
|
|
uint32 grfid;
|
|
int localidx; // per-GRFFile station index + 1; SetCustomStation() takes care of this
|
|
|
|
StationClass sclass;
|
|
|
|
/* Bitmask of platform numbers/lengths available for the station. Bits
|
|
* 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms or
|
|
* lenght. */
|
|
byte allowed_platforms;
|
|
byte allowed_lengths;
|
|
|
|
/* Custom sprites */
|
|
byte tiles;
|
|
/* 00 = plain platform
|
|
* 02 = platform with building
|
|
* 04 = platform with roof, left side
|
|
* 06 = platform with roof, right side
|
|
*
|
|
* These numbers are used for stations in NE-SW direction, or these
|
|
* numbers plus one for stations in the NW-SE direction. */
|
|
DrawTileSprites renderdata[8];
|
|
|
|
/* Custom layouts */
|
|
/* The layout array is organized like [lenghts][platforms], both being
|
|
* dynamic arrays, the field itself is length*platforms array containing
|
|
* indexes to @renderdata (only even numbers allowed) for the given
|
|
* station tile. */
|
|
/* @lengths is length of the @platforms and @layouts arrays, that is
|
|
* number of maximal length for which the layout is defined (since
|
|
* arrays are indexed from 0, the length itself is at [length - 1]). */
|
|
byte lengths;
|
|
/* @platforms is array of number of platforms defined for each length.
|
|
* Zero means no platforms defined. */
|
|
byte *platforms;
|
|
/* @layout is @layouts-sized array of @platforms-sized arrays,
|
|
* containing pointers to length*platforms-sized arrays or NULL if
|
|
* default OTTD station layout should be used for stations of these
|
|
* dimensions. */
|
|
StationLayout **layouts;
|
|
|
|
/* Sprite offsets for renderdata->seq->image. spritegroup[0] is default
|
|
* whilst spritegroup[1] is "CID_PURCHASE". */
|
|
SpriteGroup spritegroup[2];
|
|
} StationSpec;
|
|
|
|
/* Here, @stid is local per-GRFFile station index. If spec->localidx is not yet
|
|
* set, it gets new dynamically allocated global index and spec->localidx is
|
|
* set to @stid, otherwise we take it as that we are replacing it and try to
|
|
* search for it first (that isn't much fast but we do it only very seldom). */
|
|
void SetCustomStation(byte stid, StationSpec *spec);
|
|
/* Here, @stid is global station index (in continous range 0..GetCustomStationsCount())
|
|
* (lookup is therefore very fast as we do this very frequently). */
|
|
StationSpec *GetCustomStation(StationClass sclass, byte stid);
|
|
/* Get sprite offset for a given custom station and station structure (may be
|
|
* NULL if ctype is set - that means we are in a build dialog). The station
|
|
* structure is used for variational sprite groups. */
|
|
uint32 GetCustomStationRelocation(StationSpec *spec, Station *stat, byte ctype);
|
|
int GetCustomStationsCount(StationClass sclass);
|
|
|
|
RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
|
|
static inline int GetRoadStopType(TileIndex tile)
|
|
{
|
|
return (_map5[tile] < 0x47) ? RS_TRUCK : RS_BUS;
|
|
}
|
|
|
|
uint GetNumRoadStops(const Station *st, RoadStopType type);
|
|
RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type);
|
|
RoadStop * AllocateRoadStop( void );
|
|
|
|
static inline bool IsTrainStationTile(uint tile) {
|
|
return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
|
|
}
|
|
|
|
static inline bool IsRoadStationTile(uint tile) {
|
|
return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0x43, 0x4B);
|
|
}
|
|
|
|
/**
|
|
* Check if a station really exists.
|
|
*/
|
|
static inline bool IsValidStation(Station* station)
|
|
{
|
|
return station->xy != 0; /* XXX: Replace by INVALID_TILE someday */
|
|
}
|
|
|
|
/* Get's the direction the station exit points towards. Ie, returns 0 for a
|
|
* station with the exit NE. */
|
|
static inline byte GetRoadStationDir(uint tile) {
|
|
assert(IsRoadStationTile(tile));
|
|
return (_map5[tile] - 0x43) & 3;
|
|
}
|
|
|
|
#endif /* STATION_H */
|